--- /dev/null
+/*------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2018 The Khronos Group Inc.
+ * Copyright (c) 2018 Google Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Matched attachments tests
+ *//*--------------------------------------------------------------------*/
+
+#include "vktPipelineMatchedAttachmentsTests.hpp"
+#include "vktTestCase.hpp"
+#include "vktTestCaseUtil.hpp"
+#include "vktTestGroupUtil.hpp"
+#include "vkMemUtil.hpp"
+#include "vkPrograms.hpp"
+#include "vkRefUtil.hpp"
+#include "deUniquePtr.hpp"
+
+namespace vkt
+{
+namespace pipeline
+{
+
+using namespace vk;
+
+namespace
+{
+
+struct MatchedAttachmentsTestParams
+{
+ bool usePipelineCache;
+};
+
+void initPrograms (SourceCollections& programCollection, const MatchedAttachmentsTestParams params)
+{
+ DE_UNREF(params);
+
+ programCollection.glslSources.add("color_vert") << glu::VertexSource(
+ "#version 450\n"
+ "\n"
+ "void main(){\n"
+ " gl_Position = vec4(1);\n"
+ "}\n");
+
+ programCollection.glslSources.add("color_frag") << glu::FragmentSource(
+ "#version 450\n"
+ "\n"
+ "layout(input_attachment_index=0, set=0, binding=0) uniform subpassInput x;\n"
+ "layout(location=0) out vec4 color;\n"
+ "void main() {\n"
+ " color = subpassLoad(x);\n"
+ "}\n");
+}
+
+tcu::TestStatus testMatchedAttachments (Context& context, const MatchedAttachmentsTestParams params)
+{
+ const DeviceInterface& vk = context.getDeviceInterface();
+ const VkDevice vkDevice = context.getDevice();
+ const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vk, vkDevice, context.getBinaryCollection().get("color_vert"), 0));
+ const Unique<VkShaderModule> fragmentShaderModule (createShaderModule(vk, vkDevice, context.getBinaryCollection().get("color_frag"), 0));
+
+ const VkDescriptorSetLayoutBinding descriptorSetLayoutBinding =
+ {
+ 0u, // deUint32 binding;
+ VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, // VkDescriptorType descriptorType;
+ 1u, // deUint32 descriptorCount;
+ VK_SHADER_STAGE_FRAGMENT_BIT, // VkShaderStageFlags stageFlags;
+ DE_NULL // const VkSampler* pImmutableSamplers;
+ };
+
+ const VkDescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkDescriptorSetLayoutCreateFlags flags;
+ 1u, // deUint32 bindingCount;
+ &descriptorSetLayoutBinding // const VkDescriptorSetLayoutBinding* pBindings;
+ } ;
+
+ const Unique<VkDescriptorSetLayout> descriptorSetLayout (createDescriptorSetLayout(vk, vkDevice, &descriptorSetLayoutCreateInfo, DE_NULL));
+
+ const VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineLayoutCreateFlags flags;
+ 1u, // deUint32 setLayoutCount;
+ &(*descriptorSetLayout), // const VkDescriptorSetLayout* pSetLayouts;
+ 0u, // deUint32 pushConstantRangeCount;
+ DE_NULL // const VkPushConstantRange* pPushConstantRanges;
+ };
+
+ const Unique<VkPipelineLayout> pipelineLayout (createPipelineLayout(vk, vkDevice, &pipelineLayoutCreateInfo, DE_NULL));
+
+ const VkAttachmentDescription descs[2] =
+ {
+ {
+ 0u, // VkAttachmentDescriptionFlags flags;
+ VK_FORMAT_R8G8B8A8_UNORM, // VkFormat format;
+ VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
+ VK_ATTACHMENT_LOAD_OP_LOAD, // VkAttachmentLoadOp loadOp;
+ VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp;
+ VK_ATTACHMENT_LOAD_OP_LOAD, // VkAttachmentLoadOp stencilLoadOp;
+ VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp stencilStoreOp;
+ VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout initialLayout;
+ VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout finalLayout;
+ },
+ {
+ 0u, // VkAttachmentDescriptionFlags flags;
+ VK_FORMAT_R8G8B8A8_UNORM, // VkFormat format;
+ VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
+ VK_ATTACHMENT_LOAD_OP_LOAD, // VkAttachmentLoadOp loadOp;
+ VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp;
+ VK_ATTACHMENT_LOAD_OP_LOAD, // VkAttachmentLoadOp stencilLoadOp;
+ VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp stencilStoreOp;
+ VK_IMAGE_LAYOUT_GENERAL, // VkImageLayout initialLayout;
