else if (resourceState == ResourceState::REQUESTED)
cout << "State changed to : REQUESTED" << std::endl;
else if (resourceState == ResourceState::LOST_SIGNAL)
+ {
cout << "State changed to : LOST_SIGNAL" << std::endl;
+ resource = NULL;
+ }
else if (resourceState == ResourceState::DESTROYED)
cout << "State changed to : DESTROYED" << std::endl;
}
RCSDiscoveryManager *discoveryManagerInstance = RCSDiscoveryManager::getInstance();
bool cachingFlag = false;
+ bool startMonitoringFlag= false;
//configuring the platform
PlatformConfig config
if (userInput == 1)
{
- try
- {
- resource->startMonitoring(&OnResourceStateChanged);
- cout << "\n\n********** Hosting Started ***********" << std::endl;
- }
- catch (InvalidParameterException e)
- {
- cout << "Exeception in startMonitoring :: " << e.what() << std::endl;
- }
+ if(NULL == resource)
+ {
+ cout << "\n\n******No Resource found :-> Run the Server and Restart this App******" << std::endl;
+ }
+ else
+ {
+ try
+ {
+ if(false == startMonitoringFlag)
+ {
+ resource->startMonitoring(&OnResourceStateChanged);
+ startMonitoringFlag = true;
+ cout << "\n\n********** Hosting Started ***********" << std::endl;
+ }
+ else
+ {
+ cout << "\n\n********** Already Started ***********" << std::endl;
+ }
+ }
+
+ catch (InvalidParameterException e)
+ {
+ cout << "Exeception in startMonitoring :: " << e.what() << std::endl;
+ }
+ }
}
else if (userInput == 2)
{
- resource->stopMonitoring();
- cout << "\n\n****** Hosting stopped******" << std::endl;
+ if(NULL == resource)
+ {
+ cout << "\n\n******No Resource found :-> Run the Server and Restart this App******" << std::endl;
+ }
+ else
+ {
+ if(true == startMonitoringFlag)
+ {
+ resource->stopMonitoring();
+ cout << "\n\n****** Hosting stopped******" << std::endl;
+ startMonitoringFlag = false;
+ }
+ else
+ {
+ cout << "\n\n******Hosting not started : press 1 to start Hosting******" << std::endl;
+ }
+ }
}
else if (userInput == 3)
{
- resource->getRemoteAttributes(&OnRemoteAttributesReceivedCallback);
+ if(NULL == resource)
+ {
+ cout << "\n\n******No Resource found :-> Run the Server and Restart this App******" << std::endl;
+ }
+ else
+ {
+ resource->getRemoteAttributes(&OnRemoteAttributesReceivedCallback);
+ }
}
else if (userInput == 4)
{
- int temperatureValue;
- if (0 == resourceAttributes.size())
- {
- cout << "\n***First Get the Attributes from Remote Device : press 3 to get attributes***" <<
- std::endl;
- }
- else
- {
- RCSResourceAttributes::const_iterator iter = resourceAttributes.begin();
- for (unsigned int i = 0; i < resourceAttributes.size(); ++i)
+ int temperatureValue;
+ if(NULL == resource)
{
- if ( iter->key() == "Temperature")
+ cout << "\n\n******No Resource found :-> Run the Server and Restart this App******" << std::endl;
+ }
+ else
+ {
+ if (0 == resourceAttributes.size())
{
- cout << "Enter the value you want to set :";
- cin >> temperatureValue;
- resourceAttributes["Temperature"] = temperatureValue;
- resource->setRemoteAttributes(resourceAttributes, &OnRemoteAttributesSetCallback);
+ cout << "\n***First Get the Attributes from Remote Device : press 3 to get attributes***" <<
+ std::endl;
}
- ++iter;
- }
- }
+ else
+ {
+ RCSResourceAttributes::const_iterator iter = resourceAttributes.begin();
+ for (unsigned int i = 0; i < resourceAttributes.size(); ++i)
+ {
+ if ( iter->key() == "Temperature")
+ {
+ cout << "Enter the value you want to set :";
+ cin >> temperatureValue;
+ resourceAttributes["Temperature"] = temperatureValue;
+ resource->setRemoteAttributes(resourceAttributes, &OnRemoteAttributesSetCallback);
+ }
+ ++iter;
+ }
+ }
+ }
}
else if (userInput == 5)
{
- if (false == cachingFlag)
- {
- resource->startCaching();
- cout << "********** caching Started ***********" << std::endl;
- cachingFlag = true;
- }
- else
+ if(NULL == resource)
{
- cout << "*** Already Started... To start it again first stop it : press 10 ***" << std::endl;
+ cout << "\n\n******No Resource found :-> Run the Server and Restart this app******" << std::endl;
}
- }
- else if (userInput == 6)
- {
- try
- {
+ else
+ {
if (false == cachingFlag)
{
- resource->startCaching(&OnCacheUpdated);
+ resource->startCaching();
cout << "********** caching Started ***********" << std::endl;
+ cachingFlag = true;
}
else
{
cout << "*** Already Started... To start it again first stop it : press 10 ***" << std::endl;
}
- }
- catch (InvalidParameterException e)
+ }
+ }
+ else if (userInput == 6)
+ {
+
+ if(NULL == resource)
{
- cout << "Exeception in startCaching :: " << e.what() << std::endl;
+ cout << "\n\n******No Resource found :-> Run the Server and Restart this app******" << std::endl;
}
- }
+ else
+ {
+ try
+ {
+ if (false == cachingFlag)
+ {
+ resource->startCaching(&OnCacheUpdated);
+ cout << "********** caching Started ***********" << std::endl;
+ cachingFlag = true;
