LayerManagerService InputManager: Adapt new getCurrentRenderOrder
authorNobuhiko Tanibata <ntanibata@jp.adit-jv.com>
Wed, 9 Jan 2013 04:39:51 +0000 (13:39 +0900)
committerTimo Lotterbach <timo.lotterbach@bmw-carit.de>
Wed, 9 Jan 2013 13:06:35 +0000 (05:06 -0800)
Signed-off-by: Nobuhiko Tanibata <ntanibata@jp.adit-jv.com>
LayerManagerService/src/InputManager.cpp

index c1c15f2..26ee41a 100644 (file)
@@ -209,7 +209,7 @@ Surface * InputManager::reportTouchEvent(PointVect& pv)
 Surface * InputManager::electSurfaceForPointerEvent(int& x, int& y)
 {
     Surface* surf;
-    LayerList &ll = m_pScene->getCurrentRenderOrder();
+    LayerList &ll = m_pScene->getCurrentRenderOrder(0);
     LayerListConstReverseIterator currentLayer;
     SurfaceListConstReverseIterator currentSurf;
     int x_SurfCoordinate, y_SurfCoordinate;