+ VK_IMAGE_LAYOUT_GENERAL // VkImageLayout finalLayout;
+ }
+ };
+
+ const VkAttachmentReference color =
+ {
+ 0u, // deUint32 attachment;
+ VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout layout;
+ };
+
+ const VkAttachmentReference input =
+ {
+ 1u, // deUint32 attachment;
+ VK_IMAGE_LAYOUT_GENERAL // VkImageLayout layout;
+ };
+
+ const VkSubpassDescription subpassDescription =
+ {
+ 0u, // VkSubpassDescriptionFlags flags;
+ VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint;
+ 1u, // deUint32 inputAttachmentCount;
+ &input, // const VkAttachmentReference* pInputAttachments;
+ 1u, // deUint32 colorAttachmentCount;
+ &color, // const VkAttachmentReference* pColorAttachments;
+ DE_NULL, // const VkAttachmentReference* pResolveAttachments;
+ DE_NULL, // const VkAttachmentReference* pDepthStencilAttachment;
+ 0u, // deUint32 preserveAttachmentCount;
+ DE_NULL // const deUint32* pPreserveAttachments;
+ };
+
+ const VkRenderPassCreateInfo renderPassCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkRenderPassCreateFlags flags;
+ 2u, // deUint32 attachmentCount;
+ descs, // const VkAttachmentDescription* pAttachments;
+ 1u, // deUint32 subpassCount;
+ &subpassDescription, // const VkSubpassDescription* pSubpasses;
+ 0u, // deUint32 dependencyCount;
+ DE_NULL // const VkSubpassDependency* pDependencies;
+ };
+
+ const Unique<VkRenderPass> renderPass (createRenderPass(vk, vkDevice, &renderPassCreateInfo, DE_NULL));
+
+ const VkPipelineCacheCreateInfo pipelineCacheCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineCacheCreateFlags flags;
+ 0u, // size_t initialDataSize;
+ DE_NULL // const void* pInitialData;
+ };
+
+ const Unique<VkPipelineCache> pipelineCache (createPipelineCache(vk, vkDevice, &pipelineCacheCreateInfo));
+
+ const VkPipelineShaderStageCreateInfo stages[] =
+ {
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineShaderStageCreateFlags flags;
+ VK_SHADER_STAGE_VERTEX_BIT, // VkShaderStageFlagBits stage;
+ *vertexShaderModule, // VkShaderModule module;
+ "main", // const char* pName;
+ DE_NULL // const VkSpecializationInfo* pSpecializationInfo;
+ },
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineShaderStageCreateFlags flags;
+ VK_SHADER_STAGE_FRAGMENT_BIT, // VkShaderStageFlagBits stage;
+ *fragmentShaderModule, // VkShaderModule module;
+ "main", // const char* pName;
+ DE_NULL // const VkSpecializationInfo* pSpecializationInfo;
+ }
+ };
+
+ const VkPipelineVertexInputStateCreateInfo vertexInputStateCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineVertexInputStateCreateFlags flags;
+ 0u, // deUint32 vertexBindingDescriptionCount;
+ DE_NULL, // const VkVertexInputBindingDescription* pVertexBindingDescriptions;
+ 0u, // deUint32 vertexAttributeDescriptionCount;
+ DE_NULL // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions;
+ };
+
+ const VkPipelineInputAssemblyStateCreateInfo inputAssemblyStateCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineInputAssemblyStateCreateFlags flags;
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, // VkPrimitiveTopology topology;
+ VK_FALSE // VkBool32 primitiveRestartEnable;
+ };
+
+ const VkPipelineViewportStateCreateInfo viewportStateCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineViewportStateCreateFlags flags;
+ 1u, // deUint32 viewportCount;
+ DE_NULL, // const VkViewport* pViewports;
+ 1u, // deUint32 scissorCount;
+ DE_NULL // const VkRect2D* pScissors;
+ };
+
+ const VkPipelineRasterizationStateCreateInfo rasterizationStateCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineRasterizationStateCreateFlags flags;
+ VK_FALSE, // VkBool32 depthClampEnable;
+ VK_FALSE, // VkBool32 rasterizerDiscardEnable;
+ VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode;
+ VK_CULL_MODE_BACK_BIT, // VkCullModeFlags cullMode;
+ VK_FRONT_FACE_CLOCKWISE, // VkFrontFace frontFace;
+ VK_FALSE, // VkBool32 depthBiasEnable;
+ 0.0f, // float depthBiasConstantFactor;
+ 0.0f, // float depthBiasClamp;
