("glGet", I, 1, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"), # 0x8B4C
("glGet", I, 1, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"), # 0x8B4D
("glGet", E, 1, "GL_OBJECT_TYPE_ARB"), # 0x8B4E
- ("glGet", E, 1, "GL_SHADER_TYPE"), # 0x8B4F
+ ("glGetShader", E, 1, "GL_SHADER_TYPE"), # 0x8B4F
("glGet", X, 1, "GL_FLOAT_VEC2"), # 0x8B50
("glGet", X, 1, "GL_FLOAT_VEC3"), # 0x8B51
("glGet", X, 1, "GL_FLOAT_VEC4"), # 0x8B52
("glGet", X, 1, "GL_ATTACHED_SHADERS"), # 0x8B85
("glGet", X, 1, "GL_ACTIVE_UNIFORMS"), # 0x8B86
("glGet", X, 1, "GL_ACTIVE_UNIFORM_MAX_LENGTH"), # 0x8B87
- ("glGet", X, 1, "GL_SHADER_SOURCE_LENGTH"), # 0x8B88
+ ("glGetShader", I, 1, "GL_SHADER_SOURCE_LENGTH"), # 0x8B88
("glGet", X, 1, "GL_ACTIVE_ATTRIBUTES"), # 0x8B89
("glGet", X, 1, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"), # 0x8B8A
("glGet", X, 1, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT"), # 0x8B8B
]
-class JsonDumper(Visitor):
- '''Visitor that will dump a value of the specified type through the JSON
- writer.
+class GlGetter(Visitor):
+ '''Type visitor
+ Determine which glGet*v function that matches the specified type.'''
+
+ def __init__(self, prefix = 'glGet', long_suffix = True):
+ self.prefix = prefix
+ self.long_suffix = long_suffix
+
+ if prefix == 'glGet':
+ self.suffixes = {
+ 'GLboolean': 'Booleanv',
+ 'GLint': 'Intv',
+ 'GLfloat': 'Floatv',
+ 'GLdouble': 'Doublev',
+ 'GLstring': 'String',
+ }
+ else:
+ self.suffixes = {
+ 'GLint': 'iv',
+ 'GLfloat': 'fv',
+ 'GLdouble': 'Doublev',
+ 'GLstring': 'String',
+ }
+
+
+ def visit_const(self, const):
+ return self.visit(const.type)
+
+ def visit_alias(self, alias):
+ if alias.expr == 'GLboolean':
+ if self.long_suffix:
+ return self.prefix + 'Booleanv', alias.expr
+ else:
+ return self.prefix + 'iv', 'GLint'
+ elif alias.expr == 'GLdouble':
+ if self.long_suffix:
+ return self.prefix + 'Doublev', alias.expr
+ else:
+ return self.prefix + 'dv', alias.expr
+ elif alias.expr == 'GLfloat':
+ if self.long_suffix:
+ return self.prefix + 'Floatv', alias.expr
+ else:
+ return self.prefix + 'fv', alias.expr
+ elif alias.expr in ('GLint', 'GLuint', 'GLsizei'):
+ if self.long_suffix:
+ return self.prefix + 'Integerv', 'GLint'
+ else:
+ return self.prefix + 'iv', 'GLint'
+ else:
+ print alias.expr
+ assert False
+
+ def visit_enum(self, enum):
+ return self.visit(glapi.GLint)
+
+ def visit_bitmask(self, bitmask):
+ return self.visit(glapi.GLint)
+
+ def visit_opaque(self, pointer):
+ return self.prefix + 'Pointerv', 'GLvoid *'
+
+
+class JsonWriter(Visitor):
+ '''Type visitor that will dump a value of the specified type through the
+ JSON writer.
It expects a previously declared JSONWriter instance named "json".'''
__index = 0
def visit_array(self, array, instance):
- index = '__i%u' % JsonDumper.__index
- JsonDumper.__index += 1
+ index = '__i%u' % JsonWriter.__index
+ JsonWriter.__index += 1
print ' json.beginArray();'
print ' for (unsigned %s; %s < %s; ++%s) {' % (index, index, array.length, index)
self.visit(array.type, '%s[%s]' % (instance, index))
print
print '#include "json.hpp"'
print '#include "glimports.hpp"'
+ print '#include "glproc.hpp"'
print '#include "glstate.hpp"'
print
- print 'static inline void'
+ print 'static void'
print 'writeEnum(JSONWriter &json, GLenum pname)'
print '{'
print ' switch(pname) {'
- for function, type, count, name in parameters:
+ for name in GLenum.values:
print ' case %s:' % name
print ' json.writeString("%s");' % name
print ' break;'
print '}'
print
+ print 'static void'
+ print 'writeShader(JSONWriter &json, GLuint shader)'
+ print '{'
+ print ' if (!shader) {'
+ print ' json.writeNull();'
+ print ' return;'
+ print ' }'
+ print
+ print ' json.beginObject();'
+ print ' GLint source_length = 0;'
+ print ' glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &source_length);'
+ print ' json.beginMember("source");'
+ print ' if (source_length) {'
+ print ' GLchar *source = new GLchar[source_length];'
+ print ' GLsizei length = 0;'
+ print ' source[0] = 0;'
+ print ' glGetShaderSource(shader, source_length, &length, source);'
+ print ' json.writeString(source);'
+ print ' delete [] source;'
+ print ' } else {'
+ print ' json.writeNull();'
+ print ' }'
+ print ' json.endMember(); // source'
+ print ' json.endObject();'
+ print '}'
+ print
+
+ print 'static inline void'
+ print 'writeProgram(JSONWriter &json, GLuint program)'
+ print '{'
+ print ' if (!program) {'
+ print ' json.writeNull();'
+ print ' return;'
+ print ' }'
+ print
+ print ' json.beginObject();'
+ print ' json.beginMember("attached_shaders");'
+ print ' GLint attached_shaders = 0;'
+ print ' glGetProgramiv(program, GL_ATTACHED_SHADERS, &attached_shaders);'
+ print ' json.beginArray();'
+ print ' if (attached_shaders) {'
+ print ' GLuint *shaders = new GLuint[attached_shaders];'
+ print ' GLsizei count = 0;'
+ print ' glGetAttachedShaders(program, attached_shaders, &count, shaders);'
+ print ' for (GLsizei i = 0; i < count; ++ i) {'
+ print ' writeShader(json, shaders[i]);'
+ print ' }'
+ print ' delete [] shaders;'
+ print ' }'
+ print ' json.endArray();'
+ print ' json.endMember();'
+ print ' json.endObject();'
+ print '}'
+ print
+
print 'void state_dump(std::ostream &os)'
print '{'
print ' JSONWriter json(os);'
self.dump_parameters()
-
+ self.dump_current_program()
print '}'
print
print ' } else {'
print ' json.beginMember("%s");' % name
if count == 1:
- JsonDumper().visit(type, '%s[0]' % buf)
+ JsonWriter().visit(type, '%s[0]' % buf)
else:
- JsonDumper().visit(Array(type, str(count)), buf)
+ JsonWriter().visit(Array(type, str(count)), buf)
print ' json.endMember();'
print ' }'
print ' json.endObject();'
print ' json.endMember(); // parameters'
print
+ def dump_current_program(self):
+ print ' GLint current_program = 0;'
+ print ' glGetIntegerv(GL_CURRENT_PROGRAM, ¤t_program);'
+ print ' json.beginMember("current_program");'
+ print ' writeProgram(json, current_program);'
+ print ' json.endMember();'
+ print
+
def write_line(s):
self.write(' '*self.level + s + '\n')