drm/amd/display: Copy crc_skip_count when duplicating CRTC state
authorLeo Li <sunpeng.li@amd.com>
Thu, 4 Nov 2021 23:41:55 +0000 (19:41 -0400)
committerAlex Deucher <alexander.deucher@amd.com>
Mon, 25 Jul 2022 21:18:08 +0000 (17:18 -0400)
[Why]

crc_skip_count is used to track how many frames to skip to allow the OTG
CRC engine to "warm up" before it outputs correct CRC values.
Experimentally, this seems to be 2 frames.

When duplicating CRTC states, this value was not copied to the
duplicated state. Therefore, when this state is committed, we will
needlessly wait 2 frames before outputing CRC values. Even if the CRC
engine is already warmed up.

[How]

Copy the crc_skip_count as part of dm_crtc_duplicate_state.

Acked-by: Alex Hung <alex.hung@amd.com>
Signed-off-by: Leo Li <sunpeng.li@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_crtc.c

index 828189c..594fe8a 100644 (file)
@@ -243,6 +243,7 @@ static struct drm_crtc_state *dm_crtc_duplicate_state(struct drm_crtc *crtc)
        state->freesync_config = cur->freesync_config;
        state->cm_has_degamma = cur->cm_has_degamma;
        state->cm_is_degamma_srgb = cur->cm_is_degamma_srgb;
+       state->crc_skip_count = cur->crc_skip_count;
        state->mpo_requested = cur->mpo_requested;
        /* TODO Duplicate dc_stream after objects are stream object is flattened */