return new ICmpInst(Pred, A, C);
// icmp (A-B), (A-D) -> icmp D, B for equalities or if there is no overflow.
- // TODO: The one-use checks should not be necessary.
- if (A && C && A == C && NoOp0WrapProblem && NoOp1WrapProblem &&
- // Try not to increase register pressure.
- BO0->hasOneUse() && BO1->hasOneUse())
+ if (A && C && A == C && NoOp0WrapProblem && NoOp1WrapProblem)
return new ICmpInst(Pred, D, B);
// icmp (0-X) < cst --> x > -cst
; CHECK-NEXT: call void @foo(i32 [[LHS]])
; CHECK-NEXT: [[RHS:%.*]] = sub nsw i32 [[X]], [[Z:%.*]]
; CHECK-NEXT: call void @foo(i32 [[RHS]])
-; CHECK-NEXT: [[C:%.*]] = icmp sgt i32 [[LHS]], [[RHS]]
+; CHECK-NEXT: [[C:%.*]] = icmp sgt i32 [[Z]], [[Y]]
; CHECK-NEXT: ret i1 [[C]]
;
%lhs = sub nsw i32 %x, %y
; CHECK-NEXT: call void @foo(i32 [[LHS]])
; CHECK-NEXT: [[RHS:%.*]] = sub nuw i32 [[X]], [[Z:%.*]]
; CHECK-NEXT: call void @foo(i32 [[RHS]])
-; CHECK-NEXT: [[C:%.*]] = icmp ugt i32 [[LHS]], [[RHS]]
+; CHECK-NEXT: [[C:%.*]] = icmp ugt i32 [[Z]], [[Y]]
; CHECK-NEXT: ret i1 [[C]]
;
%lhs = sub nuw i32 %x, %y