+ 0.0f, // float depthBiasSlopeFactor;
+ 1.0f // float lineWidth;
+ };
+
+ const VkPipelineMultisampleStateCreateInfo multisampleStateCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineMultisampleStateCreateFlags flags;
+ VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits rasterizationSamples;
+ VK_FALSE, // VkBool32 sampleShadingEnable;
+ 0.0f, // float minSampleShading;
+ DE_NULL, // const VkSampleMask* pSampleMask;
+ VK_FALSE, // VkBool32 alphaToCoverageEnable;
+ VK_FALSE // VkBool32 alphaToOneEnable;
+ };
+
+ const VkPipelineColorBlendAttachmentState colorBlendAttachmentState =
+ {
+ VK_FALSE, // VkBool32 blendEnable;
+ VK_BLEND_FACTOR_ZERO, // VkBlendFactor srcColorBlendFactor;
+ VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstColorBlendFactor;
+ VK_BLEND_OP_ADD, // VkBlendOp colorBlendOp;
+ VK_BLEND_FACTOR_ZERO, // VkBlendFactor srcAlphaBlendFactor;
+ VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstAlphaBlendFactor;
+ VK_BLEND_OP_ADD, // VkBlendOp alphaBlendOp;
+ 0xf // VkColorComponentFlags colorWriteMask;
+ };
+
+ const VkPipelineColorBlendStateCreateInfo colorBlendStateCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineColorBlendStateCreateFlags flags;
+ VK_FALSE, // VkBool32 logicOpEnable;
+ VK_LOGIC_OP_COPY, // VkLogicOp logicOp;
+ 1u, // deUint32 attachmentCount;
+ &colorBlendAttachmentState, // const VkPipelineColorBlendAttachmentState* pAttachments;
+ { 1.0f, 1.0f, 1.0f, 1.0f } // float blendConstants[4];
+ };
+
+ const VkDynamicState dynamicState[] =
+ {
+ VK_DYNAMIC_STATE_VIEWPORT,
+ VK_DYNAMIC_STATE_SCISSOR
+ };
+
+ const VkPipelineDynamicStateCreateInfo dynamicStateCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineDynamicStateCreateFlags flags;
+ 2u, // deUint32 dynamicStateCount;
+ dynamicState // const VkDynamicState* pDynamicStates;
+ };
+
+ const VkGraphicsPipelineCreateInfo graphicsPipelineCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineCreateFlags flags;
+ 2u, // deUint32 stageCount;
+ stages, // const VkPipelineShaderStageCreateInfo* pStages;
+ &vertexInputStateCreateInfo, // const VkPipelineVertexInputStateCreateInfo* pVertexInputState;
+ &inputAssemblyStateCreateInfo, // const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState;
+ DE_NULL, // const VkPipelineTessellationStateCreateInfo* pTessellationState;
+ &viewportStateCreateInfo, // const VkPipelineViewportStateCreateInfo* pViewportState;
+ &rasterizationStateCreateInfo, // const VkPipelineRasterizationStateCreateInfo* pRasterizationState;
+ &multisampleStateCreateInfo, // const VkPipelineMultisampleStateCreateInfo* pMultisampleState;
+ DE_NULL, // const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState;
+ &colorBlendStateCreateInfo, // const VkPipelineColorBlendStateCreateInfo* pColorBlendState;
+ &dynamicStateCreateInfo, // const VkPipelineDynamicStateCreateInfo* pDynamicState;
+ *pipelineLayout, // VkPipelineLayout layout;
+ *renderPass, // VkRenderPass renderPass;
+ 0u, // deUint32 subpass;
+ DE_NULL, // VkPipeline basePipelineHandle;
+ 0 // int basePipelineIndex;
+ };
+
+ createGraphicsPipeline(vk, vkDevice, params.usePipelineCache ? *pipelineCache : DE_NULL, &graphicsPipelineCreateInfo);
+
+ // Passes as long as createGraphicsPipeline didn't crash.
+ return tcu::TestStatus::pass("Pass");
+}
+
+void addMatchedAttachmentsTestCasesWithFunctions (tcu::TestCaseGroup* group)
+{
+ const MatchedAttachmentsTestParams useCache = { true };
+ addFunctionCaseWithPrograms(group, "cache", "", initPrograms, testMatchedAttachments, useCache);
+
+ const MatchedAttachmentsTestParams noCache = { false };
+ addFunctionCaseWithPrograms(group, "no_cache", "", initPrograms, testMatchedAttachments, noCache);
+}
+
+} // anonymous
+
+tcu::TestCaseGroup* createMatchedAttachmentsTests (tcu::TestContext& testCtx)
+{
+ return createTestGroup(testCtx, "matched_attachments", "Matched attachments tests", addMatchedAttachmentsTestCasesWithFunctions);
+}
+
+} // pipeline
+} // vkt