GST_VAAPI_OBJECT_VADISPLAY(texture),
texture->priv->gl_surface,
GST_VAAPI_OBJECT_ID(surface),
- get_PutSurface_flags_from_GstVaapiSurfaceRenderFlags(flags)
+ from_GstVaapiSurfaceRenderFlags(flags)
);
GST_VAAPI_OBJECT_UNLOCK_DISPLAY(texture);
}
/**
- * get_PutSurface_flags_from_GstVaapiSurfaceRenderFlags:
+ * from_GstVaapiSurfaceRenderFlags:
+ * @flags: the #GstVaapiSurfaceRenderFlags
*
* Converts #GstVaapiSurfaceRenderFlags to flags suitable for
* vaPutSurface().
*/
-guint get_PutSurface_flags_from_GstVaapiSurfaceRenderFlags(guint flags)
+guint from_GstVaapiSurfaceRenderFlags(guint flags)
{
guint va_fields = 0, va_csc = 0;
const char *string_of_VAEntrypoint(VAEntrypoint entrypoint)
attribute_hidden;
-guint get_PutSurface_flags_from_GstVaapiSurfaceRenderFlags(guint flags)
+guint from_GstVaapiSurfaceRenderFlags(guint flags)
attribute_hidden;
guint to_GstVaapiSurfaceStatus(guint va_flags)
dst_rect->width,
dst_rect->height,
NULL, 0,
- get_PutSurface_flags_from_GstVaapiSurfaceRenderFlags(flags)
+ from_GstVaapiSurfaceRenderFlags(flags)
);
GST_VAAPI_OBJECT_UNLOCK_DISPLAY(window);
if (!vaapi_check_status(status, "vaPutSurface()"))