#define DO_SANITY_CHECKS 0
-static const int UVTranslate[32] = {0, 1, 2, 3,
- 8, 9, 10, 11,
- 16, 17, 18, 19,
- 24, 25, 26, 27,
- 4, 5, 6, 7,
- 12, 13, 14, 15,
- 20, 21, 22, 23,
- 28, 29, 30, 31};
+static const int UVTranslate[32] = {
+ 0, 1, 2, 3,
+ 8, 9, 10, 11,
+ 16, 17, 18, 19,
+ 24, 25, 26, 27,
+ 4, 5, 6, 7,
+ 12, 13, 14, 15,
+ 20, 21, 22, 23,
+ 28, 29, 30, 31
+};
static const int Y_coords_624x[128][2] = {
-{ 0, 0}, { 1, 0}, { 2, 0}, { 3, 0}, { 4, 0}, { 5, 0}, { 6, 0}, { 7, 0},
-{ 0, 1}, { 1, 1}, { 2, 1}, { 3, 1}, { 4, 1}, { 5, 1}, { 6, 1}, { 7, 1},
-{ 0, 2}, { 1, 2}, { 2, 2}, { 3, 2}, { 4, 2}, { 5, 2}, { 6, 2}, { 7, 2},
-{ 0, 3}, { 1, 3}, { 2, 3}, { 3, 3}, { 4, 3}, { 5, 3}, { 6, 3}, { 7, 3},
-
-{ 0, 4}, { 1, 4}, { 2, 4}, { 3, 4}, { 4, 4}, { 5, 4}, { 6, 4}, { 7, 4},
-{ 0, 5}, { 1, 5}, { 2, 5}, { 3, 5}, { 4, 5}, { 5, 5}, { 6, 5}, { 7, 5},
-{ 0, 6}, { 1, 6}, { 2, 6}, { 3, 6}, { 4, 6}, { 5, 6}, { 6, 6}, { 7, 6},
-{ 0, 7}, { 1, 7}, { 2, 7}, { 3, 7}, { 4, 7}, { 5, 7}, { 6, 7}, { 7, 7},
-
-{ 8, 0}, { 9, 0}, {10, 0}, {11, 0}, {12, 0}, {13, 0}, {14, 0}, {15, 0},
-{ 8, 1}, { 9, 1}, {10, 1}, {11, 1}, {12, 1}, {13, 1}, {14, 1}, {15, 1},
-{ 8, 2}, { 9, 2}, {10, 2}, {11, 2}, {12, 2}, {13, 2}, {14, 2}, {15, 2},
-{ 8, 3}, { 9, 3}, {10, 3}, {11, 3}, {12, 3}, {13, 3}, {14, 3}, {15, 3},
-
-{ 8, 4}, { 9, 4}, {10, 4}, {11, 4}, {12, 4}, {13, 4}, {14, 4}, {15, 4},
-{ 8, 5}, { 9, 5}, {10, 5}, {11, 5}, {12, 5}, {13, 5}, {14, 5}, {15, 5},
-{ 8, 6}, { 9, 6}, {10, 6}, {11, 6}, {12, 6}, {13, 6}, {14, 6}, {15, 6},
-{ 8, 7}, { 9, 7}, {10, 7}, {11, 7}, {12, 7}, {13, 7}, {14, 7}, {15, 7}
+ { 0, 0}, { 1, 0}, { 2, 0}, { 3, 0}, { 4, 0}, { 5, 0}, { 6, 0}, { 7, 0},
+ { 0, 1}, { 1, 1}, { 2, 1}, { 3, 1}, { 4, 1}, { 5, 1}, { 6, 1}, { 7, 1},
+ { 0, 2}, { 1, 2}, { 2, 2}, { 3, 2}, { 4, 2}, { 5, 2}, { 6, 2}, { 7, 2},
+ { 0, 3}, { 1, 3}, { 2, 3}, { 3, 3}, { 4, 3}, { 5, 3}, { 6, 3}, { 7, 3},
+
+ { 0, 4}, { 1, 4}, { 2, 4}, { 3, 4}, { 4, 4}, { 5, 4}, { 6, 4}, { 7, 4},
+ { 0, 5}, { 1, 5}, { 2, 5}, { 3, 5}, { 4, 5}, { 5, 5}, { 6, 5}, { 7, 5},
+ { 0, 6}, { 1, 6}, { 2, 6}, { 3, 6}, { 4, 6}, { 5, 6}, { 6, 6}, { 7, 6},
+ { 0, 7}, { 1, 7}, { 2, 7}, { 3, 7}, { 4, 7}, { 5, 7}, { 6, 7}, { 7, 7},
+
+ { 8, 0}, { 9, 0}, {10, 0}, {11, 0}, {12, 0}, {13, 0}, {14, 0}, {15, 0},
