--- /dev/null
+/* vms.c -- Write out a VAX/VMS object file
+ Copyright (C) 1987, 1988, 1992 Free Software Foundation, Inc.
+
+This file is part of GAS, the GNU Assembler.
+
+GAS is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GAS is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GAS; see the file COPYING. If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+/* Written by David L. Kashtan */
+/* Modified by Eric Youngdale to write VMS debug records for program
+ variables */
+#include "as.h"
+#include "subsegs.h"
+#include "obstack.h"
+
+/* What we do if there is a goof. */
+#define error as_fatal
+
+#ifdef HO_VMS /* These are of no use if we are cross assembling. */
+#include <fab.h> /* Define File Access Block */
+#include <nam.h> /* Define NAM Block */
+#include <xab.h> /* Define XAB - all different types*/
+#endif
+/*
+ * Version string of the compiler that produced the code we are
+ * assembling. (And this assembler, if we do not have compiler info.)
+ */
+extern const char version_string[];
+char *compiler_version_string;
+
+/* Flag that determines how we map names. This takes several values, and
+ * is set with the -h switch. A value of zero implies names should be
+ * upper case, and the presence of the -h switch inhibits the case hack.
+ * No -h switch at all sets vms_name_mapping to 0, and allows case hacking.
+ * A value of 2 (set with -h2) implies names should be
+ * all lower case, with no case hack. A value of 3 (set with -h3) implies
+ * that case should be preserved. */
+
+/* If the -+ switch is given, then the hash is appended to any name that is
+ * longer than 31 characters, irregardless of the setting of the -h switch.
+ */
+
+char vms_name_mapping = 0;
+
+
+extern char *strchr ();
+extern char *myname;
+static symbolS *Entry_Point_Symbol = 0; /* Pointer to "_main" */
+
+/*
+ * We augment the "gas" symbol structure with this
+ */
+struct VMS_Symbol
+{
+ struct VMS_Symbol *Next;
+ struct symbol *Symbol;
+ int Size;
+ int Psect_Index;
+ int Psect_Offset;
+};
+struct VMS_Symbol *VMS_Symbols = 0;
+
+/* We need this to keep track of the various input files, so that we can
+ * give the debugger the correct source line.
+ */
+
+struct input_file
+{
+ struct input_file *next;
+ struct input_file *same_file_fpnt;
+ int file_number;
+ int max_line;
+ int min_line;
+ int offset;
+ char flag;
+ char *name;
+ symbolS *spnt;
+};
+
+static struct input_file *file_root = (struct input_file *) NULL;
+
+
+static struct input_file *find_file (symbolS *);
+
+/*
+ * This enum is used to keep track of the various types of variables that
+ * may be present.
+ */
+
+enum advanced_type
+{
+ BASIC, POINTER, ARRAY, ENUM, STRUCT, UNION, FUNCTION, VOID, UNKNOWN
+};
+
+/*
+ * This structure contains the information from the stabs directives, and the
+ * information is filled in by VMS_typedef_parse. Everything that is needed
+ * to generate the debugging record for a given symbol is present here.
+ * This could be done more efficiently, using nested struct/unions, but for now
+ * I am happy that it works.
+ */
+struct VMS_DBG_Symbol
+{
+ struct VMS_DBG_Symbol *next;
+ enum advanced_type advanced; /* description of what this is */
+ int dbx_type; /* this record is for this type */
+ int type2; /* For advanced types this is the type referred to.
+ i.e. the type a pointer points to, or the type
+ of object that makes up an array */
+ int VMS_type; /* Use this type when generating a variable def */
+ int index_min; /* used for arrays - this will be present for all */
+ int index_max; /* entries, but will be meaningless for non-arrays */
+ int data_size; /* size in bytes of the data type. For an array, this
+ is the size of one element in the array */
+ int struc_numb; /* Number of the structure/union/enum - used for ref */
+};
+
+struct VMS_DBG_Symbol *VMS_Symbol_type_list =
+{(struct VMS_DBG_Symbol *) NULL};
+
+/*
+ * We need this structure to keep track of forward references to
+ * struct/union/enum that have not been defined yet. When they are ultimately
+ * defined, then we can go back and generate the TIR commands to make a back
+ * reference.
+ */
+
+struct forward_ref
+{
+ struct forward_ref *next;
+ int dbx_type;
+ int struc_numb;
+ char resolved;
+};
+
+struct forward_ref *f_ref_root =
+{(struct forward_ref *) NULL};
+
+/*
+ * This routine is used to compare the names of certain types to various
+ * fixed types that are known by the debugger.
+ */
+#define type_check(x) !strcmp( symbol_name , x )
+
+/*
+ * This variable is used to keep track of the name of the symbol we are
+ * working on while we are parsing the stabs directives.
+ */
+static char *symbol_name;
+
+/* We use this counter to assign numbers to all of the structures, unions
+ * and enums that we define. When we actually declare a variable to the
+ * debugger, we can simply do it by number, rather than describing the
+ * whole thing each time.
+ */
+
+static structure_count = 0;
+
+/* This variable is used to keep track of the current structure number
+ * for a given variable. If this is < 0, that means that the structure
+ * has not yet been defined to the debugger. This is still cool, since
+ * the VMS object language has ways of fixing things up after the fact,
+ * so we just make a note of this, and generate fixups at the end.
+ */
+static int struct_number;
+
+
+/*
+ * Variable descriptors are used tell the debugger the data types of certain
+ * more complicated variables (basically anything involving a structure,
+ * union, enum, array or pointer). Some non-pointer variables of the
+ * basic types that the debugger knows about do not require a variable
+ * descriptor.
+ *
+ * Since it is impossible to have a variable descriptor longer than 128
+ * bytes by virtue of the way that the VMS object language is set up,
+ * it makes not sense to make the arrays any longer than this, or worrying
+ * about dynamic sizing of the array.
+ *
+ * These are the arrays and counters that we use to build a variable
+ * descriptor.
+ */
+
+#define MAX_DEBUG_RECORD 128
+static char Local[MAX_DEBUG_RECORD]; /* buffer for variable descriptor */
+static char Asuffix[MAX_DEBUG_RECORD]; /* buffer for array descriptor */
+static int Lpnt; /* index into Local */
+static int Apoint; /* index into Asuffix */
+static char overflow; /* flag to indicate we have written too much*/
+static int total_len; /* used to calculate the total length of variable
+ descriptor plus array descriptor - used for len byte*/
+
+/* Flag if we have told user about finding global constants in the text
+ section. */
+static gave_compiler_message = 0;
+
+/* A pointer to the current routine that we are working on. */
+
+static symbolS *Current_Routine;
+
+/* The psect number for $code a.k.a. the text section. */
+
+static int Text_Psect;
+
+
+/*
+ * Global data (Object records limited to 512 bytes by VAX-11 "C" runtime)
+ */
+static int VMS_Object_File_FD; /* File Descriptor for object file */
+static char Object_Record_Buffer[512]; /* Buffer for object file records */
+static int Object_Record_Offset;/* Offset to end of data */
+static int Current_Object_Record_Type; /* Type of record in above */
+
+/*
+ * Macros for placing data into the object record buffer
+ */
+
+#define PUT_LONG(val) \
+{ md_number_to_chars(Object_Record_Buffer + \
+ Object_Record_Offset, val, 4); \
+ Object_Record_Offset += 4; }
+
+#define PUT_SHORT(val) \
+{ md_number_to_chars(Object_Record_Buffer + \
+ Object_Record_Offset, val, 2); \
+ Object_Record_Offset += 2; }
+
+#define PUT_CHAR(val) Object_Record_Buffer[Object_Record_Offset++] = val
+
+#define PUT_COUNTED_STRING(cp) {\
+ register char *p = cp; \
+ PUT_CHAR(strlen(p)); \
+ while (*p) PUT_CHAR(*p++);}
+
+/*
+ * Macro for determining if a Name has psect attributes attached
+ * to it.
+ */
+#define PSECT_ATTRIBUTES_STRING "$$PsectAttributes_"
+#define PSECT_ATTRIBUTES_STRING_LENGTH 18
+
+#define HAS_PSECT_ATTRIBUTES(Name) \
+ (strncmp((Name[0] == '_' ? Name + 1 : Name), \
+ PSECT_ATTRIBUTES_STRING, \
+ PSECT_ATTRIBUTES_STRING_LENGTH) == 0)
+\f
+
+ /* in: segT out: N_TYPE bits */
+const short seg_N_TYPE[] =
+{
+ N_ABS,
+ N_TEXT,
+ N_DATA,
+ N_BSS,
+ N_UNDF, /* unknown */
+ N_UNDF, /* absent */
+ N_UNDF, /* pass1 */
+ N_UNDF, /* error */
+ N_UNDF, /* bignum/flonum */
+ N_UNDF, /* difference */
+ N_UNDF, /* debug */
+ N_UNDF, /* ntv */
+ N_UNDF, /* ptv */
+ N_REGISTER, /* register */
+};
+
+const segT N_TYPE_seg[N_TYPE + 2] =
+{ /* N_TYPE == 0x1E = 32-2 */
+ SEG_UNKNOWN, /* N_UNDF == 0 */
+ SEG_GOOF,
+ SEG_ABSOLUTE, /* N_ABS == 2 */
+ SEG_GOOF,
+ SEG_TEXT, /* N_TEXT == 4 */
+ SEG_GOOF,
+ SEG_DATA, /* N_DATA == 6 */
+ SEG_GOOF,
+ SEG_BSS, /* N_BSS == 8 */
+ SEG_GOOF,
+ SEG_GOOF, SEG_GOOF, SEG_GOOF, SEG_GOOF, SEG_GOOF, SEG_GOOF, SEG_GOOF, SEG_GOOF,
+ SEG_GOOF, SEG_GOOF, SEG_GOOF, SEG_GOOF, SEG_GOOF, SEG_GOOF, SEG_GOOF, SEG_GOOF,
+ SEG_GOOF, SEG_GOOF, SEG_GOOF, SEG_GOOF,
+ SEG_REGISTER, /* dummy N_REGISTER for regs = 30 */
+ SEG_GOOF,
+};
+\f
+
+/* The following code defines the special types of pseudo-ops that we
+ * use with VMS.
