--- /dev/null
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "Test.h"
+
+// This is a GPU test
+#if SK_SUPPORT_GPU
+#include "GrContextFactory.h"
+#include "SkGpuDevice.h"
+
+static const int gWidth = 640;
+static const int gHeight = 480;
+
+////////////////////////////////////////////////////////////////////////////////
+static void test_cache(skiatest::Reporter* reporter,
+ GrContext* context,
+ SkCanvas* canvas) {
+ const SkIRect size = SkIRect::MakeWH(gWidth, gHeight);
+
+ SkBitmap src;
+ src.setConfig(SkBitmap::kARGB_8888_Config, size.width(), size.height());
+ src.allocPixels();
+ src.eraseColor(SK_ColorBLACK);
+ size_t srcSize = src.getSize();
+
+ size_t initialCacheSize = context->getGpuTextureCacheBytes();
+
+ int oldMaxNum;
+ size_t oldMaxBytes;
+ context->getTextureCacheLimits(&oldMaxNum, &oldMaxBytes);
+
+ // Set the cache limits so we can fit 10 "src" images and the
+ // max number of textures doesn't matter
+ size_t maxCacheSize = initialCacheSize + 10*srcSize;
+ context->setTextureCacheLimits(1000, maxCacheSize);
+
+ SkBitmap readback;
+ readback.setConfig(SkBitmap::kARGB_8888_Config, size.width(), size.height());
+ readback.allocPixels();
+
+ for (int i = 0; i < 100; ++i) {
+ canvas->drawBitmap(src, 0, 0);
+ canvas->readPixels(size, &readback);
+
+ // "modify" the src texture
+ src.notifyPixelsChanged();
+
+ size_t curCacheSize = context->getGpuTextureCacheBytes();
+
+ // we should never go over the size limit
+ REPORTER_ASSERT(reporter, curCacheSize <= maxCacheSize);
+ }
+
+ context->setTextureCacheLimits(oldMaxNum, oldMaxBytes);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+static void TestResourceCache(skiatest::Reporter* reporter, GrContextFactory* factory) {
+ for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) {
+ GrContextFactory::GLContextType glType = static_cast<GrContextFactory::GLContextType>(type);
+ if (!GrContextFactory::IsRenderingGLContext(glType)) {
+ continue;
+ }
+ GrContext* context = factory->get(glType);
+ if (NULL == context) {
+ continue;
+ }
+
+ GrTextureDesc desc;
+ desc.fConfig = kSkia8888_GrPixelConfig;
+ desc.fFlags = kRenderTarget_GrTextureFlagBit;
+ desc.fWidth = gWidth;
+ desc.fHeight = gHeight;
+
+ SkAutoTUnref<GrTexture> texture(context->createUncachedTexture(desc, NULL, 0));
+ SkAutoTUnref<SkGpuDevice> device(SkNEW_ARGS(SkGpuDevice, (context, texture.get())));
+ SkCanvas canvas(device.get());
+
+ test_cache(reporter, context, &canvas);
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////
+#include "TestClassDef.h"
+DEFINE_GPUTESTCLASS("ResourceCache", ResourceCacheTestClass, TestResourceCache)
+
+#endif