+ { 8, 1}, { 9, 1}, {10, 1}, {11, 1}, {12, 1}, {13, 1}, {14, 1}, {15, 1},
+ { 8, 2}, { 9, 2}, {10, 2}, {11, 2}, {12, 2}, {13, 2}, {14, 2}, {15, 2},
+ { 8, 3}, { 9, 3}, {10, 3}, {11, 3}, {12, 3}, {13, 3}, {14, 3}, {15, 3},
+
+ { 8, 4}, { 9, 4}, {10, 4}, {11, 4}, {12, 4}, {13, 4}, {14, 4}, {15, 4},
+ { 8, 5}, { 9, 5}, {10, 5}, {11, 5}, {12, 5}, {13, 5}, {14, 5}, {15, 5},
+ { 8, 6}, { 9, 6}, {10, 6}, {11, 6}, {12, 6}, {13, 6}, {14, 6}, {15, 6},
+ { 8, 7}, { 9, 7}, {10, 7}, {11, 7}, {12, 7}, {13, 7}, {14, 7}, {15, 7}
};
static void do_write_u(const unsigned char *buf, unsigned char *ptr,
- int i, int j)
+ int i, int j)
{
*ptr = buf[i + 128 + j];
}
static void do_write_v(const unsigned char *buf, unsigned char *ptr,
- int i, int j)
+ int i, int j)
{
*ptr = buf[i + 160 + j];
}
void v4lconvert_sn9c20x_to_yuv420(const unsigned char *raw, unsigned char *i420,
- int width, int height, int yvu)
+ int width, int height, int yvu)
{
int i = 0, x = 0, y = 0, j, relX, relY, x_div2, y_div2;
const unsigned char *buf = raw;
int frame_size_div2 = frame_size >> 1;
int frame_size_div4 = frame_size >> 2;
int width_div2 = width >> 1;
+#if (DO_SANITY_CHECKS == 1)
int height_div2 = height >> 1;
+#endif
void (*do_write_uv1)(const unsigned char *buf, unsigned char *ptr, int i,
- int j) = NULL;
+ int j) = NULL;
void (*do_write_uv2)(const unsigned char *buf, unsigned char *ptr, int i,
- int j) = NULL;
+ int j) = NULL;
if (yvu) {
do_write_uv1 = do_write_v;
do_write_uv2 = do_write_u;
- }
- else {
+ } else {
do_write_uv1 = do_write_u;
do_write_uv2 = do_write_v;
}
relX = x + Y_coords_624x[j][0];
relY = y + Y_coords_624x[j][1];
-#if (DO_SANITY_CHECKS==1)
+#if (DO_SANITY_CHECKS == 1)
if ((relX < width) && (relY < height)) {
#endif
ptr = i420 + relY * width + relX;
*ptr = buf[i + j];
-#if (DO_SANITY_CHECKS==1)
+#if (DO_SANITY_CHECKS == 1)
}
#endif
relX = (x_div2) + (j & 0x07);
relY = (y_div2) + (j >> 3);
-#if (DO_SANITY_CHECKS==1)
+#if (DO_SANITY_CHECKS == 1)
if ((relX < width_div2) && (relY < height_div2)) {
#endif
ptr = i420 + frame_size +
do_write_uv1(buf, ptr, i, j);
ptr += frame_size_div4;
do_write_uv2(buf, ptr, i, j);
-#if (DO_SANITY_CHECKS==1)
+#if (DO_SANITY_CHECKS == 1)
}
#endif
}