CFG_MAC_CARBON=no
CFG_MAC_COCOA=yes
COMMANDLINE_MAC_CARBON=no
+CFG_MAC_HARFBUZZ=no
CFG_SXE=no
CFG_PREFIX_INSTALL=yes
CFG_SDK=
VAL=no
;;
#Qt style yes options
- -incremental|-qvfb|-profile|-shared|-static|-sm|-xinerama|-xshape|-xsync|-xinput|-egl|-reduce-exports|-pch|-separate-debug-info|-stl|-freetype|-xcursor|-xfixes|-xrandr|-xrender|-mitshm|-fontconfig|-xkb|-nis|-qdbus|-dbus|-dbus-linked|-glib|-gstreamer|-gtkstyle|-cups|-iconv|-largefile|-h|-help|-v|-verbose|-debug|-release|-fast|-accessibility|-confirm-license|-gnumake|-framework|-qt3support|-debug-and-release|-exceptions|-cocoa|-carbon|-universal|-prefix-install|-silent|-armfpa|-optimized-qmake|-dwarf2|-reduce-relocations|-sse|-openssl|-openssl-linked|-ptmalloc|-xmlpatterns|-phonon|-phonon-backend|-multimedia|-audio-backend|-svg|-declarative|-declarative-debug|-javascript-jit|-script|-scripttools|-rpath|-force-pkg-config|-s60|-usedeffiles|-icu)
+ -incremental|-qvfb|-profile|-shared|-static|-sm|-xinerama|-xshape|-xsync|-xinput|-egl|-reduce-exports|-pch|-separate-debug-info|-stl|-freetype|-xcursor|-xfixes|-xrandr|-xrender|-mitshm|-fontconfig|-xkb|-nis|-qdbus|-dbus|-dbus-linked|-glib|-gstreamer|-gtkstyle|-cups|-iconv|-largefile|-h|-help|-v|-verbose|-debug|-release|-fast|-accessibility|-confirm-license|-gnumake|-framework|-qt3support|-debug-and-release|-exceptions|-cocoa|-carbon|-universal|-harfbuzz|-prefix-install|-silent|-armfpa|-optimized-qmake|-dwarf2|-reduce-relocations|-sse|-openssl|-openssl-linked|-ptmalloc|-xmlpatterns|-phonon|-phonon-backend|-multimedia|-audio-backend|-svg|-declarative|-declarative-debug|-javascript-jit|-script|-scripttools|-rpath|-force-pkg-config|-s60|-usedeffiles|-icu)
VAR=`echo $1 | sed "s,^-\(.*\),\1,"`
VAL=yes
;;
UNKNOWN_OPT=yes
fi
;;
+ harfbuzz)
+ if [ "$PLATFORM_MAC" = "yes" ] && [ "$CFG_MAC_CARBON" != "yes" ] && [ "$VAL" = "yes" ]; then
+ CFG_MAC_HARFBUZZ="$VAL"
+ else
+ UNKNOWN_OPT=yes
+ fi
+ ;;
framework)
if [ "$PLATFORM_MAC" = "yes" ] || [ "$PLATFORM_QPA" = "yes" ]; then
-sdk <sdk> ......... Build Qt using Apple provided SDK <sdk>. This option requires gcc 4.
To use a different SDK with gcc 3.3, set the SDKROOT environment variable.
+ -harfbuzz .......... Use HarfBuzz to do text layout instead of Core Text when possible.
+ It is only available to Cocoa builds.
+ * -no-harfbuzz ....... Disable HarfBuzz on Mac. It can still be enabled by setting
+ QT_ENABLE_HARFBUZZ environment variable.
+
EOF
fi
[ "$CFG_NAS" = "system" ] && QT_CONFIG="$QT_CONFIG nas"
[ "$CFG_OPENSSL" = "yes" ] && QT_CONFIG="$QT_CONFIG openssl"
[ "$CFG_OPENSSL" = "linked" ] && QT_CONFIG="$QT_CONFIG openssl-linked"
+[ "$CFG_MAC_HARFBUZZ" = "yes" ] && QT_CONFIG="$QT_CONFIG harfbuzz"
if [ "$PLATFORM_X11" = "yes" ]; then
[ "$CFG_SM" = "yes" ] && QT_CONFIG="$QT_CONFIG x11sm"
CONFIG *= moc thread
+contains(QT, declarative): QT += opengl
+
#handle defines
win32 {
qt_static:DEFINES += QT_NODLL
# Topological ordering of modules based on their QT.<module>.depends variable
QT = $$resolve_depends($$QT, "QT.")
+
QT_DEPENDS=
unset(using_privates)
{
QUnifiedTimer *inst = QUnifiedTimer::instance(false);
if (inst && inst->isPauseTimerActive)
- inst->updateAnimationsTime();
+ inst->updateAnimationsTime(-1);
}
-void QUnifiedTimer::updateAnimationsTime()
+void QUnifiedTimer::updateAnimationsTime(qint64 timeStep)
{
//setCurrentTime can get this called again while we're the for loop. At least with pauseAnimations
if(insideTick)
return;
- qint64 totalElapsed = time.elapsed();
+ qint64 totalElapsed = timeStep >= 0 ? timeStep : time.elapsed();
+
// ignore consistentTiming in case the pause timer is active
int delta = (consistentTiming && !isPauseTimerActive) ?
timingInterval : totalElapsed - lastTick;
} else if (!driver->isRunning() || isPauseTimerActive) {
driver->start();
isPauseTimerActive = false;
- }
+ } else if (runningLeafAnimations == 0)
+ driver->stop();
}
void QUnifiedTimer::setTimingInterval(int interval)
if (event->timerId() == animationTimer.timerId()) {
// update current time on all top level animations
- updateAnimationsTime();
+ updateAnimationsTime(-1);
restartAnimationTimer();
}
}
return closestTimeToFinish;
}
+
void QUnifiedTimer::installAnimationDriver(QAnimationDriver *d)
{
- if (driver->isRunning()) {
- qWarning("QUnifiedTimer: Cannot change animation driver while animations are running");
+ if (driver != &defaultDriver) {
+ qWarning("QUnifiedTimer: animation driver already installed...");
return;
}
- if (driver && driver != &defaultDriver)
- delete driver;
+ if (driver->isRunning()) {
+ driver->stop();
+ d->start();
+ }
driver = d;
+
+}
+
+
+void QUnifiedTimer::uninstallAnimationDriver(QAnimationDriver *d)
+{
+ if (driver != d) {
+ qWarning("QUnifiedTimer: trying to uninstall a driver that is not installed...");
+ return;
+ }
+
+ driver = &defaultDriver;
+
+ if (d->isRunning()) {
+ d->stop();
+ driver->start();
+ }
+}
+
+/*!
+ Returns true if \a d is the currently installed animation driver
+ and is not the default animation driver (which can never be uninstalled).
+*/
+bool QUnifiedTimer::canUninstallAnimationDriver(QAnimationDriver *d)
+{
+ return d == driver && driver != &defaultDriver;
}
+
/*!
\class QAnimationDriver
{
}
+QAnimationDriver::~QAnimationDriver()
+{
+ QUnifiedTimer *timer = QUnifiedTimer::instance(true);
+ if (timer->canUninstallAnimationDriver(this))
+ uninstall();
+}
+
+
/*!
- Advances the animation based on the current time. This function should
- be continuously called by the driver while the animation is running.
+ Advances the animation based to the specified \a timeStep. This function should
+ be continuously called by the driver subclasses while the animation is running.
- \internal
+ If \a timeStep is positive, it will be used as the current time in the
+ calculations; otherwise, the current clock time will be used.
*/
-void QAnimationDriver::advance()
+
+void QAnimationDriver::advanceAnimation(qint64 timeStep)
{
QUnifiedTimer *instance = QUnifiedTimer::instance();
// update current time on all top level animations
- instance->updateAnimationsTime();
+ instance->updateAnimationsTime(timeStep);
instance->restartAnimationTimer();
}
+
+/*!
+ Advances the animation. This function should be continously called
+ by the driver while the animation is running.
+ */
+
+void QAnimationDriver::advance()
+{
+ advanceAnimation(-1);
+}
+
+
+
/*!
Installs this animation driver. The animation driver is thread local and
will only apply for the thread its installed in.
-
- \internal
*/
+
void QAnimationDriver::install()
{
QUnifiedTimer *timer = QUnifiedTimer::instance(true);
timer->installAnimationDriver(this);
}
+
+
+/*!
+ Uninstalls this animation driver.
+ */
+
+void QAnimationDriver::uninstall()
+{
+ QUnifiedTimer *timer = QUnifiedTimer::instance(true);
+ timer->uninstallAnimationDriver(this);
+}
+
bool QAnimationDriver::isRunning() const
{
return d_func()->running;
{
Q_D(QAnimationDriver);
if (!d->running) {
- started();
+ emit started();
d->running = true;
}
}
{
Q_D(QAnimationDriver);
if (d->running) {
- stopped();
+ emit stopped();
d->running = false;
}
}
+
+/*!
+ \fn qint64 QAnimationDriver::elapsed() const
+
+ Returns the number of milliseconds since the animations was started.
+ */
+
+qint64 QAnimationDriver::elapsed() const
+{
+ return QUnifiedTimer::instance()->time.elapsed();
+}
+
/*!
\fn QAnimationDriver::started()
- This function is called by the animation framework to notify the driver
- that it should start running.
+ This signal is emitted by the animation framework to notify the driver
+ that continous animation has started.
\internal
*/
/*!
\fn QAnimationDriver::stopped()
- This function is called by the animation framework to notify the driver
- that it should stop running.
+ This signal is emitted by the animation framework to notify the driver
+ that continous animation has stopped.
\internal
*/
public:
QAnimationDriver(QObject *parent = 0);
+ ~QAnimationDriver();
+
+ virtual void advance();
- void advance();
void install();
+ void uninstall();
bool isRunning() const;
+ qint64 elapsed() const;
+
+Q_SIGNALS:
+ void started();
+ void stopped();
+
protected:
- virtual void started() {};
- virtual void stopped() {};
+ void advanceAnimation(qint64 timeStep = -1);
+ virtual void start();
+ virtual void stop();
QAnimationDriver(QAnimationDriverPrivate &dd, QObject *parent = 0);
private:
friend class QUnifiedTimer;
- void start();
- void stop();
};
static void updateAnimationTimer();
void installAnimationDriver(QAnimationDriver *driver);
+ void uninstallAnimationDriver(QAnimationDriver *driver);
+ bool canUninstallAnimationDriver(QAnimationDriver *driver);
void restartAnimationTimer();
- void updateAnimationsTime();
+ void updateAnimationsTime(qint64 timeStep);
+
+ //useful for profiling/debugging
+ int runningAnimationCount() { return animations.count(); }
protected:
void timerEvent(QTimerEvent *);
private:
friend class QDefaultAnimationDriver;
+ friend class QAnimationDriver;
QAnimationDriver *driver;
QDefaultAnimationDriver defaultDriver;
#if !(defined(Q_WS_WIN) && !defined(Q_WS_WINCE)) \
&& !(defined(Q_WS_MAC) && defined(QT_MAC_USE_COCOA)) \
- && !(defined(Q_WS_X11) && !defined(QT_NO_FREETYPE))
+ && !(defined(Q_WS_X11) && !defined(QT_NO_FREETYPE)) \
+ && !(defined(Q_WS_QPA))
# define QT_NO_RAWFONT
#endif
Q_GLOBAL_STATIC(QMutex, processManagerGlobalMutex)
-static QProcessManager *processManager() {
+static QProcessManager *processManagerInstance = 0;
+
+static QProcessManager *processManager()
+{
// The constructor of QProcessManager should be called only once
// so we cannot use Q_GLOBAL_STATIC directly for QProcessManager
QMutex *mutex = processManagerGlobalMutex();
QMutexLocker locker(mutex);
- static QProcessManager processManager;
- return &processManager;
+
+ if (!processManagerInstance)
+ QProcessPrivate::initializeProcessManager();
+
+ Q_ASSERT(processManagerInstance);
+ return processManagerInstance;
}
QProcessManager::QProcessManager()
{
+ // can only be called from main thread
+ Q_ASSERT(!qApp || qApp->thread() == QThread::currentThread());
+
#if defined (QPROCESS_DEBUG)
qDebug() << "QProcessManager::QProcessManager()";
#endif
action.sa_handler = qt_sa_sigchld_handler;
action.sa_flags = SA_NOCLDSTOP;
::sigaction(SIGCHLD, &action, &qt_sa_old_sigchld_handler);
+
+ processManagerInstance = this;
}
QProcessManager::~QProcessManager()
if (currentAction.sa_handler == qt_sa_sigchld_handler) {
::sigaction(SIGCHLD, &qt_sa_old_sigchld_handler, 0);
}
+
+ processManagerInstance = 0;
}
void QProcessManager::run()
void QProcessPrivate::initializeProcessManager()
{
- (void) processManager();
+ if (qApp && qApp->thread() != QThread::currentThread()) {
+ // The process manager must be initialized in the main thread
+ // Note: The call below will re-enter this function, but in the right thread,
+ // so the else statement below will be executed.
+ QMetaObject::invokeMethod(qApp, "_q_initializeProcessManager", Qt::BlockingQueuedConnection);
+ } else {
+ static QProcessManager processManager;
+ Q_UNUSED(processManager);
+ }
}
QT_END_NAMESPACE
#endif
}
+void QCoreApplicationPrivate::_q_initializeProcessManager()
+{
+#ifndef QT_NO_PROCESS
+# ifdef Q_OS_UNIX
+ QProcessPrivate::initializeProcessManager();
+# endif
+#endif
+}
+
+
QThread *QCoreApplicationPrivate::theMainThread = 0;
QThread *QCoreApplicationPrivate::mainThread()
{
}
#endif
-#if defined(Q_OS_UNIX) && !(defined(QT_NO_PROCESS))
- // Make sure the process manager thread object is created in the main
- // thread.
- QProcessPrivate::initializeProcessManager();
-#endif
-
#ifdef QT_EVAL
extern void qt_core_eval_init(uint);
qt_core_eval_init(d->application_type);
*/
QT_END_NAMESPACE
+
+#include "moc_qcoreapplication.cpp"
QCoreApplication(QCoreApplicationPrivate &p);
private:
+ Q_PRIVATE_SLOT(d_func(), void _q_initializeProcessManager())
static bool sendSpontaneousEvent(QObject *receiver, QEvent *event);
bool notifyInternal(QObject *receiver, QEvent *event);
bool sendThroughObjectEventFilters(QObject *, QEvent *);
bool notify_helper(QObject *, QEvent *);
+ void _q_initializeProcessManager();
+
virtual QString appName() const;
virtual void createEventDispatcher();
static void removePostedEvent(QEvent *);
# define FE_FONTSMOOTHINGCLEARTYPE 0x0002
#endif
+Q_GUI_EXPORT qreal qt_fontsmoothing_gamma;
Q_GUI_EXPORT bool qt_cleartype_enabled;
Q_GUI_EXPORT bool qt_win_owndc_required; // CS_OWNDC is required if we use the GL graphicssystem as default
if (SystemParametersInfo(SPI_GETFONTSMOOTHINGTYPE, 0, &result, 0))
qt_cleartype_enabled = (result == FE_FONTSMOOTHINGCLEARTYPE);
#endif
-}
+ int winSmooth;
+ if (SystemParametersInfo(0x200C /* SPI_GETFONTSMOOTHINGCONTRAST */, 0, &winSmooth, 0)) {
+ qt_fontsmoothing_gamma = winSmooth / qreal(1000.0);
+ } else {
+ qt_fontsmoothing_gamma = 1.0;
+ }
+
+ // Safeguard ourselves against corrupt registry values...
+ if (qt_fontsmoothing_gamma > 5 || qt_fontsmoothing_gamma < 1)
+ qt_fontsmoothing_gamma = qreal(1.4);
+}
static void qt_set_windows_resources()
{
//
// Qt will then forward the update to the children.
if (qwidget->isWindow()) {
- qwidget->update(qwidget->rect());
qwidgetprivate->syncBackingStore(qwidget->rect());
}
}
void QDesktopWidgetPrivate::updateScreenList()
{
+ Q_Q(QDesktopWidget);
+
QList<QPlatformScreen *> screenList = QApplicationPrivate::platformIntegration()->screens();
int targetLength = screenList.length();
int currentLength = screens.length();
}
QRegion virtualGeometry;
- bool doVirtualGeometry = QApplicationPrivate::platformIntegration()->isVirtualDesktop();
// update the geometry of each screen widget
for (int i = 0; i < screens.length(); i++) {
QRect screenGeometry = screenList.at(i)->geometry();
screens.at(i)->setGeometry(screenGeometry);
- if (doVirtualGeometry)
- virtualGeometry += screenGeometry;
+ virtualGeometry += screenGeometry;
}
- virtualScreen.setGeometry(virtualGeometry.boundingRect());
- Q_Q(QDesktopWidget);
- q->setGeometry(virtualScreen.geometry());
+ q->setGeometry(virtualGeometry.boundingRect());
}
QDesktopWidget::QDesktopWidget()
QWidget *QDesktopWidget::screen(int screen)
{
Q_D(QDesktopWidget);
- if (QApplicationPrivate::platformIntegration()->isVirtualDesktop())
- return &d->virtualScreen;
if (screen < 0 || screen >= d->screens.length())
return d->screens.at(0);
return d->screens.at(screen);
void updateScreenList();
QList<QDesktopScreenWidget *> screens;
- QDesktopScreenWidget virtualScreen;
};
#endif // QDESKTOPWIDGET_QPA_P_H
bool QPlatformIntegration::hasCapability(Capability cap) const
{
+ Q_UNUSED(cap);
return false;
}
/*!
Reimplement to set the window title to \a title
*/
-void QPlatformWindow::setWindowTitle(const QString &title) {}
+void QPlatformWindow::setWindowTitle(const QString &) {}
/*!
Reimplement to be able to let Qt rais windows to the top of the desktop
#include <qsessionmanager.h>
#include <private/qobject_p.h>
+#include <qapplication.h>
+
#ifndef QT_NO_SESSIONMANAGER
QT_BEGIN_NAMESPACE
#endif
#ifdef Q_WS_WIN
- int winSmooth;
- if (SystemParametersInfo(0x200C /* SPI_GETFONTSMOOTHINGCONTRAST */, 0, &winSmooth, 0))
- smoothing = winSmooth / qreal(1000.0);
-
- // Safeguard ourselves against corrupt registry values...
