// This previous visual will be deleted when transition effect is done.
Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(*this);
controlDataImpl.EnableReadyTransitionOverridden(mVisual, true);
- controlDataImpl.EnableCornerPropertiesOverridden(mVisual, true);
DiscardImageViewVisual(mPreviousVisual);
mPreviousVisual = mVisual;
}
DevelControl::RegisterVisual(*this, Toolkit::ImageView::Property::IMAGE, visual, DepthIndex::CONTENT);
+
+ Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(*this);
+ controlDataImpl.EnableCornerPropertiesOverridden(mVisual, true);
}
else
{
// This previous visual will be deleted when transition effect is done.
Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(*this);
controlDataImpl.EnableReadyTransitionOverridden(mVisual, true);
- controlDataImpl.EnableCornerPropertiesOverridden(mVisual, true);
DiscardImageViewVisual(mPreviousVisual);
mPreviousVisual = mVisual;
}
DevelControl::RegisterVisual(*this, Toolkit::ImageView::Property::IMAGE, visual, DepthIndex::CONTENT);
+
+ Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(*this);
+ controlDataImpl.EnableCornerPropertiesOverridden(mVisual, true);
}
else
{
if(mPlaceholderVisual)
{
DevelControl::RegisterVisual(*this, Toolkit::ImageView::Property::PLACEHOLDER_IMAGE, mPlaceholderVisual, false);
+
+ Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(*this);
+ controlDataImpl.EnableCornerPropertiesOverridden(mVisual, true);
+
Actor self = Self();
Toolkit::GetImplementation(mPlaceholderVisual).SetOnScene(self);
}