+ */
+
+char const_flag = 0;
+
+void
+s_const ()
+{
+ register int temp;
+
+ temp = get_absolute_expression ();
+ subseg_new (SEG_DATA, (subsegT) temp);
+ const_flag = 1;
+ demand_empty_rest_of_line ();
+}
+
+/*
+ * stab()
+ *
+ * Handle .stabX directives, which used to be open-coded.
+ * So much creeping featurism overloaded the semantics that we decided
+ * to put all .stabX thinking in one place. Here.
+ *
+ * We try to make any .stabX directive legal. Other people's AS will often
+ * do assembly-time consistency checks: eg assigning meaning to n_type bits
+ * and "protecting" you from setting them to certain values. (They also zero
+ * certain bits before emitting symbols. Tut tut.)
+ *
+ * If an expression is not absolute we either gripe or use the relocation
+ * information. Other people's assemblers silently forget information they
+ * don't need and invent information they need that you didn't supply.
+ *
+ * .stabX directives always make a symbol table entry. It may be junk if
+ * the rest of your .stabX directive is malformed.
+ */
+static void
+obj_aout_stab (what)
+ int what;
+{
+ register symbolS *symbolP = 0;
+ register char *string;
+ int saved_type = 0;
+ int length;
+ int goof; /* TRUE if we have aborted. */
+ long longint;
+
+/*
+ * Enter with input_line_pointer pointing past .stabX and any following
+ * whitespace.
+ */
+ goof = 0; /* JF who forgot this?? */
+ if (what == 's')
+ {
+ string = demand_copy_C_string (&length);
+ SKIP_WHITESPACE ();
+ if (*input_line_pointer == ',')
+ input_line_pointer++;
+ else
+ {
+ as_bad ("I need a comma after symbol's name");
+ goof = 1;
+ }
+ }
+ else
+ string = "";
+
+/*
+ * Input_line_pointer->after ','. String->symbol name.
+ */
+ if (!goof)
+ {
+ symbolP = symbol_new (string,
+ SEG_UNKNOWN,
+ 0,
+ (struct frag *) 0);
+ switch (what)
+ {
+ case 'd':
+ S_SET_NAME (symbolP, NULL); /* .stabd feature. */
+ S_SET_VALUE (symbolP, obstack_next_free (&frags) - frag_now->fr_literal);
+ symbolP->sy_frag = frag_now;
+ break;
+
+ case 'n':
+ symbolP->sy_frag = &zero_address_frag;
+ break;
+
+ case 's':
+ symbolP->sy_frag = &zero_address_frag;
+ break;
+
+ default:
+ BAD_CASE (what);
+ break;
+ }
+
+ if (get_absolute_expression_and_terminator (&longint) == ',')
+ symbolP->sy_symbol.n_type = saved_type = longint;
+ else
+ {
+ as_bad ("I want a comma after the n_type expression");
+ goof = 1;
+ input_line_pointer--; /* Backup over a non-',' char. */
+ }
+ }
+
+ if (!goof)
+ {
+ if (get_absolute_expression_and_terminator (&longint) == ',')
+ S_SET_OTHER (symbolP, longint);
+ else
+ {
+ as_bad ("I want a comma after the n_other expression");
+ goof = 1;
+ input_line_pointer--; /* Backup over a non-',' char. */
+ }
+ }
+
+ if (!goof)
+ {
+ S_SET_DESC (symbolP, get_absolute_expression ());
+ if (what == 's' || what == 'n')
+ {
+ if (*input_line_pointer != ',')
+ {
+ as_bad ("I want a comma after the n_desc expression");
+ goof = 1;
+ }
+ else
+ {
+ input_line_pointer++;
+ }
+ }
+ }
+
+ if ((!goof) && (what == 's' || what == 'n'))
+ {
+ pseudo_set (symbolP);
+ symbolP->sy_symbol.n_type = saved_type;
+ }
+
+ if (goof)
+ ignore_rest_of_line ();
+ else
+ demand_empty_rest_of_line ();
+} /* obj_aout_stab() */
+
+const pseudo_typeS obj_pseudo_table[] =
+{
+ {"stabd", obj_aout_stab, 'd'},/* stabs */
+ {"stabn", obj_aout_stab, 'n'},/* stabs */
+ {"stabs", obj_aout_stab, 's'},/* stabs */
+ {"const", s_const, 0},
+ {0, 0, 0},
+
+}; /* obj_pseudo_table */
+
+void
+obj_read_begin_hook ()
+{
+ return;
+} /* obj_read_begin_hook() */
+
+void
+obj_crawl_symbol_chain (headers)
+ object_headers *headers;
+{
+ symbolS *symbolP;
+ symbolS **symbolPP;
+ int symbol_number = 0;
+
+ /* JF deal with forward references first... */
+ for (symbolP = symbol_rootP; symbolP; symbolP = symbol_next (symbolP))
+ {
+ if (symbolP->sy_forward)
+ {
+ S_SET_VALUE (symbolP, S_GET_VALUE (symbolP)
+ + S_GET_VALUE (symbolP->sy_forward)
+ + symbolP->sy_forward->sy_frag->fr_address);
+ symbolP->sy_forward = 0;
+ } /* if it has a forward reference */
+ } /* walk the symbol chain */
+
+ { /* crawl symbol table */
+ register int symbol_number = 0;
+
+ {
+ symbolPP = &symbol_rootP; /* -> last symbol chain link. */
+ while ((symbolP = *symbolPP) != NULL)
+ {
+ S_GET_VALUE (symbolP) += symbolP->sy_frag->fr_address;
+
+ /* OK, here is how we decide which symbols go out into the
+ brave new symtab. Symbols that do are:
+
+ * symbols with no name (stabd's?)
+ * symbols with debug info in their N_TYPE
+
+ Symbols that don't are:
+ * symbols that are registers
+ * symbols with \1 as their 3rd character (numeric labels)
+ * "local labels" as defined by S_LOCAL_NAME(name)
+ if the -L switch was passed to gas.
+
+ All other symbols are output. We complain if a deleted
+ symbol was marked external. */
+
+
+ if (!S_IS_REGISTER (symbolP))
+ {
+ symbolP->sy_name_offset = 0;
+ symbolPP = &(symbol_next (symbolP));
+ }
+ else
+ {
+ if (S_IS_EXTERNAL (symbolP) || !S_IS_DEFINED (symbolP))
+ {
+ as_bad ("Local symbol %s never defined", S_GET_NAME (symbolP));
+ } /* oops. */
+
+ } /* if this symbol should be in the output */
+ } /* for each symbol */
+ }
+ H_SET_STRING_SIZE (headers, string_byte_count);
+ H_SET_SYMBOL_TABLE_SIZE (headers, symbol_number);
+ } /* crawl symbol table */
+
+} /* obj_crawl_symbol_chain() */
+\f
+
+ /****** VMS OBJECT FILE HACKING ROUTINES *******/
+
+
+/*
+ * Create the VMS object file
+ */
+static
+Create_VMS_Object_File ()
+{
+#if defined(eunice) || !defined(HO_VMS)
+ VMS_Object_File_FD = creat (out_file_name, 0777, "var");
+#else /* eunice */
+ VMS_Object_File_FD = creat (out_file_name, 0, "rfm=var",
+ "mbc=16", "deq=64", "fop=tef", "shr=nil");
+#endif /* eunice */
+ /*
+ * Deal with errors
+ */
+ if (VMS_Object_File_FD < 0)
+ {
+ char Error_Line[256];
+
+ sprintf (Error_Line, "Couldn't create VMS object file \"%s\"",
+ out_file_name);
+ error (Error_Line);
+ }
+ /*
+ * Initialize object file hacking variables
+ */
+ Object_Record_Offset = 0;
+ Current_Object_Record_Type = -1;
+}
+\f
+
+/*
+ * Flush the object record buffer to the object file
+ */
+static
+Flush_VMS_Object_Record_Buffer ()
+{
+ int i;
+ short int zero;
+ /*
+ * If the buffer is empty, we are done
+ */
+ if (Object_Record_Offset == 0)
+ return;
+ /*
+ * Write the data to the file
+ */
+#ifndef HO_VMS /* For cross-assembly purposes. */
+ i = write (VMS_Object_File_FD, &Object_Record_Offset, 2);
+#endif /* not HO_VMS */
+ i = write (VMS_Object_File_FD,
+ Object_Record_Buffer,
+ Object_Record_Offset);
+ if (i != Object_Record_Offset)
+ error ("I/O error writing VMS object file");
+#ifndef HO_VMS /* When cross-assembling, we need to pad the record to an even
+ number of bytes. */
+ /* pad it if needed */
+ zero = 0;
+ if (Object_Record_Offset & 1 != 0)
+ write (VMS_Object_File_FD, &zero, 1);
+#endif /* not HO_VMS */
+ /*
+ * The buffer is now empty
+ */
+ Object_Record_Offset = 0;
+}
+\f
+
+/*
+ * Declare a particular type of object file record
+ */
+static
+Set_VMS_Object_File_Record (Type)
+ int Type;
+{
+ /*
+ * If the type matches, we are done
+ */
+ if (Type == Current_Object_Record_Type)
+ return;
+ /*
+ * Otherwise: flush the buffer
+ */
+ Flush_VMS_Object_Record_Buffer ();
+ /*
+ * Set the new type
+ */
+ Current_Object_Record_Type = Type;
+}
+\f
+
+
+/*
+ * Close the VMS Object file
+ */
+static
+Close_VMS_Object_File ()
+{
+ short int m_one = -1;
+#ifndef HO_VMS /* For cross-assembly purposes. */
+/* Write a 0xffff into the file, which means "End of File" */
+ write (VMS_Object_File_FD, &m_one, 2);
+#endif /* not HO_VMS */
+ close (VMS_Object_File_FD);
+}
+\f
+
+/*
+ * Store immediate data in current Psect
+ */
+static
+VMS_Store_Immediate_Data (Pointer, Size, Record_Type)
+ register char *Pointer;
+ int Size;
+ int Record_Type;
+{
+ register int i;
+
+ /*
+ * We are writing a "Record_Type" record
+ */
+ Set_VMS_Object_File_Record (Record_Type);
+ /*
+ * We can only store 128 bytes at a time
+ */
+ while (Size > 0)
+ {
+ /*
+ * Store a maximum of 128 bytes
+ */
+ i = (Size > 128) ? 128 : Size;
+ Size -= i;
+ /*
+ * If we cannot accommodate this record, flush the
+ * buffer.
