{
gboolean stop;
guint num_bands, i;
- gdouble d, step = 0.2;
+ gdouble d, step = 0.5;
stop = FALSE;
while (!stop) {
for (i = 0; !stop && i < num_bands; ++i) {
- d = 0.0;
- while (!stop && d <= 1.0) {
+ d = -24.0;
+ while (!stop && d <= 12.0) {
stop = equalizer_set_band_value_and_wait (eq, i, d);
d += step;
}
- d = 1.0;
- while (!stop && d >= -1.0) {
+ d = 12.0;
+ while (!stop && d >= -24.0) {
stop = equalizer_set_band_value_and_wait (eq, i, d);
d -= step;
}
- d = -1.0;
- while (!stop && d <= 0.0) {
+ d = -24.0;
+ while (!stop && d <= 12.0) {
stop = equalizer_set_band_value_and_wait (eq, i, d);
d += step;
}
}
d = 0.0;
- while (!stop && d <= 1.0) {
+ while (!stop && d <= 12.0) {
stop = equalizer_set_all_band_values_and_wait (eq, num_bands, d);
d += step;
}
- d = 1.0;
- while (!stop && d >= -1.0) {
+ d = 12.0;
+ while (!stop && d >= -24.0) {
stop = equalizer_set_all_band_values_and_wait (eq, num_bands, d);
d -= step;
}
- d = -1.0;
+ d = -24.0;
while (!stop && d <= 0.0) {
stop = equalizer_set_all_band_values_and_wait (eq, num_bands, d);
d += step;