As a signed integer, 1<<31 overflows, so force it to unsigned.
Signed-off-by: Alex Converse <alex.converse@gmail.com>
#include "libavcodec/dsputil.h"
#include "fft.h"
-DECLARE_ALIGNED(8, static const int, m1m1)[2] = { 1<<31, 1<<31 };
+DECLARE_ALIGNED(8, static const unsigned int, m1m1)[2] = { 1U<<31, 1U<<31 };
#ifdef EMULATE_3DNOWEXT
#define PSWAPD(s,d)\
in1 = input;
in2 = input + n2 - 1;
#ifdef EMULATE_3DNOWEXT
- __asm__ volatile("movd %0, %%mm7" ::"r"(1<<31));
+ __asm__ volatile("movd %0, %%mm7" ::"r"(1U<<31));
#endif
for(k = 0; k < n4; k++) {
// FIXME a single block is faster, but gcc 2.95 and 3.4.x on 32bit can't compile it
#include "fft.h"
#include "config.h"
-DECLARE_ASM_CONST(16, int, ff_m1m1m1m1)[4] =
- { 1 << 31, 1 << 31, 1 << 31, 1 << 31 };
+DECLARE_ASM_CONST(16, unsigned int, ff_m1m1m1m1)[4] =
+ { 1U << 31, 1U << 31, 1U << 31, 1U << 31 };
void ff_fft_dispatch_sse(FFTComplex *z, int nbits);
void ff_fft_dispatch_interleave_sse(FFTComplex *z, int nbits);