Use glReadPixels() for the screen shooter
authorKristian Høgsberg <krh@redhat.com>
Tue, 27 Jan 2009 03:54:40 +0000 (22:54 -0500)
committerKristian Høgsberg <krh@redhat.com>
Tue, 27 Jan 2009 03:54:40 +0000 (22:54 -0500)
"Those who don't understand OpenGL are bound to reimplement it badly..."

Makefile.in
wayland-system-compositor.c

index 19ad20a..a99533b 100644 (file)
@@ -47,7 +47,7 @@ terminal : LDLIBS += -lutil
 $(clients) : CFLAGS += @CLIENT_CFLAGS@
 $(clients) : LDLIBS += -L. -lwayland @CLIENT_LIBS@ -lrt
 
-install : $(libs)
+install : $(libs) $(compositors)
        install -d @libdir@ @libdir@/pkgconfig ${udev_rules_dir}
        install $(libs) @libdir@
        install wayland-server.pc wayland.pc @libdir@/pkgconfig
index a8922f3..1b16b5e 100644 (file)
@@ -153,9 +153,8 @@ screenshooter_shoot(struct wl_client *client, struct screenshooter *shooter)
 {
        struct egl_compositor *ec = shooter->ec;
        struct wlsc_output *output;
-       GLuint stride;
        char buffer[256];
-       GdkPixbuf *pixbuf;
+       GdkPixbuf *pixbuf, *normal;
        GError *error = NULL;
        void *data;
        int i;
@@ -164,11 +163,25 @@ screenshooter_shoot(struct wl_client *client, struct screenshooter *shooter)
        output = container_of(ec->output_list.next, struct wlsc_output, link);
        while (&output->link != &ec->output_list) {
                snprintf(buffer, sizeof buffer, "wayland-screenshot-%d.png", i++);
-               data = eglReadBuffer(ec->display, output->surface, GL_FRONT_LEFT, &stride);
+               data = malloc(output->width * output->height * 4);
+               if (data == NULL) {
+                       fprintf(stderr, "couldn't allocate image buffer\n");
+                       continue;
+               }
+
+               glReadBuffer(GL_FRONT);
+               glPixelStorei(GL_PACK_ALIGNMENT, 1);
+               glReadPixels(0, 0, output->width, output->height,
+                            GL_RGBA, GL_UNSIGNED_BYTE, data);
+
                pixbuf = gdk_pixbuf_new_from_data(data, GDK_COLORSPACE_RGB, TRUE,
-                                                 8, output->width, output->height, stride,
+                                                 8, output->width, output->height, output->width * 4,
                                                  NULL, NULL);
-               gdk_pixbuf_save(pixbuf, buffer, "png", &error, NULL);
+               normal = gdk_pixbuf_flip(pixbuf, FALSE);
+               gdk_pixbuf_save(normal, buffer, "png", &error, NULL);
+               gdk_pixbuf_unref(normal);
+               gdk_pixbuf_unref(pixbuf);
+               free(data);
 
                output = container_of(output->link.next,
                                      struct wlsc_output, link);
@@ -788,6 +801,7 @@ init_egl(struct egl_compositor *ec, struct udev_device *device)
                EGL_DEPTH_SIZE, 0,
                EGL_STENCIL_SIZE, 0,
                EGL_CONFIG_CAVEAT, EGL_NONE,
+               EGL_RED_SIZE, 8,
                EGL_NONE                
        };