* Prepending items to a genlist no longer causes the selected item to
scroll out of the viewport
* Collapsing tree items in genlist now animate properly
+
+2012-05-30 Mike Blumenkrantz
+
+ * Fix even/odd signals for genlist items
}
static void
+_item_order_update(const Eina_Inlist *l, int start)
+{
+ Elm_Gen_Item *it, *it2;
+
+ for (it = ELM_GEN_ITEM_FROM_INLIST(l); l; l = l->next, it = ELM_GEN_ITEM_FROM_INLIST(l))
+ {
+ it->item->order_num_in = start++;
+ _elm_genlist_item_odd_even_update(it);
+ it2 = ELM_GEN_ITEM_FROM_INLIST(l->next);
+ if (it2 && (it->item->order_num_in != it2->item->order_num_in)) return;
+ }
+}
+
+static void
_item_realize(Elm_Gen_Item *it,
int in,
Eina_Bool calc)
{
if (it->item->order_num_in != in)
{
- it->item->order_num_in = in;
- _elm_genlist_item_odd_even_update(it);
+ _item_order_update(EINA_INLIST_GET(it), in);
_elm_genlist_item_state_update(it, NULL);
_elm_genlist_item_index_update(it);
}
elm_widget_mirrored_get(WIDGET(it)));
}
- _elm_genlist_item_odd_even_update(it);
+ _item_order_update(EINA_INLIST_GET(it), in);
treesize = edje_object_data_get(VIEW(it), "treesize");
if (treesize) tsize = atoi(treesize);