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Compile in namespaced builds
author
Sean Harmer
<sean.harmer@kdab.com>
Tue, 18 Aug 2015 11:06:26 +0000
(
04:06
-0700)
committer
Sean Harmer
<sean.harmer@kdab.com>
Mon, 31 Aug 2015 10:33:57 +0000
(10:33 +0000)
Change-Id: I2894fbadec50286c0831bf381d149b54ade9182d
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
examples/opengl/hellogles3/glwindow.h
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diff --git
a/examples/opengl/hellogles3/glwindow.h
b/examples/opengl/hellogles3/glwindow.h
index fe5d5383e9847fc2d5d8a3d78475e11a89c93afa..8b7758d1b07ff501466b176cc3398bacc0a419a6 100644
(file)
--- a/
examples/opengl/hellogles3/glwindow.h
+++ b/
examples/opengl/hellogles3/glwindow.h
@@
-46,11
+46,15
@@
#include <QVector3D>
#include "../hellogl2/logo.h"
+QT_BEGIN_NAMESPACE
+
class QOpenGLTexture;
class QOpenGLShaderProgram;
class QOpenGLBuffer;
class QOpenGLVertexArrayObject;
+QT_END_NAMESPACE
+
class GLWindow : public QOpenGLWindow
{
Q_OBJECT