if (offer == NULL)
return NULL;
+ wl_resource_init(&offer->resource, &wl_data_offer_interface,
+ &data_offer_interface, 0, offer);
offer->resource.destroy = destroy_data_offer;
- offer->resource.object.id = 0;
- offer->resource.object.interface = &wl_data_offer_interface;
- offer->resource.object.implementation =
- (void (**)(void)) &data_offer_interface;
- offer->resource.data = offer;
- wl_signal_init(&offer->resource.destroy_signal);
offer->source = source;
offer->source_destroy_listener.notify = destroy_offer_data_source;
return;
}
+ wl_resource_init(&source->resource, &wl_data_source_interface,
+ &data_source_interface, id, source);
source->resource.destroy = destroy_data_source;
- source->resource.object.id = id;
- source->resource.object.interface = &wl_data_source_interface;
- source->resource.object.implementation =
- (void (**)(void)) &data_source_interface;
- source->resource.data = source;
- wl_signal_init(&source->resource.destroy_signal);
source->accept = client_source_accept;
source->send = client_source_send;
return NULL;
}
- resource->object.interface = interface;
- resource->object.implementation = implementation;
- resource->object.id = id;
+ wl_resource_init(resource, interface, implementation, id, data);
resource->client = client;
- resource->data = data;
resource->destroy = (void *) free;
- wl_signal_init(&resource->destroy_signal);
if (wl_map_insert_at(&client->objects, resource->object.id, resource) < 0) {
wl_resource_post_error(client->display_resource,
void *data;
};
+static inline void
+wl_resource_init(struct wl_resource *resource,
+ const struct wl_interface *interface,
+ const void *implementation, uint32_t id, void *data)
+{
+ resource->object.id = id;
+ resource->object.interface = interface;
+ resource->object.implementation = implementation;
+
+ wl_signal_init(&resource->destroy_signal);
+
+ resource->destroy = NULL;
+ resource->client = NULL;
+ resource->data = data;
+}
+
struct wl_buffer {
struct wl_resource resource;
int32_t width, height;
buffer->pool = pool;
pool->refcount++;
- buffer->buffer.resource.object.id = id;
- buffer->buffer.resource.object.interface = &wl_buffer_interface;
- buffer->buffer.resource.object.implementation = (void (**)(void))
- &shm_buffer_interface;
-
- buffer->buffer.resource.data = buffer;
+ wl_resource_init(&buffer->buffer.resource, &wl_buffer_interface,
+ &shm_buffer_interface, id, buffer);
buffer->buffer.resource.client = resource->client;
buffer->buffer.resource.destroy = destroy_buffer;
}
close(fd);
- pool->resource.object.id = id;
- pool->resource.object.interface = &wl_shm_pool_interface;
- pool->resource.object.implementation =
- (void (**)(void)) &shm_pool_interface;
-
- pool->resource.data = pool;
+ wl_resource_init(&pool->resource, &wl_shm_pool_interface,
+ &shm_pool_interface, id, pool);
pool->resource.client = client;
pool->resource.destroy = destroy_pool;
buffer->offset = 0;
buffer->pool = NULL;
- buffer->buffer.resource.object.id = id;
- buffer->buffer.resource.object.interface = &wl_buffer_interface;
- buffer->buffer.resource.object.implementation = (void (**)(void))
- &shm_buffer_interface;
-
- buffer->buffer.resource.data = buffer;
+ wl_resource_init(&buffer->buffer.resource, &wl_buffer_interface,
+ &shm_buffer_interface, id, buffer);
buffer->buffer.resource.client = client;
buffer->buffer.resource.destroy = destroy_buffer;