Compile in namespaced builds
authorSean Harmer <sean.harmer@kdab.com>
Tue, 18 Aug 2015 11:06:26 +0000 (04:06 -0700)
committerSean Harmer <sean.harmer@kdab.com>
Mon, 31 Aug 2015 10:33:57 +0000 (10:33 +0000)
Change-Id: I2894fbadec50286c0831bf381d149b54ade9182d
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
examples/opengl/hellogles3/glwindow.h

index fe5d5383e9847fc2d5d8a3d78475e11a89c93afa..8b7758d1b07ff501466b176cc3398bacc0a419a6 100644 (file)
 #include <QVector3D>
 #include "../hellogl2/logo.h"
 
+QT_BEGIN_NAMESPACE
+
 class QOpenGLTexture;
 class QOpenGLShaderProgram;
 class QOpenGLBuffer;
 class QOpenGLVertexArrayObject;
 
+QT_END_NAMESPACE
+
 class GLWindow : public QOpenGLWindow
 {
     Q_OBJECT