bool isFloatVector(unsigned Width) const {
return isVector() && isFloat() && ElementBitwidth == Width;
}
+ bool isFloat(unsigned Width) const {
+ return isFloat() && ElementBitwidth == Width;
+ }
private:
// Verify RVV vector type and set Valid.
}
// Init RISC-V extensions
for (const auto &T : OutInTypes) {
- if (T->isFloatVector(16))
+ if (T->isFloatVector(16) || T->isFloat(16))
RISCVExtensions |= RISCVExtension::Zfh;
- else if (T->isFloatVector(32))
+ else if (T->isFloatVector(32) || T->isFloat(32))
RISCVExtensions |= RISCVExtension::F;
- else if (T->isFloatVector(64))
+ else if (T->isFloatVector(64) || T->isFloat(64))
RISCVExtensions |= RISCVExtension::D;
}
if (RequiredExtension == "Zvamo")