Just use a spinlock to protect them.
v2: Rebase onto the new object create refcount fix patch.
v3: Don't kill dev_priv->mm.object_memory as requested by Chris and
hence just use a spinlock instead of atomic_t.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67287
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
spin_lock_init(&dev_priv->gpu_error.lock);
spin_lock_init(&dev_priv->backlight.lock);
spin_lock_init(&dev_priv->uncore.lock);
+ spin_lock_init(&dev_priv->mm.object_stat_lock);
mutex_init(&dev_priv->dpio_lock);
mutex_init(&dev_priv->rps.hw_lock);
mutex_init(&dev_priv->modeset_restore_lock);
struct drm_i915_gem_phys_object *phys_objs[I915_MAX_PHYS_OBJECT];
/* accounting, useful for userland debugging */
+ spinlock_t object_stat_lock;
size_t object_memory;
u32 object_count;
};
static void i915_gem_info_add_obj(struct drm_i915_private *dev_priv,
size_t size)
{
+ spin_lock(&dev_priv->mm.object_stat_lock);
dev_priv->mm.object_count++;
dev_priv->mm.object_memory += size;
+ spin_unlock(&dev_priv->mm.object_stat_lock);
}
static void i915_gem_info_remove_obj(struct drm_i915_private *dev_priv,
size_t size)
{
+ spin_lock(&dev_priv->mm.object_stat_lock);
dev_priv->mm.object_count--;
dev_priv->mm.object_memory -= size;
+ spin_unlock(&dev_priv->mm.object_stat_lock);
}
static int