+ }
+ else
+ {
+ cout << "*** Already Started... To start it again first stop it : press 10 ***" << std::endl;
+ }
+ }
+ catch (InvalidParameterException e)
+ {
+ cout << "Exeception in startCaching :: " << e.what() << std::endl;
+ }
+ }
+ }
else if (userInput == 7)
{
-
- CacheState state = resource->getResourceCacheState();
- if (state == CacheState ::READY)
- cout << "Current Cache State : " << "CACHE_STATE ::READY" << std::endl;
- else if (state == CacheState ::READY_YET)
- cout << "Current Cache State : " << "CACHE_STATE ::READY_YET" << std::endl;
- else if (state == CacheState ::LOST_SIGNAL)
- cout << "Current Cache State : " << "CACHE_STATE ::LOST_SIGNAL" << std::endl;
- else if (state == CacheState ::DESTROYED)
- cout << "Current Cache State : " << "CACHE_STATE ::DESTROYED" << std::endl;
- else if (state == CacheState ::UPDATING)
- cout << "Current Cache State : " << "CACHE_STATE ::UPDATING" << std::endl;
- else if (state == CacheState ::NONE)
- cout << "Current Cache State : " << "CACHE_STATE ::NONE" << std::endl;
+ if(NULL == resource)
+ {
+ cout << "\n\n******No Resource found :-> Run the Server and Restart this app******" << std::endl;
+ }
+ else
+ {
+ CacheState state = resource->getResourceCacheState();
+ if (state == CacheState ::READY)
+ cout << "Current Cache State : " << "CACHE_STATE ::READY" << std::endl;
+ else if (state == CacheState ::READY_YET)
+ cout << "Current Cache State : " << "CACHE_STATE ::READY_YET" << std::endl;
+ else if (state == CacheState ::LOST_SIGNAL)
+ cout << "Current Cache State : " << "CACHE_STATE ::LOST_SIGNAL" << std::endl;
+ else if (state == CacheState ::DESTROYED)
+ cout << "Current Cache State : " << "CACHE_STATE ::DESTROYED" << std::endl;
+ else if (state == CacheState ::UPDATING)
+ cout << "Current Cache State : " << "CACHE_STATE ::UPDATING" << std::endl;
+ else if (state == CacheState ::NONE)
+ cout << "Current Cache State : " << "CACHE_STATE ::NONE" << std::endl;
+ }
}
else if (userInput == 8)
{
- try
+ if(NULL == resource)
{
- RCSResourceAttributes atttribute = resource->getCachedAttributes();
- if (atttribute.empty())
- {
- cout << "Received cached attribute is empty" << std::endl;
- }
- else
+ cout << "\n\n******No Resource found :-> Run the Server and Restart this app******" << std::endl;
+ }
+ else
+ {
+ try
{
- RCSResourceAttributes::const_iterator iter = atttribute.begin();
- for (unsigned int i = 0; i < atttribute.size(); ++i)
+ RCSResourceAttributes atttribute = resource->getCachedAttributes();
+ if (atttribute.empty())
{
- std::cout << "\nkey : " << iter->key() << "\nvalue : " << iter->value().toString() << std::endl;
- ++iter;
+ cout << "Received cached attribute is empty" << std::endl;
+ }
+ else
+ {
+ RCSResourceAttributes::const_iterator iter = atttribute.begin();
+ for (unsigned int i = 0; i < atttribute.size(); ++i)
+ {
+ std::cout << "\nkey : " << iter->key() << "\nvalue : " << iter->value().toString() << std::endl;
+ ++iter;
+ }
}
}
- }
- catch (BadRequestException e)
- {
- cout << "getCachedAttributes exception : " << e.what() << std::endl;
- }
- }
+ catch (BadRequestException e)
+ {
+ cout << "getCachedAttributes exception : " << e.what() << std::endl;
+ }
+ }
+ }
else if (userInput == 9)
{
std::string key = "Temperature";
- try
- {
- RCSResourceAttributes::Value valueObj = resource->getCachedAttribute(key);
- int value = valueObj.get< int >();
- cout << "\nkey : " << key << "\nValue : " << value << std::endl;
- }
- catch (BadRequestException e)
+ if(NULL == resource)
{
- cout << "getCachedAttribute exception : " << e.what() << std::endl;
- }
- catch (BadGetException e)
- {
- cout << "Exeception in getCachedAttribute BadGetException:: " << e.what() << std::endl;
+ cout << "\n\n******No Resource found :-> Run the Server and Restart this app******" << std::endl;
}
+ else
+ {
+ try
+ {
+ RCSResourceAttributes::Value valueObj = resource->getCachedAttribute(key);
+ int value = valueObj.get< int >();
+ cout << "\nkey : " << key << "\nValue : " << value << std::endl;
+ }
+ catch (BadRequestException e)
+ {
+ cout << "getCachedAttribute exception : " << e.what() << std::endl;
+ }
+ catch (BadGetException e)
+ {
+ cout << "Exeception in getCachedAttribute BadGetException:: " << e.what() << std::endl;
+ }
+ }
}
else if (userInput == 10)
{
- resource->stopCaching();
- cachingFlag = false;
- cout << "****** Caching stopped ******" << std::endl;
+ if(NULL == resource)
+ {
+ cout << "\n\n******No Resource found :-> Run the Server and Restart this app******" << std::endl;
+ }
+ else
+ {
+ if(true == cachingFlag)
+ {
+ resource->stopCaching();
+ cachingFlag = false;
+ cout << "****** Caching stopped ******" << std::endl;
+ }
+ else
+ {
+ cout << "****** Caching not started : press 5 or 6 to start Caching ******" << std::endl;
+ }
+ }
}
else if (userInput == 11)
{