tick_oneshot_notify() is used to notify a particular CPU to try
to switch into oneshot mode after a oneshot capable tick device
is registered and tick_clock_notify() is used to notify all CPUs
to try to switch into oneshot mode after a high res clocksource
is registered. There is one caveat; if the tick devices suffer
from FEAT_C3_STOP we don't try to switch into oneshot mode unless
we have a oneshot capable broadcast device already registered.
If the broadcast device is registered after the tick devices that
have FEAT_C3_STOP we'll never try to switch into oneshot mode
again, causing us to be stuck in periodic mode forever. Avoid
this scenario by calling tick_clock_notify() after we register
the broadcast device so that we try to switch into oneshot mode
on all CPUs one more time.
[ tglx: Adopted to timers/core and added a comment ]
Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
Link: http://lkml.kernel.org/r/1366219566-29783-1-git-send-email-sboyd@codeaurora.org
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
tick_broadcast_device.evtdev = dev;
if (!cpumask_empty(tick_broadcast_mask))
tick_broadcast_start_periodic(dev);
+ /*
+ * Inform all cpus about this. We might be in a situation
+ * where we did not switch to oneshot mode because the per cpu
+ * devices are affected by CLOCK_EVT_FEAT_C3STOP and the lack
+ * of a oneshot capable broadcast device. Without that
+ * notification the systems stays stuck in periodic mode
+ * forever.
+ */
+ if (dev->features & CLOCK_EVT_FEAT_ONESHOT)
+ tick_clock_notify();
return 1;
}