Update GIO VS 2010 project templates
authorChun-wei Fan <fanchunwei@src.gnome.org>
Mon, 4 Jul 2011 14:21:05 +0000 (22:21 +0800)
committerChun-wei Fan <fanchunwei@src.gnome.org>
Mon, 4 Jul 2011 14:21:05 +0000 (22:21 +0800)
Revert EOL of these files to Unix style as they are to be processed
during "make dist"

build/win32/vs10/gio.vcxproj.filtersin
build/win32/vs10/gio.vcxprojin

index d02903c..5b4e135 100644 (file)
@@ -1,30 +1,30 @@
-<?xml version="1.0" encoding="utf-8"?>\r
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
-  <ItemGroup>\r
-    <Filter Include="Source Files">\r
-      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>\r
-      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>\r
-    </Filter>\r
-    <Filter Include="Header Files">\r
-      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>\r
-      <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>\r
-    </Filter>\r
-    <Filter Include="Resource Files">\r
-      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>\r
-      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>\r
-    </Filter>\r
-  </ItemGroup>\r
-  <ItemGroup>\r
-#include "libgio.vs10.sourcefiles.filters"\r
-  </ItemGroup>\r
-  <ItemGroup>\r
-    <ResourceCompile Include="..\..\..\gio\gio.rc">\r
-      <Filter>Resource Files</Filter>\r
-    </ResourceCompile>\r
-  </ItemGroup>\r
-  <ItemGroup>\r
-    <CustomBuild Include="..\..\..\gio\gio.symbols">\r
-      <Filter>Resource Files</Filter>\r
-    </CustomBuild>\r
-  </ItemGroup>\r
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Source Files">
+      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+    </Filter>
+    <Filter Include="Header Files">
+      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+      <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+    </Filter>
+    <Filter Include="Resource Files">
+      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+#include "libgio.vs10.sourcefiles.filters"
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="..\..\..\gio\gio.rc">
+      <Filter>Resource Files</Filter>
+    </ResourceCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <CustomBuild Include="..\..\..\gio\gio.symbols">
+      <Filter>Resource Files</Filter>
+    </CustomBuild>
+  </ItemGroup>
 </Project>
\ No newline at end of file
index 68445dc..e223b23 100644 (file)
-<?xml version="1.0" encoding="utf-8"?>\r
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
-  <ItemGroup Label="ProjectConfigurations">\r
-    <ProjectConfiguration Include="Debug|Win32">\r
-      <Configuration>Debug</Configuration>\r
-      <Platform>Win32</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Debug|x64">\r
-      <Configuration>Debug</Configuration>\r
-      <Platform>x64</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Release|Win32">\r
-      <Configuration>Release</Configuration>\r
-      <Platform>Win32</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Release|x64">\r
-      <Configuration>Release</Configuration>\r
-      <Platform>x64</Platform>\r
-    </ProjectConfiguration>\r
-  </ItemGroup>\r
-  <PropertyGroup Label="Globals">\r
-    <ProjectGuid>{F3D1583C-5613-4809-BD98-7CC1C1276F92}</ProjectGuid>\r
-    <RootNamespace>gio</RootNamespace>\r
-  </PropertyGroup>\r
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
-    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-    <WholeProgramOptimization>true</WholeProgramOptimization>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
-    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">\r
-    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-    <WholeProgramOptimization>true</WholeProgramOptimization>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">\r
-    <ConfigurationType>DynamicLibrary</ConfigurationType>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-  </PropertyGroup>\r
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
-  <ImportGroup Label="ExtensionSettings">\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-    <Import Project="glib.props" />\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-    <Import Project="glib.props" />\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-    <Import Project="glib.props" />\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-    <Import Project="glib.props" />\r
-  </ImportGroup>\r
-  <PropertyGroup Label="UserMacros" />\r
-  <PropertyGroup>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>\r
-  </PropertyGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
-    <ClCompile>\r
-      <Optimization>Disabled</Optimization>\r
-      <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <MinimalRebuild>true</MinimalRebuild>\r
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
-      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
-      <PrecompiledHeader>\r
-      </PrecompiledHeader>\r
-      <WarningLevel>Level3</WarningLevel>\r
-      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
-      <CompileAs>CompileAsC</CompileAs>\r
-    </ClCompile>\r
-    <Link>\r
-      <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>\r
-      <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <SubSystem>Windows</SubSystem>\r
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
-      <DataExecutionPrevention>\r
-      </DataExecutionPrevention>\r
-      <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>\r
-      <TargetMachine>MachineX86</TargetMachine>\r
-    </Link>\r
-  </ItemDefinitionGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
-    <ClCompile>\r
-      <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
-      <PrecompiledHeader>\r
-      </PrecompiledHeader>\r
-      <WarningLevel>Level3</WarningLevel>\r
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
