? RelocInfo::CODE_TARGET
: RelocInfo::CODE_TARGET_CONTEXT;
__ call(ic, mode);
+ __ nop(); // Signal no inlined code.
}
InLoopFlag in_loop = (loop_depth() > 0) ? IN_LOOP : NOT_IN_LOOP;
Handle<Code> ic = CodeGenerator::ComputeCallInitialize(arg_count, in_loop);
__ call(ic, RelocInfo::CODE_TARGET);
- // Restore context register.
+ // Restore context register.
__ mov(esi, Operand(ebp, StandardFrameConstants::kContextOffset));
} else {
// Call the C runtime function.
// Use a regular load, not a contextual load, to avoid a reference
// error.
__ call(ic, RelocInfo::CODE_TARGET);
+ __ nop(); // Signal no inlined code.
if (where == kStack) __ push(eax);
} else if (proxy != NULL &&
proxy->var()->slot() != NULL &&
? RelocInfo::CODE_TARGET
: RelocInfo::CODE_TARGET_CONTEXT;
__ call(ic, mode);
+ __ nop(); // Signal no inlined code.
}
// Use a regular load, not a contextual load, to avoid a reference
// error.
__ Call(ic, RelocInfo::CODE_TARGET);
+ __ nop(); // Signal no inlined code.
if (where == kStack) __ push(rax);
} else if (proxy != NULL &&
proxy->var()->slot() != NULL &&