}
-#define ADPCM_DECODER(id_, name_, long_name_) \
+static const enum AVSampleFormat sample_fmts_s16[] = { AV_SAMPLE_FMT_S16,
+ AV_SAMPLE_FMT_NONE };
+
+#define ADPCM_DECODER(id_, sample_fmts_, name_, long_name_) \
AVCodec ff_ ## name_ ## _decoder = { \
.name = #name_, \
.type = AVMEDIA_TYPE_AUDIO, \
.decode = adpcm_decode_frame, \
.capabilities = CODEC_CAP_DR1, \
.long_name = NULL_IF_CONFIG_SMALL(long_name_), \
+ .sample_fmts = sample_fmts_, \
}
/* Note: Do not forget to add new entries to the Makefile as well. */
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_4XM, adpcm_4xm, "ADPCM 4X Movie");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_CT, adpcm_ct, "ADPCM Creative Technology");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA, adpcm_ea, "ADPCM Electronic Arts");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_MAXIS_XA, adpcm_ea_maxis_xa, "ADPCM Electronic Arts Maxis CDROM XA");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R1, adpcm_ea_r1, "ADPCM Electronic Arts R1");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R2, adpcm_ea_r2, "ADPCM Electronic Arts R2");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R3, adpcm_ea_r3, "ADPCM Electronic Arts R3");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_XAS, adpcm_ea_xas, "ADPCM Electronic Arts XAS");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_AMV, adpcm_ima_amv, "ADPCM IMA AMV");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_APC, adpcm_ima_apc, "ADPCM IMA CRYO APC");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK3, adpcm_ima_dk3, "ADPCM IMA Duck DK3");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK4, adpcm_ima_dk4, "ADPCM IMA Duck DK4");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_EACS, adpcm_ima_ea_eacs, "ADPCM IMA Electronic Arts EACS");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_SEAD, adpcm_ima_ea_sead, "ADPCM IMA Electronic Arts SEAD");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_ISS, adpcm_ima_iss, "ADPCM IMA Funcom ISS");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_QT, adpcm_ima_qt, "ADPCM IMA QuickTime");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_SMJPEG, adpcm_ima_smjpeg, "ADPCM IMA Loki SDL MJPEG");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WAV, adpcm_ima_wav, "ADPCM IMA WAV");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WS, adpcm_ima_ws, "ADPCM IMA Westwood");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_MS, adpcm_ms, "ADPCM Microsoft");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_2, adpcm_sbpro_2, "ADPCM Sound Blaster Pro 2-bit");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_3, adpcm_sbpro_3, "ADPCM Sound Blaster Pro 2.6-bit");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_4, adpcm_sbpro_4, "ADPCM Sound Blaster Pro 4-bit");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_SWF, adpcm_swf, "ADPCM Shockwave Flash");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP, adpcm_thp, "ADPCM Nintendo Gamecube THP");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_XA, adpcm_xa, "ADPCM CDROM XA");
-ADPCM_DECODER(AV_CODEC_ID_ADPCM_YAMAHA, adpcm_yamaha, "ADPCM Yamaha");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_4XM, sample_fmts_s16, adpcm_4xm, "ADPCM 4X Movie");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_CT, sample_fmts_s16, adpcm_ct, "ADPCM Creative Technology");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA, sample_fmts_s16, adpcm_ea, "ADPCM Electronic Arts");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_MAXIS_XA, sample_fmts_s16, adpcm_ea_maxis_xa, "ADPCM Electronic Arts Maxis CDROM XA");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R1, sample_fmts_s16, adpcm_ea_r1, "ADPCM Electronic Arts R1");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R2, sample_fmts_s16, adpcm_ea_r2, "ADPCM Electronic Arts R2");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R3, sample_fmts_s16, adpcm_ea_r3, "ADPCM Electronic Arts R3");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_XAS, sample_fmts_s16, adpcm_ea_xas, "ADPCM Electronic Arts XAS");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_AMV, sample_fmts_s16, adpcm_ima_amv, "ADPCM IMA AMV");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_APC, sample_fmts_s16, adpcm_ima_apc, "ADPCM IMA CRYO APC");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK3, sample_fmts_s16, adpcm_ima_dk3, "ADPCM IMA Duck DK3");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK4, sample_fmts_s16, adpcm_ima_dk4, "ADPCM IMA Duck DK4");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_EACS, sample_fmts_s16, adpcm_ima_ea_eacs, "ADPCM IMA Electronic Arts EACS");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_EA_SEAD, sample_fmts_s16, adpcm_ima_ea_sead, "ADPCM IMA Electronic Arts SEAD");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_ISS, sample_fmts_s16, adpcm_ima_iss, "ADPCM IMA Funcom ISS");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_QT, sample_fmts_s16, adpcm_ima_qt, "ADPCM IMA QuickTime");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_SMJPEG, sample_fmts_s16, adpcm_ima_smjpeg, "ADPCM IMA Loki SDL MJPEG");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WAV, sample_fmts_s16, adpcm_ima_wav, "ADPCM IMA WAV");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_WS, sample_fmts_s16, adpcm_ima_ws, "ADPCM IMA Westwood");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_MS, sample_fmts_s16, adpcm_ms, "ADPCM Microsoft");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_2, sample_fmts_s16, adpcm_sbpro_2, "ADPCM Sound Blaster Pro 2-bit");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_3, sample_fmts_s16, adpcm_sbpro_3, "ADPCM Sound Blaster Pro 2.6-bit");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_SBPRO_4, sample_fmts_s16, adpcm_sbpro_4, "ADPCM Sound Blaster Pro 4-bit");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_SWF, sample_fmts_s16, adpcm_swf, "ADPCM Shockwave Flash");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_THP, sample_fmts_s16, adpcm_thp, "ADPCM Nintendo Gamecube THP");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_XA, sample_fmts_s16, adpcm_xa, "ADPCM CDROM XA");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_YAMAHA, sample_fmts_s16, adpcm_yamaha, "ADPCM Yamaha");