* @n_taps: number of taps to use
* @in_size: number of source elements
* @out_size: number of destination elements
- * @options: (allow none): extra options
+ * @options: (allow-none): extra options
*
* Make a new @method video scaler. @in_size source lines/pixels will
* be scaled to @out_size destination lines/pixels.
* gst_video_scaler_vertical:
* @scale: a #GstVideoScaler
* @format: a #GstVideoFormat for @srcs and @dest
- * @srcs: source pixels lines
+ * @src_lines: source pixels lines
* @dest: destination pixels
* @dest_offset: the vertical destination offset
* @width: the number of pixels to scale
*
- * Vertically combine @width pixels in the lines in @srcs to @dest.
+ * Vertically combine @width pixels in the lines in @src_lines to @dest.
* @dest is the location of the target line at @dest_offset and
* @srcs are the input lines for @dest_offset, as obtained with
* gst_video_scaler_get_info().
*/
void
gst_video_scaler_vertical (GstVideoScaler * scale, GstVideoFormat format,
- gpointer srcs[], gpointer dest, guint dest_offset, guint width)
+ gpointer src_lines[], gpointer dest, guint dest_offset, guint width)
{
GstVideoScalerVFunc func;
g_return_if_fail (scale != NULL);
- g_return_if_fail (srcs != NULL);
+ g_return_if_fail (src_lines != NULL);
g_return_if_fail (dest != NULL);
g_return_if_fail (dest_offset < scale->resampler.out_size);
func = video_scale_v_ntap_8888;
break;
}
- func (scale, srcs, dest, dest_offset, width);
+ func (scale, src_lines, dest, dest_offset, width);
}