+ */
+ if ((Object_Record_Offset + i + 1) >=
+ sizeof (Object_Record_Buffer))
+ Flush_VMS_Object_Record_Buffer ();
+ /*
+ * If the buffer is empty we must insert record type
+ */
+ if (Object_Record_Offset == 0)
+ PUT_CHAR (Record_Type);
+ /*
+ * Store the count
+ */
+ PUT_CHAR (-i & 0xff);
+ /*
+ * Store the data
+ */
+ while (--i >= 0)
+ PUT_CHAR (*Pointer++);
+ /*
+ * Flush the buffer if it is more than 75% full
+ */
+ if (Object_Record_Offset >
+ (sizeof (Object_Record_Buffer) * 3 / 4))
+ Flush_VMS_Object_Record_Buffer ();
+ }
+}
+
+/*
+ * Make a data reference
+ */
+static
+VMS_Set_Data (Psect_Index, Offset, Record_Type, Force)
+ int Psect_Index;
+ int Offset;
+ int Record_Type;
+ int Force;
+{
+ /*
+ * We are writing a "Record_Type" record
+ */
+ Set_VMS_Object_File_Record (Record_Type);
+ /*
+ * If the buffer is empty we must insert the record type
+ */
+ if (Object_Record_Offset == 0)
+ PUT_CHAR (Record_Type);
+ /*
+ * Stack the Psect base + Longword Offset
+ */
+ if (Force == 1)
+ {
+ if (Psect_Index > 127)
+ {
+ PUT_CHAR (TIR_S_C_STA_WPL);
+ PUT_SHORT (Psect_Index);
+ PUT_LONG (Offset);
+ }
+ else
+ {
+ PUT_CHAR (TIR_S_C_STA_PL);
+ PUT_CHAR (Psect_Index);
+ PUT_LONG (Offset);
+ }
+ }
+ else
+ {
+ if (Offset > 32767)
+ {
+ PUT_CHAR (TIR_S_C_STA_WPL);
+ PUT_SHORT (Psect_Index);
+ PUT_LONG (Offset);
+ }
+ else if (Offset > 127)
+ {
+ PUT_CHAR (TIR_S_C_STA_WPW);
+ PUT_SHORT (Psect_Index);
+ PUT_SHORT (Offset);
+ }
+ else
+ {
+ PUT_CHAR (TIR_S_C_STA_WPB);
+ PUT_SHORT (Psect_Index);
+ PUT_CHAR (Offset);
+ };
+ };
+ /*
+ * Set relocation base
+ */
+ PUT_CHAR (TIR_S_C_STO_PIDR);
+ /*
+ * Flush the buffer if it is more than 75% full
+ */
+ if (Object_Record_Offset >
+ (sizeof (Object_Record_Buffer) * 3 / 4))
+ Flush_VMS_Object_Record_Buffer ();
+}
+
+/*
+ * Make a debugger reference to a struct, union or enum.
+ */
+static
+VMS_Store_Struct (int Struct_Index)
+{
+ /*
+ * We are writing a "OBJ_S_C_DBG" record
+ */
+ Set_VMS_Object_File_Record (OBJ_S_C_DBG);
+ /*
+ * If the buffer is empty we must insert the record type
+ */
+ if (Object_Record_Offset == 0)
+ PUT_CHAR (OBJ_S_C_DBG);
+ PUT_CHAR (TIR_S_C_STA_UW);
+ PUT_SHORT (Struct_Index);
+ PUT_CHAR (TIR_S_C_CTL_STKDL);
+ PUT_CHAR (TIR_S_C_STO_L);
+ /*
+ * Flush the buffer if it is more than 75% full
+ */
+ if (Object_Record_Offset >
+ (sizeof (Object_Record_Buffer) * 3 / 4))
+ Flush_VMS_Object_Record_Buffer ();
+}
+
+/*
+ * Make a debugger reference to partially define a struct, union or enum.
+ */
+static
+VMS_Def_Struct (int Struct_Index)
+{
+ /*
+ * We are writing a "OBJ_S_C_DBG" record
+ */
+ Set_VMS_Object_File_Record (OBJ_S_C_DBG);
+ /*
+ * If the buffer is empty we must insert the record type
+ */
+ if (Object_Record_Offset == 0)
+ PUT_CHAR (OBJ_S_C_DBG);
+ PUT_CHAR (TIR_S_C_STA_UW);
+ PUT_SHORT (Struct_Index);
+ PUT_CHAR (TIR_S_C_CTL_DFLOC);
+ /*
+ * Flush the buffer if it is more than 75% full
+ */
+ if (Object_Record_Offset >
+ (sizeof (Object_Record_Buffer) * 3 / 4))
+ Flush_VMS_Object_Record_Buffer ();
+}
+
+static
+VMS_Set_Struct (int Struct_Index)
+{ /* see previous functions for comments */
+ Set_VMS_Object_File_Record (OBJ_S_C_DBG);
+ if (Object_Record_Offset == 0)
+ PUT_CHAR (OBJ_S_C_DBG);
+ PUT_CHAR (TIR_S_C_STA_UW);
+ PUT_SHORT (Struct_Index);
+ PUT_CHAR (TIR_S_C_CTL_STLOC);
+ if (Object_Record_Offset >
+ (sizeof (Object_Record_Buffer) * 3 / 4))
+ Flush_VMS_Object_Record_Buffer ();
+}
+\f
+/*
+ * Write the Traceback Module Begin record
+ */
+static
+VMS_TBT_Module_Begin ()
+{
+ register char *cp, *cp1;
+ int Size;
+ char Module_Name[256];
+ char Local[256];
+
+ /*
+ * Get module name (the FILENAME part of the object file)
+ */
+ cp = out_file_name;
+ cp1 = Module_Name;
+ while (*cp)
+ {
+ if ((*cp == ']') || (*cp == '>') ||
+ (*cp == ':') || (*cp == '/'))
+ {
+ cp1 = Module_Name;
+ cp++;
+ continue;
+ }
+ *cp1++ = islower (*cp) ? toupper (*cp++) : *cp++;
+ }
+ *cp1 = 0;
+ /*
+ * Limit it to 31 characters
+ */
+ while (--cp1 >= Module_Name)
+ if (*cp1 == '.')
