sort the FEATURE_ defines
authorBrian Paul <brian.paul@tungstengraphics.com>
Thu, 17 Aug 2006 14:27:10 +0000 (14:27 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Thu, 17 Aug 2006 14:27:10 +0000 (14:27 +0000)
src/mesa/main/config.h

index 9401427..cac8cdc 100644 (file)
 #define _HAVE_FULL_GL 1
 #endif
 
-#define FEATURE_ARB_vertex_buffer_object  _HAVE_FULL_GL
-#define FEATURE_ARB_vertex_program  _HAVE_FULL_GL
-#define FEATURE_ARB_fragment_program  _HAVE_FULL_GL
-#define FEATURE_ARB_occlusion_query  _HAVE_FULL_GL
-#define FEATURE_EXT_timer_query  _HAVE_FULL_GL
-#define FEATURE_EXT_pixel_buffer_object  _HAVE_FULL_GL
-#define FEATURE_MESA_program_debug  _HAVE_FULL_GL
-#define FEATURE_NV_fence  _HAVE_FULL_GL
-#define FEATURE_NV_fragment_program  _HAVE_FULL_GL
-#define FEATURE_NV_vertex_program  _HAVE_FULL_GL
 #define FEATURE_userclip  _HAVE_FULL_GL
 #define FEATURE_texgen  _HAVE_FULL_GL
 #define FEATURE_windowpos  _HAVE_FULL_GL
+#define FEATURE_ARB_occlusion_query  _HAVE_FULL_GL
+#define FEATURE_ARB_fragment_program  _HAVE_FULL_GL
+#define FEATURE_ARB_vertex_buffer_object  _HAVE_FULL_GL
+#define FEATURE_ARB_vertex_program  _HAVE_FULL_GL
+
 #define FEATURE_ARB_vertex_shader _HAVE_FULL_GL
 #define FEATURE_ARB_fragment_shader _HAVE_FULL_GL
 #define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
 #define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
-#define FEATURE_ATI_fragment_shader _HAVE_FULL_GL
-#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL
+
 #define FEATURE_EXT_framebuffer_blit _HAVE_FULL_GL
+#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL
+#define FEATURE_EXT_pixel_buffer_object  _HAVE_FULL_GL
 #define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL
+#define FEATURE_EXT_timer_query  _HAVE_FULL_GL
+#define FEATURE_ATI_fragment_shader _HAVE_FULL_GL
+#define FEATURE_MESA_program_debug  _HAVE_FULL_GL
+#define FEATURE_NV_fence  _HAVE_FULL_GL
+#define FEATURE_NV_fragment_program  _HAVE_FULL_GL
+#define FEATURE_NV_vertex_program  _HAVE_FULL_GL
 /*@}*/