- if (smoothing > 5 || smoothing < 1)
- smoothing = qreal(1.4);
-
+ extern qreal qt_fontsmoothing_gamma; // qapplication_win.cpp
+ smoothing = qt_fontsmoothing_gamma;
#endif
#ifdef Q_WS_X11
int devType = p->device()->devType();
if (pe->type() == QPaintEngine::Raster
- && (devType == QInternal::Widget || devType == QInternal::Pixmap)) {
+ && (devType == QInternal::Widget ||
+ devType == QInternal::Pixmap ||
+ devType == QInternal::Image)) {
extern CGColorSpaceRef qt_mac_colorSpaceForDeviceType(const QPaintDevice *paintDevice);
CGColorSpaceRef colorspace = qt_mac_colorSpaceForDeviceType(pe->paintDevice());
{
return type == QPaintEngine::OpenGL2
|| type == QPaintEngine::OpenVG
- || type == QPaintEngine::OpenGL;
+ || type == QPaintEngine::OpenGL
+ || type == QPaintEngine::CoreGraphics;
}
#ifndef QT_NO_DEBUG
bool paintEngineSupportsTransformations =
d->extended != 0
? qt_paintengine_supports_transformations(d->extended->type())
- : false;
+ : qt_paintengine_supports_transformations(d->engine->type());
for (int i=0; i<count; ++i) {
QPointF processedPosition = position + glyphPositions.at(i);
if (!paintEngineSupportsTransformations)
QImage QTextureGlyphCache::textureMapForGlyph(glyph_t g, QFixed subPixelPosition) const
{
#if defined(Q_WS_X11)
- if (m_transform.type() > QTransform::TxTranslate) {
+ if (m_transform.type() > QTransform::TxTranslate && m_current_fontengine->type() == QFontEngine::Freetype) {
QFontEngineFT::GlyphFormat format = QFontEngineFT::Format_None;
QImage::Format imageFormat = QImage::Format_Invalid;
switch (m_type) {
bool isCopyOf(const QFont &) const;
#ifdef Q_COMPILER_RVALUE_REFS
inline QFont &operator=(QFont &&other)
- { qSwap(d, other.d); return *this; }
+ { qSwap(d, other.d); qSwap(resolve_mask, other.resolve_mask); return *this; }
#endif
#ifdef Q_WS_WIN
return engines.count() - 1;
}
-bool QCoreTextFontEngineMulti::stringToCMap(const QChar *str, int len, QGlyphLayout *glyphs, int *nglyphs, QTextEngine::ShaperFlags flags,
- unsigned short *logClusters, const HB_CharAttributes *) const
+bool QCoreTextFontEngineMulti::stringToCMap(const QChar *str, int len, QGlyphLayout *glyphs,
+ int *nglyphs, QTextEngine::ShaperFlags flags,
+ unsigned short *logClusters, const HB_CharAttributes *,
+ QScriptItem *si) const
{
QCFType<CFStringRef> cfstring = CFStringCreateWithCharactersNoCopy(0,
reinterpret_cast<const UniChar *>(str),
&kCFCopyStringDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
typeSetter = CTTypesetterCreateWithAttributedStringAndOptions(attributedString, options);
} else
+#else
+ Q_UNUSED(flags);
#endif
typeSetter = CTTypesetterCreateWithAttributedString(attributedString);
Q_ASSERT((CTRunGetStatus(run) & kCTRunStatusRightToLeft) == rtl);
CFRange stringRange = CTRunGetStringRange(run);
+ int prepend = 0;
+#if MAC_OS_X_VERSION_MAX_ALLOWED == MAC_OS_X_VERSION_10_5
+ UniChar beginGlyph = CFStringGetCharacterAtIndex(cfstring, stringRange.location);
+ QChar dir = QChar::direction(beginGlyph);
+ bool beginWithOverride = dir == QChar::DirLRO || dir == QChar::DirRLO || dir == QChar::DirLRE || dir == QChar::DirRLE;
+ if (beginWithOverride) {
+ logClusters[stringRange.location] = 0;
+ outGlyphs[0] = 0xFFFF;
+ outAdvances_x[0] = 0;
+ outAdvances_y[0] = 0;
+ outAttributes[0].clusterStart = true;
+ outAttributes[0].dontPrint = true;
+ outGlyphs++;
+ outAdvances_x++;
+ outAdvances_y++;
+ outAttributes++;
+ prepend = 1;
+ }
+#endif
UniChar endGlyph = CFStringGetCharacterAtIndex(cfstring, stringRange.location + stringRange.length - 1);
bool endWithPDF = QChar::direction(endGlyph) == QChar::DirPDF;
if (endWithPDF)
if (!runAttribs)
runAttribs = attributeDict;
CTFontRef runFont = static_cast<CTFontRef>(CFDictionaryGetValue(runAttribs, NSFontAttributeName));
- const uint fontIndex = (fontIndexForFont(runFont) << 24);
+ uint fontIndex = fontIndexForFont(runFont);
+ const QFontEngine *engine = engineAt(fontIndex);
+ fontIndex <<= 24;
+ si->ascent = qMax(engine->ascent(), si->ascent);
+ si->descent = qMax(engine->descent(), si->descent);
+ si->leading = qMax(engine->leading(), si->leading);
//NSLog(@"Run Font Name = %@", CTFontCopyFamilyName(runFont));
if (endWithPDF)
glyphCount--;
CFIndex k = 0;
CFIndex i = 0;
- for (i = stringRange.location;
+ for (i = stringRange.location + prepend;
(i < stringRange.location + stringRange.length) && (k < glyphCount); ++i) {
- if (tmpIndices[k * rtlSign + rtlOffset] == i || i == stringRange.location) {
+ if (tmpIndices[k * rtlSign + rtlOffset] == i || i == stringRange.location + prepend) {
logClusters[i] = k + firstGlyphIndex;
outAttributes[k].clusterStart = true;
++k;
: QFixed::fromReal(lastGlyphAdvance.width);
if (endWithPDF) {
- logClusters[stringRange.location + stringRange.length - 1] = glyphCount;
+ logClusters[stringRange.location + stringRange.length - 1] = glyphCount + prepend;
outGlyphs[glyphCount] = 0xFFFF;
outAdvances_x[glyphCount] = 0;
outAdvances_y[glyphCount] = 0;
return QFixed::QFixed(int(CTFontGetUnitsPerEm(ctfont)));
}
+QFontEngine *QCoreTextFontEngine::cloneWithSize(qreal pixelSize) const
+{
+ QFontDef newFontDef = fontDef;
+ newFontDef.pixelSize = pixelSize;
+ newFontDef.pointSize = pixelSize * 72.0 / qt_defaultDpi();
+
+ return new QCoreTextFontEngine(cgFont, fontDef);
+}
+
QT_END_NAMESPACE
#endif// !defined(Q_WS_MAC) || (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5)
virtual qreal minLeftBearing() const;
virtual QFixed emSquareSize() const;
+ virtual QFontEngine *cloneWithSize(qreal pixelSize) const;
+
private:
friend class QRawFontPrivate;
QTextEngine::ShaperFlags flags) const;
bool stringToCMap(const QChar *str, int len, QGlyphLayout *glyphs, int *nglyphs,
QTextEngine::ShaperFlags flags,
- unsigned short *logClusters, const HB_CharAttributes *charAttributes) const;
+ unsigned short *logClusters, const HB_CharAttributes *charAttributes,
+ QScriptItem *si) const;
virtual const char *name() const { return "CoreText"; }
protected:
return result;
}
+bool QFontEngineFT::initFromFontEngine(const QFontEngineFT *fe)
+{
+ if (!init(fe->faceId(), fe->antialias, fe->defaultFormat, fe->freetype))
+ return false;
+
+ // Increase the reference of this QFreetypeFace since one more QFontEngineFT
+ // will be using it
+ freetype->ref.ref();
+
+ default_load_flags = fe->default_load_flags;
+ default_hint_style = fe->default_hint_style;
+ antialias = fe->antialias;
+ transform = fe->transform;
+ embolden = fe->embolden;
+ subpixelType = fe->subpixelType;
+ lcdFilterType = fe->lcdFilterType;
+ canUploadGlyphsToServer = fe->canUploadGlyphsToServer;
+ embeddedbitmap = fe->embeddedbitmap;
+
+ return true;
+}
+
+QFontEngine *QFontEngineFT::cloneWithSize(qreal pixelSize) const
+{
+ QFontDef fontDef;
+ fontDef.pixelSize = pixelSize;
+ QFontEngineFT *fe = new QFontEngineFT(fontDef);
+ if (!fe->initFromFontEngine(this)) {
+ delete fe;
+ return 0;
+ } else {
+ return fe;
+ }
+}
+
QT_END_NAMESPACE
#endif // QT_NO_FREETYPE
static void addBitmapToPath(FT_GlyphSlot slot, const QFixedPoint &point, QPainterPath *path, bool = false);
private:
- friend class QFontEngineFTRawFont;
+ friend class QFontEngineFT;
friend class QScopedPointerDeleter<QFreetypeFace>;
QFreetypeFace() : _lock(QMutex::Recursive) {}
~QFreetypeFace() {}
virtual HB_Error getPointInOutline(HB_Glyph glyph, int flags, hb_uint32 point, HB_Fixed *xpos, HB_Fixed *ypos, hb_uint32 *nPoints);
- enum HintStyle {
- HintNone,
- HintLight,
- HintMedium,
- HintFull
- };
- void setDefaultHintStyle(HintStyle style);
+ virtual void setDefaultHintStyle(HintStyle style);
+
+ virtual QFontEngine *cloneWithSize(qreal pixelSize) const;
+ bool initFromFontEngine(const QFontEngineFT *fontEngine);
+
HintStyle defaultHintStyle() const { return default_hint_style; }
protected:
}
bool QFontEngineMacMulti::stringToCMap(const QChar *str, int len, QGlyphLayout *glyphs, int *nglyphs, QTextEngine::ShaperFlags flags,
- unsigned short *logClusters, const HB_CharAttributes *charAttributes) const
+ unsigned short *logClusters, const HB_CharAttributes *charAttributes, QScriptItem *) const
{
if (*nglyphs < len) {
*nglyphs = len;
virtual bool stringToCMap(const QChar *str, int len, QGlyphLayout *glyphs, int *nglyphs, QTextEngine::ShaperFlags flags) const;
bool stringToCMap(const QChar *str, int len, QGlyphLayout *glyphs, int *nglyphs, QTextEngine::ShaperFlags flags,
- unsigned short *logClusters, const HB_CharAttributes *charAttributes) const;
+ unsigned short *logClusters, const HB_CharAttributes *charAttributes, QScriptItem *) const;
virtual void recalcAdvances(QGlyphLayout *, QTextEngine::ShaperFlags) const;
virtual void doKerning(QGlyphLayout *, QTextEngine::ShaperFlags) const;
virtual int glyphCount() const;
+ virtual QFontEngine *cloneWithSize(qreal /*pixelSize*/) const { return 0; }
+
HB_Font harfbuzzFont() const;
HB_Face harfbuzzFace() const;
static QByteArray convertToPostscriptFontFamilyName(const QByteArray &fontFamily);
+ enum HintStyle {
+ HintNone,
+ HintLight,
+ HintMedium,
+ HintFull
+ };
+ virtual void setDefaultHintStyle(HintStyle) { }
+
QAtomicInt ref;
QFontDef fontDef;
uint cache_cost; // amount of mem used in kb by the font
return rgbMask;
}
+// From qfontdatabase_win.cpp
+extern QFontEngine *qt_load_font_engine_win(const QFontDef &request);
+QFontEngine *QFontEngineWin::cloneWithSize(qreal pixelSize) const
+{
+ QFontDef request = fontDef;
+ QString actualFontName = request.family;
+ if (!uniqueFamilyName.isEmpty())
+ request.family = uniqueFamilyName;
+ request.pixelSize = pixelSize;
+
+ QFontEngine *fontEngine = qt_load_font_engine_win(request);
+ if (fontEngine != NULL)
+ fontEngine->fontDef.family = actualFontName;
+
+ return fontEngine;
+}
+
// -------------------------------------- Multi font engine
QFontEngineMultiWin::QFontEngineMultiWin(QFontEngine *first, const QStringList &fallbacks)
virtual QImage alphaMapForGlyph(glyph_t, const QTransform &xform);
virtual QImage alphaRGBMapForGlyph(glyph_t t, QFixed subPixelPosition, int margin, const QTransform &xform);
+ virtual QFontEngine *cloneWithSize(qreal pixelSize) const;
+
#ifndef Q_CC_MINGW
virtual void getGlyphBearings(glyph_t glyph, qreal *leftBearing = 0, qreal *rightBearing = 0);
#endif
#endif
QString _name;
+ QString uniqueFamilyName;
HFONT hfont;
LOGFONT logfont;
uint stockFont : 1;
#endif
}
+QFontEngine *QFontEngineX11FT::cloneWithSize(qreal pixelSize) const
+{
+ QFontDef fontDef;
+ fontDef.pixelSize = pixelSize;
+ QFontEngineX11FT *fe = new QFontEngineX11FT(fontDef);
+ if (!fe->initFromFontEngine(this)) {
+ delete fe;
+ return 0;
+ } else {
+ fe->xglyph_format = xglyph_format;
+ return fe;
+ }
+}
+
#endif // QT_NO_FONTCONFIG
QT_END_NAMESPACE
explicit QFontEngineX11FT(FcPattern *pattern, const QFontDef &fd, int screen);
~QFontEngineX11FT();
+ QFontEngine *cloneWithSize(qreal pixelSize) const;
+
#ifndef QT_NO_XRENDER
int xglyph_format;
#endif
return QFontEngine::DirectWrite;
}
+QFontEngine *QFontEngineDirectWrite::cloneWithSize(qreal pixelSize) const
+{
+ QFontEngine *fontEngine = new QFontEngineDirectWrite(m_directWriteFactory, m_directWriteFontFace,
+ pixelSize);
+
+ fontEngine->fontDef = fontDef;
+ fontEngine->fontDef.pixelSize = pixelSize;
+
+ return fontEngine;
+}
+
QT_END_NAMESPACE
#endif // QT_NO_DIRECTWRITE
QImage alphaRGBMapForGlyph(glyph_t t, QFixed subPixelPosition, int margin,
const QTransform &xform);
+ QFontEngine *cloneWithSize(qreal pixelSize) const;
+
bool canRender(const QChar *string, int len);
Type type() const;
/*!
\class QGlyphs
- \brief the QGlyphs class provides direct access to the internal glyphs in a font
+ \brief The QGlyphs class provides direct access to the internal glyphs in a font.
\since 4.8
\ingroup text
QTextLayout::glyphs() or QTextFragment::glyphs() can be used to convert unicode encoded text
into a list of QGlyphs objects, and QPainter::drawGlyphs() can be used to draw the glyphs.
- \note Please note that QRawFont is considered local to the thread in which it is constructed,
- which in turn means that a new QRawFont will have to be created and set on the QGlyphs if it is
+ \note Please note that QRawFont is considered local to the thread in which it is constructed.
+ This in turn means that a new QRawFont will have to be created and set on the QGlyphs if it is
moved to a different thread. If the QGlyphs contains a reference to a QRawFont from a different
thread than the current, it will not be possible to draw the glyphs using a QPainter, as the
QRawFont is considered invalid and inaccessible in this case.
return engine;
}
+QFontEngine *QPlatformFontDatabase::fontEngine(const QByteArray &fontData, qreal pixelSize,
+ QFont::HintingPreference hintingPreference)
+{
+ Q_UNUSED(fontData);
+ Q_UNUSED(pixelSize);
+ Q_UNUSED(hintingPreference);
+ qWarning("This plugin does not support font engines created directly from font data");
+ return 0;
+}
+
/*!
*/
virtual QStringList addApplicationFont(const QByteArray &fontData, const QString &fileName);
virtual void releaseHandle(void *handle);
+ virtual QFontEngine *fontEngine(const QByteArray &fontData, qreal pixelSize, QFont::HintingPreference hintingPreference);
+
virtual QString fontDir() const;
//callback
\sa setPixelSize()
*/
-int QRawFont::pixelSize() const
+qreal QRawFont::pixelSize() const
{
if (!isValid())
- return -1;
+ return 0.0;
return d->fontEngine->fontDef.pixelSize;
}
/*!
Sets the pixel size with which this font should be rendered to \a pixelSize.
*/
-void QRawFont::setPixelSize(int pixelSize)
+void QRawFont::setPixelSize(qreal pixelSize)
{
+ if (d->fontEngine == 0)
+ return;
+
detach();
- d->platformSetPixelSize(pixelSize);
+ QFontEngine *oldFontEngine = d->fontEngine;
+
+ d->fontEngine = d->fontEngine->cloneWithSize(pixelSize);
+ if (d->fontEngine != 0)
+ d->fontEngine->ref.ref();
+
+ oldFontEngine->ref.deref();
+ if (oldFontEngine->cache_count == 0 && oldFontEngine->ref == 0)
+ delete oldFontEngine;
}
/*!
const QTransform &transform = QTransform()) const;
QPainterPath pathForGlyph(quint32 glyphIndex) const;
- void setPixelSize(int pixelSize);
- int pixelSize() const;
+ void setPixelSize(qreal pixelSize);
+ qreal pixelSize() const;
QFont::HintingPreference hintingPreference() const;
return init(faceId, true, Format_None, fontData);
}
-
- bool initFromFontEngine(QFontEngine *oldFontEngine)
- {
- QFontEngineFT *fe = static_cast<QFontEngineFT *>(oldFontEngine);
-
- // Increase the reference of this QFreetypeFace since one more QFontEngineFT
- // will be using it
- fe->freetype->ref.ref();
- if (!init(fe->faceId(), fe->antialias, fe->defaultFormat, fe->freetype))
- return false;
-
- default_load_flags = fe->default_load_flags;
- default_hint_style = fe->default_hint_style;
- antialias = fe->antialias;
- transform = fe->transform;
- embolden = fe->embolden;
- subpixelType = fe->subpixelType;
- lcdFilterType = fe->lcdFilterType;
- canUploadGlyphsToServer = fe->canUploadGlyphsToServer;
- embeddedbitmap = fe->embeddedbitmap;
-
-#if defined(Q_WS_X11)
- xglyph_format = static_cast<QFontEngineX11FT *>(fe)->xglyph_format;
-#endif
- return true;
- }
};
fontEngine->ref.ref();
}
-void QRawFontPrivate::platformSetPixelSize(int pixelSize)
-{
- if (fontEngine == NULL)
- return;
-
- QFontEngine *oldFontEngine = fontEngine;
-
- QFontDef fontDef;
- fontDef.pixelSize = pixelSize;
- QFontEngineFTRawFont *fe = new QFontEngineFTRawFont(fontDef);
- if (!fe->initFromFontEngine(oldFontEngine)) {
- delete fe;
- return;
- }
-
- fontEngine = fe;
- fontEngine->fontDef = oldFontEngine->fontDef;
- fontEngine->fontDef.pixelSize = pixelSize;
- fontEngine->ref.ref();
- Q_ASSERT(fontEngine != oldFontEngine);
- oldFontEngine->ref.deref();
- if (oldFontEngine->cache_count == 0 && oldFontEngine->ref == 0)
- delete oldFontEngine;
-}
-
QT_END_NAMESPACE
#endif // QT_NO_RAWFONT
}
}
-void QRawFontPrivate::platformSetPixelSize(int pixelSize)
-{
- if (fontEngine == NULL)
- return;
-
- QFontEngine *oldFontEngine = fontEngine;
-
- QFontDef fontDef = oldFontEngine->fontDef;
- fontDef.pixelSize = pixelSize;
- fontDef.pointSize = pixelSize * 72.0 / qt_defaultDpi();
-
- QCoreTextFontEngine *ctFontEngine = static_cast<QCoreTextFontEngine *>(oldFontEngine);
- Q_ASSERT(ctFontEngine->cgFont);
-
- fontEngine = new QCoreTextFontEngine(ctFontEngine->cgFont, fontDef);
- fontEngine->ref.ref();
- Q_ASSERT(fontEngine != oldFontEngine);
- oldFontEngine->ref.deref();
- if (oldFontEngine->cache_count == 0 && oldFontEngine->ref == 0)
- delete oldFontEngine;
-}
-
QT_END_NAMESPACE
#endif // QT_NO_RAWFONT
QT_BEGIN_NAMESPACE
namespace { class CustomFontFileLoader; }
-class Q_AUTOTEST_EXPORT QRawFontPrivate
+class Q_GUI_EXPORT QRawFontPrivate
{
public:
QRawFontPrivate()
, fontHandle(NULL)
, ptrAddFontMemResourceEx(other.ptrAddFontMemResourceEx)
, ptrRemoveFontMemResourceEx(other.ptrRemoveFontMemResourceEx)
- , uniqueFamilyName(other.uniqueFamilyName)
#endif
{
fontEngine = other.fontEngine;
void platformLoadFromData(const QByteArray &fontData,
int pixelSize,
QFont::HintingPreference hintingPreference);
- void platformSetPixelSize(int pixelSize);
static QRawFontPrivate *get(const QRawFont &font) { return font.d.data(); }
PtrAddFontMemResourceEx ptrAddFontMemResourceEx;
PtrRemoveFontMemResourceEx ptrRemoveFontMemResourceEx;
- QString uniqueFamilyName;
-
#endif // Q_WS_WIN
};
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtCore/qglobal.h>
+
+#if !defined(QT_NO_RAWFONT)
+
+#include "qrawfont_p.h"
+#include <QtGui/qplatformfontdatabase_qpa.h>
+#include <private/qapplication_p.h>
+
+QT_BEGIN_NAMESPACE
+
+void QRawFontPrivate::platformCleanUp()
+{
+}
+
+void QRawFontPrivate::platformLoadFromData(const QByteArray &fontData, int pixelSize,
+ QFont::HintingPreference hintingPreference)
+{
+ Q_ASSERT(fontEngine == 0);
+
+ QPlatformFontDatabase *pfdb = QApplicationPrivate::platformIntegration()->fontDatabase();
+ fontEngine = pfdb->fontEngine(fontData, pixelSize, hintingPreference);
+ if (fontEngine != 0)
+ fontEngine->ref.ref();
+}
+
+QT_END_NAMESPACE
+
+#endif // QT_NO_RAWFONT
GUID guid;
CoCreateGuid(&guid);
- uniqueFamilyName = QString::fromLatin1("f")
+ QString uniqueFamilyName = QString::fromLatin1("f")
+ QString::number(guid.Data1, 36) + QLatin1Char('-')
+ QString::number(guid.Data2, 36) + QLatin1Char('-')
+ QString::number(guid.Data3, 36) + QLatin1Char('-')
Q_ASSERT(fontEngine->cache_count == 0 && fontEngine->ref == 0);
// Override the generated font name
+ static_cast<QFontEngineWin *>(fontEngine)->uniqueFamilyName = uniqueFamilyName;
fontEngine->fontDef.family = actualFontName;
fontEngine->ref.ref();
}
}
}
-void QRawFontPrivate::platformSetPixelSize(int pixelSize)
-{
- if (fontEngine == NULL)
- return;
-
- QFontEngine *oldFontEngine = fontEngine;
-
-#if !defined(QT_NO_DIRECTWRITE)
- if (fontEngine->type() == QFontEngine::Win)
-#endif
-
- {
- QFontDef request = fontEngine->fontDef;
- QString actualFontName = request.family;
- if (!uniqueFamilyName.isEmpty())
- request.family = uniqueFamilyName;
- request.pixelSize = pixelSize;
-
- fontEngine = qt_load_font_engine_win(request);
- if (fontEngine != NULL) {
- fontEngine->fontDef.family = actualFontName;
- fontEngine->ref.ref();
- }
- }
-
-#if !defined(QT_NO_DIRECTWRITE)
- else {
- QFontEngineDirectWrite *dWriteFE = static_cast<QFontEngineDirectWrite *>(fontEngine);
- fontEngine = new QFontEngineDirectWrite(dWriteFE->m_directWriteFactory,
- dWriteFE->m_directWriteFontFace,
- pixelSize);
-
- fontEngine->fontDef = dWriteFE->fontDef;
- fontEngine->fontDef.pixelSize = pixelSize;
- fontEngine->ref.ref();
- }
-#endif
-
- Q_ASSERT(fontEngine != oldFontEngine);
- oldFontEngine->ref.deref();
- if (oldFontEngine->cache_count == 0 && oldFontEngine->ref == 0)
- delete oldFontEngine;
-}
-
QT_END_NAMESPACE
#endif // QT_NO_RAWFONT
{
if (m_userData != 0 && !m_userData->ref.deref())
delete m_userData;
- if (!m_fontEngine->ref.deref())
- delete m_fontEngine;
+ m_fontEngine->ref.deref();
}
void QStaticTextItem::setFontEngine(QFontEngine *fe)
{
- if (m_fontEngine != 0) {
- if (!m_fontEngine->ref.deref())
- delete m_fontEngine;
- }
-
+ if (m_fontEngine != 0)
+ m_fontEngine->ref.deref();
m_fontEngine = fe;
if (m_fontEngine != 0)
m_fontEngine->ref.ref();
currentCharFormat = -1;
bool adjustX = true;
QTextBlock blockIt = block();
+ bool visualMovement = priv->defaultCursorMoveStyle == QTextCursor::Visual;
if (!blockIt.isValid())
return false;
- if (op >= QTextCursor::Left && op <= QTextCursor::WordRight
- && blockIt.textDirection() == Qt::RightToLeft) {
- if (op == QTextCursor::Left)
- op = QTextCursor::NextCharacter;
- else if (op == QTextCursor::Right)
- op = QTextCursor::PreviousCharacter;
- else if (op == QTextCursor::WordLeft)
+ if (blockIt.textDirection() == Qt::RightToLeft) {
+ if (op == QTextCursor::WordLeft)
op = QTextCursor::NextWord;
else if (op == QTextCursor::WordRight)
op = QTextCursor::PreviousWord;
+
+ if (!visualMovement) {
+ if (op == QTextCursor::Left)
+ op = QTextCursor::NextCharacter;
+ else if (op == QTextCursor::Right)
+ op = QTextCursor::PreviousCharacter;
+ }
}
const QTextLayout *layout = blockLayout(blockIt);
break;
}
case QTextCursor::PreviousCharacter:
- case QTextCursor::Left:
newPosition = priv->previousCursorPosition(position, QTextLayout::SkipCharacters);
break;
+ case QTextCursor::Left:
+ newPosition = visualMovement ? priv->leftCursorPosition(position)
+ : priv->previousCursorPosition(position, QTextLayout::SkipCharacters);
+ break;
case QTextCursor::StartOfWord: {
if (relativePos == 0)
break;
break;
}
case QTextCursor::NextCharacter:
- case QTextCursor::Right:
newPosition = priv->nextCursorPosition(position, QTextLayout::SkipCharacters);
break;
+ case QTextCursor::Right:
+ newPosition = visualMovement ? priv->rightCursorPosition(position)
+ : priv->nextCursorPosition(position, QTextLayout::SkipCharacters);
+ break;
case QTextCursor::NextWord:
case QTextCursor::WordRight:
newPosition = priv->nextCursorPosition(position, QTextLayout::SkipWords);
return 0; // document went away
}
+/*!