+ *cp1 = 0;
+ if (strlen (Module_Name) > 31)
+ {
+ if (flagseen['+'])
+ printf ("%s: Module name truncated: %s\n", myname, Module_Name);
+ Module_Name[31] = 0;
+ }
+ /*
+ * Arrange to store the data locally (leave room for size byte)
+ */
+ cp = Local + 1;
+ /*
+ * Begin module
+ */
+ *cp++ = DST_S_C_MODBEG;
+ /*
+ * Unused
+ */
+ *cp++ = 0;
+ /*
+ * Language type == "C"
+ */
+ *(long *) cp = DST_S_C_C;
+ cp += sizeof (long);
+ /*
+ * Store the module name
+ */
+ *cp++ = strlen (Module_Name);
+ cp1 = Module_Name;
+ while (*cp1)
+ *cp++ = *cp1++;
+ /*
+ * Now we can store the record size
+ */
+ Size = (cp - Local);
+ Local[0] = Size - 1;
+ /*
+ * Put it into the object record
+ */
+ VMS_Store_Immediate_Data (Local, Size, OBJ_S_C_TBT);
+}
+\f
+
+/*
+ * Write the Traceback Module End record
+*/
+static
+VMS_TBT_Module_End ()
+{
+ char Local[2];
+
+ /*
+ * End module
+ */
+ Local[0] = 1;
+ Local[1] = DST_S_C_MODEND;
+ /*
+ * Put it into the object record
+ */
+ VMS_Store_Immediate_Data (Local, 2, OBJ_S_C_TBT);
+}
+\f
+
+/*
+ * Write the Traceback Routine Begin record
+ */
+static
+VMS_TBT_Routine_Begin (symbolP, Psect)
+ struct symbol *symbolP;
+ int Psect;
+{
+ register char *cp, *cp1;
+ char *Name;
+ int Offset;
+ int Size;
+ char Local[512];
+
+ /*
+ * Strip the leading "_" from the name
+ */
+ Name = S_GET_NAME (symbolP);
+ if (*Name == '_')
+ Name++;
+ /*
+ * Get the text psect offset
+ */
+ Offset = S_GET_VALUE (symbolP);
+ /*
+ * Calculate the record size
+ */
+ Size = 1 + 1 + 4 + 1 + strlen (Name);
+ /*
+ * Record Size
+ */
+ Local[0] = Size;
+ /*
+ * Begin Routine
+ */
+ Local[1] = DST_S_C_RTNBEG;
+ /*
+ * Uses CallS/CallG
+ */
+ Local[2] = 0;
+ /*
+ * Store the data so far
+ */
+ VMS_Store_Immediate_Data (Local, 3, OBJ_S_C_TBT);
+ /*
+ * Make sure we are still generating a OBJ_S_C_TBT record
+ */
+ if (Object_Record_Offset == 0)
+ PUT_CHAR (OBJ_S_C_TBT);
+ /*
+ * Now get the symbol address
+ */
+ PUT_CHAR (TIR_S_C_STA_WPL);
+ PUT_SHORT (Psect);
+ PUT_LONG (Offset);
+ /*
+ * Store the data reference
+ */
+ PUT_CHAR (TIR_S_C_STO_PIDR);
+ /*
+ * Store the counted string as data
+ */
+ cp = Local;
+ cp1 = Name;
+ Size = strlen (cp1) + 1;
+ *cp++ = Size - 1;
+ while (*cp1)
+ *cp++ = *cp1++;
+ VMS_Store_Immediate_Data (Local, Size, OBJ_S_C_TBT);
+}
+\f
+
+/*
+ * Write the Traceback Routine End record
+ * We *must* search the symbol table to find the next routine, since
+ * the assember has a way of reassembling the symbol table OUT OF ORDER
+ * Thus the next routine in the symbol list is not necessarily the
+ * next one in memory. For debugging to work correctly we must know the
+ * size of the routine.
+ */
+static
+VMS_TBT_Routine_End (Max_Size, sp)
+ int Max_Size;
+ symbolS *sp;
+{
+ symbolS *symbolP;
+ int Size = 0x7fffffff;
+ char Local[16];
+
+
+ for (symbolP = symbol_rootP; symbolP; symbolP = symbol_next (symbolP))
+ {
+ if (!S_IS_DEBUG (symbolP) && S_GET_TYPE (symbolP) == N_TEXT)
+ {
+ if (*S_GET_NAME (symbolP) == 'L')
+ continue;
+ if ((S_GET_VALUE (symbolP) > S_GET_VALUE (sp)) &&
+ (S_GET_VALUE (symbolP) < Size))
+ Size = S_GET_VALUE (symbolP);
+ /* check if gcc_compiled. has size of zero */
+ if ((S_GET_VALUE (symbolP) == S_GET_VALUE (sp)) &&
+ sp != symbolP &&
+ (!strcmp (S_GET_NAME (sp), "gcc_compiled.") ||
+ !strcmp (S_GET_NAME (sp), "gcc2_compiled.")))
+ Size = S_GET_VALUE (symbolP);
+
+ };
+ };
+ if (Size == 0x7fffffff)
+ Size = Max_Size;
+ Size -= S_GET_VALUE (sp); /* and get the size of the routine */
+ /*
+ * Record Size
+ */
+ Local[0] = 6;
+ /*
+ * End of Routine
+ */
+ Local[1] = DST_S_C_RTNEND;
+ /*
+ * Unused
+ */
+ Local[2] = 0;
+ /*
+ * Size of routine
+ */
+ *((long *) (Local + 3)) = Size;
+ /*
+ * Store the record
+ */
+ VMS_Store_Immediate_Data (Local, 7, OBJ_S_C_TBT);
+}
+
+/*
+ * Write the Traceback Block End record
+ */
+static
+VMS_TBT_Block_Begin (symbolP, Psect, Name)
+ struct symbol *symbolP;
+ int Psect;
+ char *Name;
+{
+ register char *cp, *cp1;
+ int Offset;
+ int Size;
+ char Local[512];
+ /*
+ * Begin block
+ */
+ Size = 1 + 1 + 4 + 1 + strlen (Name);
+ /*
+ * Record Size
+ */
+ Local[0] = Size;
+ /*
+ * Begin Block - We simulate with a phony routine
+ */
+ Local[1] = DST_S_C_BLKBEG;
+ /*
+ * Uses CallS/CallG
+ */
+ Local[2] = 0;
+ /*
+ * Store the data so far
+ */
+ VMS_Store_Immediate_Data (Local, 3, OBJ_S_C_DBG);
+ /*
+ * Make sure we are still generating a OBJ_S_C_DBG record
+ */
+ if (Object_Record_Offset == 0)
+ PUT_CHAR (OBJ_S_C_DBG);
+ /*
+ * Now get the symbol address
+ */
+ PUT_CHAR (TIR_S_C_STA_WPL);
+ PUT_SHORT (Psect);
+ /*
+ * Get the text psect offset
+ */
+ Offset = S_GET_VALUE (symbolP);
+ PUT_LONG (Offset);
+ /*
+ * Store the data reference
+ */
+ PUT_CHAR (TIR_S_C_STO_PIDR);
+ /*
+ * Store the counted string as data
+ */
+ cp = Local;
+ cp1 = Name;
+ Size = strlen (cp1) + 1;
+ *cp++ = Size - 1;
+ while (*cp1)
+ *cp++ = *cp1++;
+ VMS_Store_Immediate_Data (Local, Size, OBJ_S_C_DBG);
+}
+\f
+
+/*
+ * Write the Traceback Block End record
+ */
+static
+VMS_TBT_Block_End (int Size)
+{
+ char Local[16];
+
+ /*
+ * End block - simulate with a phony end routine
+ */
+ Local[0] = 6;
+ Local[1] = DST_S_C_BLKEND;
+ *((long *) (Local + 3)) = Size;
+ /*
+ * Unused
+ */
+ Local[2] = 0;
+ VMS_Store_Immediate_Data (Local, 7, OBJ_S_C_DBG);
+}
+\f
+
+
+/*
+ * Write a Line number / PC correlation record
+ */
+static
+VMS_TBT_Line_PC_Correlation (Line_Number, Offset, Psect, Do_Delta)
+ int Line_Number;
+ int Offset;
+ int Psect;
+ int Do_Delta;
+{
+ register char *cp;
+ char Local[64];
+
+ /*
+* If not delta, set our PC/Line number correlation
+*/
+ if (Do_Delta == 0)
+ {
+ /*
+ * Size
+ */
+ Local[0] = 1 + 1 + 2 + 1 + 4;
+ /*
+ * Line Number/PC correlation
+ */
+ Local[1] = DST_S_C_LINE_NUM;
+ /*
+ * Set Line number
+ */
+ Local[2] = DST_S_C_SET_LINE_NUM;
+ *((unsigned short *) (Local + 3)) = Line_Number - 1;
+ /*
+ * Set PC
+ */
+ Local[5] = DST_S_C_SET_ABS_PC;
+ VMS_Store_Immediate_Data (Local, 6, OBJ_S_C_TBT);
+ /*
+ * Make sure we are still generating a OBJ_S_C_TBT record
+ */
+ if (Object_Record_Offset == 0)
+ PUT_CHAR (OBJ_S_C_TBT);
+ if (Psect < 255)
+ {
+ PUT_CHAR (TIR_S_C_STA_PL);
+ PUT_CHAR (Psect);
+ }
+ else
+ {
+ PUT_CHAR (TIR_S_C_STA_WPL);
+ PUT_SHORT (Psect);
+ }
+ PUT_LONG (Offset);
+ PUT_CHAR (TIR_S_C_STO_PIDR);
+ /*
+ * Do a PC offset of 0 to register the line number
+ */
+ Local[0] = 2;
+ Local[1] = DST_S_C_LINE_NUM;
+ Local[2] = 0; /* Increment PC by 0 and register line # */
+ VMS_Store_Immediate_Data (Local, 3, OBJ_S_C_TBT);
+ }
+ else
+ {
+ /*
+ * If Delta is negative, terminate the line numbers
+ */
+ if (Do_Delta < 0)
+ {
+ Local[0] = 1 + 1 + 4;
+ Local[1] = DST_S_C_LINE_NUM;
+ Local[2] = DST_S_C_TERM_L;
+ *((long *) (Local + 3)) = Offset;
+ VMS_Store_Immediate_Data (Local, 7, OBJ_S_C_TBT);
+ /*
+ * Done
+ */
+ return;
+ }
+ /*
+ * Do a PC/Line delta
+ */
+ cp = Local + 1;
+ *cp++ = DST_S_C_LINE_NUM;
+ if (Line_Number > 1)
+ {
+ /*
+ * We need to increment the line number
+ */
+ if (Line_Number - 1 <= 255)
+ {
+ *cp++ = DST_S_C_INCR_LINUM;
+ *cp++ = Line_Number - 1;
+ }
+ else
+ {
+ *cp++ = DST_S_C_INCR_LINUM_W;
+ *(short *) cp = Line_Number - 1;
+ cp += sizeof (short);
+ }
+ }
+ /*
+ * Increment the PC
+ */
+ if (Offset <= 128)
+ {
+ *cp++ = -Offset;
+ }
+ else
+ {
+ if (Offset < 0x10000)
+ {
+ *cp++ = DST_S_C_DELTA_PC_W;
+ *(short *) cp = Offset;
+ cp += sizeof (short);
+ }
+ else
+ {
+ *cp++ = DST_S_C_DELTA_PC_L;
+ *(long *) cp = Offset;
+ cp += sizeof (long);
+ }
+ }
+ Local[0] = cp - (Local + 1);
+ VMS_Store_Immediate_Data (Local, cp - Local, OBJ_S_C_TBT);
+ }
+}
+\f
+
+/*
+ * Describe a source file to the debugger
+ */
+static
+VMS_TBT_Source_File (Filename, ID_Number)
+ char *Filename;
+ int ID_Number;
+{
+ register char *cp, *cp1;
+ int Status, i;
+ char Local[512];
+#ifndef HO_VMS /* Used for cross-assembly */
+ i = strlen (Filename);
+#else /* HO_VMS */
+ static struct FAB Fab;
+ static struct NAM Nam;
+ static struct XABDAT Date_Xab;
+ static struct XABFHC File_Header_Xab;
+ char Es_String[255], Rs_String[255];
+
+ /*
+ * Setup the Fab
+ */
+ Fab.fab$b_bid = FAB$C_BID;
+ Fab.fab$b_bln = sizeof (Fab);
+ Fab.fab$l_nam = (&Nam);
+ Fab.fab$l_xab = (char *) &Date_Xab;
+ /*
+ * Setup the Nam block so we can find out the FULL name
+ * of the source file.
