_ecore_fps_debug_init(void)
{
char buf[4096];
- char *tmp;
+ const char *tmp;
int pid;
_ecore_fps_debug_init_count++;
if (_ecore_fps_debug_init_count > 0) return;
if (_ecore_fps_debug_fd >= 0)
{
- char buf[4096];
- char *tmp;
+ char buf[4096];
+ const char *tmp;
int pid;
#ifndef HAVE_EVIL
return 0;
}
-const Ecore_Getopt_Desc *
+static const Ecore_Getopt_Desc *
_ecore_getopt_find_help(const Ecore_Getopt *parser)
{
const Ecore_Getopt_Desc *desc = parser->descs;
struct _Ecore_IMF_Event_Key_Down
{
- char *keyname; /**< The string name of the key pressed */
+ const char *keyname; /**< The string name of the key pressed */
Ecore_IMF_Keyboard_Modifiers modifiers; /**< The keyboard modifiers active when the event has been emitted */
Ecore_IMF_Keyboard_Locks locks; /**< The keyboard locks active when the event has been emitted */
const char *key; /**< The logical key : (eg shift+1 == exclamation) */
struct _Ecore_IMF_Event_Key_Up
{
- char *keyname; /**< The string name of the key pressed */
+ const char *keyname; /**< The string name of the key pressed */
Ecore_IMF_Keyboard_Modifiers modifiers; /**< The keyboard modifiers active when the event has been emitted */
Ecore_IMF_Keyboard_Locks locks; /**< The keyboard locks active when the event has been emitted */
const char *key; /**< The logical key : (eg shift+1 == exclamation) */
* Helper functions to make it easy to use Evas with Ecore_IMF.
*/
-static char *_ecore_imf_evas_event_empty = "";
+static const char *_ecore_imf_evas_event_empty = "";
/* Converts the Evas modifiers to Ecore_IMF keyboard modifiers */
static void
_ecore_x_window_tree_shadow_free();
}
-Shadow *
+static Shadow *
_ecore_x_window_shadow_tree_find_shadow(Shadow *s, Window win)
{
Shadow *ss;
return NULL;
}
-Shadow *
+static Shadow *
_ecore_x_window_shadow_tree_find(Window base)
{
Shadow *s;