if (Instruction *I = dyn_cast<Instruction>(U)) {
Function *F = I->getParent()->getParent();
if (!AMDGPU::isEntryFunctionCC(F->getCallingConv())) {
+ // FIXME: This is a horrible hack. We should always respect noinline,
+ // and just let us hit the error when we can't handle this.
+ //
+ // Unfortunately, clang adds noinline to all functions at -O0. We have
+ // to override this here. until that's fixed.
+ F->removeFnAttr(Attribute::NoInline);
+
FuncsToAlwaysInline.insert(F);
Stack.push_back(F);
}
ret i32 %call
}
+; Test we don't break the IR and have both alwaysinline and noinline
+; FIXME: We should really not override noinline.
+
+; ALL-LABEL: define i32 @load_lds_simple_noinline() #0 {
+define i32 @load_lds_simple_noinline() noinline {
+ %load = load i32, i32 addrspace(3)* @lds0, align 4
+ ret i32 %load
+}
+
+; ALL-LABEL: define i32 @recursive_call_lds_noinline(i32 %arg0) #0 {
+define i32 @recursive_call_lds_noinline(i32 %arg0) noinline {
+ %load = load i32, i32 addrspace(3)* @lds0, align 4
+ %add = add i32 %arg0, %load
+ %call = call i32 @recursive_call_lds(i32 %add)
+ ret i32 %call
+}
+
; ALL: attributes #0 = { alwaysinline }