+ */
+ Nam.nam$b_bid = NAM$C_BID;
+ Nam.nam$b_bln = sizeof (Nam);
+ Nam.nam$l_rsa = Rs_String;
+ Nam.nam$b_rss = sizeof (Rs_String);
+ Nam.nam$l_esa = Es_String;
+ Nam.nam$b_ess = sizeof (Es_String);
+ /*
+ * Setup the Date and File Header Xabs
+ */
+ Date_Xab.xab$b_cod = XAB$C_DAT;
+ Date_Xab.xab$b_bln = sizeof (Date_Xab);
+ Date_Xab.xab$l_nxt = (char *) &File_Header_Xab;
+ File_Header_Xab.xab$b_cod = XAB$C_FHC;
+ File_Header_Xab.xab$b_bln = sizeof (File_Header_Xab);
+ /*
+ * Get the file information
+ */
+ Fab.fab$l_fna = Filename;
+ Fab.fab$b_fns = strlen (Filename);
+ Status = sys$open (&Fab);
+ if (!(Status & 1))
+ {
+ printf ("gas: Couldn't find source file \"%s\", Error = %%X%x\n",
+ Filename, Status);
+ return (0);
+ }
+ sys$close (&Fab);
+ /*
+ * Calculate the size of the resultant string
+ */
+ i = Nam.nam$b_rsl;
+#endif /* HO_VMS */
+ /*
+ * Size of record
+ */
+ Local[0] = 1 + 1 + 1 + 1 + 1 + 2 + 8 + 4 + 2 + 1 + 1 + i + 1;
+ /*
+ * Source declaration
+ */
+ Local[1] = DST_S_C_SOURCE;
+ /*
+ * Make formfeeds count as source records
+ */
+ Local[2] = DST_S_C_SRC_FORMFEED;
+ /*
+ * Declare source file
+ */
+ Local[3] = DST_S_C_SRC_DECLFILE;
+ Local[4] = 1 + 2 + 8 + 4 + 2 + 1 + 1 + i + 1;
+ cp = Local + 5;
+ /*
+ * Flags
+ */
+ *cp++ = 0;
+ /*
+ * File ID
+ */
+ *(short *) cp = ID_Number;
+ cp += sizeof (short);
+#ifndef HO_VMS
+ /*
+ * Creation Date. Unknown, so we fill with zeroes.
+ */
+ *(long *) cp = 0;
+ cp += sizeof (long);
+ *(long *) cp = 0;
+ cp += sizeof (long);
+ /*
+ * End of file block
+ */
+ *(long *) cp = 0;
+ cp += sizeof (long);
+ /*
+ * First free byte
+ */
+ *(short *) cp = 0;
+ cp += sizeof (short);
+ /*
+ * Record format
+ */
+ *cp++ = 0;
+ /*
+ * Filename
+ */
+ *cp++ = i;
+ cp1 = Filename;
+#else /* Use this code when assembling for VMS on a VMS system */
+ /*
+ * Creation Date
+ */
+ *(long *) cp = ((long *) &Date_Xab.xab$q_cdt)[0];
+ cp += sizeof (long);
+ *(long *) cp = ((long *) &Date_Xab.xab$q_cdt)[1];
+ cp += sizeof (long);
+ /*
+ * End of file block
+ */
+ *(long *) cp = File_Header_Xab.xab$l_ebk;
+ cp += sizeof (long);
+ /*
+ * First free byte
+ */
+ *(short *) cp = File_Header_Xab.xab$w_ffb;
+ cp += sizeof (short);
+ /*
+ * Record format
+ */
+ *cp++ = File_Header_Xab.xab$b_rfo;
+ /*
+ * Filename
+ */
+ *cp++ = i;
+ cp1 = Rs_String;
+#endif /* HO_VMS */
+ while (--i >= 0)
+ *cp++ = *cp1++;
+ /*
+ * Library module name (none)
+ */
+ *cp++ = 0;
+ /*
+ * Done
+ */
+ VMS_Store_Immediate_Data (Local, cp - Local, OBJ_S_C_TBT);
+ return 1;
+}
+\f
+
+/*
+ * Give the number of source lines to the debugger
+ */
+static
+VMS_TBT_Source_Lines (ID_Number, Starting_Line_Number, Number_Of_Lines)
+ int ID_Number;
+ int Starting_Line_Number;
+ int Number_Of_Lines;
+{
+ char *cp, *cp1;
+ char Local[16];
+
+ /*
+ * Size of record
+ */
+ Local[0] = 1 + 1 + 2 + 1 + 4 + 1 + 2;
+ /*
+ * Source declaration
+ */
+ Local[1] = DST_S_C_SOURCE;
+ /*
+ * Set Source File
+ */
+ cp = Local + 2;
+ *cp++ = DST_S_C_SRC_SETFILE;
+ /*
+ * File ID Number
+ */
+ *(short *) cp = ID_Number;
+ cp += sizeof (short);
+ /*
+ * Set record number
+ */
+ *cp++ = DST_S_C_SRC_SETREC_L;
+ *(long *) cp = Starting_Line_Number;
+ cp += sizeof (long);
+ /*
+ * Define lines
+ */
+ *cp++ = DST_S_C_SRC_DEFLINES_W;
+ *(short *) cp = Number_Of_Lines;
+ cp += sizeof (short);
+ /*
+ * Done
+ */
+ VMS_Store_Immediate_Data (Local, cp - Local, OBJ_S_C_TBT);
+}
+\f
+
+
+
+/* This routine locates a file in the list of files. If an entry does not
+ * exist, one is created. For include files, a new entry is always created
+ * such that inline functions can be properly debugged. */
+static struct input_file *
+find_file (sp)
+ symbolS *sp;
+{
+ struct input_file *same_file;
+ struct input_file *fpnt;
+ same_file = (struct input_file *) NULL;
+ for (fpnt = file_root; fpnt; fpnt = fpnt->next)
+ {
+ if (fpnt == (struct input_file *) NULL)
+ break;
+ if (fpnt->spnt == sp)
+ return fpnt;
+ };
+ for (fpnt = file_root; fpnt; fpnt = fpnt->next)
+ {
+ if (fpnt == (struct input_file *) NULL)
+ break;
+ if (strcmp (S_GET_NAME (sp), fpnt->name) == 0)
+ {
+ if (fpnt->flag == 1)
+ return fpnt;
+ same_file = fpnt;
+ break;
+ };
+ };
+ fpnt = (struct input_file *) malloc (sizeof (struct input_file));
+ if (file_root == (struct input_file *) NULL)
+ file_root = fpnt;
+ else
+ {
+ struct input_file *fpnt1;
+ for (fpnt1 = file_root; fpnt1->next; fpnt1 = fpnt1->next) ;
+ fpnt1->next = fpnt;
+ };
+ fpnt->next = (struct input_file *) NULL;
+ fpnt->name = S_GET_NAME (sp);
+ fpnt->min_line = 0x7fffffff;
+ fpnt->max_line = 0;
+ fpnt->offset = 0;
+ fpnt->flag = 0;
+ fpnt->file_number = 0;
+ fpnt->spnt = sp;
+ fpnt->same_file_fpnt = same_file;
+ return fpnt;
+}
+\f
+/*
+ * The following functions and definitions are used to generate object records
+ * that will describe program variables to the VMS debugger.
