free(pAppId);
- // ugly comparson inside loop
- while (pEnum->MoveNext() == E_SUCCESS)
+ pid_t pid = -1;
+ app_context_get_pid(app_context, &pid);
+ const int val = event;
+
+ // loop unfolding
+ switch (val)
{
- _IAppEventListener* pListener = null;
- pEnum->GetCurrent(pListener);
+ case APP_CONTEXT_EVENT_LAUNCHED:
+ while (pEnum->MoveNext() == E_SUCCESS)
+ {
+ _IAppEventListener* pListener = null;
+ pEnum->GetCurrent(pListener);
- const int val = event;
- switch (val)
+ pListener->OnApplicationLaunched(appId, pid);
+ }
+ break;
+ case APP_CONTEXT_EVENT_TERMINATED:
+ while (pEnum->MoveNext() == E_SUCCESS)
{
- case APP_CONTEXT_EVENT_LAUNCHED:
- pListener->OnApplicationLaunched(appId, 0);
- break;
- case APP_CONTEXT_EVENT_TERMINATED:
- pListener->OnApplicationTerminated(appId, 0);
- break;
- default:
- SysLog(NID_APP, "Invalid state.");
- break;
+ _IAppEventListener* pListener = null;
+ pEnum->GetCurrent(pListener);
+
+ pListener->OnApplicationTerminated(appId, pid);
}
+ break;
+ default:
+ SysLog(NID_APP, "Invalid state.");
+ break;
}
}
/**
* This method will be called when the application is launched.
*/
- virtual void OnApplicationLaunched(const AppId& appId, int reserved) = 0;
+ virtual void OnApplicationLaunched(const AppId& appId, int pid) = 0;
/**
* This method will be called when the application is terminated.
*/
- virtual void OnApplicationTerminated(const AppId& appId, int reserved) = 0;
+ virtual void OnApplicationTerminated(const AppId& appId, int pid) = 0;
}; // _IAppEventListener