+ \enum QTextCursor::MoveStyle
+
+ This enum describes the movement style available to QTextCursor. The options
+ are:
+
+ \value Logical Within a left-to-right text block, increase cursor position
+ when pressing left arrow key, decrease cursor position when pressing the
+ right arrow key. If the text block is right-to-left, the opposite behavior
+ applies.
+ \value Visual Pressing the left arrow key will always cause the cursor to move
+ left, regardless of the text's writing direction. The same behavior applies to
+ right arrow key.
+*/
+
QT_END_NAMESPACE
MoveAnchor,
KeepAnchor
};
+ enum MoveStyle {
+ Logical,
+ Visual
+ };
void setPosition(int pos, MoveMode mode = MoveAnchor);
int position() const;
}
/*!
+ \since 4.8
+
+ The default cursor movement style is used by all QTextCursor objects
+ created from the document. The default is QTextCursor::Logical.
+*/
+QTextCursor::MoveStyle QTextDocument::defaultCursorMoveStyle() const
+{
+ Q_D(const QTextDocument);
+ return d->defaultCursorMoveStyle;
+}
+
+/*!
+ \since 4.8
+
+ Set the default cursor movement style.
+*/
+void QTextDocument::setDefaultCursorMoveStyle(QTextCursor::MoveStyle style)
+{
+ Q_D(QTextDocument);
+ d->defaultCursorMoveStyle = style;
+}
+
+/*!
\fn void QTextDocument::markContentsDirty(int position, int length)
Marks the contents specified by the given \a position and \a length
#include <QtCore/qsize.h>
#include <QtCore/qrect.h>
#include <QtGui/qfont.h>
+#include <QtGui/qtextcursor.h>
QT_BEGIN_HEADER
class QPrinter;
class QAbstractTextDocumentLayout;
class QPoint;
-class QTextCursor;
class QTextObject;
class QTextFormat;
class QTextFrame;
QTextOption defaultTextOption() const;
void setDefaultTextOption(const QTextOption &option);
+ QTextCursor::MoveStyle defaultCursorMoveStyle() const;
+ void setDefaultCursorMoveStyle(QTextCursor::MoveStyle style);
+
Q_SIGNALS:
void contentsChange(int from, int charsRemoves, int charsAdded);
void contentsChanged();
defaultTextOption.setTabStop(80); // same as in qtextengine.cpp
defaultTextOption.setWrapMode(QTextOption::WrapAtWordBoundaryOrAnywhere);
+ defaultCursorMoveStyle = QTextCursor::Logical;
indentWidth = 40;
documentMargin = 4;
return it.layout()->previousCursorPosition(position-start, mode) + start;
}
+int QTextDocumentPrivate::leftCursorPosition(int position) const
+{
+ QTextBlock it = blocksFind(position);
+ int start = it.position();
+ return it.layout()->leftCursorPosition(position-start) + start;
+}
+
+int QTextDocumentPrivate::rightCursorPosition(int position) const
+{
+ QTextBlock it = blocksFind(position);
+ int start = it.position();
+ return it.layout()->rightCursorPosition(position-start) + start;
+}
+
void QTextDocumentPrivate::changeObjectFormat(QTextObject *obj, int format)
{
beginEditBlock();
#include "private/qtextformat_p.h"
#include "QtGui/qtextdocument.h"
#include "QtGui/qtextobject.h"
+#include "QtGui/qtextcursor.h"
#include "QtCore/qmap.h"
#include "QtCore/qvariant.h"
#include "QtCore/qurl.h"
int nextCursorPosition(int position, QTextLayout::CursorMode mode) const;
int previousCursorPosition(int position, QTextLayout::CursorMode mode) const;
+ int leftCursorPosition(int position) const;
+ int rightCursorPosition(int position) const;
void changeObjectFormat(QTextObject *group, int format);
public:
QTextOption defaultTextOption;
+ QTextCursor::MoveStyle defaultCursorMoveStyle;
#ifndef QT_NO_CSSPARSER
QCss::StyleSheet parsedDefaultStyleSheet;
#endif
QSizeF inlineSize = (pos == QTextFrameFormat::InFlow ? intrinsic : QSizeF(0, 0));
item.setWidth(inlineSize.width());
- if (f.verticalAlignment() == QTextCharFormat::AlignMiddle) {
+
+ QFontMetrics m(f.font());
+ switch (f.verticalAlignment())
+ {
+ case QTextCharFormat::AlignMiddle:
item.setDescent(inlineSize.height() / 2);
item.setAscent(inlineSize.height() / 2 - 1);
- } else {
+ break;
+ case QTextCharFormat::AlignBaseline:
+ item.setDescent(m.descent());
+ item.setAscent(inlineSize.height() - m.descent() - 1);
+ break;
+ default:
item.setDescent(0);
item.setAscent(inlineSize.height() - 1);
}
}
}
+#if !defined(QT_ENABLE_HARFBUZZ_FOR_MAC)
+static bool enableHarfBuzz()
+{
+ static enum { Yes, No, Unknown } status = Unknown;
+
+ if (status == Unknown) {
+ QByteArray v = qgetenv("QT_ENABLE_HARFBUZZ");
+ bool value = !v.isEmpty() && v != "0" && v != "false";
+ if (value) status = Yes;
+ else status = No;
+ }
+ return status == Yes;
+}
+#endif
+
void QTextEngine::shapeText(int item) const
{
Q_ASSERT(item < layoutData->items.size());
return;
#if defined(Q_WS_MAC)
- shapeTextMac(item);
+#if !defined(QT_ENABLE_HARFBUZZ_FOR_MAC)
+ if (enableHarfBuzz()) {
+#endif
+ QFontEngine *actualFontEngine = fontEngine(si, &si.ascent, &si.descent, &si.leading);
+ if (actualFontEngine->type() == QFontEngine::Multi)
+ actualFontEngine = static_cast<QFontEngineMulti *>(actualFontEngine)->engine(0);
+
+ HB_Face face = actualFontEngine->harfbuzzFace();
+ HB_Script script = (HB_Script) si.analysis.script;
+ if (face->supported_scripts[script])
+ shapeTextWithHarfbuzz(item);
+ else
+ shapeTextMac(item);
+#if !defined(QT_ENABLE_HARFBUZZ_FOR_MAC)
+ } else {
+ shapeTextMac(item);
+ }
+#endif
#elif defined(Q_WS_WINCE)
shapeTextWithCE(item);
#else
actualFontEngine = static_cast<QFontEngineMulti *>(font)->engine(engineIdx);
}
+ si.ascent = qMax(actualFontEngine->ascent(), si.ascent);
+ si.descent = qMax(actualFontEngine->descent(), si.descent);
+ si.leading = qMax(actualFontEngine->leading(), si.leading);
+
shaper_item.font = actualFontEngine->harfbuzzFont();
shaper_item.face = actualFontEngine->harfbuzzFace();
e->ignoreBidi = false;
e->cacheGlyphs = false;
e->forceJustification = false;
+ e->visualMovement = false;
e->layoutData = 0;
default:
break;
}
+ if (!layoutData)
+ itemize();
// this places the cursor in the right position depending on the keyboard layout
if (layoutData->string.isEmpty())
return QApplication::keyboardInputDirection() == Qt::RightToLeft;
return width(line.from + pos, line.length - pos);
}
+QFixed QTextEngine::alignLine(const QScriptLine &line)
+{
+ QFixed x = 0;
+ justify(line);
+ // if width is QFIXED_MAX that means we used setNumColumns() and that implicitly makes this line left aligned.
+ if (!line.justified && line.width != QFIXED_MAX) {
+ int align = option.alignment();
+ if (align & Qt::AlignLeft)
+ x -= leadingSpaceWidth(line);
+ if (align & Qt::AlignJustify && isRightToLeft())
+ align = Qt::AlignRight;
+ if (align & Qt::AlignRight)
+ x = line.width - (line.textAdvance + leadingSpaceWidth(line));
+ else if (align & Qt::AlignHCenter)
+ x = (line.width - (line.textAdvance + leadingSpaceWidth(line)))/2;
+ }
+ return x;
+}
+
+QFixed QTextEngine::offsetInLigature(const QScriptItem *si, int pos, int max, int glyph_pos)
+{
+ unsigned short *logClusters = this->logClusters(si);
+ const QGlyphLayout &glyphs = shapedGlyphs(si);
+
+ int offsetInCluster = 0;
+ for (int i = pos - 1; i >= 0; i--) {
+ if (logClusters[i] == glyph_pos)
+ offsetInCluster++;
+ else
+ break;
+ }
+
+ // in the case that the offset is inside a (multi-character) glyph,
+ // interpolate the position.
+ if (offsetInCluster > 0) {
+ int clusterLength = 0;
+ for (int i = pos - offsetInCluster; i < max; i++) {
+ if (logClusters[i] == glyph_pos)
+ clusterLength++;
+ else
+ break;
+ }
+ if (clusterLength)
+ return glyphs.advances_x[glyph_pos] * offsetInCluster / clusterLength;
+ }
+
+ return 0;
+}
+
+int QTextEngine::previousLogicalPosition(int oldPos) const
+{
+ const HB_CharAttributes *attrs = attributes();
+ if (!attrs || oldPos < 0)
+ return oldPos;
+
+ if (oldPos <= 0)
+ return 0;
+ oldPos--;
+ while (oldPos && !attrs[oldPos].charStop)
+ oldPos--;
+ return oldPos;
+}
+
+int QTextEngine::nextLogicalPosition(int oldPos) const
+{
+ const HB_CharAttributes *attrs = attributes();
+ int len = block.isValid() ? block.length() - 1
+ : layoutData->string.length();
+ Q_ASSERT(len <= layoutData->string.length());
+ if (!attrs || oldPos < 0 || oldPos >= len)
+ return oldPos;
+
+ oldPos++;
+ while (oldPos < len && !attrs[oldPos].charStop)
+ oldPos++;
+ return oldPos;
+}
+
+int QTextEngine::lineNumberForTextPosition(int pos)
+{
+ if (!layoutData)
+ itemize();
+ if (pos == layoutData->string.length() && lines.size())
+ return lines.size() - 1;
+ for (int i = 0; i < lines.size(); ++i) {
+ const QScriptLine& line = lines[i];
+ if (line.from + line.length > pos)
+ return i;
+ }
+ return -1;
+}
+
+void QTextEngine::insertionPointsForLine(int lineNum, QVector<int> &insertionPoints)
+{
+ QTextLineItemIterator iterator(this, lineNum);
+ bool rtl = isRightToLeft();
+ bool lastLine = lineNum >= lines.size() - 1;
+
+ while (!iterator.atEnd()) {
+ iterator.next();
+ const QScriptItem *si = &layoutData->items[iterator.item];
+ if (si->analysis.bidiLevel % 2) {
+ int i = iterator.itemEnd - 1, min = iterator.itemStart;
+ if (lastLine && (rtl ? iterator.atBeginning() : iterator.atEnd()))
+ i++;
+ for (; i >= min; i--)
+ insertionPoints.push_back(i);
+ } else {
+ int i = iterator.itemStart, max = iterator.itemEnd;
+ if (lastLine && (rtl ? iterator.atBeginning() : iterator.atEnd()))
+ max++;
+ for (; i < max; i++)
+ insertionPoints.push_back(i);
+ }
+ }
+}
+
+int QTextEngine::endOfLine(int lineNum)
+{
+ QVector<int> insertionPoints;
+ insertionPointsForLine(lineNum, insertionPoints);
+
+ if (insertionPoints.size() > 0)
+ return insertionPoints.last();
+ return 0;
+}
+
+int QTextEngine::beginningOfLine(int lineNum)
+{
+ QVector<int> insertionPoints;
+ insertionPointsForLine(lineNum, insertionPoints);
+
+ if (insertionPoints.size() > 0)
+ return insertionPoints.first();
+ return 0;
+}
+
+int QTextEngine::positionAfterVisualMovement(int pos, QTextCursor::MoveOperation op)
+{
+ if (!layoutData)
+ itemize();
+
+ bool moveRight = (op == QTextCursor::Right);
+ bool alignRight = isRightToLeft();
+ if (!layoutData->hasBidi)
+ return moveRight ^ alignRight ? nextLogicalPosition(pos) : previousLogicalPosition(pos);
+
+ int lineNum = lineNumberForTextPosition(pos);
+ Q_ASSERT(lineNum >= 0);
+
+ QVector<int> insertionPoints;
+ insertionPointsForLine(lineNum, insertionPoints);
+ int i, max = insertionPoints.size();
+ for (i = 0; i < max; i++)
+ if (pos == insertionPoints[i]) {
+ if (moveRight) {
+ if (i + 1 < max)
+ return insertionPoints[i + 1];
+ } else {
+ if (i > 0)
+ return insertionPoints[i - 1];
+ }
+
+ if (moveRight ^ alignRight) {
+ if (lineNum + 1 < lines.size())
+ return alignRight ? endOfLine(lineNum + 1) : beginningOfLine(lineNum + 1);
+ }
+ else {
+ if (lineNum > 0)
+ return alignRight ? beginningOfLine(lineNum - 1) : endOfLine(lineNum - 1);
+ }
+ }
+
+ return pos;
+}
+
QStackTextEngine::QStackTextEngine(const QString &string, const QFont &f)
: QTextEngine(string, f),
_layoutData(string, _memory, MemSize)
return m;
}
+QTextLineItemIterator::QTextLineItemIterator(QTextEngine *_eng, int _lineNum, const QPointF &pos,
+ const QTextLayout::FormatRange *_selection)
+ : eng(_eng),
+ line(eng->lines[_lineNum]),
+ si(0),
+ lineNum(_lineNum),
+ lineEnd(line.from + line.length),
+ firstItem(eng->findItem(line.from)),
+ lastItem(eng->findItem(lineEnd - 1)),
+ nItems((firstItem >= 0 && lastItem >= firstItem)? (lastItem-firstItem+1) : 0),
+ logicalItem(-1),
+ item(-1),
+ visualOrder(nItems),
+ levels(nItems),
+ selection(_selection)
+{
+ pos_x = x = QFixed::fromReal(pos.x());
+
+ x += line.x;
+
+ x += eng->alignLine(line);
+
+ for (int i = 0; i < nItems; ++i)
+ levels[i] = eng->layoutData->items[i+firstItem].analysis.bidiLevel;
+ QTextEngine::bidiReorder(nItems, levels.data(), visualOrder.data());
+
+ eng->shapeLine(line);
+}
+
+QScriptItem &QTextLineItemIterator::next()
+{
+ x += itemWidth;
+
+ ++logicalItem;
+ item = visualOrder[logicalItem] + firstItem;
+ itemLength = eng->length(item);
+ si = &eng->layoutData->items[item];
+ if (!si->num_glyphs)
+ eng->shape(item);
+
+ if (si->analysis.flags >= QScriptAnalysis::TabOrObject) {
+ itemWidth = si->width;
+ return *si;
+ }
+
+ unsigned short *logClusters = eng->logClusters(si);
+ QGlyphLayout glyphs = eng->shapedGlyphs(si);
+
+ itemStart = qMax(line.from, si->position);
+ glyphsStart = logClusters[itemStart - si->position];
+ if (lineEnd < si->position + itemLength) {
+ itemEnd = lineEnd;
+ glyphsEnd = logClusters[itemEnd-si->position];
+ } else {
+ itemEnd = si->position + itemLength;
+ glyphsEnd = si->num_glyphs;
+ }
+ // show soft-hyphen at line-break
+ if (si->position + itemLength >= lineEnd
+ && eng->layoutData->string.at(lineEnd - 1) == 0x00ad)
+ glyphs.attributes[glyphsEnd - 1].dontPrint = false;
+
+ itemWidth = 0;
+ for (int g = glyphsStart; g < glyphsEnd; ++g)
+ itemWidth += glyphs.effectiveAdvance(g);
+
+ return *si;
+}
+
+bool QTextLineItemIterator::getSelectionBounds(QFixed *selectionX, QFixed *selectionWidth) const
+{
+ *selectionX = *selectionWidth = 0;
+
+ if (!selection)
+ return false;
+
+ if (si->analysis.flags >= QScriptAnalysis::TabOrObject) {
+ if (si->position >= selection->start + selection->length
+ || si->position + itemLength <= selection->start)
+ return false;
+
+ *selectionX = x;
+ *selectionWidth = itemWidth;
+ } else {
+ unsigned short *logClusters = eng->logClusters(si);
+ QGlyphLayout glyphs = eng->shapedGlyphs(si);
+
+ int from = qMax(itemStart, selection->start) - si->position;
+ int to = qMin(itemEnd, selection->start + selection->length) - si->position;
+ if (from >= to)
+ return false;
+
+ int start_glyph = logClusters[from];
+ int end_glyph = (to == eng->length(item)) ? si->num_glyphs : logClusters[to];
+ QFixed soff;
+ QFixed swidth;
+ if (si->analysis.bidiLevel %2) {
+ for (int g = glyphsEnd - 1; g >= end_glyph; --g)
+ soff += glyphs.effectiveAdvance(g);
+ for (int g = end_glyph - 1; g >= start_glyph; --g)
+ swidth += glyphs.effectiveAdvance(g);
+ } else {
+ for (int g = glyphsStart; g < start_glyph; ++g)
+ soff += glyphs.effectiveAdvance(g);
+ for (int g = start_glyph; g < end_glyph; ++g)
+ swidth += glyphs.effectiveAdvance(g);
+ }
+
+ // If the starting character is in the middle of a ligature,
+ // selection should only contain the right part of that ligature
+ // glyph, so we need to get the width of the left part here and
+ // add it to *selectionX
+ QFixed leftOffsetInLigature = eng->offsetInLigature(si, from, to, start_glyph);
+ *selectionX = x + soff + leftOffsetInLigature;
+ *selectionWidth = swidth - leftOffsetInLigature;
+ // If the ending character is also part of a ligature, swidth does
+ // not contain that part yet, we also need to find out the width of
+ // that left part
+ *selectionWidth += eng->offsetInLigature(si, to, eng->length(item), end_glyph);
+ }
+ return true;
+}
QT_END_NAMESPACE
unsigned short *log_clusters = logClusters(&si);
bool stringToCMapFailed = false;
- if (!fe->stringToCMap(str, len, &g, &num_glyphs, flags, log_clusters, attributes())) {
+ if (!fe->stringToCMap(str, len, &g, &num_glyphs, flags, log_clusters, attributes(), &si)) {
ensureSpace(num_glyphs);
g = availableGlyphs(&si);
stringToCMapFailed = !fe->stringToCMap(str, len, &g, &num_glyphs, flags, log_clusters,
- attributes());
+ attributes(), &si);
}
if (!stringToCMapFailed) {
#include "QtGui/qpaintengine.h"
#include "QtGui/qtextobject.h"
#include "QtGui/qtextoption.h"
+#include "QtGui/qtextcursor.h"
#include "QtCore/qset.h"
#include "QtCore/qdebug.h"
#ifndef QT_BUILD_COMPAT_LIB
void shape(int item) const;
void justify(const QScriptLine &si);
+ QFixed alignLine(const QScriptLine &line);
QFixed width(int charFrom, int numChars) const;
glyph_metrics_t boundingBox(int from, int len) const;
uint cacheGlyphs : 1;
uint stackEngine : 1;
uint forceJustification : 1;
+ uint visualMovement : 1;
int *underlinePositions;
mutable LayoutData *layoutData;
inline bool hasFormats() const { return (block.docHandle() || specialData); }
+ inline bool visualCursorMovement() const
+ {
+ return (visualMovement ||
+ (block.docHandle() ? block.docHandle()->defaultCursorMoveStyle == QTextCursor::Visual : false));
+ }
struct SpecialData {
int preeditPosition;
void shapeLine(const QScriptLine &line);
QFixed leadingSpaceWidth(const QScriptLine &line);
+ QFixed offsetInLigature(const QScriptItem *si, int pos, int max, int glyph_pos);
+ int previousLogicalPosition(int oldPos) const;
+ int nextLogicalPosition(int oldPos) const;
+ int lineNumberForTextPosition(int pos);
+ int positionAfterVisualMovement(int oldPos, QTextCursor::MoveOperation op);
+ void insertionPointsForLine(int lineNum, QVector<int> &insertionPoints);
+
private:
void setBoundary(int strPos) const;
void addRequiredBoundaries() const;
void splitItem(int item, int pos) const;
void resolveAdditionalFormats() const;
+ int endOfLine(int lineNum);
+ int beginningOfLine(int lineNum);
};
class QStackTextEngine : public QTextEngine {
void *_memory[MemSize];
};
+struct QTextLineItemIterator
+{
+ QTextLineItemIterator(QTextEngine *eng, int lineNum, const QPointF &pos = QPointF(),
+ const QTextLayout::FormatRange *_selection = 0);
+
+ inline bool atEnd() const { return logicalItem >= nItems - 1; }
+ inline bool atBeginning() const { return logicalItem <= 0; }
+ QScriptItem &next();
+
+ bool getSelectionBounds(QFixed *selectionX, QFixed *selectionWidth) const;
+ inline bool isOutsideSelection() const {
+ QFixed tmp1, tmp2;
+ return !getSelectionBounds(&tmp1, &tmp2);
+ }
+
+ QTextEngine *eng;
+
+ QFixed x;
+ QFixed pos_x;
+ const QScriptLine &line;
+ QScriptItem *si;
+
+ int lineNum;
+ int lineEnd;
+ int firstItem;
+ int lastItem;
+ int nItems;
+ int logicalItem;
+ int item;
+ int itemLength;
+
+ int glyphsStart;
+ int glyphsEnd;
+ int itemStart;
+ int itemEnd;
+
+ QFixed itemWidth;
+
+ QVarLengthArray<int> visualOrder;
+ QVarLengthArray<uchar> levels;
+
+ const QTextLayout::FormatRange *selection;
+};
Q_DECLARE_OPERATORS_FOR_FLAGS(QTextEngine::ShaperFlags)
AlignSubScript,
AlignMiddle,
AlignTop,
- AlignBottom
+ AlignBottom,
+ AlignBaseline
};
enum UnderlineStyle { // keep in sync with Qt::PenStyle!
NoUnderline,
#define SuppressText 0x5012
#define SuppressBackground 0x513
-static QFixed alignLine(QTextEngine *eng, const QScriptLine &line)
-{
- QFixed x = 0;
- eng->justify(line);
- // if width is QFIXED_MAX that means we used setNumColumns() and that implicitly makes this line left aligned.
