// CLASS HEADER
#include "update-thread.h"
-// EXTERNAL INCLUDES
-#include <boost/thread.hpp>
-
// INTERNAL INCLUDES
#include <dali/integration-api/debug.h>
#include <base/interfaces/adaptor-internal-services.h>
#include <base/update-render-synchronization.h>
#include <base/environment-options.h>
+// EXTERNAL INCLUDES
+#include <boost/thread.hpp>
+#include <cstdio>
+
namespace Dali
{
// Class header
#include "assimp-model-builder.h"
-// External headers
-#include <libgen.h>
-#include <assimp/assimp.hpp>
-#include <assimp/aiScene.h>
-#include <assimp/aiPostProcess.h> // Post processing flags
-
// Core headers
#include <dali/public-api/common/light.h>
#include <dali/public-api/math/matrix.h>
#include <dali/public-api/modeling/entity-animator-map.h>
#include <dali/public-api/modeling/model-data.h>
#include <dali/public-api/modeling/model-animation-map.h>
-
#include <dali/public-api/animation/key-frames.h>
-
#include <dali/integration-api/debug.h>
// Local headers
#include "assimp-proxy.h"
#include "left-hand-convertor.h"
+// External headers
+#include <libgen.h>
+#include <assimp/assimp.hpp>
+#include <assimp/aiScene.h>
+#include <assimp/aiPostProcess.h> // Post processing flags
+#include <cstdio>
+
namespace Dali
{
namespace SlpPlatform