Revert "[Tizen] Modify the shader prefix temporary for precompile shader"
authorEunki, Hong <eunkiki.hong@samsung.com>
Thu, 10 Oct 2024 07:09:06 +0000 (16:09 +0900)
committerEunki, Hong <eunkiki.hong@samsung.com>
Thu, 10 Oct 2024 07:09:06 +0000 (16:09 +0900)
This reverts commit bbc2f213c082f110281b8ec28564d819dadec000.

dali/internal/event/rendering/shader-impl.cpp

index 44a12cc222a8ea1c824accc67c0bf97cc04fdcaa..fb32ee0d8b372dae318ff74f60cfb1a583bc5f9d 100644 (file)
@@ -348,13 +348,13 @@ std::string Shader::GetShaderVersionPrefix()
 std::string Shader::GetVertexShaderPrefix()
 {
   Dali::Internal::ThreadLocalStorage& tls = Dali::Internal::ThreadLocalStorage::Get();
-  return tls.GetVertexShaderPrefix();
+  return GenerateTaggedShaderPrefix(tls.GetVertexShaderPrefix());
 }
 
 std::string Shader::GetFragmentShaderPrefix()
 {
   Dali::Internal::ThreadLocalStorage& tls = Dali::Internal::ThreadLocalStorage::Get();
-  return tls.GetFragmentShaderPrefix();
+  return GenerateTaggedShaderPrefix(tls.GetFragmentShaderPrefix());
 }
 
 std::string Shader::GenerateTaggedShaderPrefix(const std::string& shaderPrefix)