}
void SkBitmapProcState::platformProcs() {
- /* Every optimization in the function requires at least SSE2 */
- if (!cachedHasSSE2()) {
- return;
- }
-
- /* Check fSampleProc32 */
- if (fSampleProc32 == S32_opaque_D32_filter_DX) {
- if (cachedHasSSSE3()) {
+ if (cachedHasSSSE3()) {
+ if (fSampleProc32 == S32_opaque_D32_filter_DX) {
fSampleProc32 = S32_opaque_D32_filter_DX_SSSE3;
- } else {
- fSampleProc32 = S32_opaque_D32_filter_DX_SSE2;
+ } else if (fSampleProc32 == S32_alpha_D32_filter_DX) {
+ fSampleProc32 = S32_alpha_D32_filter_DX_SSSE3;
}
- } else if (fSampleProc32 == S32_opaque_D32_filter_DXDY) {
- if (cachedHasSSSE3()) {
+
+ if (fSampleProc32 == S32_opaque_D32_filter_DXDY) {
fSampleProc32 = S32_opaque_D32_filter_DXDY_SSSE3;
+ } else if (fSampleProc32 == S32_alpha_D32_filter_DXDY) {
+ fSampleProc32 = S32_alpha_D32_filter_DXDY_SSSE3;
}
- } else if (fSampleProc32 == S32_alpha_D32_filter_DX) {
- if (cachedHasSSSE3()) {
- fSampleProc32 = S32_alpha_D32_filter_DX_SSSE3;
- } else {
+ } else if (cachedHasSSE2()) {
+ if (fSampleProc32 == S32_opaque_D32_filter_DX) {
+ fSampleProc32 = S32_opaque_D32_filter_DX_SSE2;
+ } else if (fSampleProc32 == S32_alpha_D32_filter_DX) {
fSampleProc32 = S32_alpha_D32_filter_DX_SSE2;
}
- } else if (fSampleProc32 == S32_alpha_D32_filter_DXDY) {
- if (cachedHasSSSE3()) {
- fSampleProc32 = S32_alpha_D32_filter_DXDY_SSSE3;
- }
- }
- /* Check fSampleProc16 */
- if (fSampleProc16 == S32_D16_filter_DX) {
- fSampleProc16 = S32_D16_filter_DX_SSE2;
+ if (fSampleProc16 == S32_D16_filter_DX) {
+ fSampleProc16 = S32_D16_filter_DX_SSE2;
+ }
}
- /* Check fMatrixProc */
- if (fMatrixProc == ClampX_ClampY_filter_scale) {
- fMatrixProc = ClampX_ClampY_filter_scale_SSE2;
- } else if (fMatrixProc == ClampX_ClampY_nofilter_scale) {
- fMatrixProc = ClampX_ClampY_nofilter_scale_SSE2;
- } else if (fMatrixProc == ClampX_ClampY_filter_affine) {
- fMatrixProc = ClampX_ClampY_filter_affine_SSE2;
- } else if (fMatrixProc == ClampX_ClampY_nofilter_affine) {
- fMatrixProc = ClampX_ClampY_nofilter_affine_SSE2;
- }
+ if (cachedHasSSSE3() || cachedHasSSE2()) {
+ if (fMatrixProc == ClampX_ClampY_filter_scale) {
+ fMatrixProc = ClampX_ClampY_filter_scale_SSE2;
+ } else if (fMatrixProc == ClampX_ClampY_nofilter_scale) {
+ fMatrixProc = ClampX_ClampY_nofilter_scale_SSE2;
+ }
- /* Check fShaderProc32 */
- if (c_hqfilter_sse) {
- if (fShaderProc32 == highQualityFilter32) {
- fShaderProc32 = highQualityFilter_SSE2;
+ if (fMatrixProc == ClampX_ClampY_filter_affine) {
+ fMatrixProc = ClampX_ClampY_filter_affine_SSE2;
+ } else if (fMatrixProc == ClampX_ClampY_nofilter_affine) {
+ fMatrixProc = ClampX_ClampY_nofilter_affine_SSE2;
+ }
+ if (c_hqfilter_sse) {
+ if (fShaderProc32 == highQualityFilter32) {
+ fShaderProc32 = highQualityFilter_SSE2;
+ }
}
}
}