remove .txt suffix from shader source files
authorBrian Paul <brian.paul@tungstengraphics.com>
Sat, 16 Aug 2008 15:36:46 +0000 (09:36 -0600)
committerBrian Paul <brian.paul@tungstengraphics.com>
Sat, 16 Aug 2008 15:36:46 +0000 (09:36 -0600)
20 files changed:
progs/glsl/CH06-brick.frag [moved from progs/glsl/CH06-brick.frag.txt with 100% similarity]
progs/glsl/CH06-brick.vert [moved from progs/glsl/CH06-brick.vert.txt with 100% similarity]
progs/glsl/CH11-bumpmap.frag [moved from progs/glsl/CH11-bumpmap.frag.txt with 100% similarity]
progs/glsl/CH11-bumpmap.vert [moved from progs/glsl/CH11-bumpmap.vert.txt with 100% similarity]
progs/glsl/CH11-toyball.frag [moved from progs/glsl/CH11-toyball.frag.txt with 100% similarity]
progs/glsl/CH11-toyball.vert [moved from progs/glsl/CH11-toyball.vert.txt with 100% similarity]
progs/glsl/CH18-mandel.frag [moved from progs/glsl/CH18-mandel.frag.txt with 100% similarity]
progs/glsl/CH18-mandel.vert [moved from progs/glsl/CH18-mandel.vert.txt with 100% similarity]
progs/glsl/brick.c
progs/glsl/bump.c
progs/glsl/cubemap.frag [moved from progs/glsl/cubemap.frag.txt with 100% similarity]
progs/glsl/mandelbrot.c
progs/glsl/multitex.c
progs/glsl/multitex.frag [moved from progs/glsl/multitex.frag.txt with 100% similarity]
progs/glsl/multitex.vert [moved from progs/glsl/multitex.vert.txt with 100% similarity]
progs/glsl/reflect.vert [moved from progs/glsl/reflect.vert.txt with 100% similarity]
progs/glsl/shadowtex.frag [moved from progs/glsl/shadowtex.frag.txt with 100% similarity]
progs/glsl/simple.vert [moved from progs/glsl/simple.vert.txt with 100% similarity]
progs/glsl/texdemo1.c
progs/glsl/toyball.c

index 4be2666..526ef0e 100644 (file)
@@ -16,8 +16,8 @@
 #include "shaderutil.h"
 
 
-static char *FragProgFile = "CH06-brick.frag.txt";
-static char *VertProgFile = "CH06-brick.vert.txt";
+static char *FragProgFile = "CH06-brick.frag";
+static char *VertProgFile = "CH06-brick.vert";
 
 /* program/shader objects */
 static GLuint fragShader;
index e42421d..a2e0916 100644 (file)
@@ -16,8 +16,8 @@
 #include "shaderutil.h"
 
 
-static char *FragProgFile = "CH11-bumpmap.frag.txt";
-static char *VertProgFile = "CH11-bumpmap.vert.txt";
+static char *FragProgFile = "CH11-bumpmap.frag";
+static char *VertProgFile = "CH11-bumpmap.vert";
 
 /* program/shader objects */
 static GLuint fragShader;
index fa67a3c..e6361b4 100644 (file)
@@ -16,8 +16,8 @@
 #include "shaderutil.h"
 
 
-static char *FragProgFile = "CH18-mandel.frag.txt";
-static char *VertProgFile = "CH18-mandel.vert.txt";
+static char *FragProgFile = "CH18-mandel.frag";
+static char *VertProgFile = "CH18-mandel.vert";
 
 /* program/shader objects */
 static GLuint fragShader;
index 5574ed4..096d40f 100644 (file)
@@ -35,8 +35,8 @@
 
 static const char *Demo = "multitex";
 
-static const char *VertFile = "multitex.vert.txt";
-static const char *FragFile = "multitex.frag.txt";
+static const char *VertFile = "multitex.vert";
+static const char *FragFile = "multitex.frag";
 
 static const char *TexFiles[2] = 
    {
index 3dd19ea..4101074 100644 (file)
 
 static const char *Demo = "texdemo1";
 
-static const char *ReflectVertFile = "reflect.vert.txt";
-static const char *CubeFragFile = "cubemap.frag.txt";
+static const char *ReflectVertFile = "reflect.vert";
+static const char *CubeFragFile = "cubemap.frag";
 
-static const char *SimpleVertFile = "simple.vert.txt";
-static const char *SimpleTexFragFile = "shadowtex.frag.txt";
+static const char *SimpleVertFile = "simple.vert";
+static const char *SimpleTexFragFile = "shadowtex.frag";
 
 static const char *GroundImage = "../images/tile.rgb";
 
index b870435..2daaedd 100644 (file)
@@ -16,8 +16,8 @@
 #include "shaderutil.h"
 
 
-static char *FragProgFile = "CH11-toyball.frag.txt";
-static char *VertProgFile = "CH11-toyball.vert.txt";
+static char *FragProgFile = "CH11-toyball.frag";
+static char *VertProgFile = "CH11-toyball.vert";
 
 /* program/shader objects */
 static GLuint fragShader;