cookbook: Example using allocation-changed to sync actor size
authorElliot Smith <elliot.smith@intel.com>
Thu, 16 Sep 2010 12:42:09 +0000 (13:42 +0100)
committerElliot Smith <elliot.smith@intel.com>
Fri, 17 Sep 2010 14:58:48 +0000 (15:58 +0100)
An alternative method (not using constraints) to bind
one actor's size and position to another. Used as
an example in the recipe about resizing one actor in
sync with a source actor.

doc/cookbook/examples/Makefile.am
doc/cookbook/examples/layouts-bind-constraint-allocation.c [new file with mode: 0644]

index f2434f3..b4ca61c 100644 (file)
@@ -10,6 +10,7 @@ noinst_PROGRAMS = \
        textures-reflection     \
        textures-split-go       \
        textures-sub-texture    \
+       layouts-bind-constraint-allocation      \
        layouts-bind-constraint-overlay \
        layouts-bind-constraint-stage   \
        layouts-stacking \
@@ -54,6 +55,7 @@ text_shadow_SOURCES                        = text-shadow.c
 textures_reflection_SOURCES                = textures-reflection.c
 textures_split_go_SOURCES                  = textures-split-go.c
 textures_sub_texture_SOURCES               = textures-sub-texture.c
+layouts_bind_constraint_allocation_SOURCES = layouts-bind-constraint-allocation.c
 layouts_bind_constraint_overlay_SOURCES    = layouts-bind-constraint-overlay.c
 layouts_bind_constraint_stage_SOURCES      = layouts-bind-constraint-stage.c
 layouts_stacking_SOURCES                   = layouts-stacking.c
diff --git a/doc/cookbook/examples/layouts-bind-constraint-allocation.c b/doc/cookbook/examples/layouts-bind-constraint-allocation.c
new file mode 100644 (file)
index 0000000..4369a18
--- /dev/null
@@ -0,0 +1,70 @@
+#include <stdlib.h>
+#include <clutter/clutter.h>
+
+#define OVERLAY_FACTOR 1.1
+
+static const ClutterColor stage_color = { 0x33, 0x33, 0x55, 0xff };
+static const ClutterColor red = { 0xff, 0x00, 0x00, 0xff };
+static const ClutterColor blue = { 0x00, 0x00, 0xff, 0x66 };
+
+void
+allocation_changed_cb (ClutterActor           *actor,
+                       const ClutterActorBox  *allocation,
+                       ClutterAllocationFlags  flags,
+                       gpointer                user_data)
+{
+  ClutterActor *overlay = CLUTTER_ACTOR (user_data);
+
+  gfloat width, height, x, y;
+  clutter_actor_box_get_size (allocation, &width, &height);
+  clutter_actor_box_get_origin (allocation, &x, &y);
+
+  clutter_actor_set_size (overlay,
+                          width * OVERLAY_FACTOR,
+                          height * OVERLAY_FACTOR);
+
+  clutter_actor_set_position (overlay,
+                              x - ((OVERLAY_FACTOR - 1) * width * 0.5),
+                              y - ((OVERLAY_FACTOR - 1) * width * 0.5));
+}
+
+int
+main (int argc, char *argv[])
+{
+  ClutterActor *stage;
+  ClutterActor *actor;
+  ClutterActor *overlay;
+
+  clutter_init (&argc, &argv);
+
+  stage = clutter_stage_get_default ();
+  clutter_actor_set_size (stage, 400, 400);
+  clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
+  g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
+
+  actor = clutter_rectangle_new_with_color (&red);
+  clutter_actor_set_size (actor, 100, 100);
+  clutter_actor_set_position (actor, 150, 150);
+
+  overlay = clutter_rectangle_new_with_color (&blue);
+
+  g_signal_connect (actor,
+                    "allocation-changed",
+                    G_CALLBACK (allocation_changed_cb),
+                    overlay);
+
+  clutter_container_add (CLUTTER_CONTAINER (stage), actor, overlay, NULL);
+
+  clutter_actor_animate (actor, CLUTTER_LINEAR, 2000,
+                         "width", 300.0,
+                         "height", 300.0,
+                         "x", 50.0,
+                         "y", 50.0,
+                         NULL);
+
+  clutter_actor_show (stage);
+
+  clutter_main ();
+
+  return EXIT_SUCCESS;
+}