Regenerate EGL mustpass lists
authorPyry Haulos <phaulos@google.com>
Wed, 6 May 2015 18:30:55 +0000 (11:30 -0700)
committerPyry Haulos <phaulos@google.com>
Wed, 6 May 2015 18:30:55 +0000 (11:30 -0700)
Change-Id: Ic957f2692ffb176c1a267fe3548b408cebef55f5

android/cts/master/com.drawelements.deqp.egl.xml
android/cts/master/egl-master.txt

index 55bc97a..02374ce 100644 (file)
                                        <Test name="egl_ext_device_base">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
+                                       <Test name="egl_ext_device_enumeration">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="egl_ext_device_query">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
                                        <Test name="egl_ext_output_base">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="egl_khr_cl_event2">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
+                                       <Test name="egl_khr_fence_sync">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
                                        <Test name="egl_khr_image">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="egl_khr_lock_surface3">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
+                                       <Test name="egl_khr_partial_update">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
                                        <Test name="egl_khr_reusable_sync">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="egl_khr_stream_producer_eglsurface">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
+                                       <Test name="egl_khr_swap_buffers_with_damage">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
                                        <Test name="egl_khr_wait_sync">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="egl_mesa_drm_image">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
+                                       <Test name="egl_mesa_image_dma_buf_export">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
                                        <Test name="egl_nok_swap_region">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="gl_angle_translated_shader_source">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
+                                       <Test name="gl_ext_base_instance">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
                                        <Test name="gl_ext_copy_image">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="gl_ext_draw_buffers_indexed">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
+                                       <Test name="gl_ext_draw_elements_base_vertex">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
                                        <Test name="gl_ext_draw_instanced">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="gl_ext_instanced_arrays">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
+                                       <Test name="gl_ext_multi_draw_indirect">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
                                        <Test name="gl_ext_multiview_draw_buffers">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="gl_khr_robustness">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
+                                       <Test name="gl_nv_bindless_texture">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
                                        <Test name="gl_nv_blend_equation_advanced">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
+                                       <Test name="gl_nv_conditional_render">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
                                        <Test name="gl_nv_copy_buffer">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
                                        <Test name="gl_nv_non_square_matrices">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
+                                       <Test name="gl_nv_path_rendering">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
                                        <Test name="gl_nv_read_buffer">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
+                                       <Test name="gl_nv_viewport_array">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="gl_oes_copy_image">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="gl_oes_draw_buffers_indexed">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="gl_oes_draw_elements_base_vertex">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="gl_oes_geometry_shader">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
                                        <Test name="gl_oes_get_program_binary">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
+                                       <Test name="gl_oes_primitive_bounding_box">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
                                        <Test name="gl_oes_sample_shading">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
+                                       <Test name="gl_oes_tessellation_shader">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
                                        <Test name="gl_oes_texture_3d">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
+                                       <Test name="gl_oes_texture_border_clamp">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
+                                       <Test name="gl_oes_texture_buffer">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
                                        <Test name="gl_oes_texture_storage_multisample_2d_array">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
+                                       <Test name="gl_oes_texture_view">
+                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                       </Test>
                                        <Test name="gl_qcom_alpha_test">
                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                        </Test>