- if (!line.justified && line.width != QFIXED_MAX) {
- int align = eng->option.alignment();
- if (align & Qt::AlignJustify && eng->isRightToLeft())
- align = Qt::AlignRight;
- if (align & Qt::AlignRight)
- x = line.width - (line.textAdvance + eng->leadingSpaceWidth(line));
- else if (align & Qt::AlignHCenter)
- x = (line.width - line.textAdvance)/2;
- }
- return x;
-}
-
/*!
\class QTextLayout::FormatRange
\reentrant
}
/*!
+ Set the visual cursor movement style. If the QTextLayout is backed by
+ a document, you can ignore this and use the option in QTextDocument,
+ this option is for widgets like QLineEdit or custom widgets without
+ a QTextDocument. Default value is QTextCursor::Logical.
+
+ \sa setCursorMoveStyle()
+*/
+void QTextLayout::setCursorMoveStyle(QTextCursor::MoveStyle style)
+{
+ d->visualMovement = style == QTextCursor::Visual ? true : false;
+}
+
+/*!
+ The cursor movement style of this QTextLayout. The default is
+ QTextCursor::Logical.
+
+ \sa setCursorMoveStyle()
+*/
+QTextCursor::MoveStyle QTextLayout::cursorMoveStyle() const
+{
+ return d->visualMovement ? QTextCursor::Visual : QTextCursor::Logical;
+}
+
+/*!
Begins the layout process.
\sa endLayout()
}
/*!
+ Returns the cursor position to the right of \a oldPos, next to it.
+ It's dependent on the visual position of characters, after bi-directional
+ reordering.
+
+ \sa leftCursorPosition(), nextCursorPosition()
+*/
+int QTextLayout::rightCursorPosition(int oldPos) const
+{
+ int newPos = d->positionAfterVisualMovement(oldPos, QTextCursor::Right);
+// qDebug("%d -> %d", oldPos, newPos);
+ return newPos;
+}
+
+/*!
+ Returns the cursor position to the left of \a oldPos, next to it.
+ It's dependent on the visual position of characters, after bi-directional
+ reordering.
+
+ \sa rightCursorPosition(), previousCursorPosition()
+*/
+int QTextLayout::leftCursorPosition(int oldPos) const
+{
+ int newPos = d->positionAfterVisualMovement(oldPos, QTextCursor::Left);
+// qDebug("%d -> %d", oldPos, newPos);
+ return newPos;
+}
+
+/*!/
Returns true if position \a pos is a valid cursor position.
In a Unicode context some positions in the text are not valid
*/
QTextLine QTextLayout::lineForTextPosition(int pos) const
{
- for (int i = 0; i < d->lines.size(); ++i) {
- const QScriptLine& line = d->lines[i];
- if (line.from + (int)line.length > pos)
- return QTextLine(i, d);
- }
- if (!d->layoutData)
- d->itemize();
- if (pos == d->layoutData->string.length() && d->lines.size())
- return QTextLine(d->lines.size()-1, d);
- return QTextLine();
+ int lineNum = d->lineNumberForTextPosition(pos);
+ return lineNum >= 0 ? lineAt(lineNum) : QTextLine();
}
/*!
}
}
-struct QTextLineItemIterator
-{
- QTextLineItemIterator(QTextEngine *eng, int lineNum, const QPointF &pos = QPointF(),
- const QTextLayout::FormatRange *_selection = 0);
-
- inline bool atEnd() const { return logicalItem >= nItems - 1; }
- QScriptItem &next();
-
- bool getSelectionBounds(QFixed *selectionX, QFixed *selectionWidth) const;
- inline bool isOutsideSelection() const {
- QFixed tmp1, tmp2;
- return !getSelectionBounds(&tmp1, &tmp2);
- }
-
- QTextEngine *eng;
-
- QFixed x;
- QFixed pos_x;
- const QScriptLine &line;
- QScriptItem *si;
-
- int lineEnd;
- int firstItem;
- int lastItem;
- int nItems;
- int logicalItem;
- int item;
- int itemLength;
-
- int glyphsStart;
- int glyphsEnd;
- int itemStart;
- int itemEnd;
-
- QFixed itemWidth;
-
- QVarLengthArray<int> visualOrder;
- QVarLengthArray<uchar> levels;
-
- const QTextLayout::FormatRange *selection;
-};
-
-QTextLineItemIterator::QTextLineItemIterator(QTextEngine *_eng, int lineNum, const QPointF &pos,
- const QTextLayout::FormatRange *_selection)
- : eng(_eng),
- line(eng->lines[lineNum]),
- si(0),
- lineEnd(line.from + line.length),
- firstItem(eng->findItem(line.from)),
- lastItem(eng->findItem(lineEnd - 1)),
- nItems((firstItem >= 0 && lastItem >= firstItem)? (lastItem-firstItem+1) : 0),
- logicalItem(-1),
- item(-1),
- visualOrder(nItems),
- levels(nItems),
- selection(_selection)
-{
- pos_x = x = QFixed::fromReal(pos.x());
-
- x += line.x;
-
- x += alignLine(eng, line);
-
- for (int i = 0; i < nItems; ++i)
- levels[i] = eng->layoutData->items[i+firstItem].analysis.bidiLevel;
- QTextEngine::bidiReorder(nItems, levels.data(), visualOrder.data());
-
- eng->shapeLine(line);
-}
-
-QScriptItem &QTextLineItemIterator::next()
-{
- x += itemWidth;
-
- ++logicalItem;
- item = visualOrder[logicalItem] + firstItem;
- itemLength = eng->length(item);
- si = &eng->layoutData->items[item];
- if (!si->num_glyphs)
- eng->shape(item);
-
- if (si->analysis.flags >= QScriptAnalysis::TabOrObject) {
- itemWidth = si->width;
- return *si;
- }
-
- unsigned short *logClusters = eng->logClusters(si);
- QGlyphLayout glyphs = eng->shapedGlyphs(si);
-
- itemStart = qMax(line.from, si->position);
- glyphsStart = logClusters[itemStart - si->position];
- if (lineEnd < si->position + itemLength) {
- itemEnd = lineEnd;
- glyphsEnd = logClusters[itemEnd-si->position];
- } else {
- itemEnd = si->position + itemLength;
- glyphsEnd = si->num_glyphs;
- }
- // show soft-hyphen at line-break
- if (si->position + itemLength >= lineEnd
- && eng->layoutData->string.at(lineEnd - 1) == 0x00ad)
- glyphs.attributes[glyphsEnd - 1].dontPrint = false;
-
- itemWidth = 0;
- for (int g = glyphsStart; g < glyphsEnd; ++g)
- itemWidth += glyphs.effectiveAdvance(g);
-
- return *si;
-}
-
-static QFixed offsetInLigature(const unsigned short *logClusters,
- const QGlyphLayout &glyphs,
- int pos, int max, int glyph_pos)
-{
- int offsetInCluster = 0;
- for (int i = pos - 1; i >= 0; i--) {
- if (logClusters[i] == glyph_pos)
- offsetInCluster++;
- else
- break;
- }
-
- // in the case that the offset is inside a (multi-character) glyph,
- // interpolate the position.
- if (offsetInCluster > 0) {
- int clusterLength = 0;
- for (int i = pos - offsetInCluster; i < max; i++) {
- if (logClusters[i] == glyph_pos)
- clusterLength++;
- else
- break;
- }
- if (clusterLength)
- return glyphs.advances_x[glyph_pos] * offsetInCluster / clusterLength;
- }
-
- return 0;
-}
-
-bool QTextLineItemIterator::getSelectionBounds(QFixed *selectionX, QFixed *selectionWidth) const
-{
- *selectionX = *selectionWidth = 0;
-
- if (!selection)
- return false;
-
- if (si->analysis.flags >= QScriptAnalysis::TabOrObject) {
- if (si->position >= selection->start + selection->length
- || si->position + itemLength <= selection->start)
- return false;
-
- *selectionX = x;
- *selectionWidth = itemWidth;
- } else {
- unsigned short *logClusters = eng->logClusters(si);
- QGlyphLayout glyphs = eng->shapedGlyphs(si);
-
- int from = qMax(itemStart, selection->start) - si->position;
- int to = qMin(itemEnd, selection->start + selection->length) - si->position;
- if (from >= to)
- return false;
-
- int start_glyph = logClusters[from];
- int end_glyph = (to == eng->length(item)) ? si->num_glyphs : logClusters[to];
- QFixed soff;
- QFixed swidth;
- if (si->analysis.bidiLevel %2) {
- for (int g = glyphsEnd - 1; g >= end_glyph; --g)
- soff += glyphs.effectiveAdvance(g);
- for (int g = end_glyph - 1; g >= start_glyph; --g)
- swidth += glyphs.effectiveAdvance(g);
- } else {
- for (int g = glyphsStart; g < start_glyph; ++g)
- soff += glyphs.effectiveAdvance(g);
- for (int g = start_glyph; g < end_glyph; ++g)
- swidth += glyphs.effectiveAdvance(g);
- }
-
- // If the starting character is in the middle of a ligature,
- // selection should only contain the right part of that ligature
- // glyph, so we need to get the width of the left part here and
- // add it to *selectionX
- QFixed leftOffsetInLigature = offsetInLigature(logClusters, glyphs, from,
- to, start_glyph);
- *selectionX = x + soff + leftOffsetInLigature;
- *selectionWidth = swidth - leftOffsetInLigature;
- // If the ending character is also part of a ligature, swidth does
- // not contain that part yet, we also need to find out the width of
- // that left part
- *selectionWidth += offsetInLigature(logClusters, glyphs, to,
- eng->length(item), end_glyph);
- }
- return true;
-}
-
static void addSelectedRegionsToPath(QTextEngine *eng, int lineNumber, const QPointF &pos, QTextLayout::FormatRange *selection,
QPainterPath *region, QRectF boundingRect)
{
QRectF lineRect(tl.naturalTextRect());
lineRect.translate(position);
+ lineRect.adjust(0, 0, d->leadingSpaceWidth(sl).toReal(), 0);
bool isLastLineInBlock = (line == d->lines.size()-1);
int sl_length = sl.length + (isLastLineInBlock? 1 : 0); // the infamous newline
QFixed pos_y = QFixed::fromReal(position.y());
cursorPosition = qBound(0, cursorPosition, d->layoutData->string.length());
- int line = 0;
- if (cursorPosition == d->layoutData->string.length()) {
- line = d->lines.size() - 1;
- } else {
- // ### binary search
- for (line = 0; line < d->lines.size(); line++) {
- const QScriptLine &sl = d->lines[line];
- if (sl.from <= cursorPosition && sl.from + (int)sl.length > cursorPosition)
- break;
- }
- }
-
+ int line = d->lineNumberForTextPosition(cursorPosition);
+ if (line < 0)
+ line = 0;
if (line >= d->lines.size())
return;
qreal x = position.x() + l.cursorToX(cursorPosition);
- int itm = d->findItem(cursorPosition - 1);
+ int itm;
+
+ if (d->visualCursorMovement()) {
+ if (cursorPosition == sl.from + sl.length)
+ cursorPosition--;
+ itm = d->findItem(cursorPosition);
+ } else
+ itm = d->findItem(cursorPosition - 1);
+
QFixed base = sl.base();
QFixed descent = sl.descent;
bool rightToLeft = d->isRightToLeft();
QRectF QTextLine::naturalTextRect() const
{
const QScriptLine& sl = eng->lines[i];
- QFixed x = sl.x + alignLine(eng, sl);
+ QFixed x = sl.x + eng->alignLine(sl);
QFixed width = sl.textWidth;
if (sl.justified)
QGlyphLayout subLayout = glyphLayout.mid(start, end - start);
glyphLayoutHash.insertMulti(multiFontEngine->engine(which),
GlyphInfo(subLayout, pos, flags));
+ for (int i = 0; i < subLayout.numGlyphs; i++)
+ pos += QPointF(subLayout.advances_x[i].toReal(),
+ subLayout.advances_y[i].toReal());
start = end;
which = e;
eng->itemize();
const QScriptLine &line = eng->lines[i];
+ bool lastLine = i >= eng->lines.size() - 1;
QFixed x = line.x;
- x += alignLine(eng, line);
+ x += eng->alignLine(line);
if (!i && !eng->layoutData->items.size()) {
*cursorPos = 0;
logClusters = eng->logClusters(si);
glyphs = eng->shapedGlyphs(si);
if (si->analysis.flags >= QScriptAnalysis::TabOrObject) {
- if(pos == l)
+ if (pos == (reverse ? 0 : l))
x += si->width;
} else {
+ bool rtl = eng->isRightToLeft();
+ bool visual = eng->visualCursorMovement();
if (reverse) {
int end = qMin(lineEnd, si->position + l) - si->position;
int glyph_end = end == l ? si->num_glyphs : logClusters[end];
- for (int i = glyph_end - 1; i >= glyph_pos; i--)
+ int glyph_start = glyph_pos;
+ if (visual && !rtl && !(lastLine && itm == (visualOrder[nItems - 1] + firstItem)))
+ glyph_start++;
+ for (int i = glyph_end - 1; i >= glyph_start; i--)
x += glyphs.effectiveAdvance(i);
} else {
int start = qMax(line.from - si->position, 0);
int glyph_start = logClusters[start];
- for (int i = glyph_start; i < glyph_pos; i++)
+ int glyph_end = glyph_pos;
+ if (!visual || !rtl || (lastLine && itm == visualOrder[0] + firstItem))
+ glyph_end--;
+ for (int i = glyph_start; i <= glyph_end; i++)
x += glyphs.effectiveAdvance(i);
}
- x += offsetInLigature(logClusters, glyphs, pos, line.length, glyph_pos);
+ x += eng->offsetInLigature(si, pos, line.length, glyph_pos);
}
*cursorPos = pos + si->position;
{
QFixed x = QFixed::fromReal(_x);
const QScriptLine &line = eng->lines[i];
+ bool lastLine = i >= eng->lines.size() - 1;
+ int lineNum = i;
if (!eng->layoutData)
eng->itemize();
return 0;
x -= line.x;
- x -= alignLine(eng, line);
+ x -= eng->alignLine(line);
// qDebug("xToCursor: x=%f, cpos=%d", x.toReal(), cpos);
QVarLengthArray<int> visualOrder(nItems);
levels[i] = eng->layoutData->items[i+firstItem].analysis.bidiLevel;
QTextEngine::bidiReorder(nItems, levels.data(), visualOrder.data());
+ bool visual = eng->visualCursorMovement();
if (x <= 0) {
// left of first item
int item = visualOrder[0]+firstItem;
|| (line.justified && x < line.width)) {
// has to be in one of the runs
QFixed pos;
+ bool rtl = eng->isRightToLeft();
eng->shapeLine(line);
+ QVector<int> insertionPoints;
+ if (visual && rtl)
+ eng->insertionPointsForLine(lineNum, insertionPoints);
+ int nchars = 0;
for (int i = 0; i < nItems; ++i) {
int item = visualOrder[i]+firstItem;
QScriptItem &si = eng->layoutData->items[item];
if (pos + item_width < x) {
pos += item_width;
+ nchars += end;
continue;
}
// qDebug(" inside run");
} else {
QFixed dist = INT_MAX/256;
if (si.analysis.bidiLevel % 2) {
- pos += item_width;
- while (gs <= ge) {
- if (glyphs.attributes[gs].clusterStart && qAbs(x-pos) < dist) {
- glyph_pos = gs;
- dist = qAbs(x-pos);
+ if (!visual || rtl || (lastLine && i == nItems - 1)) {
+ pos += item_width;
+ while (gs <= ge) {
+ if (glyphs.attributes[gs].clusterStart && qAbs(x-pos) < dist) {
+ glyph_pos = gs;
+ dist = qAbs(x-pos);
+ }
+ pos -= glyphs.effectiveAdvance(gs);
+ ++gs;
+ }
+ } else {
+ while (ge >= gs) {
+ if (glyphs.attributes[ge].clusterStart && qAbs(x-pos) < dist) {
+ glyph_pos = ge;
+ dist = qAbs(x-pos);
+ }
+ pos += glyphs.effectiveAdvance(ge);
+ --ge;
}
- pos -= glyphs.effectiveAdvance(gs);
- ++gs;
}
} else {
- while (gs <= ge) {
- if (glyphs.attributes[gs].clusterStart && qAbs(x-pos) < dist) {
- glyph_pos = gs;
- dist = qAbs(x-pos);
+ if (!visual || !rtl || (lastLine && i == 0)) {
+ while (gs <= ge) {
+ if (glyphs.attributes[gs].clusterStart && qAbs(x-pos) < dist) {
+ glyph_pos = gs;
+ dist = qAbs(x-pos);
+ }
+ pos += glyphs.effectiveAdvance(gs);
+ ++gs;
}
- pos += glyphs.effectiveAdvance(gs);
- ++gs;
+ } else {
+ QFixed oldPos = pos;
+ while (gs <= ge) {
+ pos += glyphs.effectiveAdvance(gs);
+ if (glyphs.attributes[gs].clusterStart && qAbs(x-pos) < dist) {
+ glyph_pos = gs;
+ dist = qAbs(x-pos);
+ }
+ ++gs;
+ }
+ pos = oldPos;
}
}
- if (qAbs(x-pos) < dist)
+ if (qAbs(x-pos) < dist) {
+ if (visual) {
+ if (!rtl && i < nItems - 1) {
+ nchars += end;
+ continue;
+ }
+ if (rtl && nchars > 0)
+ return insertionPoints[lastLine ? nchars : nchars - 1];
+ }
return si.position + end;
+ }
}
Q_ASSERT(glyph_pos != -1);
int j;
#include <QtGui/qevent.h>
#include <QtGui/qtextformat.h>
#include <QtGui/qglyphs.h>
+#include <QtGui/qtextcursor.h>
QT_BEGIN_HEADER
void setCacheEnabled(bool enable);
bool cacheEnabled() const;
+ void setCursorMoveStyle(QTextCursor::MoveStyle style);
+ QTextCursor::MoveStyle cursorMoveStyle() const;
+
void beginLayout();
void endLayout();
void clearLayout();
bool isValidCursorPosition(int pos) const;
int nextCursorPosition(int oldPos, CursorMode mode = SkipCharacters) const;
int previousCursorPosition(int oldPos, CursorMode mode = SkipCharacters) const;
+ int leftCursorPosition(int oldPos) const;
+ int rightCursorPosition(int oldPos) const;
void draw(QPainter *p, const QPointF &pos, const QVector<FormatRange> &selections = QVector<FormatRange>(),
const QRectF &clip = QRectF()) const;
OBJECTIVE_SOURCES += \
text/qfontengine_coretext.mm \
text/qfontengine_mac.mm
+ contains(QT_CONFIG, harfbuzz) {
+ DEFINES += QT_ENABLE_HARFBUZZ_FOR_MAC
+ }
}
embedded {
SOURCES += \
text/qfont_qpa.cpp \
text/qfontengine_qpa.cpp \
- text/qplatformfontdatabase_qpa.cpp
+ text/qplatformfontdatabase_qpa.cpp \
+ text/qrawfont_qpa.cpp
HEADERS += \
text/qplatformfontdatabase_qpa.h
}
bool unknown = false;
+ bool visual = cursorMoveStyle() == QTextCursor::Visual;
if (false) {
}
#endif
moveCursor(selectionEnd(), false);
} else {
- cursorForward(0, layoutDirection() == Qt::LeftToRight ? 1 : -1);
+ cursorForward(0, visual ? 1 : (layoutDirection() == Qt::LeftToRight ? 1 : -1));
}
}
else if (event == QKeySequence::SelectNextChar) {
- cursorForward(1, layoutDirection() == Qt::LeftToRight ? 1 : -1);
+ cursorForward(1, visual ? 1 : (layoutDirection() == Qt::LeftToRight ? 1 : -1));
}
else if (event == QKeySequence::MoveToPreviousChar) {
#if !defined(Q_WS_WIN) || defined(QT_NO_COMPLETER)
#endif
moveCursor(selectionStart(), false);
} else {
- cursorForward(0, layoutDirection() == Qt::LeftToRight ? -1 : 1);
+ cursorForward(0, visual ? -1 : (layoutDirection() == Qt::LeftToRight ? -1 : 1));
}
}
else if (event == QKeySequence::SelectPreviousChar) {
- cursorForward(1, layoutDirection() == Qt::LeftToRight ? -1 : 1);
+ cursorForward(1, visual ? -1 : (layoutDirection() == Qt::LeftToRight ? -1 : 1));
}
else if (event == QKeySequence::MoveToNextWord) {
if (echoMode() == QLineEdit::Normal)
int cursorWidth() const { return m_cursorWidth; }
void setCursorWidth(int value) { m_cursorWidth = value; }
+ QTextCursor::MoveStyle cursorMoveStyle() const { return m_textLayout.cursorMoveStyle(); }
+ void setCursorMoveStyle(QTextCursor::MoveStyle style) { m_textLayout.setCursorMoveStyle(style); }
void moveCursor(int pos, bool mark = false);
void cursorForward(bool mark, int steps)
int c = m_cursor;
if (steps > 0) {
while (steps--)
- c = m_textLayout.nextCursorPosition(c);
+ c = cursorMoveStyle() == QTextCursor::Visual ? m_textLayout.rightCursorPosition(c)
+ : m_textLayout.nextCursorPosition(c);
} else if (steps < 0) {
while (steps++)
- c = m_textLayout.previousCursorPosition(c);
+ c = cursorMoveStyle() == QTextCursor::Visual ? m_textLayout.leftCursorPosition(c)
+ : m_textLayout.previousCursorPosition(c);
}
moveCursor(c, mark);
}
/*!
+ \property QLineEdit::cursorMoveStyle
+ \brief the movement style of cursor in this line edit
+ \since 4.8
+
+ When this property is set to QTextCursor::Visual, the line edit will use visual
+ movement style. Pressing the left arrow key will always cause the cursor to move
+ left, regardless of the text's writing direction. The same behavior applies to
+ right arrow key.
+
+ When the property is QTextCursor::Logical (the default), within a LTR text block,
+ increase cursor position when pressing left arrow key, decrease cursor position
+ when pressing the right arrow key. If the text block is right to left, the opposite
+ behavior applies.
+*/
+
+QTextCursor::MoveStyle QLineEdit::cursorMoveStyle() const
+{
+ Q_D(const QLineEdit);
+ return d->control->cursorMoveStyle();
+}
+
+void QLineEdit::setCursorMoveStyle(QTextCursor::MoveStyle style)
+{
+ Q_D(QLineEdit);
+ d->control->setCursorMoveStyle(style);
+}
+
+/*!
\property QLineEdit::acceptableInput
\brief whether the input satisfies the inputMask and the
validator.
