dentry_free(dentry);
}
-/*
- * Finish off a dentry we've decided to kill.
- * dentry->d_lock must be held, returns with it unlocked.
- * Returns dentry requiring refcount drop, or NULL if we're done.
- */
-static struct dentry *dentry_kill(struct dentry *dentry)
- __releases(dentry->d_lock)
-{
- struct inode *inode = dentry->d_inode;
- struct dentry *parent = NULL;
-
- if (inode && unlikely(!spin_trylock(&inode->i_lock)))
- goto failed;
-
- if (!IS_ROOT(dentry)) {
- parent = dentry->d_parent;
- if (unlikely(!spin_trylock(&parent->d_lock))) {
- if (inode)
- spin_unlock(&inode->i_lock);
- goto failed;
- }
- }
-
- __dentry_kill(dentry);
- return parent;
-
-failed:
- spin_unlock(&dentry->d_lock);
- return dentry; /* try again with same dentry */
-}
-
static inline struct dentry *lock_parent(struct dentry *dentry)
{
struct dentry *parent = dentry->d_parent;
}
/*
+ * Finish off a dentry we've decided to kill.
+ * dentry->d_lock must be held, returns with it unlocked.
+ * Returns dentry requiring refcount drop, or NULL if we're done.
+ */
+static struct dentry *dentry_kill(struct dentry *dentry)
+ __releases(dentry->d_lock)
+{
+ struct inode *inode = dentry->d_inode;
+ struct dentry *parent = NULL;
+
+ if (inode && unlikely(!spin_trylock(&inode->i_lock)))
+ goto failed;
+
+ if (!IS_ROOT(dentry)) {
+ parent = dentry->d_parent;
+ if (unlikely(!spin_trylock(&parent->d_lock))) {
+ if (inode)
+ spin_unlock(&inode->i_lock);
+ goto failed;
+ }
+ }
+
+ __dentry_kill(dentry);
+ return parent;
+
+failed:
+ spin_unlock(&dentry->d_lock);
+ return dentry; /* try again with same dentry */
+}
+
+/*
* Try to do a lockless dput(), and return whether that was successful.
*
* If unsuccessful, we return false, having already taken the dentry lock.