index 88b5ca3..98923b5 100644 (file)
@@ -1518,24 +1518,30 @@ dEQP-EGL.functional.get_proc_address.extension.egl_android_blob_cache
 dEQP-EGL.functional.get_proc_address.extension.egl_android_native_fence_sync
 dEQP-EGL.functional.get_proc_address.extension.egl_angle_query_surface_pointer
 dEQP-EGL.functional.get_proc_address.extension.egl_ext_device_base
+dEQP-EGL.functional.get_proc_address.extension.egl_ext_device_enumeration
+dEQP-EGL.functional.get_proc_address.extension.egl_ext_device_query
 dEQP-EGL.functional.get_proc_address.extension.egl_ext_output_base
 dEQP-EGL.functional.get_proc_address.extension.egl_ext_platform_base
 dEQP-EGL.functional.get_proc_address.extension.egl_ext_stream_consumer_egloutput
 dEQP-EGL.functional.get_proc_address.extension.egl_ext_swap_buffers_with_damage
 dEQP-EGL.functional.get_proc_address.extension.egl_hi_clientpixmap
 dEQP-EGL.functional.get_proc_address.extension.egl_khr_cl_event2
+dEQP-EGL.functional.get_proc_address.extension.egl_khr_fence_sync
 dEQP-EGL.functional.get_proc_address.extension.egl_khr_image
 dEQP-EGL.functional.get_proc_address.extension.egl_khr_image_base
 dEQP-EGL.functional.get_proc_address.extension.egl_khr_lock_surface
 dEQP-EGL.functional.get_proc_address.extension.egl_khr_lock_surface3
+dEQP-EGL.functional.get_proc_address.extension.egl_khr_partial_update
 dEQP-EGL.functional.get_proc_address.extension.egl_khr_reusable_sync
 dEQP-EGL.functional.get_proc_address.extension.egl_khr_stream
 dEQP-EGL.functional.get_proc_address.extension.egl_khr_stream_consumer_gltexture
 dEQP-EGL.functional.get_proc_address.extension.egl_khr_stream_cross_process_fd
 dEQP-EGL.functional.get_proc_address.extension.egl_khr_stream_fifo
 dEQP-EGL.functional.get_proc_address.extension.egl_khr_stream_producer_eglsurface
+dEQP-EGL.functional.get_proc_address.extension.egl_khr_swap_buffers_with_damage
 dEQP-EGL.functional.get_proc_address.extension.egl_khr_wait_sync
 dEQP-EGL.functional.get_proc_address.extension.egl_mesa_drm_image
+dEQP-EGL.functional.get_proc_address.extension.egl_mesa_image_dma_buf_export
 dEQP-EGL.functional.get_proc_address.extension.egl_nok_swap_region
 dEQP-EGL.functional.get_proc_address.extension.egl_nok_swap_region2
 dEQP-EGL.functional.get_proc_address.extension.egl_nv_native_query
@@ -1578,15 +1584,18 @@ dEQP-EGL.functional.get_proc_address.extension.gl_angle_framebuffer_blit
 dEQP-EGL.functional.get_proc_address.extension.gl_angle_framebuffer_multisample
 dEQP-EGL.functional.get_proc_address.extension.gl_angle_instanced_arrays
 dEQP-EGL.functional.get_proc_address.extension.gl_angle_translated_shader_source
+dEQP-EGL.functional.get_proc_address.extension.gl_ext_base_instance
 dEQP-EGL.functional.get_proc_address.extension.gl_ext_copy_image
 dEQP-EGL.functional.get_proc_address.extension.gl_ext_debug_label
 dEQP-EGL.functional.get_proc_address.extension.gl_ext_debug_marker
 dEQP-EGL.functional.get_proc_address.extension.gl_ext_disjoint_timer_query
 dEQP-EGL.functional.get_proc_address.extension.gl_ext_draw_buffers
 dEQP-EGL.functional.get_proc_address.extension.gl_ext_draw_buffers_indexed
+dEQP-EGL.functional.get_proc_address.extension.gl_ext_draw_elements_base_vertex
 dEQP-EGL.functional.get_proc_address.extension.gl_ext_draw_instanced
 dEQP-EGL.functional.get_proc_address.extension.gl_ext_geometry_shader
 dEQP-EGL.functional.get_proc_address.extension.gl_ext_instanced_arrays
+dEQP-EGL.functional.get_proc_address.extension.gl_ext_multi_draw_indirect
 dEQP-EGL.functional.get_proc_address.extension.gl_ext_multiview_draw_buffers
 dEQP-EGL.functional.get_proc_address.extension.gl_ext_occlusion_query_boolean
 dEQP-EGL.functional.get_proc_address.extension.gl_ext_primitive_bounding_box
@@ -1599,7 +1608,9 @@ dEQP-EGL.functional.get_proc_address.extension.gl_intel_performance_query
 dEQP-EGL.functional.get_proc_address.extension.gl_khr_blend_equation_advanced
 dEQP-EGL.functional.get_proc_address.extension.gl_khr_debug
 dEQP-EGL.functional.get_proc_address.extension.gl_khr_robustness
+dEQP-EGL.functional.get_proc_address.extension.gl_nv_bindless_texture
 dEQP-EGL.functional.get_proc_address.extension.gl_nv_blend_equation_advanced
+dEQP-EGL.functional.get_proc_address.extension.gl_nv_conditional_render
 dEQP-EGL.functional.get_proc_address.extension.gl_nv_copy_buffer
 dEQP-EGL.functional.get_proc_address.extension.gl_nv_coverage_sample
 dEQP-EGL.functional.get_proc_address.extension.gl_nv_draw_buffers
@@ -1609,11 +1620,22 @@ dEQP-EGL.functional.get_proc_address.extension.gl_nv_framebuffer_multisample
 dEQP-EGL.functional.get_proc_address.extension.gl_nv_instanced_arrays
 dEQP-EGL.functional.get_proc_address.extension.gl_nv_internalformat_sample_query
 dEQP-EGL.functional.get_proc_address.extension.gl_nv_non_square_matrices
+dEQP-EGL.functional.get_proc_address.extension.gl_nv_path_rendering
 dEQP-EGL.functional.get_proc_address.extension.gl_nv_read_buffer
+dEQP-EGL.functional.get_proc_address.extension.gl_nv_viewport_array
+dEQP-EGL.functional.get_proc_address.extension.gl_oes_copy_image
+dEQP-EGL.functional.get_proc_address.extension.gl_oes_draw_buffers_indexed
+dEQP-EGL.functional.get_proc_address.extension.gl_oes_draw_elements_base_vertex
+dEQP-EGL.functional.get_proc_address.extension.gl_oes_geometry_shader
 dEQP-EGL.functional.get_proc_address.extension.gl_oes_get_program_binary
+dEQP-EGL.functional.get_proc_address.extension.gl_oes_primitive_bounding_box
 dEQP-EGL.functional.get_proc_address.extension.gl_oes_sample_shading
+dEQP-EGL.functional.get_proc_address.extension.gl_oes_tessellation_shader
 dEQP-EGL.functional.get_proc_address.extension.gl_oes_texture_3d
+dEQP-EGL.functional.get_proc_address.extension.gl_oes_texture_border_clamp
+dEQP-EGL.functional.get_proc_address.extension.gl_oes_texture_buffer
 dEQP-EGL.functional.get_proc_address.extension.gl_oes_texture_storage_multisample_2d_array
+dEQP-EGL.functional.get_proc_address.extension.gl_oes_texture_view
 dEQP-EGL.functional.get_proc_address.extension.gl_qcom_alpha_test
 dEQP-EGL.functional.get_proc_address.core.gles
 dEQP-EGL.functional.get_proc_address.core.gles2