{
tdm_output *output = private_vblank->output;
tdm_output_conn_status connection = TDM_OUTPUT_CONN_STATUS_DISCONNECTED;
- unsigned int vrefresh = 0;
+ unsigned int vrefresh = TDM_VBLANK_DEFAULT_VREFRESH;
tdm_error ret;
ret = tdm_output_get_conn_status(output, &connection);
TDM_WARNING_IF_FAIL(ret == TDM_ERROR_NONE);
- if (connection != TDM_OUTPUT_CONN_STATUS_DISCONNECTED) {
+ if (connection == TDM_OUTPUT_CONN_STATUS_MODE_SETTED) {
const tdm_output_mode *mode = NULL;
tdm_output_get_mode(output, &mode);
if (mode)
VWR("mode not setted!!!");
}
- if (vrefresh == 0) {
- VWR("vrefresh can't be zero !!!");
- vrefresh = TDM_VBLANK_DEFAULT_VREFRESH;
- }
-
private_vblank->connection = connection;
private_vblank->vrefresh = vrefresh;
private_vblank->HW_vblank_gap = 1.0 / private_vblank->vrefresh;
return TDM_ERROR_OUT_OF_MEMORY;
/* LCOV_EXCL_STOP */
}
+ _tdm_vblank_update_output_info(private_vblank);
/* set request time to current time if 0. This function seems to be called in server side. */
if (req_sec == 0 && req_usec == 0) {
if (private_vblank->vrefresh % fps)
wait_info->type = VBLANK_TYPE_SW;
else if (TDM_OUTPUT_DPMS_VSYNC_IS_OFF(dpms) ||
- private_vblank->connection == TDM_OUTPUT_CONN_STATUS_DISCONNECTED)
+ private_vblank->connection != TDM_OUTPUT_CONN_STATUS_MODE_SETTED)
wait_info->type = VBLANK_TYPE_SW_FAKE;
else if (private_vblank->offset == 0)
wait_info->type = VBLANK_TYPE_HW;