#define QLINEEDIT_H
#include <QtGui/qframe.h>
+#include <QtGui/qtextcursor.h>
#include <QtCore/qstring.h>
#include <QtCore/qmargins.h>
void setDragEnabled(bool b);
bool dragEnabled() const;
+ void setCursorMoveStyle(QTextCursor::MoveStyle style);
+ QTextCursor::MoveStyle cursorMoveStyle() const;
+
QString inputMask() const;
void setInputMask(const QString &inputMask);
bool hasAcceptableInput() const;
}
+#if defined(Q_WS_WIN)
+static bool fontSmoothingApproximately(qreal target)
+{
+ extern Q_GUI_EXPORT qreal qt_fontsmoothing_gamma; // qapplication_win.cpp
+ return (qAbs(qt_fontsmoothing_gamma - target) < 0.2);
+}
+#endif
+
// #define QT_OPENGL_DRAWCACHEDGLYPHS_INDEX_ARRAY_VBO
void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyphType,
shaderManager->setMaskType(QGLEngineShaderManager::PixelMask);
prepareForDraw(false); // Text always causes src pixels to be transparent
}
- //### TODO: Gamma correction
QGLTextureGlyphCache::FilterMode filterMode = (s->matrix.type() > QTransform::TxTranslate)?QGLTextureGlyphCache::Linear:QGLTextureGlyphCache::Nearest;
if (lastMaskTextureUsed != cache->texture() || cache->filterMode() != filterMode) {
}
}
+ bool srgbFrameBufferEnabled = false;
+ if (ctx->d_ptr->extension_flags & QGLExtensions::SRGBFrameBuffer) {
+#if defined(Q_WS_MAC)
+ if (glyphType == QFontEngineGlyphCache::Raster_RGBMask)
+#elif defined(Q_WS_WIN)
+ if (glyphType != QFontEngineGlyphCache::Raster_RGBMask || fontSmoothingApproximately(2.1))
+#else
+ if (false)
+#endif
+ {
+ glEnable(FRAMEBUFFER_SRGB_EXT);
+ srgbFrameBufferEnabled = true;
+ }
+ }
+
#if defined(QT_OPENGL_DRAWCACHEDGLYPHS_INDEX_ARRAY_VBO)
glDrawElements(GL_TRIANGLE_STRIP, 6 * numGlyphs, GL_UNSIGNED_SHORT, 0);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
#else
glDrawElements(GL_TRIANGLE_STRIP, 6 * numGlyphs, GL_UNSIGNED_SHORT, elementIndices.data());
#endif
+
+ if (srgbFrameBufferEnabled)
+ glDisable(FRAMEBUFFER_SRGB_EXT);
+
}
void QGL2PaintEngineEx::drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount, const QPixmap &pixmap,
#if !defined(QT_OPENGL_ES_2)
#if defined(Q_WS_WIN)
- if (qt_cleartype_enabled)
+ if (qt_cleartype_enabled
+ && (fontSmoothingApproximately(1.0) || fontSmoothingApproximately(2.1)))
#endif
#if defined(Q_WS_MAC)
if (qt_applefontsmoothing_enabled)
template <typename T>
QVertexSet<T> QTriangulator<T>::polyline()
{
+ for (int i = 0; i < m_vertices.size(); ++i) {
+ Q_ASSERT(qAbs(m_vertices.at(i).x) < (1 << 21));
+ Q_ASSERT(qAbs(m_vertices.at(i).y) < (1 << 21));
+ }
+
+ if (!(m_hint & (QVectorPath::OddEvenFill | QVectorPath::WindingFill)))
+ m_hint |= QVectorPath::OddEvenFill;
+
+ if (m_hint & QVectorPath::NonConvexShapeMask) {
+ ComplexToSimple c2s(this);
+ c2s.decompose();
+ }
+
QVertexSet<T> result;
result.indices = m_indices;
result.vertices.resize(2 * m_vertices.size());
} else {
QTriangulator<quint16> triangulator;
triangulator.initialize(path, matrix, lod);
- QVertexSet<quint16> vertexSet = triangulator.triangulate();
+ QVertexSet<quint16> vertexSet = triangulator.polyline();
polyLineSet.vertices = vertexSet.vertices;
polyLineSet.indices.setDataUshort(vertexSet.indices);
}
} else {
QTriangulator<quint16> triangulator;
triangulator.initialize(path, matrix, lod);
- QVertexSet<quint16> vertexSet = triangulator.triangulate();
+ QVertexSet<quint16> vertexSet = triangulator.polyline();
polyLineSet.vertices = vertexSet.vertices;
polyLineSet.indices.setDataUshort(vertexSet.indices);
}
QT_BEGIN_NAMESPACE
-class QVertexIndexVector
+class Q_OPENGL_EXPORT QVertexIndexVector
{
public:
enum Type {
QVector<quint16> indices16;
};
-struct QTriangleSet
+struct Q_OPENGL_EXPORT QTriangleSet
{
inline QTriangleSet() { }
inline QTriangleSet(const QTriangleSet &other) : vertices(other.vertices), indices(other.indices) { }
QVertexIndexVector indices; // [i[0], j[0], k[0], i[1], j[1], k[1], i[2], ...]
};
-struct QPolylineSet
+struct Q_OPENGL_EXPORT QPolylineSet
{
inline QPolylineSet() { }
inline QPolylineSet(const QPolylineSet &other) : vertices(other.vertices), indices(other.indices) { }
QPolylineSet &operator = (const QPolylineSet &other) {vertices = other.vertices; indices = other.indices; return *this;}
QVector<qreal> vertices; // [x[0], y[0], x[1], y[1], x[2], ...]
- QVertexIndexVector indices;
+ QVertexIndexVector indices; // End of polyline is marked with -1.
};
// The vertex coordinates of the returned triangle set will be rounded to a grid with a mesh size
// 'lod' is the level of detail. Default is 1. Curves are split into more lines when 'lod' is higher.
QTriangleSet qTriangulate(const qreal *polygon, int count, uint hint = QVectorPath::PolygonHint | QVectorPath::OddEvenFill, const QTransform &matrix = QTransform());
QTriangleSet qTriangulate(const QVectorPath &path, const QTransform &matrix = QTransform(), qreal lod = 1);
-QTriangleSet qTriangulate(const QPainterPath &path, const QTransform &matrix = QTransform(), qreal lod = 1);
+QTriangleSet Q_OPENGL_EXPORT qTriangulate(const QPainterPath &path, const QTransform &matrix = QTransform(), qreal lod = 1);
QPolylineSet qPolyline(const QVectorPath &path, const QTransform &matrix = QTransform(), qreal lod = 1);
-QPolylineSet qPolyline(const QPainterPath &path, const QTransform &matrix = QTransform(), qreal lod = 1);
+QPolylineSet Q_OPENGL_EXPORT qPolyline(const QPainterPath &path, const QTransform &matrix = QTransform(), qreal lod = 1);
QT_END_NAMESPACE
#include "qplatformdefs.h"
#include "qgl.h"
#include <qdebug.h>
+#include <qglfunctions.h>
#if defined(Q_WS_X11)
#include "private/qt_x11_p.h"
QGLContextPrivate::QGLContextPrivate(QGLContext *context)
: internal_context(false)
, q_ptr(context)
+ , functions(0)
{
group = new QGLContextGroup(context);
texture_destroyer = new QGLTextureDestroyer;
QGLContextPrivate::~QGLContextPrivate()
{
+ delete functions;
+
if (!group->m_refs.deref()) {
Q_ASSERT(group->context() == q_ptr);
delete group;
}
/*!
+ Returns a QGLFunctions object that is initialized for this context.
+ */
+QGLFunctions *QGLContext::functions() const
+{
+ QGLContextPrivate *d = const_cast<QGLContextPrivate *>(d_func());
+ if (!d->functions) {
+ d->functions = new QGLFunctions(this);
+ d->functions->initializeGLFunctions(this);
+ }
+ return d->functions;
+}
+
+/*!
Generates and binds a 2D GL texture to the current context, based
on \a image. The generated texture id is returned and can be used in
later \c glBindTexture() calls.
d->init(new QGLContext(QGLFormat::defaultFormat(), this), shareWidget);
}
+/*!
+ \internal
+ */
+QGLWidget::QGLWidget(QGLWidgetPrivate &dd, const QGLFormat &format, QWidget *parent, const QGLWidget *shareWidget, Qt::WindowFlags f)
+ : QWidget(dd, parent, f | Qt::MSWindowsOwnDC)
+{
+ Q_D(QGLWidget);
+ setAttribute(Qt::WA_PaintOnScreen);
+ setAttribute(Qt::WA_NoSystemBackground);
+ setAutoFillBackground(true); // for compatibility
+ d->init(new QGLContext(format, this), shareWidget);
+
+}
+
/*!
Constructs an OpenGL widget with parent \a parent.
if (extensions.match("GL_EXT_bgra"))
glExtensions |= BGRATextureFormat;
+ {
+ GLboolean srgbCapableFramebuffers;
+ glGetBooleanv(FRAMEBUFFER_SRGB_CAPABLE_EXT, &srgbCapableFramebuffers);
+ if (srgbCapableFramebuffers)
+ glExtensions |= SRGBFrameBuffer;
+ }
+
return glExtensions;
}
Q_OPENGL_EXPORT QDebug operator<<(QDebug, const QGLFormat &);
#endif
+class QGLFunctions;
+
class Q_OPENGL_EXPORT QGLContext
{
Q_DECLARE_PRIVATE(QGLContext)
virtual void swapBuffers() const;
+ QGLFunctions *functions() const;
+
enum BindOption {
NoBindOption = 0x0000,
InvertedYBindOption = 0x0001,
friend class QX11GLPixmapData;
friend class QX11GLSharedContexts;
friend class QGLContextResourceBase;
+ friend class QSGDistanceFieldGlyphCache;
private:
Q_DISABLE_COPY(QGLContext)
};
virtual void glDraw();
int fontDisplayListBase(const QFont & fnt, int listBase = 2000); // ### Qt 5: remove
+ QGLWidget(QGLWidgetPrivate &dd,
+ const QGLFormat &format = QGLFormat(),
+ QWidget *parent = 0,
+ const QGLWidget* shareWidget = 0,
+ Qt::WindowFlags f = 0);
private:
Q_DISABLE_COPY(QGLWidget)
QGLFormat::OpenGLContextProfile profile;
};
-class QGLWidgetPrivate : public QWidgetPrivate
+class Q_OPENGL_EXPORT QGLWidgetPrivate : public QWidgetPrivate
{
Q_DECLARE_PUBLIC(QGLWidget)
public:
PVRTCTextureCompression = 0x00020000,
FragmentShader = 0x00040000,
ElementIndexUint = 0x00080000,
- Depth24 = 0x00100000
+ Depth24 = 0x00100000,
+ SRGBFrameBuffer = 0x00200000
};
Q_DECLARE_FLAGS(Extensions, Extension)
QHash<QGLContextResourceBase *, void *> m_resources;
QGLTextureDestroyer *texture_destroyer;
+ QGLFunctions *functions;
+
bool vertexAttributeArraysEnabledState[QT_GL_VERTEX_ARRAY_TRACKED_COUNT];
static inline QGLContextGroup *contextGroup(const QGLContext *ctx) { return ctx->d_ptr->group; }
QGLContext *m_ctx;
};
-class QGLTextureDestroyer : public QObject
+class Q_OPENGL_EXPORT QGLTextureDestroyer : public QObject
{
Q_OBJECT
public:
// OpenGL constants
+#ifndef FRAMEBUFFER_SRGB_CAPABLE_EXT
+#define FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
+#endif
+
+#ifndef FRAMEBUFFER_SRGB_EXT
+#define FRAMEBUFFER_SRGB_EXT 0x8DB9
+#endif
+
#ifndef GL_ARRAY_BUFFER
#define GL_ARRAY_BUFFER 0x8892
#endif
#ifndef QT_OPENGL_ES_2
-static void qglfResolveActiveTexture(GLenum texture)
+static void QGLF_APIENTRY qglfResolveActiveTexture(GLenum texture)
{
typedef void (QGLF_APIENTRYP type_glActiveTexture)(GLenum texture);
funcs->activeTexture = qglfResolveActiveTexture;
}
-static void qglfResolveAttachShader(GLuint program, GLuint shader)
+static void QGLF_APIENTRY qglfResolveAttachShader(GLuint program, GLuint shader)
{
typedef void (QGLF_APIENTRYP type_glAttachShader)(GLuint program, GLuint shader);
funcs->attachShader = qglfResolveAttachShader;
}
-static void qglfResolveBindAttribLocation(GLuint program, GLuint index, const char* name)
+static void QGLF_APIENTRY qglfResolveBindAttribLocation(GLuint program, GLuint index, const char* name)
{
typedef void (QGLF_APIENTRYP type_glBindAttribLocation)(GLuint program, GLuint index, const char* name);
funcs->bindAttribLocation = qglfResolveBindAttribLocation;
}
-static void qglfResolveBindBuffer(GLenum target, GLuint buffer)
+static void QGLF_APIENTRY qglfResolveBindBuffer(GLenum target, GLuint buffer)
{
typedef void (QGLF_APIENTRYP type_glBindBuffer)(GLenum target, GLuint buffer);
funcs->bindBuffer = qglfResolveBindBuffer;
}
-static void qglfResolveBindFramebuffer(GLenum target, GLuint framebuffer)
+static void QGLF_APIENTRY qglfResolveBindFramebuffer(GLenum target, GLuint framebuffer)
{
typedef void (QGLF_APIENTRYP type_glBindFramebuffer)(GLenum target, GLuint framebuffer);
funcs->bindFramebuffer = qglfResolveBindFramebuffer;
}
-static void qglfResolveBindRenderbuffer(GLenum target, GLuint renderbuffer)
+static void QGLF_APIENTRY qglfResolveBindRenderbuffer(GLenum target, GLuint renderbuffer)
{
typedef void (QGLF_APIENTRYP type_glBindRenderbuffer)(GLenum target, GLuint renderbuffer);
funcs->bindRenderbuffer = qglfResolveBindRenderbuffer;
}
-static void qglfResolveBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+static void QGLF_APIENTRY qglfResolveBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
{
typedef void (QGLF_APIENTRYP type_glBlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
funcs->blendColor = qglfResolveBlendColor;
}
-static void qglfResolveBlendEquation(GLenum mode)
+static void QGLF_APIENTRY qglfResolveBlendEquation(GLenum mode)
{
typedef void (QGLF_APIENTRYP type_glBlendEquation)(GLenum mode);
funcs->blendEquation = qglfResolveBlendEquation;
}
-static void qglfResolveBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
+static void QGLF_APIENTRY qglfResolveBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
{
typedef void (QGLF_APIENTRYP type_glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha);
funcs->blendEquationSeparate = qglfResolveBlendEquationSeparate;
}
-static void qglfResolveBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
+static void QGLF_APIENTRY qglfResolveBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
{
typedef void (QGLF_APIENTRYP type_glBlendFuncSeparate)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
funcs->blendFuncSeparate = qglfResolveBlendFuncSeparate;
}
-static void qglfResolveBufferData(GLenum target, qgl_GLsizeiptr size, const void* data, GLenum usage)
+static void QGLF_APIENTRY qglfResolveBufferData(GLenum target, qgl_GLsizeiptr size, const void* data, GLenum usage)
{
typedef void (QGLF_APIENTRYP type_glBufferData)(GLenum target, qgl_GLsizeiptr size, const void* data, GLenum usage);
funcs->bufferData = qglfResolveBufferData;
}
-static void qglfResolveBufferSubData(GLenum target, qgl_GLintptr offset, qgl_GLsizeiptr size, const void* data)
+static void QGLF_APIENTRY qglfResolveBufferSubData(GLenum target, qgl_GLintptr offset, qgl_GLsizeiptr size, const void* data)
{
typedef void (QGLF_APIENTRYP type_glBufferSubData)(GLenum target, qgl_GLintptr offset, qgl_GLsizeiptr size, const void* data);
funcs->bufferSubData = qglfResolveBufferSubData;
}
-static GLenum qglfResolveCheckFramebufferStatus(GLenum target)
+static GLenum QGLF_APIENTRY qglfResolveCheckFramebufferStatus(GLenum target)
{
typedef GLenum (QGLF_APIENTRYP type_glCheckFramebufferStatus)(GLenum target);
return GLenum(0);
}
-static void qglfResolveCompileShader(GLuint shader)
+static void QGLF_APIENTRY qglfResolveCompileShader(GLuint shader)
{
typedef void (QGLF_APIENTRYP type_glCompileShader)(GLuint shader);
funcs->compileShader = qglfResolveCompileShader;
}
-static void qglfResolveCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data)
+static void QGLF_APIENTRY qglfResolveCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data)
{
typedef void (QGLF_APIENTRYP type_glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
funcs->compressedTexImage2D = qglfResolveCompressedTexImage2D;
}
-static void qglfResolveCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data)
+static void QGLF_APIENTRY qglfResolveCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data)
{
typedef void (QGLF_APIENTRYP type_glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
funcs->compressedTexSubImage2D = qglfResolveCompressedTexSubImage2D;
}
-static GLuint qglfResolveCreateProgram()
+static GLuint QGLF_APIENTRY qglfResolveCreateProgram()
{
typedef GLuint (QGLF_APIENTRYP type_glCreateProgram)();
return GLuint(0);
}
-static GLuint qglfResolveCreateShader(GLenum type)
+static GLuint QGLF_APIENTRY qglfResolveCreateShader(GLenum type)
{
typedef GLuint (QGLF_APIENTRYP type_glCreateShader)(GLenum type);
return GLuint(0);
}
-static void qglfResolveDeleteBuffers(GLsizei n, const GLuint* buffers)
+static void QGLF_APIENTRY qglfResolveDeleteBuffers(GLsizei n, const GLuint* buffers)
{
typedef void (QGLF_APIENTRYP type_glDeleteBuffers)(GLsizei n, const GLuint* buffers);
funcs->deleteBuffers = qglfResolveDeleteBuffers;
}
-static void qglfResolveDeleteFramebuffers(GLsizei n, const GLuint* framebuffers)
+static void QGLF_APIENTRY qglfResolveDeleteFramebuffers(GLsizei n, const GLuint* framebuffers)
{
typedef void (QGLF_APIENTRYP type_glDeleteFramebuffers)(GLsizei n, const GLuint* framebuffers);
funcs->deleteFramebuffers = qglfResolveDeleteFramebuffers;
}
-static void qglfResolveDeleteProgram(GLuint program)
+static void QGLF_APIENTRY qglfResolveDeleteProgram(GLuint program)
{
typedef void (QGLF_APIENTRYP type_glDeleteProgram)(GLuint program);
funcs->deleteProgram = qglfResolveDeleteProgram;
}
-static void qglfResolveDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers)
+static void QGLF_APIENTRY qglfResolveDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers)
{
typedef void (QGLF_APIENTRYP type_glDeleteRenderbuffers)(GLsizei n, const GLuint* renderbuffers);
funcs->deleteRenderbuffers = qglfResolveDeleteRenderbuffers;
}
-static void qglfResolveDeleteShader(GLuint shader)
+static void QGLF_APIENTRY qglfResolveDeleteShader(GLuint shader)
{
typedef void (QGLF_APIENTRYP type_glDeleteShader)(GLuint shader);
funcs->deleteShader = qglfResolveDeleteShader;
}
-static void qglfResolveDetachShader(GLuint program, GLuint shader)
+static void QGLF_APIENTRY qglfResolveDetachShader(GLuint program, GLuint shader)
{
typedef void (QGLF_APIENTRYP type_glDetachShader)(GLuint program, GLuint shader);
funcs->detachShader = qglfResolveDetachShader;
}
-static void qglfResolveDisableVertexAttribArray(GLuint index)
+static void QGLF_APIENTRY qglfResolveDisableVertexAttribArray(GLuint index)
{
typedef void (QGLF_APIENTRYP type_glDisableVertexAttribArray)(GLuint index);
funcs->disableVertexAttribArray = qglfResolveDisableVertexAttribArray;
}
-static void qglfResolveEnableVertexAttribArray(GLuint index)
+static void QGLF_APIENTRY qglfResolveEnableVertexAttribArray(GLuint index)
{
typedef void (QGLF_APIENTRYP type_glEnableVertexAttribArray)(GLuint index);
funcs->enableVertexAttribArray = qglfResolveEnableVertexAttribArray;
}
-static void qglfResolveFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+static void QGLF_APIENTRY qglfResolveFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
{
typedef void (QGLF_APIENTRYP type_glFramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
funcs->framebufferRenderbuffer = qglfResolveFramebufferRenderbuffer;
}
-static void qglfResolveFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+static void QGLF_APIENTRY qglfResolveFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
typedef void (QGLF_APIENTRYP type_glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
funcs->framebufferTexture2D = qglfResolveFramebufferTexture2D;
}
-static void qglfResolveGenBuffers(GLsizei n, GLuint* buffers)
+static void QGLF_APIENTRY qglfResolveGenBuffers(GLsizei n, GLuint* buffers)
{
typedef void (QGLF_APIENTRYP type_glGenBuffers)(GLsizei n, GLuint* buffers);
funcs->genBuffers = qglfResolveGenBuffers;
}
-static void qglfResolveGenerateMipmap(GLenum target)
+static void QGLF_APIENTRY qglfResolveGenerateMipmap(GLenum target)
{
typedef void (QGLF_APIENTRYP type_glGenerateMipmap)(GLenum target);
funcs->generateMipmap = qglfResolveGenerateMipmap;
}
-static void qglfResolveGenFramebuffers(GLsizei n, GLuint* framebuffers)
+static void QGLF_APIENTRY qglfResolveGenFramebuffers(GLsizei n, GLuint* framebuffers)
{
typedef void (QGLF_APIENTRYP type_glGenFramebuffers)(GLsizei n, GLuint* framebuffers);
funcs->genFramebuffers = qglfResolveGenFramebuffers;
}
-static void qglfResolveGenRenderbuffers(GLsizei n, GLuint* renderbuffers)
+static void QGLF_APIENTRY qglfResolveGenRenderbuffers(GLsizei n, GLuint* renderbuffers)
{
typedef void (QGLF_APIENTRYP type_glGenRenderbuffers)(GLsizei n, GLuint* renderbuffers);
funcs->genRenderbuffers = qglfResolveGenRenderbuffers;
}
-static void qglfResolveGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)
+static void QGLF_APIENTRY qglfResolveGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)
{
typedef void (QGLF_APIENTRYP type_glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
funcs->getActiveAttrib = qglfResolveGetActiveAttrib;
}
-static void qglfResolveGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)
