[Why]
The original logic is to update eDP's backlight level
on every amdgpu dm atomic commit, which causes excessive
DMUB write. As a result, when playing game or moving window
around, DMUB timeout and system lagging are observed.
[How]
We only need to update eDP's backlight level when current level
doesn't match requested level.
Signed-off-by: Zhan Liu <zhan.liu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
#if defined(CONFIG_BACKLIGHT_CLASS_DEVICE) || \
defined(CONFIG_BACKLIGHT_CLASS_DEVICE_MODULE)
/* restore the backlight level */
- if (dm->backlight_dev)
+ if (dm->backlight_dev && (amdgpu_dm_backlight_get_level(dm) != dm->brightness[0]))
amdgpu_dm_backlight_set_level(dm, dm->brightness[0]);
#endif
/*