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llvmpipe: Pass framebuffer coords to shader.
author
José Fonseca
<jfonseca@vmware.com>
Fri, 9 Oct 2009 15:18:19 +0000
(16:18 +0100)
committer
José Fonseca
<jfonseca@vmware.com>
Fri, 9 Oct 2009 15:18:38 +0000
(16:18 +0100)
src/gallium/drivers/llvmpipe/lp_rast.c
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diff --git
a/src/gallium/drivers/llvmpipe/lp_rast.c
b/src/gallium/drivers/llvmpipe/lp_rast.c
index
d4f369d
..
e733315
100644
(file)
--- a/
src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/
src/gallium/drivers/llvmpipe/lp_rast.c
@@
-250,7
+250,7
@@
void lp_rast_shade_quads( struct lp_rasterizer *rast,
/* run shader */
state->jit_function( &state->jit_context,
-
x,
y,
+
rast->x + x, rast->y +
y,
inputs->a0,
inputs->dadx,
inputs->dady,