drm/v3d: Make use of the helper function devm_platform_ioremap_resource_byname()
authorCai Huoqing <caihuoqing@baidu.com>
Wed, 1 Sep 2021 11:29:40 +0000 (19:29 +0800)
committerMelissa Wen <melissa.srw@gmail.com>
Mon, 20 Sep 2021 12:37:34 +0000 (13:37 +0100)
Use the devm_platform_ioremap_resource_byname() helper instead of
calling platform_get_resource_byname() and devm_ioremap_resource()
separately

Signed-off-by: Cai Huoqing <caihuoqing@baidu.com>
Reviewed-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210901112941.31320-1-caihuoqing@baidu.com
drivers/gpu/drm/v3d/v3d_drv.c

index 9403c3b..c1deab2 100644 (file)
@@ -206,10 +206,7 @@ MODULE_DEVICE_TABLE(of, v3d_of_match);
 static int
 map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
 {
-       struct resource *res =
-               platform_get_resource_byname(v3d_to_pdev(v3d), IORESOURCE_MEM, name);
-
-       *regs = devm_ioremap_resource(v3d->drm.dev, res);
+       *regs = devm_platform_ioremap_resource_byname(v3d_to_pdev(v3d), name);
        return PTR_ERR_OR_ZERO(*regs);
 }