+ *
+ * This file contains many of the routines needed to output debugging info into
+ * the object file that the VMS debugger needs to understand symbols. These
+ * routines are called very late in the assembly process, and thus we can be
+ * fairly lax about changing things, since the GSD and the TIR sections have
+ * already been output.
+ */
+
+
+/* This routine converts a number string into an integer, and stops when it
+ * sees an invalid character the return value is the address of the character
+ * just past the last character read. No error is generated.
+ */
+static char *
+cvt_integer (str, rtn)
+ char *str;
+ int *rtn;
+{
+ int ival, neg;
+ neg = *str == '-' ? ++str, -1 : 1;
+ ival = 0; /* first get the number of the type for dbx */
+ while ((*str <= '9') && (*str >= '0'))
+ ival = 10 * ival + *str++ - '0';
+ *rtn = neg * ival;
+ return str;
+}
+
+/* this routine fixes the names that are generated by C++, ".this" is a good
+ * example. The period does not work for the debugger, since it looks like
+ * the syntax for a structure element, and thus it gets mightily confused
+ *
+ * We also use this to strip the PsectAttribute hack from the name before we
+ * write a debugger record */
+
+static char *
+fix_name (pnt)
+ char *pnt;
+{
+ char *pnt1;
+ /*
+ * Kill any leading "_"
+ */
+ if (*pnt == '_')
+ pnt++;
+ /*
+ * Is there a Psect Attribute to skip??
+ */
+ if (HAS_PSECT_ATTRIBUTES (pnt))
+ {
+ /*
+ * Yes: Skip it
+ */
+ pnt += PSECT_ATTRIBUTES_STRING_LENGTH;
+ while (*pnt)
+ {
+ if ((pnt[0] == '$') && (pnt[1] == '$'))
+ {
+ pnt += 2;
+ break;
+ }
+ pnt++;
+ }
+ }
+/* Here we fix the .this -> $this conversion */
+ for (pnt1 = pnt; *pnt1 != 0; pnt1++)
+ {
+ if (*pnt1 == '.')
+ *pnt1 = '$';
+ };
+ return pnt;
+}
+
+/* When defining a structure, this routine is called to find the name of
+ * the actual structure. It is assumed that str points to the equal sign
+ * in the definition, and it moves backward until it finds the start of the
+ * name. If it finds a 0, then it knows that this structure def is in the
+ * outermost level, and thus symbol_name points to the symbol name.
+ */
+static char *
+get_struct_name (str)
+ char *str;
+{
+ char *pnt;
+ pnt = str;
+ while ((*pnt != ':') && (*pnt != '\0'))
+ pnt--;
+ if (*pnt == '\0')
+ return symbol_name;
+ *pnt-- = '\0';
+ while ((*pnt != ';') && (*pnt != '='))
+ pnt--;
+ if (*pnt == ';')
+ return pnt + 1;
+ while ((*pnt < '0') || (*pnt > '9'))
+ pnt++;
+ while ((*pnt >= '0') && (*pnt <= '9'))
+ pnt++;
+ return pnt;
+}
+
+/* search symbol list for type number dbx_type. Return a pointer to struct */
+static struct VMS_DBG_Symbol *
+find_symbol (dbx_type)
+ int dbx_type;
+{
+ struct VMS_DBG_Symbol *spnt;
+ spnt = VMS_Symbol_type_list;
+ while (spnt != (struct VMS_DBG_Symbol *) NULL)
+ {
+ if (spnt->dbx_type == dbx_type)
+ break;
+ spnt = spnt->next;
+ };
+ if (spnt == (struct VMS_DBG_Symbol *) NULL)
+ return 0; /*Dunno what this is*/
+ return spnt;
+}
+
+
+/* this routine puts info into either Local or Asuffix, depending on the sign
+ * of size. The reason is that it is easier to build the variable descriptor
+ * backwards, while the array descriptor is best built forwards. In the end
+ * they get put together, if there is not a struct/union/enum along the way
+ */
+static
+push (value, size)
+ int value, size;
+{
+ char *pnt;
+ int i;
+ int size1;
+ long int val;
+ val = value;
+ pnt = (char *) &val;
+ size1 = size;
+ if (size < 0)
+ {
+ size1 = -size;
+ pnt += size1 - 1;
+ };
+ if (size < 0)
+ for (i = 0; i < size1; i++)
+ {
+ Local[Lpnt--] = *pnt--;
+ if (Lpnt < 0)
+ {
+ overflow = 1;
+ Lpnt = 1;
+ };
+ }
+ else
+ for (i = 0; i < size1; i++)
+ {
+ Asuffix[Apoint++] = *pnt++;
+ if (Apoint >= MAX_DEBUG_RECORD)
+ {
+ overflow = 1;
+ Apoint = MAX_DEBUG_RECORD - 1;
+ };
+ }
+}
+
+/* this routine generates the array descriptor for a given array */
+static
+array_suffix (spnt2)
+ struct VMS_DBG_Symbol *spnt2;
+{
+ struct VMS_DBG_Symbol *spnt;
+ struct VMS_DBG_Symbol *spnt1;
+ int rank;
+ int total_size;
+ int i;
+ rank = 0;
+ spnt = spnt2;
+ while (spnt->advanced != ARRAY)
+ {
+ spnt = find_symbol (spnt->type2);
+ if (spnt == (struct VMS_DBG_Symbol *) NULL)
+ return;
+ };
+ spnt1 = spnt;
+ spnt1 = spnt;
+ total_size = 1;
+ while (spnt1->advanced == ARRAY)
+ {
+ rank++;
+ total_size *= (spnt1->index_max - spnt1->index_min + 1);
+ spnt1 = find_symbol (spnt1->type2);
+ };
+ total_size = total_size * spnt1->data_size;
+ push (spnt1->data_size, 2);
+ if (spnt1->VMS_type == 0xa3)
+ push (0, 1);
+ else
+ push (spnt1->VMS_type, 1);
+ push (4, 1);
+ for (i = 0; i < 6; i++)
+ push (0, 1);
+ push (0xc0, 1);
+ push (rank, 1);
+ push (total_size, 4);
+ push (0, 4);
+ spnt1 = spnt;
+ while (spnt1->advanced == ARRAY)
+ {
+ push (spnt1->index_max - spnt1->index_min + 1, 4);
+ spnt1 = find_symbol (spnt1->type2);
+ };
+ spnt1 = spnt;
+ while (spnt1->advanced == ARRAY)
+ {
+ push (spnt1->index_min, 4);
+ push (spnt1->index_max, 4);
+ spnt1 = find_symbol (spnt1->type2);
+ };
+}
+
+/* this routine generates the start of a variable descriptor based upon
+ * a struct/union/enum that has yet to be defined. We define this spot as
+ * a new location, and save four bytes for the address. When the struct is
+ * finally defined, then we can go back and plug in the correct address
+*/
+static
+new_forward_ref (dbx_type)
+ int dbx_type;
+{
+ struct forward_ref *fpnt;
+ fpnt = (struct forward_ref *) malloc (sizeof (struct forward_ref));
+ fpnt->next = f_ref_root;
+ f_ref_root = fpnt;
+ fpnt->dbx_type = dbx_type;
+ fpnt->struc_numb = ++structure_count;
+ fpnt->resolved = 'N';
+ push (3, -1);
+ total_len = 5;
+ push (total_len, -2);
+ struct_number = -fpnt->struc_numb;
+}
+
+/* this routine generates the variable descriptor used to describe non-basic
+ * variables. It calls itself recursively until it gets to the bottom of it
+ * all, and then builds the descriptor backwards. It is easiest to do it this
+ *way since we must periodically write length bytes, and it is easiest if we know
+ *the value when it is time to write it.
+ */
+static int
+gen1 (spnt, array_suffix_len)
+ struct VMS_DBG_Symbol *spnt;
+ int array_suffix_len;
+{
+ struct VMS_DBG_Symbol *spnt1;
+ int i;
+ switch (spnt->advanced)
+ {
+ case VOID:
+ push (DBG_S_C_VOID, -1);
+ total_len += 1;
+ push (total_len, -2);
+ return 0;
+ case BASIC:
+ case FUNCTION:
+ if (array_suffix_len == 0)
+ {
+ push (spnt->VMS_type, -1);
+ push (DBG_S_C_BASIC, -1);
+ total_len = 2;
+ push (total_len, -2);
+ return 1;
+ };
+ push (0, -4);
+ push (0xfa02, -2);
+ total_len = -2;
+ return 1;
+ case STRUCT:
+ case UNION:
+ case ENUM:
+ struct_number = spnt->struc_numb;
+ if (struct_number < 0)
+ {
+ new_forward_ref (spnt->dbx_type);
+ return 1;
+ }
+ push (DBG_S_C_STRUCT, -1);
+ total_len = 5;
+ push (total_len, -2);
+ return 1;
+ case POINTER:
+ spnt1 = find_symbol (spnt->type2);
+ i = 1;
+ if (spnt1 == (struct VMS_DBG_Symbol *) NULL)
+ new_forward_ref (spnt->type2);
+ else
+ i = gen1 (spnt1, 0);
+ if (i)
+ { /* (*void) is a special case, do not put pointer suffix*/
+ push (DBG_S_C_POINTER, -1);
+ total_len += 3;
+ push (total_len, -2);
+ };
+ return 1;
+ case ARRAY:
+ spnt1 = spnt;
+ while (spnt1->advanced == ARRAY)
+ {
+ spnt1 = find_symbol (spnt1->type2);
+ if (spnt1 == (struct VMS_DBG_Symbol *) NULL)
+ {
+ printf ("gcc-as warning(debugger output):");
+ printf ("Forward reference error, dbx type %d\n",
+ spnt->type2);
+ return;
+ }
+ };
+/* It is too late to generate forward references, so the user gets a message.