-      <CompileAs>CompileAsC</CompileAs>\r
-    </ClCompile>\r
-    <Link>\r
-      <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>\r
-      <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <SubSystem>Windows</SubSystem>\r
-      <OptimizeReferences>true</OptimizeReferences>\r
-      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
-      <DataExecutionPrevention>\r
-      </DataExecutionPrevention>\r
-      <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>\r
-      <TargetMachine>MachineX86</TargetMachine>\r
-    </Link>\r
-  </ItemDefinitionGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
-    <ClCompile>\r
-      <Optimization>Disabled</Optimization>\r
-      <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <MinimalRebuild>true</MinimalRebuild>\r
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
-      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
-      <PrecompiledHeader>\r
-      </PrecompiledHeader>\r
-      <WarningLevel>Level3</WarningLevel>\r
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
-      <CompileAs>CompileAsC</CompileAs>\r
-    </ClCompile>\r
-    <Link>\r
-      <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>\r
-      <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <SubSystem>Windows</SubSystem>\r
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
-      <DataExecutionPrevention>\r
-      </DataExecutionPrevention>\r
-      <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>\r
-      <TargetMachine>MachineX64</TargetMachine>\r
-    </Link>\r
-  </ItemDefinitionGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
-    <ClCompile>\r
-      <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
-      <PrecompiledHeader>\r
-      </PrecompiledHeader>\r
-      <WarningLevel>Level3</WarningLevel>\r
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
-      <CompileAs>CompileAsC</CompileAs>\r
-    </ClCompile>\r
-    <Link>\r
-      <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>\r
-      <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <SubSystem>Windows</SubSystem>\r
-      <OptimizeReferences>true</OptimizeReferences>\r
-      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
-      <DataExecutionPrevention>\r
-      </DataExecutionPrevention>\r
-      <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>\r
-      <TargetMachine>MachineX64</TargetMachine>\r
-    </Link>\r
-  </ItemDefinitionGroup>\r
-  <ItemGroup>\r
-#include "libgio.vs10.sourcefiles"\r
-  </ItemGroup>\r
-  <ItemGroup>\r
-    <ResourceCompile Include="..\..\..\gio\gio.rc" />\r
-  </ItemGroup>\r
-  <ItemGroup>\r
-    <CustomBuild Include="..\..\..\gio\gio.symbols">\r
-      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gio.def</Message>\r
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GlibGenerateGioDef)</Command>\r
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)gio.def;%(Outputs)</Outputs>\r
-      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating gio.def</Message>\r
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GlibGenerateGioDef)</Command>\r
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)gio.def;%(Outputs)</Outputs>\r
-      <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating gio.def</Message>\r
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GlibGenerateGioDef)</Command>\r
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)gio.def;%(Outputs)</Outputs>\r
-      <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating gio.def</Message>\r
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GlibGenerateGioDef)</Command>\r
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)gio.def;%(Outputs)</Outputs>\r
-    </CustomBuild>\r
-  </ItemGroup>\r
-  <ItemGroup>\r
-    <ProjectReference Include="glib.vcxproj">\r
-      <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>\r
-      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>\r
-    </ProjectReference>\r
-    <ProjectReference Include="gmodule.vcxproj">\r
-      <Project>{4214047c-f5c1-40b3-8369-5dced8c32770}</Project>\r
-      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>\r
-    </ProjectReference>\r
-    <ProjectReference Include="gobject.vcxproj">\r
-      <Project>{f172effc-e30f-4593-809e-db2024b1e753}</Project>\r
-      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>\r
-    </ProjectReference>\r
-  </ItemGroup>\r
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
-  <ImportGroup Label="ExtensionTargets">\r
-  </ImportGroup>\r
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{F3D1583C-5613-4809-BD98-7CC1C1276F92}</ProjectGuid>
+    <RootNamespace>gio</RootNamespace>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="glib.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="glib.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="glib.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="glib.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <CompileAs>CompileAsC</CompileAs>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
+      <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <AdditionalIncludeDirectories>../../../gio;../../../gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN="GLib-GIO";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR="gio/modules";%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAs>CompileAsC</CompileAs>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>zdll.lib;ws2_32.lib;shlwapi.lib;dnsapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
+      <ModuleDefinitionFile>$(IntDir)gio.def</ModuleDefinitionFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+      <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
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