disable_break_(false),
break_on_exception_(false),
break_on_uncaught_exception_(false),
- promise_catch_handlers_(0),
- promise_getters_(0),
isolate_(isolate) {
ThreadInit();
}
thread_local_.debugger_entry_ = NULL;
thread_local_.has_pending_interrupt_ = false;
thread_local_.restarter_frame_function_pointer_ = NULL;
+ thread_local_.promise_on_stack_ = NULL;
}
}
+Debug::PromiseOnStack::PromiseOnStack(Isolate* isolate,
+ PromiseOnStack* prev,
+ Handle<JSFunction> getter)
+ : isolate_(isolate), prev_(prev) {
+ handler_ = StackHandler::FromAddress(
+ Isolate::handler(isolate->thread_local_top()));
+ getter_ = Handle<JSFunction>::cast(
+ isolate->global_handles()->Create(*getter));
+}
+
+
+Debug::PromiseOnStack::~PromiseOnStack() {
+ isolate_->global_handles()->Destroy(Handle<Object>::cast(getter_).location());
+}
+
+
void Debug::PromiseHandlePrologue(Handle<JSFunction> promise_getter) {
- Handle<JSFunction> promise_getter_global = Handle<JSFunction>::cast(
- isolate_->global_handles()->Create(*promise_getter));
- StackHandler* handler =
- StackHandler::FromAddress(Isolate::handler(isolate_->thread_local_top()));
- promise_getters_.Add(promise_getter_global);
- promise_catch_handlers_.Add(handler);
+ PromiseOnStack* prev = thread_local_.promise_on_stack_;
+ thread_local_.promise_on_stack_ =
+ new PromiseOnStack(isolate_, prev, promise_getter);
}
void Debug::PromiseHandleEpilogue() {
- if (promise_catch_handlers_.length() == 0) return;
- promise_catch_handlers_.RemoveLast();
- Handle<Object> promise_getter = promise_getters_.RemoveLast();
- isolate_->global_handles()->Destroy(promise_getter.location());
+ if (thread_local_.promise_on_stack_ == NULL) return;
+ PromiseOnStack* prev = thread_local_.promise_on_stack_->prev();
+ delete thread_local_.promise_on_stack_;
+ thread_local_.promise_on_stack_ = prev;
}
Handle<Object> Debug::GetPromiseForUncaughtException() {
Handle<Object> undefined = isolate_->factory()->undefined_value();
- if (promise_getters_.length() == 0) return undefined;
- Handle<JSFunction> promise_getter = promise_getters_.last();
- StackHandler* promise_catch = promise_catch_handlers_.last();
+ if (thread_local_.promise_on_stack_ == NULL) return undefined;
+ Handle<JSFunction> promise_getter = thread_local_.promise_on_stack_->getter();
+ StackHandler* promise_catch = thread_local_.promise_on_stack_->handler();
// Find the top-most try-catch handler.
StackHandler* handler = StackHandler::FromAddress(
Isolate::handler(isolate_->thread_local_top()));
bool break_on_exception_;
bool break_on_uncaught_exception_;
- // When a promise is being resolved, we may want to trigger a debug event for
- // the case we catch a throw. For this purpose we remember the try-catch
- // handler address that would catch the exception. We also hold onto a
- // closure that returns a promise if the exception is considered uncaught.
- // Due to the possibility of reentry we use a list to form a stack.
- List<StackHandler*> promise_catch_handlers_;
- List<Handle<JSFunction> > promise_getters_;
+ class PromiseOnStack {
+ public:
+ PromiseOnStack(Isolate* isolate,
+ PromiseOnStack* prev,
+ Handle<JSFunction> getter);
+ ~PromiseOnStack();
+ StackHandler* handler() { return handler_; }
+ Handle<JSFunction> getter() { return getter_; }
+ PromiseOnStack* prev() { return prev_; }
+ private:
+ Isolate* isolate_;
+ StackHandler* handler_;
+ Handle<JSFunction> getter_;
+ PromiseOnStack* prev_;
+ };
// Per-thread data.
class ThreadLocal {
// of the pointer to function being restarted. Otherwise (most of the time)
// stores NULL. This pointer is used with 'step in' implementation.
Object** restarter_frame_function_pointer_;
+
+ // When a promise is being resolved, we may want to trigger a debug event
+ // if we catch a throw. For this purpose we remember the try-catch
+ // handler address that would catch the exception. We also hold onto a
+ // closure that returns a promise if the exception is considered uncaught.
+ // Due to the possibility of reentry we use a linked list.
+ PromiseOnStack* promise_on_stack_;
};
// Storage location for registers when handling debug break calls