Async update callbacks are expected to set the old_fb in the new_state
so prepare/cleanup framebuffers are balanced.
Calling drm_atomic_set_fb_for_plane() (which gets a reference of the new
fb and put the old fb) is not required, as it's taken care by
drm_mode_cursor_universal() when calling drm_atomic_helper_update_plane().
Cc: <stable@vger.kernel.org> # v4.19+
Fixes: 539c320bfa97 ("drm/vc4: update cursors asynchronously through atomic")
Suggested-by: Boris Brezillon <boris.brezillon@collabora.com>
Signed-off-by: Helen Koike <helen.koike@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190603165610.24614-5-helen.koike@collabora.com
{
struct vc4_plane_state *vc4_state, *new_vc4_state;
- drm_atomic_set_fb_for_plane(plane->state, state->fb);
+ swap(plane->state->fb, state->fb);
plane->state->crtc_x = state->crtc_x;
plane->state->crtc_y = state->crtc_y;
plane->state->crtc_w = state->crtc_w;