+static void QGLF_APIENTRY qglfResolveGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name)
{
typedef void (QGLF_APIENTRYP type_glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
funcs->getActiveUniform = qglfResolveGetActiveUniform;
}
-static void qglfResolveGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
+static void QGLF_APIENTRY qglfResolveGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
{
typedef void (QGLF_APIENTRYP type_glGetAttachedShaders)(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
funcs->getAttachedShaders = qglfResolveGetAttachedShaders;
}
-static int qglfResolveGetAttribLocation(GLuint program, const char* name)
+static int QGLF_APIENTRY qglfResolveGetAttribLocation(GLuint program, const char* name)
{
typedef int (QGLF_APIENTRYP type_glGetAttribLocation)(GLuint program, const char* name);
return int(0);
}
-static void qglfResolveGetBufferParameteriv(GLenum target, GLenum pname, GLint* params)
+static void QGLF_APIENTRY qglfResolveGetBufferParameteriv(GLenum target, GLenum pname, GLint* params)
{
typedef void (QGLF_APIENTRYP type_glGetBufferParameteriv)(GLenum target, GLenum pname, GLint* params);
funcs->getBufferParameteriv = qglfResolveGetBufferParameteriv;
}
-static void qglfResolveGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params)
+static void QGLF_APIENTRY qglfResolveGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params)
{
typedef void (QGLF_APIENTRYP type_glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint* params);
funcs->getFramebufferAttachmentParameteriv = qglfResolveGetFramebufferAttachmentParameteriv;
}
-static void qglfResolveGetProgramiv(GLuint program, GLenum pname, GLint* params)
+static void QGLF_APIENTRY qglfResolveGetProgramiv(GLuint program, GLenum pname, GLint* params)
{
typedef void (QGLF_APIENTRYP type_glGetProgramiv)(GLuint program, GLenum pname, GLint* params);
funcs->getProgramiv = qglfResolveGetProgramiv;
}
-static void qglfResolveGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
+static void QGLF_APIENTRY qglfResolveGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
{
typedef void (QGLF_APIENTRYP type_glGetProgramInfoLog)(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog);
funcs->getProgramInfoLog = qglfResolveGetProgramInfoLog;
}
-static void qglfResolveGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params)
+static void QGLF_APIENTRY qglfResolveGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params)
{
typedef void (QGLF_APIENTRYP type_glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint* params);
funcs->getRenderbufferParameteriv = qglfResolveGetRenderbufferParameteriv;
}
-static void qglfResolveGetShaderiv(GLuint shader, GLenum pname, GLint* params)
+static void QGLF_APIENTRY qglfResolveGetShaderiv(GLuint shader, GLenum pname, GLint* params)
{
typedef void (QGLF_APIENTRYP type_glGetShaderiv)(GLuint shader, GLenum pname, GLint* params);
funcs->getShaderiv = qglfResolveGetShaderiv;
}
-static void qglfResolveGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog)
+static void QGLF_APIENTRY qglfResolveGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog)
{
typedef void (QGLF_APIENTRYP type_glGetShaderInfoLog)(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog);
funcs->getShaderInfoLog = qglfResolveGetShaderInfoLog;
}
-static void qglfSpecialGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
+static void QGLF_APIENTRY qglfSpecialGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
{
Q_UNUSED(shadertype);
Q_UNUSED(precisiontype);
range[0] = range[1] = precision[0] = 0;
}
-static void qglfResolveGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
+static void QGLF_APIENTRY qglfResolveGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
{
typedef void (QGLF_APIENTRYP type_glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
funcs->getShaderPrecisionFormat(shadertype, precisiontype, range, precision);
}
-static void qglfResolveGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, char* source)
+static void QGLF_APIENTRY qglfResolveGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, char* source)
{
typedef void (QGLF_APIENTRYP type_glGetShaderSource)(GLuint shader, GLsizei bufsize, GLsizei* length, char* source);
funcs->getShaderSource = qglfResolveGetShaderSource;
}
-static void qglfResolveGetUniformfv(GLuint program, GLint location, GLfloat* params)
+static void QGLF_APIENTRY qglfResolveGetUniformfv(GLuint program, GLint location, GLfloat* params)
{
typedef void (QGLF_APIENTRYP type_glGetUniformfv)(GLuint program, GLint location, GLfloat* params);
funcs->getUniformfv = qglfResolveGetUniformfv;
}
-static void qglfResolveGetUniformiv(GLuint program, GLint location, GLint* params)
+static void QGLF_APIENTRY qglfResolveGetUniformiv(GLuint program, GLint location, GLint* params)
{
typedef void (QGLF_APIENTRYP type_glGetUniformiv)(GLuint program, GLint location, GLint* params);
funcs->getUniformiv = qglfResolveGetUniformiv;
}
-static int qglfResolveGetUniformLocation(GLuint program, const char* name)
+static int QGLF_APIENTRY qglfResolveGetUniformLocation(GLuint program, const char* name)
{
typedef int (QGLF_APIENTRYP type_glGetUniformLocation)(GLuint program, const char* name);
return int(0);
}
-static void qglfResolveGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params)
+static void QGLF_APIENTRY qglfResolveGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params)
{
typedef void (QGLF_APIENTRYP type_glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat* params);
funcs->getVertexAttribfv = qglfResolveGetVertexAttribfv;
}
-static void qglfResolveGetVertexAttribiv(GLuint index, GLenum pname, GLint* params)
+static void QGLF_APIENTRY qglfResolveGetVertexAttribiv(GLuint index, GLenum pname, GLint* params)
{
typedef void (QGLF_APIENTRYP type_glGetVertexAttribiv)(GLuint index, GLenum pname, GLint* params);
funcs->getVertexAttribiv = qglfResolveGetVertexAttribiv;
}
-static void qglfResolveGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer)
+static void QGLF_APIENTRY qglfResolveGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer)
{
typedef void (QGLF_APIENTRYP type_glGetVertexAttribPointerv)(GLuint index, GLenum pname, void** pointer);
funcs->getVertexAttribPointerv = qglfResolveGetVertexAttribPointerv;
}
-static GLboolean qglfResolveIsBuffer(GLuint buffer)
+static GLboolean QGLF_APIENTRY qglfResolveIsBuffer(GLuint buffer)
{
typedef GLboolean (QGLF_APIENTRYP type_glIsBuffer)(GLuint buffer);
return GLboolean(0);
}
-static GLboolean qglfResolveIsFramebuffer(GLuint framebuffer)
+static GLboolean QGLF_APIENTRY qglfResolveIsFramebuffer(GLuint framebuffer)
{
typedef GLboolean (QGLF_APIENTRYP type_glIsFramebuffer)(GLuint framebuffer);
return GLboolean(0);
}
-static GLboolean qglfSpecialIsProgram(GLuint program)
+static GLboolean QGLF_APIENTRY qglfSpecialIsProgram(GLuint program)
{
return program != 0;
}
-static GLboolean qglfResolveIsProgram(GLuint program)
+static GLboolean QGLF_APIENTRY qglfResolveIsProgram(GLuint program)
{
typedef GLboolean (QGLF_APIENTRYP type_glIsProgram)(GLuint program);
return funcs->isProgram(program);
}
-static GLboolean qglfResolveIsRenderbuffer(GLuint renderbuffer)
+static GLboolean QGLF_APIENTRY qglfResolveIsRenderbuffer(GLuint renderbuffer)
{
typedef GLboolean (QGLF_APIENTRYP type_glIsRenderbuffer)(GLuint renderbuffer);
return GLboolean(0);
}
-static GLboolean qglfSpecialIsShader(GLuint shader)
+static GLboolean QGLF_APIENTRY qglfSpecialIsShader(GLuint shader)
{
return shader != 0;
}
-static GLboolean qglfResolveIsShader(GLuint shader)
+static GLboolean QGLF_APIENTRY qglfResolveIsShader(GLuint shader)
{
typedef GLboolean (QGLF_APIENTRYP type_glIsShader)(GLuint shader);
return funcs->isShader(shader);
}
-static void qglfResolveLinkProgram(GLuint program)
+static void QGLF_APIENTRY qglfResolveLinkProgram(GLuint program)
{
typedef void (QGLF_APIENTRYP type_glLinkProgram)(GLuint program);
funcs->linkProgram = qglfResolveLinkProgram;
}
-static void qglfSpecialReleaseShaderCompiler()
+static void QGLF_APIENTRY qglfSpecialReleaseShaderCompiler()
{
}
-static void qglfResolveReleaseShaderCompiler()
+static void QGLF_APIENTRY qglfResolveReleaseShaderCompiler()
{
typedef void (QGLF_APIENTRYP type_glReleaseShaderCompiler)();
funcs->releaseShaderCompiler();
}
-static void qglfResolveRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+static void QGLF_APIENTRY qglfResolveRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
{
typedef void (QGLF_APIENTRYP type_glRenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
funcs->renderbufferStorage = qglfResolveRenderbufferStorage;
}
-static void qglfResolveSampleCoverage(GLclampf value, GLboolean invert)
+static void QGLF_APIENTRY qglfResolveSampleCoverage(GLclampf value, GLboolean invert)
{
typedef void (QGLF_APIENTRYP type_glSampleCoverage)(GLclampf value, GLboolean invert);
funcs->sampleCoverage = qglfResolveSampleCoverage;
}
-static void qglfResolveShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length)
+static void QGLF_APIENTRY qglfResolveShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length)
{
typedef void (QGLF_APIENTRYP type_glShaderBinary)(GLint n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLint length);
funcs->shaderBinary = qglfResolveShaderBinary;
}
-static void qglfResolveShaderSource(GLuint shader, GLsizei count, const char** string, const GLint* length)
+static void QGLF_APIENTRY qglfResolveShaderSource(GLuint shader, GLsizei count, const char** string, const GLint* length)
{
typedef void (QGLF_APIENTRYP type_glShaderSource)(GLuint shader, GLsizei count, const char** string, const GLint* length);
funcs->shaderSource = qglfResolveShaderSource;
}
-static void qglfResolveStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
+static void QGLF_APIENTRY qglfResolveStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
{
typedef void (QGLF_APIENTRYP type_glStencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask);
funcs->stencilFuncSeparate = qglfResolveStencilFuncSeparate;
}
-static void qglfResolveStencilMaskSeparate(GLenum face, GLuint mask)
+static void QGLF_APIENTRY qglfResolveStencilMaskSeparate(GLenum face, GLuint mask)
{
typedef void (QGLF_APIENTRYP type_glStencilMaskSeparate)(GLenum face, GLuint mask);
funcs->stencilMaskSeparate = qglfResolveStencilMaskSeparate;
}
-static void qglfResolveStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
+static void QGLF_APIENTRY qglfResolveStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
{
typedef void (QGLF_APIENTRYP type_glStencilOpSeparate)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
funcs->stencilOpSeparate = qglfResolveStencilOpSeparate;
}
-static void qglfResolveUniform1f(GLint location, GLfloat x)
+static void QGLF_APIENTRY qglfResolveUniform1f(GLint location, GLfloat x)
{
typedef void (QGLF_APIENTRYP type_glUniform1f)(GLint location, GLfloat x);
funcs->uniform1f = qglfResolveUniform1f;
}
-static void qglfResolveUniform1fv(GLint location, GLsizei count, const GLfloat* v)
+static void QGLF_APIENTRY qglfResolveUniform1fv(GLint location, GLsizei count, const GLfloat* v)
{
typedef void (QGLF_APIENTRYP type_glUniform1fv)(GLint location, GLsizei count, const GLfloat* v);
funcs->uniform1fv = qglfResolveUniform1fv;
}
-static void qglfResolveUniform1i(GLint location, GLint x)
+static void QGLF_APIENTRY qglfResolveUniform1i(GLint location, GLint x)
{
typedef void (QGLF_APIENTRYP type_glUniform1i)(GLint location, GLint x);
funcs->uniform1i = qglfResolveUniform1i;
}
-static void qglfResolveUniform1iv(GLint location, GLsizei count, const GLint* v)
+static void QGLF_APIENTRY qglfResolveUniform1iv(GLint location, GLsizei count, const GLint* v)
{
typedef void (QGLF_APIENTRYP type_glUniform1iv)(GLint location, GLsizei count, const GLint* v);
funcs->uniform1iv = qglfResolveUniform1iv;
}
-static void qglfResolveUniform2f(GLint location, GLfloat x, GLfloat y)
+static void QGLF_APIENTRY qglfResolveUniform2f(GLint location, GLfloat x, GLfloat y)
{
typedef void (QGLF_APIENTRYP type_glUniform2f)(GLint location, GLfloat x, GLfloat y);
funcs->uniform2f = qglfResolveUniform2f;
}
-static void qglfResolveUniform2fv(GLint location, GLsizei count, const GLfloat* v)
+static void QGLF_APIENTRY qglfResolveUniform2fv(GLint location, GLsizei count, const GLfloat* v)
{
typedef void (QGLF_APIENTRYP type_glUniform2fv)(GLint location, GLsizei count, const GLfloat* v);
funcs->uniform2fv = qglfResolveUniform2fv;
}
-static void qglfResolveUniform2i(GLint location, GLint x, GLint y)
+static void QGLF_APIENTRY qglfResolveUniform2i(GLint location, GLint x, GLint y)
{
typedef void (QGLF_APIENTRYP type_glUniform2i)(GLint location, GLint x, GLint y);
funcs->uniform2i = qglfResolveUniform2i;
}
-static void qglfResolveUniform2iv(GLint location, GLsizei count, const GLint* v)
+static void QGLF_APIENTRY qglfResolveUniform2iv(GLint location, GLsizei count, const GLint* v)
{
typedef void (QGLF_APIENTRYP type_glUniform2iv)(GLint location, GLsizei count, const GLint* v);
funcs->uniform2iv = qglfResolveUniform2iv;
}
-static void qglfResolveUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)
+static void QGLF_APIENTRY qglfResolveUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)
{
typedef void (QGLF_APIENTRYP type_glUniform3f)(GLint location, GLfloat x, GLfloat y, GLfloat z);
funcs->uniform3f = qglfResolveUniform3f;
}
-static void qglfResolveUniform3fv(GLint location, GLsizei count, const GLfloat* v)
+static void QGLF_APIENTRY qglfResolveUniform3fv(GLint location, GLsizei count, const GLfloat* v)
{
typedef void (QGLF_APIENTRYP type_glUniform3fv)(GLint location, GLsizei count, const GLfloat* v);
funcs->uniform3fv = qglfResolveUniform3fv;
}
-static void qglfResolveUniform3i(GLint location, GLint x, GLint y, GLint z)
+static void QGLF_APIENTRY qglfResolveUniform3i(GLint location, GLint x, GLint y, GLint z)
{
typedef void (QGLF_APIENTRYP type_glUniform3i)(GLint location, GLint x, GLint y, GLint z);
funcs->uniform3i = qglfResolveUniform3i;
}
-static void qglfResolveUniform3iv(GLint location, GLsizei count, const GLint* v)
+static void QGLF_APIENTRY qglfResolveUniform3iv(GLint location, GLsizei count, const GLint* v)
{
typedef void (QGLF_APIENTRYP type_glUniform3iv)(GLint location, GLsizei count, const GLint* v);
funcs->uniform3iv = qglfResolveUniform3iv;
}
-static void qglfResolveUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+static void QGLF_APIENTRY qglfResolveUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
typedef void (QGLF_APIENTRYP type_glUniform4f)(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
funcs->uniform4f = qglfResolveUniform4f;
}
-static void qglfResolveUniform4fv(GLint location, GLsizei count, const GLfloat* v)
+static void QGLF_APIENTRY qglfResolveUniform4fv(GLint location, GLsizei count, const GLfloat* v)
{
typedef void (QGLF_APIENTRYP type_glUniform4fv)(GLint location, GLsizei count, const GLfloat* v);
funcs->uniform4fv = qglfResolveUniform4fv;
}
-static void qglfResolveUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)
+static void QGLF_APIENTRY qglfResolveUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)
{
typedef void (QGLF_APIENTRYP type_glUniform4i)(GLint location, GLint x, GLint y, GLint z, GLint w);
funcs->uniform4i = qglfResolveUniform4i;
}
-static void qglfResolveUniform4iv(GLint location, GLsizei count, const GLint* v)
+static void QGLF_APIENTRY qglfResolveUniform4iv(GLint location, GLsizei count, const GLint* v)
{
typedef void (QGLF_APIENTRYP type_glUniform4iv)(GLint location, GLsizei count, const GLint* v);
funcs->uniform4iv = qglfResolveUniform4iv;
}
-static void qglfResolveUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
+static void QGLF_APIENTRY qglfResolveUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
typedef void (QGLF_APIENTRYP type_glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
funcs->uniformMatrix2fv = qglfResolveUniformMatrix2fv;
}
-static void qglfResolveUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
+static void QGLF_APIENTRY qglfResolveUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
typedef void (QGLF_APIENTRYP type_glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
funcs->uniformMatrix3fv = qglfResolveUniformMatrix3fv;
}
-static void qglfResolveUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
+static void QGLF_APIENTRY qglfResolveUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
typedef void (QGLF_APIENTRYP type_glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
funcs->uniformMatrix4fv = qglfResolveUniformMatrix4fv;
}
-static void qglfResolveUseProgram(GLuint program)
+static void QGLF_APIENTRY qglfResolveUseProgram(GLuint program)
{
typedef void (QGLF_APIENTRYP type_glUseProgram)(GLuint program);
funcs->useProgram = qglfResolveUseProgram;
}
-static void qglfResolveValidateProgram(GLuint program)
+static void QGLF_APIENTRY qglfResolveValidateProgram(GLuint program)
{
typedef void (QGLF_APIENTRYP type_glValidateProgram)(GLuint program);
funcs->validateProgram = qglfResolveValidateProgram;
}
-static void qglfResolveVertexAttrib1f(GLuint indx, GLfloat x)
+static void QGLF_APIENTRY qglfResolveVertexAttrib1f(GLuint indx, GLfloat x)
{
typedef void (QGLF_APIENTRYP type_glVertexAttrib1f)(GLuint indx, GLfloat x);
funcs->vertexAttrib1f = qglfResolveVertexAttrib1f;
}
-static void qglfResolveVertexAttrib1fv(GLuint indx, const GLfloat* values)
+static void QGLF_APIENTRY qglfResolveVertexAttrib1fv(GLuint indx, const GLfloat* values)
{
typedef void (QGLF_APIENTRYP type_glVertexAttrib1fv)(GLuint indx, const GLfloat* values);
funcs->vertexAttrib1fv = qglfResolveVertexAttrib1fv;
}
-static void qglfResolveVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
+static void QGLF_APIENTRY qglfResolveVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
{
typedef void (QGLF_APIENTRYP type_glVertexAttrib2f)(GLuint indx, GLfloat x, GLfloat y);
funcs->vertexAttrib2f = qglfResolveVertexAttrib2f;
}
-static void qglfResolveVertexAttrib2fv(GLuint indx, const GLfloat* values)
+static void QGLF_APIENTRY qglfResolveVertexAttrib2fv(GLuint indx, const GLfloat* values)
{
typedef void (QGLF_APIENTRYP type_glVertexAttrib2fv)(GLuint indx, const GLfloat* values);
funcs->vertexAttrib2fv = qglfResolveVertexAttrib2fv;
}
-static void qglfResolveVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
+static void QGLF_APIENTRY qglfResolveVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
{
typedef void (QGLF_APIENTRYP type_glVertexAttrib3f)(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
funcs->vertexAttrib3f = qglfResolveVertexAttrib3f;
}
-static void qglfResolveVertexAttrib3fv(GLuint indx, const GLfloat* values)
+static void QGLF_APIENTRY qglfResolveVertexAttrib3fv(GLuint indx, const GLfloat* values)
{
typedef void (QGLF_APIENTRYP type_glVertexAttrib3fv)(GLuint indx, const GLfloat* values);
funcs->vertexAttrib3fv = qglfResolveVertexAttrib3fv;
}
-static void qglfResolveVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+static void QGLF_APIENTRY qglfResolveVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