+ * This should only happen on a compiler error */
+ i = gen1 (spnt1, 1);
+ i = Apoint;
+ array_suffix (spnt);
+ array_suffix_len = Apoint - i;
+ switch (spnt1->advanced)
+ {
+ case BASIC:
+ case FUNCTION:
+ break;
+ default:
+ push (0, -2);
+ total_len += 2;
+ push (total_len, -2);
+ push (0xfa, -1);
+ push (0x0101, -2);
+ push (DBG_S_C_COMPLEX_ARRAY, -1);
+ };
+ total_len += array_suffix_len + 8;
+ push (total_len, -2);
+ };
+}
+
+/* This generates a suffix for a variable. If it is not a defined type yet,
+ * then dbx_type contains the type we are expecting so we can generate a
+ * forward reference. This calls gen1 to build most of the descriptor, and
+ * then it puts the icing on at the end. It then dumps whatever is needed
+ * to get a complete descriptor (i.e. struct reference, array suffix ).
+ */
+static
+generate_suffix (spnt, dbx_type)
+ struct VMS_DBG_Symbol *spnt;
+ int dbx_type;
+{
+ int ilen;
+ int i;
+ char pvoid[6] =
+ {5, 0xaf, 0, 1, 0, 5};
+ struct VMS_DBG_Symbol *spnt1;
+ Apoint = 0;
+ Lpnt = MAX_DEBUG_RECORD - 1;
+ total_len = 0;
+ struct_number = 0;
+ overflow = 0;
+ if (spnt == (struct VMS_DBG_Symbol *) NULL)
+ new_forward_ref (dbx_type);
+ else
+ {
+ if (spnt->VMS_type != 0xa3)
+ return 0; /* no suffix needed */
+ gen1 (spnt, 0);
+ };
+ push (0x00af, -2);
+ total_len += 4;
+ push (total_len, -1);
+/* if the variable descriptor overflows the record, output a descriptor for
+ * a pointer to void.
+ */
+ if ((total_len >= MAX_DEBUG_RECORD) || overflow)
+ {
+ printf (" Variable descriptor %d too complicated. Defined as *void ", spnt->dbx_type);
+ VMS_Store_Immediate_Data (pvoid, 6, OBJ_S_C_DBG);
+ return;
+ };
+ i = 0;
+ while (Lpnt < MAX_DEBUG_RECORD - 1)
+ Local[i++] = Local[++Lpnt];
+ Lpnt = i;
+/* we use this for a reference to a structure that has already been defined */
+ if (struct_number > 0)
+ {
+ VMS_Store_Immediate_Data (Local, Lpnt, OBJ_S_C_DBG);
+ Lpnt = 0;
+ VMS_Store_Struct (struct_number);
+ };
+/* we use this for a forward reference to a structure that has yet to be
+*defined. We store four bytes of zero to make room for the actual address once
+* it is known
+*/
+ if (struct_number < 0)
+ {
+ struct_number = -struct_number;
+ VMS_Store_Immediate_Data (Local, Lpnt, OBJ_S_C_DBG);
+ Lpnt = 0;
+ VMS_Def_Struct (struct_number);
+ for (i = 0; i < 4; i++)
+ Local[Lpnt++] = 0;
+ VMS_Store_Immediate_Data (Local, Lpnt, OBJ_S_C_DBG);
+ Lpnt = 0;
+ };
+ i = 0;
+ while (i < Apoint)
+ Local[Lpnt++] = Asuffix[i++];
+ if (Lpnt != 0)
+ VMS_Store_Immediate_Data (Local, Lpnt, OBJ_S_C_DBG);
+ Lpnt = 0;
+}
+
+/* This routine generates a symbol definition for a C sybmol for the debugger.
+ * It takes a psect and offset for global symbols - if psect < 0, then this is
+ * a local variable and the offset is relative to FP. In this case it can
+ * be either a variable (Offset < 0) or a parameter (Offset > 0).
+ */
+static
+VMS_DBG_record (spnt, Psect, Offset, Name)
+ struct VMS_DBG_Symbol *spnt;
+ int Psect;
+ int Offset;
+ char *Name;
+{
+ char *pnt;
+ char *Name_pnt;
+ int j;
+ int maxlen;
+ int i = 0;
+ Name_pnt = fix_name (Name); /* if there are bad characters in name, convert them */
+ if (Psect < 0)
+ { /* this is a local variable, referenced to SP */
+ maxlen = 7 + strlen (Name_pnt);
+ Local[i++] = maxlen;
+ Local[i++] = spnt->VMS_type;
+ if (Offset > 0)
+ Local[i++] = DBG_S_C_FUNCTION_PARAMETER;
+ else
+ Local[i++] = DBG_S_C_LOCAL_SYM;
+ pnt = (char *) &Offset;
+ for (j = 0; j < 4; j++)
+ Local[i++] = *pnt++; /* copy the offset */
+ }
+ else
+ {
+ maxlen = 7 + strlen (Name_pnt); /* symbols fixed in memory */
+ Local[i++] = 7 + strlen (Name_pnt);
+ Local[i++] = spnt->VMS_type;
+ Local[i++] = 1;
+ VMS_Store_Immediate_Data (Local, i, OBJ_S_C_DBG);
+ i = 0;
+ VMS_Set_Data (Psect, Offset, OBJ_S_C_DBG, 0);
+ }
+ Local[i++] = strlen (Name_pnt);
+ while (*Name_pnt != '\0')
+ Local[i++] = *Name_pnt++;
+ VMS_Store_Immediate_Data (Local, i, OBJ_S_C_DBG);
+ if (spnt->VMS_type == DBG_S_C_ADVANCED_TYPE)
+ generate_suffix (spnt, 0);
+}
+
+
+/* This routine parses the stabs entries in order to make the definition
+ * for the debugger of local symbols and function parameters
+ */
+static int
+VMS_local_stab_Parse (sp)
+ symbolS *sp;
+{
+ char *pnt;
+ char *pnt1;
+ char *str;
+ struct VMS_DBG_Symbol *spnt;
+ struct VMS_Symbol *vsp;
+ int dbx_type;
+ int VMS_type;
+ dbx_type = 0;
+ str = S_GET_NAME (sp);
+ pnt = (char *) strchr (str, ':');
+ if (pnt == (char *) NULL)
+ return; /* no colon present */
+ pnt1 = pnt++; /* save this for later, and skip colon */
+ if (*pnt == 'c')
+ return 0; /* ignore static constants */
+/* there is one little catch that we must be aware of. Sometimes function
+ * parameters are optimized into registers, and the compiler, in its infiite
+ * wisdom outputs stabs records for *both*. In general we want to use the
+ * register if it is present, so we must search the rest of the symbols for
+ * this function to see if this parameter is assigned to a register.
+ */
+ {
+ char *str1;
+ char *pnt2;
+ symbolS *sp1;
+ if (*pnt == 'p')
+ {
+ for (sp1 = symbol_next (sp); sp1; sp1 = symbol_next (sp1))
+ {
+ if (!S_IS_DEBUG (sp1))
+ continue;
+ if (S_GET_RAW_TYPE (sp1) == N_FUN)
+ {
+ char * pnt3=(char*) strchr (S_GET_NAME (sp1), ':') + 1;
+ if (*pnt3 == 'F' || *pnt3 == 'f') break;
+ };
+ if (S_GET_RAW_TYPE (sp1) != N_RSYM)
+ continue;
+ str1 = S_GET_NAME (sp1); /* and get the name */
+ pnt2 = str;
+ while (*pnt2 != ':')
+ {
+ if (*pnt2 != *str1)
+ break;
+ pnt2++;
+ str1++;
+ };
+ if ((*str1 != ':') || (*pnt2 != ':'))
+ continue;
+ return; /* they are the same! lets skip this one */
+ }; /* for */
+/* first find the dbx symbol type from list, and then find VMS type */
+ pnt++; /* skip p in case no register */
+ }; /* if */
+ }; /* p block */
+ pnt = cvt_integer (pnt, &dbx_type);
+ spnt = find_symbol (dbx_type);
+ if (spnt == (struct VMS_DBG_Symbol *) NULL)
+ return 0; /*Dunno what this is*/
+ *pnt1 = '\0';
+ VMS_DBG_record (spnt, -1, S_GET_VALUE (sp), str);
+ *pnt1 = ':'; /* and restore the string */
+ return 1;
+}
+
+/* This routine parses a stabs entry to find the information required to define
+ * a variable. It is used for global and static variables.
