/* we can commit the state now which will proceeed to
* the next state */
ret = gst_element_continue_state (element, ret);
- /* In null state release the reference to the clock */
- if (GST_STATE (element) == GST_STATE_NULL) {
- GstClock **clock_p;
- GST_OBJECT_LOCK (element);
- clock_p = &element->clock;
- gst_object_replace ((GstObject **) clock_p, NULL);
- GST_OBJECT_UNLOCK (element);
- }
break;
case GST_STATE_CHANGE_NO_PREROLL:
GST_CAT_DEBUG_OBJECT (GST_CAT_STATES, element,
{
GstState state, next;
GstStateChangeReturn result = GST_STATE_CHANGE_SUCCESS;
+ GstClock **clock_p;
g_return_val_if_fail (GST_IS_ELEMENT (element), GST_STATE_CHANGE_FAILURE);
} else {
gst_element_set_base_time (element, 0);
}
+
+ /* In null state release the reference to the clock */
+ GST_OBJECT_LOCK (element);
+ clock_p = &element->clock;
+ gst_object_replace ((GstObject **) clock_p, NULL);
+ GST_OBJECT_UNLOCK (element);
break;
default:
/* this will catch real but unhandled state changes;