set m_textureResource to 0 after freeing it, to
ensure we allocate a new one two lines below before
using it again 5 lines below.
Change-Id: Ib9c4de94aefed91f15d0fab0cd3c774a64f2f891
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
if (height < 16)
height = 16;
- if (m_textureResource && !m_textureResource->m_texture)
+ if (m_textureResource && !m_textureResource->m_texture) {
delete m_textureResource;
+ m_textureResource = 0;
+ }
if (!m_textureResource)
m_textureResource = new QOpenGLGlyphTexture(ctx);
if (height < 16)
height = 16;
- if (m_textureResource && !m_textureResource->m_texture)
+ if (m_textureResource && !m_textureResource->m_texture) {
delete m_textureResource;
+ m_textureResource = 0;
+ }
if (!m_textureResource)
m_textureResource = new QGLGlyphTexture(ctx);