_elm_genlist_item_odd_even_update(it);
_elm_genlist_item_state_update(it, NULL);
- if (effect_on) edje_object_signal_emit(it->edit_obj, "elm,state,edit,enabled,effect", "elm");
- else edje_object_signal_emit(it->edit_obj, "elm,state,edit,enabled", "elm");
+ if (effect_on) edje_object_signal_emit(it->edit_obj, "elm,state,decorate,enabled,effect", "elm");
+ else edje_object_signal_emit(it->edit_obj, "elm,state,decorate,enabled", "elm");
evas_object_event_callback_add(it->edit_obj, EVAS_CALLBACK_MOUSE_DOWN,
_mouse_down, it);