Change GL_RGB to GL_RGBA for rendering 2D visualizer 50/285350/1
authorsangho park <sangho.g.park@samsung.com>
Fri, 9 Dec 2022 08:57:12 +0000 (17:57 +0900)
committersangho park <sangho.g.park@samsung.com>
Fri, 9 Dec 2022 08:58:44 +0000 (17:58 +0900)
[Version] 0.25.3
[Issue type] bug fix

Change-Id: I4ec4482056dcdd74a6e7972de8a2515e87f978d0
Signed-off-by: sangho park <sangho.g.park@samsung.com>
packaging/capi-media-vision.spec
test/testsuites/common/visualizer/src/mv_util_render_2d.cpp

index 32e90d9..2805e65 100644 (file)
@@ -1,6 +1,6 @@
 Name:        capi-media-vision
 Summary:     Media Vision library for Tizen Native API
-Version:     0.25.2
+Version:     0.25.3
 Release:     0
 Group:       Multimedia/Framework
 License:     Apache-2.0 and BSD-3-Clause
index 3c0b1c8..6e1fcf1 100644 (file)
@@ -192,7 +192,7 @@ GLuint create_2d_texture(void *imgbuf, int width, int height)
 
        glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
 
-       glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, imgbuf);
+       glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, imgbuf);
 
        return texid;
 }