We noticed some binaries with duplicated global symbol
entries (same name, address and size). Ignore them as it is possibly a
bug in the linker, and continue processing, unless the symbol has a
different size or address.
Reviewed By: #bolt, maksfb
Differential Revision: https://reviews.llvm.org/
D136122
if (Name.empty()) {
UniqueName = "ANONYMOUS." + std::to_string(AnonymousId++);
} else if (cantFail(Symbol.getFlags()) & SymbolRef::SF_Global) {
- assert(!BC->getBinaryDataByName(Name) && "global name not unique");
+ if (const BinaryData *BD = BC->getBinaryDataByName(Name)) {
+ if (BD->getSize() == ELFSymbolRef(Symbol).getSize() &&
+ BD->getAddress() == Address) {
+ if (opts::Verbosity > 1)
+ errs() << "BOLT-WARNING: ignoring duplicate global symbol " << Name
+ << "\n";
+ // Ignore duplicate entry - possibly a bug in the linker
+ continue;
+ }
+ errs() << "BOLT-ERROR: bad input binary, global symbol \"" << Name
+ << "\" is not unique\n";
+ exit(1);
+ }
UniqueName = Name;
} else {
// If we have a local file name, we should create 2 variants for the