typedef void (QGLF_APIENTRYP type_glVertexAttrib4f)(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
funcs->vertexAttrib4f = qglfResolveVertexAttrib4f;
}
-static void qglfResolveVertexAttrib4fv(GLuint indx, const GLfloat* values)
+static void QGLF_APIENTRY qglfResolveVertexAttrib4fv(GLuint indx, const GLfloat* values)
{
typedef void (QGLF_APIENTRYP type_glVertexAttrib4fv)(GLuint indx, const GLfloat* values);
funcs->vertexAttrib4fv = qglfResolveVertexAttrib4fv;
}
-static void qglfResolveVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr)
+static void QGLF_APIENTRY qglfResolveVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr)
{
typedef void (QGLF_APIENTRYP type_glVertexAttribPointer)(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr);
typedef ptrdiff_t qgl_GLintptr;
typedef ptrdiff_t qgl_GLsizeiptr;
+#ifdef Q_WS_WIN
+# define QGLF_APIENTRY APIENTRY
+#endif
+
#ifndef Q_WS_MAC
# ifndef QGLF_APIENTRYP
# ifdef QGLF_APIENTRY
#ifndef GL_RGBA4
#define GL_RGBA4 0x8056
#endif
+#ifndef GL_BGRA
+#define GL_BGRA 0x80E1
+#endif
#ifndef GL_SAMPLE_ALPHA_TO_COVERAGE
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#endif
// Wraps a QGLWidget
class QGLWidget;
-class QGLWidgetGLPaintDevice : public QGLPaintDevice
+class Q_OPENGL_EXPORT QGLWidgetGLPaintDevice : public QGLPaintDevice
{
public:
QGLWidgetGLPaintDevice();
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
Q_UNUSED(launchOptions)
+ Q_UNUSED(application)
foreach (QWidget *widget, qApp->topLevelWidgets()) {
- QRect geom = widget->geometry();
- CGRect bar = application.statusBarFrame;
- if (geom.y() <= bar.size.height) {
- geom.setY(bar.size.height);
- widget->setGeometry(geom);
- }
QUIKitWindow *platformWindow = static_cast<QUIKitWindow *>(widget->platformWindow());
platformWindow->ensureNativeWindow();
}
QPixmapData *QUIKitIntegration::createPixmapData(QPixmapData::PixelType type) const
{
- return new QRasterPixmapData(type);
+ return new QRasterPixmapData(type);
}
QPlatformWindow *QUIKitIntegration::createPlatformWindow(QWidget *widget, WId winId) const
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
UIScreen *screen = [[UIScreen screens] objectAtIndex:screenIndex];
CGRect bounds = [screen bounds];
- m_geometry = QRect(0, 0, bounds.size.width, bounds.size.height);
+ m_geometry = QRect(bounds.origin.x, bounds.origin.y, bounds.size.width, bounds.size.height);
m_format = QImage::Format_ARGB32;
const qreal inch = 25.4;
qreal dpi = 160.;
- int dragDistance = 14;
+ int dragDistance = 12;
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad) {
dpi = 132.;
dragDistance = 10;
#import <UIKit/UIKit.h>
#import <OpenGLES/ES1/gl.h>
#import <OpenGLES/ES1/glext.h>
+#import <OpenGLES/ES2/gl.h>
+#import <OpenGLES/ES2/glext.h>
#import <OpenGLES/EAGL.h>
@interface EAGLView : UIView <UIKeyInput>
GLuint mFramebuffer, mColorRenderbuffer, mDepthRenderbuffer;
+ id delegate;
// ------- Text Input ----------
UITextAutocapitalizationType autocapitalizationType;
UITextAutocorrectionType autocorrectionType;
- (void)setWindow:(QPlatformWindow *)window;
- (void)sendMouseEventForTouches:(NSSet *)touches withEvent:(UIEvent *)event fakeButtons:(Qt::MouseButtons)buttons;
+@property (readonly,getter=fbo) GLint fbo;
+@property (nonatomic, assign) id delegate;
// ------- Text Input ----------
@end
+@protocol EAGLViewDelegate
+- (void)eaglView:(EAGLView *)view usesFramebuffer:(GLuint)buffer;
+@end
+
class EAGLPlatformContext;
QT_BEGIN_NAMESPACE
~QUIKitWindow();
UIWindow *nativeWindow() const { return mWindow; }
- UIView *nativeView() const { return mView; }
+ EAGLView *nativeView() const { return mView; }
void setGeometry(const QRect &rect);
UIWindow *ensureNativeWindow();
mFormat.setStereo(false);
mFormat.setDirectRendering(false);
+#if defined(QT_OPENGL_ES_2)
+ EAGLContext *aContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
+#else
EAGLContext *aContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1];
+#endif
[mView setContext:aContext];
}
@implementation EAGLView
+@synthesize delegate;
+
+ (Class)layerClass
{
return [CAEAGLLayer class];
{
if (mContext) {
[EAGLContext setCurrentContext:mContext];
- glBindRenderbufferOES(GL_RENDERBUFFER_OES, mColorRenderbuffer);
- [mContext presentRenderbuffer:GL_RENDERBUFFER_OES];
+ glBindRenderbuffer(GL_RENDERBUFFER, mColorRenderbuffer);
+ [mContext presentRenderbuffer:GL_RENDERBUFFER];
}
}
{
[EAGLContext setCurrentContext:mContext];
if (mFramebuffer) {
- glDeleteFramebuffersOES(1, &mFramebuffer);
+ glDeleteFramebuffers(1, &mFramebuffer);
mFramebuffer = 0;
}
if (mColorRenderbuffer) {
- glDeleteRenderbuffersOES(1, &mColorRenderbuffer);
+ glDeleteRenderbuffers(1, &mColorRenderbuffer);
mColorRenderbuffer = 0;
}
if (mDepthRenderbuffer) {
- glDeleteRenderbuffersOES(1, &mDepthRenderbuffer);
+ glDeleteRenderbuffers(1, &mDepthRenderbuffer);
mDepthRenderbuffer = 0;
}
}
if (mContext && !mFramebuffer)
{
[EAGLContext setCurrentContext:mContext];
- glGenFramebuffersOES(1, &mFramebuffer);
- glBindFramebufferOES(GL_FRAMEBUFFER_OES, mFramebuffer);
-
- glGenRenderbuffersOES(1, &mColorRenderbuffer);
- glBindRenderbufferOES(GL_RENDERBUFFER_OES, mColorRenderbuffer);
- [mContext renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(CAEAGLLayer *)self.layer];
- glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &mFramebufferWidth);
- glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &mFramebufferHeight);
- glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, mColorRenderbuffer);
-
- glGenRenderbuffersOES(1, &mDepthRenderbuffer);
- glBindRenderbufferOES(GL_RENDERBUFFER_OES, mDepthRenderbuffer);
- glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH24_STENCIL8_OES, mFramebufferWidth, mFramebufferHeight);
- glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, mDepthRenderbuffer);
- glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_STENCIL_ATTACHMENT_OES, GL_RENDERBUFFER_OES, mDepthRenderbuffer);
-
- if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES)
- NSLog(@"Failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES));
+ glGenFramebuffers(1, &mFramebuffer);
+ glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
+
+ glGenRenderbuffers(1, &mColorRenderbuffer);
+ glBindRenderbuffer(GL_RENDERBUFFER, mColorRenderbuffer);
+ [mContext renderbufferStorage:GL_RENDERBUFFER fromDrawable:(CAEAGLLayer *)self.layer];
+ glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &mFramebufferWidth);
+ glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &mFramebufferHeight);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, mColorRenderbuffer);
+
+ glGenRenderbuffers(1, &mDepthRenderbuffer);
+ glBindRenderbuffer(GL_RENDERBUFFER, mDepthRenderbuffer);
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, mFramebufferWidth, mFramebufferHeight);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, mDepthRenderbuffer);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, mDepthRenderbuffer);
+
+ if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
+ NSLog(@"Failed to make complete framebuffer object %x", glCheckFramebufferStatus(GL_FRAMEBUFFER));
+ if (delegate && [delegate respondsToSelector:@selector(eaglView:usesFramebuffer:)]) {
+ [delegate eaglView:self usesFramebuffer:mFramebuffer];
+ }
}
}
[EAGLContext setCurrentContext:mContext];
if (!mFramebuffer)
[self createFramebuffer];
- glBindFramebufferOES(GL_FRAMEBUFFER_OES, mFramebuffer);
+ glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
glViewport(0, 0, mFramebufferWidth, mFramebufferHeight);
}
}
+- (GLint)fbo
+{
+ return mFramebuffer;
+}
+
- (void)setWindow:(QPlatformWindow *)window
{
mWindow = window;
CGRect screenBounds = [mScreen->uiScreen() bounds];
QRect geom(screenBounds.origin.x, screenBounds.origin.y, screenBounds.size.width, screenBounds.size.height);
setGeometry(geom);
+ mView = [[EAGLView alloc] initWithFrame:CGRectMake(0, 0, 0, 0)];
// TODO ensure the native window if the application is already running
}
void QUIKitWindow::setGeometry(const QRect &rect)
{
- if (mWindow) {
+ if (mWindow && rect != geometry()) {
mWindow.frame = CGRectMake(rect.x(), rect.y(), rect.width(), rect.height());
mView.frame = CGRectMake(0, 0, rect.width(), rect.height());
[mView deleteFramebuffer];
{
if (!mWindow) {
// window
- QRect geom = geometry();
- CGRect frame = CGRectMake(geom.x(), geom.y(), geom.width(), geom.height());
- mWindow = [[UIWindow alloc] initWithFrame:frame];
+ CGRect frame = [mScreen->uiScreen() applicationFrame];
+ QRect geom = QRect(frame.origin.x, frame.origin.y, frame.size.width, frame.size.height);
+ widget()->setGeometry(geom);
+ mWindow = [[UIWindow alloc] init];
mWindow.screen = mScreen->uiScreen();
- mWindow.frame = frame; // for some reason setting the screen resets frame.origin
+ mWindow.frame = frame; // for some reason setting the screen resets frame.origin, so we need to set the frame afterwards
// view
- mView = [[EAGLView alloc] initWithFrame:CGRectMake(0, 0, geom.width(), geom.height())];
+ [mView deleteFramebuffer];
+ mView.frame = CGRectMake(0, 0, frame.size.width, frame.size.height); // fill
[mView setMultipleTouchEnabled:YES];
[mView setWindow:this];
[mWindow addSubview:mView];
#include <QtDebug>
+class EAGLPaintDevice;
+
+@interface PaintDeviceHelper : NSObject {
+ EAGLPaintDevice *device;
+}
+
+@property (nonatomic, assign) EAGLPaintDevice *device;
+
+- (void)eaglView:(EAGLView *)view usesFramebuffer:(GLuint)buffer;
+
+@end
+
class EAGLPaintDevice : public QGLPaintDevice
{
public:
EAGLPaintDevice(QPlatformWindow *window)
:QGLPaintDevice(), mWindow(window)
{
+#if defined(QT_OPENGL_ES_2)
+ helper = [[PaintDeviceHelper alloc] init];
+ helper.device = this;
+ EAGLView *view = static_cast<QUIKitWindow *>(window)->nativeView();
+ view.delegate = helper;
+ m_thisFBO = view.fbo;
+#endif
}
+ ~EAGLPaintDevice()
+ {
+#if defined(QT_OPENGL_ES_2)
+ [helper release];
+#endif
+ }
+
+ void setFramebuffer(GLuint buffer) { m_thisFBO = buffer; }
int devType() const { return QInternal::OpenGL; }
QSize size() const { return mWindow->geometry().size(); }
QGLContext* context() const { return QGLContext::fromPlatformGLContext(mWindow->glContext()); }
QPaintEngine *paintEngine() const { return qt_qgl_paint_engine(); }
- void beginPaint(){
- QGLPaintDevice::beginPaint();
- }
private:
QPlatformWindow *mWindow;
+ PaintDeviceHelper *helper;
};
+@implementation PaintDeviceHelper
+@synthesize device;
+
+- (void)eaglView:(EAGLView *)view usesFramebuffer:(GLuint)buffer
+{
+ Q_UNUSED(view)
+ if (device)
+ device->setFramebuffer(buffer);
+}
+
+@end
+
QT_BEGIN_NAMESPACE
QUIKitWindowSurface::QUIKitWindowSurface(QWidget *window)
QWaylandEglIntegration::QWaylandEglIntegration(struct wl_display *waylandDisplay)
: mWaylandDisplay(waylandDisplay)
- , mNativeEglDisplay(wl_egl_display_create(mWaylandDisplay))
{
qDebug() << "Using Wayland-EGL";
}
void QWaylandEglIntegration::initialize()
{
EGLint major,minor;
- mEglDisplay = eglGetDisplay((EGLNativeDisplayType)mNativeEglDisplay);
+ mEglDisplay = eglGetDisplay(mWaylandDisplay);
if (mEglDisplay == NULL) {
qWarning("EGL not available");
} else {
return mEglDisplay;
}
-wl_egl_display * QWaylandEglIntegration::nativeDisplay() const
-{
- return mNativeEglDisplay;
-}
-
QWaylandGLIntegration *QWaylandGLIntegration::createGLIntegration(QWaylandDisplay *waylandDisplay)
{
return new QWaylandEglIntegration(waylandDisplay->wl_display());
struct wl_display *mWaylandDisplay;
EGLDisplay mEglDisplay;
- struct wl_egl_display *mNativeEglDisplay;
-
-
};
#endif // QWAYLANDEGLINTEGRATION_H
if (!size.isValid())
size = QSize(0,0);
- mWaylandEglWindow = wl_egl_window_create(mEglIntegration->nativeDisplay(),mSurface,size.width(),size.height(),visual);
+ mWaylandEglWindow = wl_egl_window_create(mSurface,size.width(),size.height(),visual);
if (mGLContext) {
EGLNativeWindowType window(reinterpret_cast<EGLNativeWindowType>(mWaylandEglWindow));
EGLSurface surface = eglCreateWindowSurface(mEglIntegration->eglDisplay(),mGLContext->eglConfig(),window,NULL);
QWaylandEglIntegration *mEglIntegration;
QWaylandGLContext *mGLContext;
struct wl_egl_window *mWaylandEglWindow;
- EGLConfig mConfig;
const QWaylandWindow *mParentWindow;
};
+include (../../../eglconvenience/eglconvenience.pri)
+
LIBS += -lwayland-egl -lEGL
INCLUDEPATH += $$PWD
SOURCES += $$PWD/qwaylandeglintegration.cpp \
$$PWD/qwaylandglcontext.cpp \
- $$PWD/qwaylandeglwindow.cpp \
- $$PWD/../../../eglconvenience/qeglconvenience.cpp
+ $$PWD/qwaylandeglwindow.cpp
HEADERS += $$PWD/qwaylandeglintegration.h \
$$PWD/qwaylandglcontext.h \
- $$PWD/qwaylandeglwindow.h \
- $$PWD/../../../eglconvenience/qeglconvenience.h \
- gl_integration/wayland_egl/qwaylandeglinclude.h
+ $$PWD/qwaylandeglwindow.h
void QWaylandXCompositeEGLIntegration::wlDisplayHandleGlobal(wl_display *display, uint32_t id, const char *interface, uint32_t version, void *data)
{
Q_UNUSED(version);
- if (strcmp(interface, "xcomposite") == 0) {
+ if (strcmp(interface, "wl_xcomposite") == 0) {
QWaylandXCompositeEGLIntegration *integration = static_cast<QWaylandXCompositeEGLIntegration *>(data);
- integration->mWaylandComposite = wl_xcomposite_create(display,id);
+ integration->mWaylandComposite = wl_xcomposite_create(display,id,1);
wl_xcomposite_add_listener(integration->mWaylandComposite,&xcomposite_listener,integration);
}
void QWaylandXCompositeGLXIntegration::wlDisplayHandleGlobal(wl_display *display, uint32_t id, const char *interface, uint32_t version, void *data)
{
Q_UNUSED(version);
- if (strcmp(interface, "xcomposite") == 0) {
+ if (strcmp(interface, "wl_xcomposite") == 0) {
QWaylandXCompositeGLXIntegration *integration = static_cast<QWaylandXCompositeGLXIntegration *>(data);
- integration->mWaylandComposite = wl_xcomposite_create(display,id);
+ integration->mWaylandComposite = wl_xcomposite_create(display,id,1);
wl_xcomposite_add_listener(integration->mWaylandComposite,&xcomposite_listener,integration);
}
**
****************************************************************************/
-
#ifndef XCOMPOSITE_CLIENT_PROTOCOL_H
#define XCOMPOSITE_CLIENT_PROTOCOL_H
struct wl_xcomposite;
-struct wl_proxy;
-
-extern void
-wl_proxy_marshal(struct wl_proxy *p, uint32_t opcode, ...);
-extern struct wl_proxy *
-wl_proxy_create(struct wl_proxy *factory,
- const struct wl_interface *interface);
-extern struct wl_proxy *
-wl_proxy_create_for_id(struct wl_display *display,
- const struct wl_interface *interface, uint32_t id);
-extern void
-wl_proxy_destroy(struct wl_proxy *proxy);
-
-extern int
-wl_proxy_add_listener(struct wl_proxy *proxy,
- void (**implementation)(void), void *data);
-
-extern void
-wl_proxy_set_user_data(struct wl_proxy *proxy, void *user_data);
-
-extern void *
-wl_proxy_get_user_data(struct wl_proxy *proxy);
-
extern const struct wl_interface wl_xcomposite_interface;
struct wl_xcomposite_listener {
void (*root)(void *data,
- struct wl_xcomposite *xcomposite,
+ struct wl_xcomposite *wl_xcomposite,
const char *display_name,
uint32_t root_window);
};
static inline int
-wl_xcomposite_add_listener(struct wl_xcomposite *xcomposite,
- const struct wl_xcomposite_listener *listener, void *data)
+wl_xcomposite_add_listener(struct wl_xcomposite *wl_xcomposite,
+ const struct wl_xcomposite_listener *listener, void *data)
{
- return wl_proxy_add_listener((struct wl_proxy *) xcomposite,
+ return wl_proxy_add_listener((struct wl_proxy *) wl_xcomposite,
(void (**)(void)) listener, data);
}
#define WL_XCOMPOSITE_CREATE_BUFFER 0
static inline struct wl_xcomposite *
-wl_xcomposite_create(struct wl_display *display, uint32_t id)
+wl_xcomposite_create(struct wl_display *display, uint32_t id, uint32_t version)
{
+ wl_display_bind(display, id, "wl_xcomposite", version);
+
return (struct wl_xcomposite *)
wl_proxy_create_for_id(display, &wl_xcomposite_interface, id);
}
static inline void
-wl_xcomposite_set_user_data(struct wl_xcomposite *xcomposite, void *user_data)
+wl_xcomposite_set_user_data(struct wl_xcomposite *wl_xcomposite, void *user_data)
{
- wl_proxy_set_user_data((struct wl_proxy *) xcomposite, user_data);
+ wl_proxy_set_user_data((struct wl_proxy *) wl_xcomposite, user_data);
}
static inline void *
-wl_xcomposite_get_user_data(struct wl_xcomposite *xcomposite)
+wl_xcomposite_get_user_data(struct wl_xcomposite *wl_xcomposite)
{
- return wl_proxy_get_user_data((struct wl_proxy *) xcomposite);
+ return wl_proxy_get_user_data((struct wl_proxy *) wl_xcomposite);
}
static inline void
-wl_xcomposite_destroy(struct wl_xcomposite *xcomposite)
+wl_xcomposite_destroy(struct wl_xcomposite *wl_xcomposite)
{
- wl_proxy_destroy((struct wl_proxy *) xcomposite);
+ wl_proxy_destroy((struct wl_proxy *) wl_xcomposite);
}
static inline struct wl_buffer *
-wl_xcomposite_create_buffer(struct wl_xcomposite *xcomposite, uint32_t x_window, int width, int height, struct wl_visual *visual)
+wl_xcomposite_create_buffer(struct wl_xcomposite *wl_xcomposite, uint32_t x_window, int width, int height, struct wl_visual *visual)
{
struct wl_proxy *id;
- id = wl_proxy_create((struct wl_proxy *) xcomposite,
+ id = wl_proxy_create((struct wl_proxy *) wl_xcomposite,
&wl_buffer_interface);
if (!id)
return NULL;
- wl_proxy_marshal((struct wl_proxy *) xcomposite,
+ wl_proxy_marshal((struct wl_proxy *) wl_xcomposite,
WL_XCOMPOSITE_CREATE_BUFFER, id, x_window, width, height, visual);
return (struct wl_buffer *) id;
#include <stdint.h>
#include "wayland-util.h"
-static const struct wl_message xcomposite_requests[] = {
+static const struct wl_message wl_xcomposite_requests[] = {
{ "create_buffer", "nuiio" },
};
-static const struct wl_message xcomposite_events[] = {
+static const struct wl_message wl_xcomposite_events[] = {
{ "root", "su" },
};
WL_EXPORT const struct wl_interface wl_xcomposite_interface = {
- "xcomposite", 1,
- ARRAY_LENGTH(xcomposite_requests), xcomposite_requests,
- ARRAY_LENGTH(xcomposite_events), xcomposite_events,
+ "wl_xcomposite", 1,
+ ARRAY_LENGTH(wl_xcomposite_requests), wl_xcomposite_requests,
+ ARRAY_LENGTH(wl_xcomposite_events), wl_xcomposite_events,
};
#include <QtCore/QSize>
+#include <wayland-client.h>
#include <wayland-client-protocol.h>
class QWaylandBuffer {
#ifdef QT_WAYLAND_GL_SUPPORT
mEglIntegration = QWaylandGLIntegration::createGLIntegration(this);
#endif
+ blockingReadEvents();
qRegisterMetaType<uint32_t>("uint32_t");
int32_t x, int32_t y,
int32_t width, int32_t height)
{
- //call back function called from another thread;
- //but its safe to call createScreen from another thread since
- //QWaylandScreen does a moveToThread
QWaylandDisplay *waylandDisplay = static_cast<QWaylandDisplay *>(data);
QRect outputRect = QRect(x, y, width, height);
waylandDisplay->createNewScreen(output,outputRect);
{
Q_UNUSED(version);
- if (interface == "output") {
- struct wl_output *output = wl_output_create(mDisplay, id);
+ if (interface == "wl_output") {
+ struct wl_output *output = wl_output_create(mDisplay, id, 1);
wl_output_add_listener(output, &outputListener, this);
- } else if (interface == "compositor") {
- mCompositor = wl_compositor_create(mDisplay, id);
- } else if (interface == "shm") {
- mShm = wl_shm_create(mDisplay, id);
- } else if (interface == "shell"){
