Currently offload path limits replay window size to 32/64/128/256 bits,
such a limitation should not exist since software allows it.
Remove such limitation.
Fixes: eb43846b43c3 ("net/mlx5e: Support MACsec offload replay window")
Signed-off-by: Emeel Hakim <ehakim@nvidia.com>
Reviewed-by: Raed Salem <raeds@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
if (!attrs->replay_protect)
return 0;
- switch (attrs->replay_window) {
- case 256:
- window_sz = MLX5_MACSEC_ASO_REPLAY_WIN_256BIT;
- break;
- case 128:
- window_sz = MLX5_MACSEC_ASO_REPLAY_WIN_128BIT;
- break;
- case 64:
- window_sz = MLX5_MACSEC_ASO_REPLAY_WIN_64BIT;
- break;
- case 32:
- window_sz = MLX5_MACSEC_ASO_REPLAY_WIN_32BIT;
- break;
- default:
- return -EINVAL;
- }
MLX5_SET(macsec_aso, aso_ctx, window_size, window_sz);
MLX5_SET(macsec_aso, aso_ctx, mode, MLX5_MACSEC_ASO_REPLAY_PROTECTION);
MLX5_MACSEC_ASO_REPLAY_PROTECTION = 0x1,
};
-enum {
- MLX5_MACSEC_ASO_REPLAY_WIN_32BIT = 0x0,
- MLX5_MACSEC_ASO_REPLAY_WIN_64BIT = 0x1,
- MLX5_MACSEC_ASO_REPLAY_WIN_128BIT = 0x2,
- MLX5_MACSEC_ASO_REPLAY_WIN_256BIT = 0x3,
-};
-
#define MLX5_MACSEC_ASO_INC_SN 0x2
#define MLX5_MACSEC_ASO_REG_C_4_5 0x2