- mShell = wl_shell_create(mDisplay, id);
+ } else if (interface == "wl_compositor") {
+ mCompositor = wl_compositor_create(mDisplay, id, 1);
+ } else if (interface == "wl_shm") {
+ mShm = wl_shm_create(mDisplay, id, 1);
+ } else if (interface == "wl_shell"){
+ mShell = wl_shell_create(mDisplay, id, 1);
wl_shell_add_listener(mShell, &shellListener, this);
- } else if (interface == "input_device") {
+ } else if (interface == "wl_input_device") {
QWaylandInputDevice *inputDevice =
new QWaylandInputDevice(mDisplay, id);
mInputDevices.append(inputDevice);
QWaylandInputDevice::QWaylandInputDevice(struct wl_display *display,
uint32_t id)
: mDisplay(display)
- , mInputDevice(wl_input_device_create(display, id))
+ , mInputDevice(wl_input_device_create(display, id, 1))
, mPointerFocus(NULL)
, mKeyboardFocus(NULL)
, mButtons(0)
QWaylandInputDevice *inputDevice = (QWaylandInputDevice *) data;
QWaylandWindow *window = inputDevice->mPointerFocus;
+ if (window == NULL) {
+ /* We destroyed the pointer focus surface, but the server
+ * didn't get the message yet. */
+ return;
+ }
+
inputDevice->mSurfacePos = QPoint(surface_x, surface_y);
inputDevice->mGlobalPos = QPoint(x, y);
inputDevice->mTime = time;
QWaylandWindow *window = inputDevice->mPointerFocus;
Qt::MouseButton qt_button;
+ if (window == NULL) {
+ /* We destroyed the pointer focus surface, but the server
+ * didn't get the message yet. */
+ return;
+ }
+
switch (button) {
case 272:
qt_button = Qt::LeftButton;
QEvent::Type type;
char s[2];
+ if (window == NULL) {
+ /* We destroyed the keyboard focus surface, but the server
+ * didn't get the message yet. */
+ return;
+ }
+
code = key + inputDevice->mXkb->min_key_code;
level = 0;
sym = translateKey(sym, s, sizeof s);
- qWarning("keycode %d, sym %d, string %d, modifiers 0x%x",
- code, sym, s[0], (int) inputDevice->mModifiers);
-
if (window) {
QWindowSystemInterface::handleKeyEvent(window->widget(),
time, type, sym,
#include "qwaylanddisplay.h"
#include "qwaylandshmsurface.h"
#include "qwaylandshmwindow.h"
+#include "qwaylandnativeinterface.h"
#include "qgenericunixfontdatabase.h"
: mFontDb(new QGenericUnixFontDatabase())
, mDisplay(new QWaylandDisplay())
, mUseOpenGL(useOpenGL)
+ , mNativeInterface(new QWaylandNativeInterface)
{
}
+QPlatformNativeInterface * QWaylandIntegration::nativeInterface() const
+{
+ return mNativeInterface;
+}
+
QList<QPlatformScreen *>
QWaylandIntegration::screens() const
{
QPlatformFontDatabase *fontDatabase() const;
+ QPlatformNativeInterface *nativeInterface() const;
+
private:
bool hasOpenGL() const;
QPlatformFontDatabase *mFontDb;
QWaylandDisplay *mDisplay;
bool mUseOpenGL;
+ QPlatformNativeInterface *mNativeInterface;
};
QT_END_NAMESPACE
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qwaylandnativeinterface.h"
+
+#include "qwaylanddisplay.h"
+#include "qwaylandwindow.h"
+#include <QtGui/private/qapplication_p.h>
+
+void *QWaylandNativeInterface::nativeResourceForWidget(const QByteArray &resourceString, QWidget *widget)
+{
+ QByteArray lowerCaseResource = resourceString.toLower();
+
+ if (lowerCaseResource == "display")
+ return qPlatformScreenForWidget(widget)->display()->wl_display();
+ if (lowerCaseResource == "surface") {
+ return ((QWaylandWindow *) widget->platformWindow())->wl_surface();
+ }
+
+ return NULL;
+}
+
+
+QWaylandScreen * QWaylandNativeInterface::qPlatformScreenForWidget(QWidget *widget)
+{
+ QWaylandScreen *screen;
+
+ if (widget) {
+ screen = static_cast<QWaylandScreen *>(QPlatformScreen::platformScreenForWidget(widget));
+ } else {
+ screen = static_cast<QWaylandScreen *>(QApplicationPrivate::platformIntegration()->screens()[0]);
+ }
+ return screen;
+}
--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QWAYLANDNATIVEINTERFACE_H
+#define QWAYLANDNATIVEINTERFACE_H
+
+#include "qwaylandscreen.h"
+
+#include <QtGui/QPlatformNativeInterface>
+
+class QWaylandNativeInterface : public QPlatformNativeInterface
+{
+public:
+ void *nativeResourceForWidget(const QByteArray &resourceString,
+ QWidget *widget);
+
+private:
+ static QWaylandScreen *qPlatformScreenForWidget(QWidget *widget);
+};
+
+
+#endif // QWAYLANDNATIVEINTERFACE_H
void QWaylandWindow::frameCallback(struct wl_surface *surface, void *data, uint32_t time)
{
Q_UNUSED(time);
+ Q_UNUSED(surface);
QWaylandWindow *self = static_cast<QWaylandWindow*>(data);
self->mWaitingForFrameSync = false;
}
void damage(const QRegion ®ion);
void waitForFrameSync();
+
+ struct wl_surface *wl_surface() const { return mSurface; }
+
protected:
struct wl_surface *mSurface;
virtual void newSurfaceCreated();
SOURCES = main.cpp \
qwaylandintegration.cpp \
+ qwaylandnativeinterface.cpp \
qwaylandshmsurface.cpp \
qwaylandinputdevice.cpp \
qwaylandcursor.cpp \
qwaylandshmwindow.cpp
HEADERS = qwaylandintegration.h \
+ qwaylandnativeinterface.h \
qwaylandcursor.h \
qwaylanddisplay.h \
qwaylandwindow.h \
void bidiReorderString();
void bidiCursor_qtbug2795();
void bidiCursor_PDF();
+ void bidiCursorMovement_data();
+ void bidiCursorMovement();
+ void bidiCursorLogicalMovement_data();
+ void bidiCursorLogicalMovement();
};
tst_QComplexText::tst_QComplexText()
QVERIFY(x1 == x2);
}
+void tst_QComplexText::bidiCursorMovement_data()
+{
+ QTest::addColumn<QString>("logical");
+ QTest::addColumn<int>("basicDir");
+
+ const LV *data = logical_visual;
+ while ( data->name ) {
+ //next we fill it with data
+ QTest::newRow( data->name )
+ << QString::fromUtf8( data->logical )
+ << (int) data->basicDir;
+ data++;
+ }
+}
+
+void tst_QComplexText::bidiCursorMovement()
+{
+ QFETCH(QString, logical);
+ QFETCH(int, basicDir);
+
+ QTextLayout layout(logical);
+
+ QTextOption option = layout.textOption();
+ option.setTextDirection(basicDir == QChar::DirL ? Qt::LeftToRight : Qt::RightToLeft);
+ layout.setTextOption(option);
+ layout.setCursorMoveStyle(QTextCursor::Visual);
+ bool moved;
+ int oldPos, newPos = 0;
+ qreal x, newX;
+
+ layout.beginLayout();
+ QTextLine line = layout.createLine();
+ layout.endLayout();
+
+ newX = line.cursorToX(0);
+ do {
+ oldPos = newPos;
+ x = newX;
+ newX = line.cursorToX(oldPos);
+ if (basicDir == QChar::DirL) {
+ QVERIFY(newX >= x);
+ newPos = layout.rightCursorPosition(oldPos);
+ } else
+ {
+ QVERIFY(newX <= x);
+ newPos = layout.leftCursorPosition(oldPos);
+ }
+ moved = (oldPos != newPos);
+ } while (moved);
+}
+
+void tst_QComplexText::bidiCursorLogicalMovement_data()
+{
+ bidiCursorMovement_data();
+}
+
+void tst_QComplexText::bidiCursorLogicalMovement()
+{
+ QFETCH(QString, logical);
+ QFETCH(int, basicDir);
+
+ QTextLayout layout(logical);
+
+ QTextOption option = layout.textOption();
+ option.setTextDirection(basicDir == QChar::DirL ? Qt::LeftToRight : Qt::RightToLeft);
+ layout.setTextOption(option);
+ bool moved;
+ int oldPos, newPos = 0;
+
+ do {
+ oldPos = newPos;
+ newPos = layout.nextCursorPosition(oldPos);
+ QVERIFY(newPos >= oldPos);
+ moved = (oldPos != newPos);
+ } while (moved);
+
+ do {
+ oldPos = newPos;
+ newPos = layout.previousCursorPosition(oldPos);
+ QVERIFY(newPos <= oldPos);
+ moved = (oldPos != newPos);
+ } while (moved);
+}
+
void tst_QComplexText::bidiCursor_PDF()
{
QString str = QString::fromUtf8("\342\200\252hello\342\200\254");
void validateAndSet();
#endif
+ void bidiVisualMovement_data();
+ void bidiVisualMovement();
+
+ void bidiLogicalMovement_data();
+ void bidiLogicalMovement();
+
protected slots:
#ifdef QT3_SUPPORT
void lostFocus();
}
+void tst_QLineEdit::bidiVisualMovement_data()
+{
+ QTest::addColumn<QString>("logical");
+ QTest::addColumn<int>("basicDir");
+ QTest::addColumn<IntList>("positionList");
+
+ QTest::newRow("Latin text")
+ << QString::fromUtf8("abc")
+ << (int) QChar::DirL
+ << (IntList() << 0 << 1 << 2 << 3);
+ QTest::newRow("Hebrew text, one item")
+ << QString::fromUtf8("\327\220\327\221\327\222")
+ << (int) QChar::DirR
+ << (QList<int>() << 0 << 1 << 2 << 3);
+ QTest::newRow("Hebrew text after Latin text")
+ << QString::fromUtf8("abc\327\220\327\221\327\222")
+ << (int) QChar::DirL
+ << (QList<int>() << 0 << 1 << 2 << 6 << 5 << 4 << 3);
+ QTest::newRow("Latin text after Hebrew text")
+ << QString::fromUtf8("\327\220\327\221\327\222abc")
+ << (int) QChar::DirR
+ << (QList<int>() << 0 << 1 << 2 << 6 << 5 << 4 << 3);
+ QTest::newRow("LTR, 3 items")
+ << QString::fromUtf8("abc\327\220\327\221\327\222abc")
+ << (int) QChar::DirL
+ << (QList<int>() << 0 << 1 << 2 << 5 << 4 << 3 << 6 << 7 << 8 << 9);
+ QTest::newRow("RTL, 3 items")
+ << QString::fromUtf8("\327\220\327\221\327\222abc\327\220\327\221\327\222")
+ << (int) QChar::DirR
+ << (QList<int>() << 0 << 1 << 2 << 5 << 4 << 3 << 6 << 7 << 8 << 9);
+ QTest::newRow("LTR, 4 items")
+ << QString::fromUtf8("abc\327\220\327\221\327\222abc\327\220\327\221\327\222")
+ << (int) QChar::DirL
+ << (QList<int>() << 0 << 1 << 2 << 5 << 4 << 3 << 6 << 7 << 8 << 12 << 11 << 10 << 9);
+ QTest::newRow("RTL, 4 items")
+ << QString::fromUtf8("\327\220\327\221\327\222abc\327\220\327\221\327\222abc")
+ << (int) QChar::DirR
+ << (QList<int>() << 0 << 1 << 2 << 5 << 4 << 3 << 6 << 7 << 8 << 12 << 11 << 10 << 9);
+}
+
+void tst_QLineEdit::bidiVisualMovement()
+{
+ QFETCH(QString, logical);
+ QFETCH(int, basicDir);
+ QFETCH(IntList, positionList);
+
+ QLineEdit le;
+ le.setText(logical);
+
+ le.setCursorMoveStyle(QTextCursor::Visual);
+ le.setCursorPosition(0);
+
+ bool moved;
+ int i = 0, oldPos, newPos = 0;
+
+ do {
+ oldPos = newPos;
+ QVERIFY(oldPos == positionList[i]);
+ if (basicDir == QChar::DirL) {
+ QTest::keyClick(&le, Qt::Key_Right);
+ } else
+ QTest::keyClick(&le, Qt::Key_Left);
+ newPos = le.cursorPosition();
+ moved = (oldPos != newPos);
+ i++;
+ } while (moved);
+
+ QVERIFY(i == positionList.size());
+
+ do {
+ i--;
+ oldPos = newPos;
+ QVERIFY(oldPos == positionList[i]);
+ if (basicDir == QChar::DirL) {
+ QTest::keyClick(&le, Qt::Key_Left);
+ } else
+ {
+ QTest::keyClick(&le, Qt::Key_Right);
+ }
+ newPos = le.cursorPosition();
+ moved = (oldPos != newPos);
+ } while (moved && i >= 0);
+}
+
+void tst_QLineEdit::bidiLogicalMovement_data()
+{
+ bidiVisualMovement_data();
+}
+
+void tst_QLineEdit::bidiLogicalMovement()
+{
+ QFETCH(QString, logical);
+ QFETCH(int, basicDir);
+
+ QLineEdit le;
+ le.setText(logical);
+
+ le.setCursorMoveStyle(QTextCursor::Logical);
+ le.setCursorPosition(0);
+
+ bool moved;
+ int i = 0, oldPos, newPos = 0;
+
+ do {
+ oldPos = newPos;
+ QVERIFY(oldPos == i);
+ if (basicDir == QChar::DirL) {
+ QTest::keyClick(&le, Qt::Key_Right);
+ } else
+ QTest::keyClick(&le, Qt::Key_Left);
+ newPos = le.cursorPosition();
+ moved = (oldPos != newPos);
+ i++;
+ } while (moved);
+
+ do {
+ i--;
+ oldPos = newPos;
+ QVERIFY(oldPos == i);
+ if (basicDir == QChar::DirL) {
+ QTest::keyClick(&le, Qt::Key_Left);
+ } else
+ {
+ QTest::keyClick(&le, Qt::Key_Right);
+ }
+ newPos = le.cursorPosition();
+ moved = (oldPos != newPos);
+ } while (moved && i >= 0);
+}
+
QTEST_MAIN(tst_QLineEdit)
#include "tst_qlineedit.moc"
void tst_QPixmap::onlyNullPixmapsOutsideGuiThread()
{
-#if !defined(Q_WS_WIN)
+#if !defined(Q_WS_WIN) && !defined(Q_WS_MAC)
class Thread : public QThread
{
public:
thread.wait();
#endif
-#endif // !defined(Q_WS_WIN)
+#endif // !defined(Q_WS_WIN) && !defined(Q_WS_MAC)
}
void tst_QPixmap::refUnref()
{
QRawFont font;
QVERIFY(!font.isValid());
- QCOMPARE(font.pixelSize(), -1);
+ QCOMPARE(font.pixelSize(), 0.0);
QVERIFY(font.familyName().isEmpty());
QCOMPARE(font.style(), QFont::StyleNormal);
QCOMPARE(font.weight(), -1);
QTest::addColumn<QFont::Weight>("weight");
QTest::addColumn<QFont::HintingPreference>("hintingPreference");
QTest::addColumn<qreal>("unitsPerEm");
- QTest::addColumn<int>("pixelSize");
+ QTest::addColumn<qreal>("pixelSize");
int hintingPreferences[] = {
int(QFont::PreferDefaultHinting),
<< QFont::Normal
<< QFont::HintingPreference(*hintingPreference)
<< 1000.0
- << 10;
+ << 10.0;
fileName = QLatin1String(SRCDIR "testfont_bold_italic.ttf");
title = fileName
<< QFont::Bold
<< QFont::HintingPreference(*hintingPreference)
<< 1000.0
- << 10;
+ << 10.0;
++hintingPreference;
}
QFETCH(QFont::Weight, weight);
QFETCH(QFont::HintingPreference, hintingPreference);
QFETCH(qreal, unitsPerEm);
- QFETCH(int, pixelSize);
+ QFETCH(qreal, pixelSize);
QRawFont font(fileName, 10, hintingPreference);
QVERIFY(font.isValid());
QString familyName = QString::fromLatin1("QtBidiTestFont");
QFont font(familyName);
- font.setPixelSize(18);
+ font.setPixelSize(18.0);
QCOMPARE(QFontInfo(font).family(), familyName);
QTextLayout layout(QLatin1String("Foobar"));
QRawFont rawFont = glyphs.font();
QVERIFY(rawFont.isValid());
QCOMPARE(rawFont.familyName(), familyName);
- QCOMPARE(rawFont.pixelSize(), 18);
+ QCOMPARE(rawFont.pixelSize(), 18.0);
QVector<quint32> expectedGlyphIndices;
expectedGlyphIndices << 44 << 83 << 83 << 70 << 69 << 86;
QFont font(familyName);
font.setHintingPreference(hintingPreference);
- font.setPixelSize(26);
+ font.setPixelSize(26.0);
QRawFont rawFont = QRawFont::fromFont(font, writingSystem);
QVERIFY(rawFont.isValid());
QCOMPARE(rawFont.familyName(), familyName);
- QCOMPARE(rawFont.pixelSize(), 26);
+ QCOMPARE(rawFont.pixelSize(), 26.0);
QVERIFY(fontDatabase.removeApplicationFont(id));
}
{
QString rawFontFamilyName;
- int rawFontPixelSize;
+ qreal rawFontPixelSize;
qreal rawFontAscent;
qreal rawFontDescent;
int rawFontTableSize;
{
QString rawFontFamilyName;
- int rawFontPixelSize;
+ qreal rawFontPixelSize;
qreal rawFontAscent;
qreal rawFontDescent;
int rawFontTableSize;
QFont font("QtBidiTestFont");
font.setHintingPreference(hintingPreference);
- font.setPixelSize(12);
+ font.setPixelSize(12.0);
QRawFont rawFont = QRawFont::fromFont(font, QFontDatabase::Any);
QCOMPARE(rawFont.familyName(), QString::fromLatin1("QtBidiTestFont"));
- QCOMPARE(rawFont.pixelSize(), 12);
+ QCOMPARE(rawFont.pixelSize(), 12.0);
rawFont = QRawFont::fromFont(font, QFontDatabase::Hebrew);
QCOMPARE(rawFont.familyName(), QString::fromLatin1("QtBidiTestFont"));
- QCOMPARE(rawFont.pixelSize(), 12);
+ QCOMPARE(rawFont.pixelSize(), 12.0);
QString arabicText = QFontDatabase::writingSystemSample(QFontDatabase::Arabic);
QGlyphs glyphs = glyphss.at(0);
QRawFont layoutFont = glyphs.font();
QVERIFY(layoutFont.familyName() != QString::fromLatin1("QtBidiTestFont"));
- QCOMPARE(layoutFont.pixelSize(), 12);
+ QCOMPARE(layoutFont.pixelSize(), 12.0);
rawFont = QRawFont::fromFont(font, QFontDatabase::Arabic);
QCOMPARE(rawFont.familyName(), layoutFont.familyName());
- QCOMPARE(rawFont.pixelSize(), 12);
+ QCOMPARE(rawFont.pixelSize(), 12.0);
fontDatabase.removeApplicationFont(id);
}
#include <QtTest/QtTest>
-
#include <qtextedit.h>
#include <qtextcursor.h>
#include <qtextlist.h>
Q_DECLARE_METATYPE(pairListType);
Q_DECLARE_METATYPE(keyPairType);
Q_DECLARE_METATYPE(QList<bool>);
+Q_DECLARE_METATYPE(QList<int>);
#ifdef Q_WS_MAC
#include <Carbon/Carbon.h>
#ifndef QT_NO_CONTEXTMENU
void taskQTBUG_7902_contextMenuCrash();
#endif
+ void bidiVisualMovement_data();
+ void bidiVisualMovement();
+
+ void bidiLogicalMovement_data();
+ void bidiLogicalMovement();
private:
void createSelection();
}
#endif
+void tst_QTextEdit::bidiVisualMovement_data()
+{
+ QTest::addColumn<QString>("logical");
+ QTest::addColumn<int>("basicDir");
+ QTest::addColumn<QList<int> >("positionList");
+
+ QTest::newRow("Latin text")
+ << QString::fromUtf8("abc")
+ << (int) QChar::DirL
+ << (QList<int>() << 0 << 1 << 2 << 3);
+ QTest::newRow("Hebrew text, one item")
+ << QString::fromUtf8("\327\220\327\221\327\222")
+ << (int) QChar::DirR
+ << (QList<int>() << 0 << 1 << 2 << 3);
+ QTest::newRow("Hebrew text after Latin text")
+ << QString::fromUtf8("abc\327\220\327\221\327\222")
+ << (int) QChar::DirL
+ << (QList<int>() << 0 << 1 << 2 << 6 << 5 << 4 << 3);
+ QTest::newRow("Latin text after Hebrew text")
+ << QString::fromUtf8("\327\220\327\221\327\222abc")
+ << (int) QChar::DirR
+ << (QList<int>() << 0 << 1 << 2 << 6 << 5 << 4 << 3);
+ QTest::newRow("LTR, 3 items")
+ << QString::fromUtf8("abc\327\220\327\221\327\222abc")
+ << (int) QChar::DirL
+ << (QList<int>() << 0 << 1 << 2 << 5 << 4 << 3 << 6 << 7 << 8 << 9);
+ QTest::newRow("RTL, 3 items")
+ << QString::fromUtf8("\327\220\327\221\327\222abc\327\220\327\221\327\222")
+ << (int) QChar::DirR
+ << (QList<int>() << 0 << 1 << 2 << 5 << 4 << 3 << 6 << 7 << 8 << 9);
+ QTest::newRow("LTR, 4 items")
+ << QString::fromUtf8("abc\327\220\327\221\327\222abc\327\220\327\221\327\222")
+ << (int) QChar::DirL
+ << (QList<int>() << 0 << 1 << 2 << 5 << 4 << 3 << 6 << 7 << 8 << 12 << 11 << 10 << 9);
+ QTest::newRow("RTL, 4 items")
+ << QString::fromUtf8("\327\220\327\221\327\222abc\327\220\327\221\327\222abc")
+ << (int) QChar::DirR
+ << (QList<int>() << 0 << 1 << 2 << 5 << 4 << 3 << 6 << 7 << 8 << 12 << 11 << 10 << 9);
+}
+
+void tst_QTextEdit::bidiVisualMovement()
+{
+ QFETCH(QString, logical);
+ QFETCH(int, basicDir);
+ QFETCH(QList<int>, positionList);
+
+ ed->setText(logical);
+
+ QTextOption option = ed->document()->defaultTextOption();
+ option.setTextDirection(basicDir == QChar::DirL ? Qt::LeftToRight : Qt::RightToLeft);
+ ed->document()->setDefaultTextOption(option);
+
+ ed->document()->setDefaultCursorMoveStyle(QTextCursor::Visual);
+ ed->moveCursor(QTextCursor::Start);
+ ed->show();
+
+ bool moved;
+ int i = 0, oldPos, newPos = 0;
+
+ do {
+ oldPos = newPos;
+ QVERIFY(oldPos == positionList[i]);
+ if (basicDir == QChar::DirL) {
+ ed->moveCursor(QTextCursor::Right);
+ } else
+ {
+ ed->moveCursor(QTextCursor::Left);
+ }
+ newPos = ed->textCursor().position();
+ moved = (oldPos != newPos);
+ i++;
+ } while (moved);
+
+ QVERIFY(i == positionList.size());
+
+ do {
+ i--;
+ oldPos = newPos;
+ QVERIFY(oldPos == positionList[i]);
+ if (basicDir == QChar::DirL) {
+ ed->moveCursor(QTextCursor::Left);
+ } else
+ {
+ ed->moveCursor(QTextCursor::Right);
+ }
+ newPos = ed->textCursor().position();
+ moved = (oldPos != newPos);
+ } while (moved && i >= 0);
+}
+
+void tst_QTextEdit::bidiLogicalMovement_data()
+{
+ bidiVisualMovement_data();
+}
+
+void tst_QTextEdit::bidiLogicalMovement()
+{
+ QFETCH(QString, logical);
+ QFETCH(int, basicDir);
+
+ ed->setText(logical);
+
+ QTextOption option = ed->document()->defaultTextOption();
+ option.setTextDirection(basicDir == QChar::DirL ? Qt::LeftToRight : Qt::RightToLeft);
+ ed->document()->setDefaultTextOption(option);
+
+ ed->document()->setDefaultCursorMoveStyle(QTextCursor::Logical);
+ ed->moveCursor(QTextCursor::Start);
+ ed->show();
+
+ bool moved;
+ int i = 0, oldPos, newPos = 0;
+
+ do {
+ oldPos = newPos;
+ QVERIFY(oldPos == i);
+ if (basicDir == QChar::DirL) {
+ ed->moveCursor(QTextCursor::Right);
+ } else
+ {
+ ed->moveCursor(QTextCursor::Left);
+ }
+ newPos = ed->textCursor().position();
+ moved = (oldPos != newPos);
+ i++;
+ } while (moved);
+
+ do {
+ i--;
+ oldPos = newPos;
+ QVERIFY(oldPos == i);
+ if (basicDir == QChar::DirL) {
+ ed->moveCursor(QTextCursor::Left);
+ } else
+ {
+ ed->moveCursor(QTextCursor::Right);
+ }
+ newPos = ed->textCursor().position();
+ moved = (oldPos != newPos);
+ } while (moved && i >= 0);
+}
+
QTEST_MAIN(tst_QTextEdit)
#include "tst_qtextedit.moc"