+ * Basically we need to know the address of the symbol. With older versions
+ * of the compiler, const symbols are
+ * treated differently, in that if they are global they are written into the
+ * text psect. The global symbol entry for such a const is actually written
+ * as a program entry point (Yuk!!), so if we cannot find a symbol in the list
+ * of psects, we must search the entry points as well. static consts are even
+ * harder, since they are never assigned a memory address. The compiler passes
+ * a stab to tell us the value, but I am not sure what to do with it.
+ */
+
+static
+VMS_stab_parse (sp, expected_type, type1, type2, Text_Psect)
+ symbolS *sp;
+ char expected_type;
+ int type1, type2, Text_Psect;
+{
+ char *pnt;
+ char *pnt1;
+ char *str;
+ symbolS *sp1;
+ struct VMS_DBG_Symbol *spnt;
+ struct VMS_Symbol *vsp;
+ int dbx_type;
+ int VMS_type;
+ dbx_type = 0;
+ str = S_GET_NAME (sp);
+ pnt = (char *) strchr (str, ':');
+ if (pnt == (char *) NULL)
+ return; /* no colon present */
+ pnt1 = pnt; /* save this for later*/
+ pnt++;
+ if (*pnt == expected_type)
+ {
+ pnt = cvt_integer (pnt + 1, &dbx_type);
+ spnt = find_symbol (dbx_type);
+ if (spnt == (struct VMS_DBG_Symbol *) NULL)
+ return 0; /*Dunno what this is*/
+/* now we need to search the symbol table to find the psect and offset for
+ * this variable.
+ */
+ *pnt1 = '\0';
+ vsp = VMS_Symbols;
+ while (vsp != (struct VMS_Symbol *) NULL)
+ {
+ pnt = S_GET_NAME (vsp->Symbol);
+ if (pnt != (char *) NULL)
+ if (*pnt++ == '_')
+/* make sure name is the same, and make sure correct symbol type */
+ if ((strlen (pnt) == strlen (str)) && (strcmp (pnt, str) == 0)
+ && ((S_GET_RAW_TYPE (vsp->Symbol) == type1) ||
+ (S_GET_RAW_TYPE (vsp->Symbol) == type2)))
+ break;
+ vsp = vsp->Next;
+ };
+ if (vsp != (struct VMS_Symbol *) NULL)
+ {
+ VMS_DBG_record (spnt, vsp->Psect_Index, vsp->Psect_Offset, str);
+ *pnt1 = ':'; /* and restore the string */
+ return 1;
+ };
+/* the symbol was not in the symbol list, but it may be an "entry point"
+ if it was a constant */
+ for (sp1 = symbol_rootP; sp1; sp1 = symbol_next (sp1))
+ {
+ /*
+ * Dispatch on STAB type
+ */
+ if (S_IS_DEBUG (sp1) || (S_GET_TYPE (sp1) != N_TEXT))
+ continue;
+ pnt = S_GET_NAME (sp1);
+ if (*pnt == '_')
+ pnt++;
+ if (strcmp (pnt, str) == 0)
+ {
+ if (!gave_compiler_message && expected_type == 'G')
+ {
+ printf ("***Warning - the assembly code generated by the compiler has placed\n");
+ printf ("global constant(s) in the text psect. These will not be available to\n");
+ printf ("other modules, since this is not the correct way to handle this. You\n");
+ printf ("have two options: 1) get a patched compiler that does not put global\n");
+ printf ("constants in the text psect, or 2) remove the 'const' keyword from\n");
+ printf ("definitions of global variables in your source module(s). Don't say\n");
+ printf ("I didn't warn you!");
+ gave_compiler_message = 1;
+ };
+ VMS_DBG_record (spnt,
+ Text_Psect,
+ S_GET_VALUE (sp1),
+ str);
+ *pnt1 = ':';
+ *S_GET_NAME (sp1) = 'L';
+ /* fool assembler to not output this
+ * as a routine in the TBT */
+ return 1;
+ };
+ };
+ };
+ *pnt1 = ':'; /* and restore the string */
+ return 0;
+}
+
+static
+VMS_GSYM_Parse (sp, Text_Psect)
+ symbolS *sp;
+ int Text_Psect;
+{ /* Global variables */
+ VMS_stab_parse (sp, 'G', (N_UNDF | N_EXT), (N_DATA | N_EXT), Text_Psect);
+}
+
+
+static
+VMS_LCSYM_Parse (sp, Text_Psect)
+ symbolS *sp;
+ int Text_Psect;
+{ /* Static symbols - uninitialized */
+ VMS_stab_parse (sp, 'S', N_BSS, -1, Text_Psect);
+}
+
+static
+VMS_STSYM_Parse (sp, Text_Psect)
+ symbolS *sp;
+ int Text_Psect;
+{ /* Static symbols - initialized */
+ VMS_stab_parse (sp, 'S', N_DATA, -1, Text_Psect);
+}
+
+
+/* for register symbols, we must figure out what range of addresses within the
+ * psect are valid. We will use the brackets in the stab directives to give us
+ * guidance as to the PC range that this variable is in scope. I am still not
+ * completely comfortable with this but as I learn more, I seem to get a better
+ * handle on what is going on.
+ * Caveat Emptor.
+ */
+static
+VMS_RSYM_Parse (sp, Current_Routine, Text_Psect)
+ symbolS *sp, *Current_Routine;
+ int Text_Psect;
+{
+ char *pnt;
+ char *pnt1;
+ char *str;
+ int dbx_type;
+ struct VMS_DBG_Symbol *spnt;
+ int j;
+ int maxlen;
+ int i = 0;
+ int bcnt = 0;
+ int Min_Offset = -1; /* min PC of validity */
+ int Max_Offset = 0; /* max PC of validity */
+ symbolS *symbolP;
+ for (symbolP = sp; symbolP; symbolP = symbol_next (symbolP))
+ {
+ /*
+ * Dispatch on STAB type
+ */
+ switch (S_GET_RAW_TYPE (symbolP))
+ {
+ case N_LBRAC:
+ if (bcnt++ == 0)
+ Min_Offset = S_GET_VALUE (symbolP);
+ break;
+ case N_RBRAC:
+ if (--bcnt == 0)
+ Max_Offset =
+ S_GET_VALUE (symbolP) - 1;
+ break;
+ }
+ if ((Min_Offset != -1) && (bcnt == 0))
+ break;
+ if (S_GET_RAW_TYPE (symbolP) == N_FUN)
+ {
+ pnt=(char*) strchr (S_GET_NAME (symbolP), ':') + 1;
+ if (*pnt == 'F' || *pnt == 'f') break;
+ };
+ }
+/* check to see that the addresses were defined. If not, then there were no
+ * brackets in the function, and we must try to search for the next function
+ * Since functions can be in any order, we should search all of the symbol list
+ * to find the correct ending address. */
+ if (Min_Offset == -1)
+ {
+ int Max_Source_Offset;
+ int This_Offset;
+ Min_Offset = S_GET_VALUE (sp);
+ for (symbolP = symbol_rootP; symbolP; symbolP = symbol_next (symbolP))
+ {
+ /*
+ * Dispatch on STAB type
+ */
+ This_Offset = S_GET_VALUE (symbolP);
+ switch (S_GET_RAW_TYPE (symbolP))
+ {
+ case N_TEXT | N_EXT:
+ if ((This_Offset > Min_Offset) && (This_Offset < Max_Offset))
+ Max_Offset = This_Offset;
+ break;
+ case N_SLINE:
+ if (This_Offset > Max_Source_Offset)
+ Max_Source_Offset = This_Offset;
+ }
+ }
+/* if this is the last routine, then we use the PC of the last source line
+ * as a marker of the max PC for which this reg is valid */
+ if (Max_Offset == 0x7fffffff)
+ Max_Offset = Max_Source_Offset;
+ };
+ dbx_type = 0;
+ str = S_GET_NAME (sp);
+ pnt = (char *) strchr (str, ':');
+ if (pnt == (char *) NULL)
+ return; /* no colon present */
+ pnt1 = pnt; /* save this for later*/
+ pnt++;
+ if (*pnt != 'r')
+ return 0;
+ pnt = cvt_integer (pnt + 1, &dbx_type);
+ spnt = find_symbol (dbx_type);
+ if (spnt == (struct VMS_DBG_Symbol *) NULL)
+ return 0; /*Dunno what this is yet*/
+ *pnt1 = '\0';
+ pnt = fix_name (S_GET_NAME (sp)); /* if there are bad characters in name, convert them */
+ maxlen = 25 + strlen (pnt);
+ Local[i++] = maxlen;
+ Local[i++] = spnt->VMS_type;
+ Local[i++] = 0xfb;
+ Local[i++] = strlen (pnt) + 1;
+ Local[i++] = 0x00;
+ Local[i++] = 0x00;
+ Local[i++] = 0x00;
+ Local[i++] = strlen (pnt);
+ while (*pnt != '\0')
+ Local[i++] = *pnt++;
+ Local[i++] = 0xfd;
+ Local[i++] = 0x0f;
+ Local[i++] = 0x00;
+ Local[i++] = 0x03;
+ Local[i++] = 0x01;
+ VMS_Store_Immediate_Data (Local, i, OBJ_S_C_DBG);
+ i = 0;
+ VMS_Set_Data (Text_Psect, Min_Offset, OBJ_S_C_DBG, 1);
+ VMS_Set_Data (Text_Psect, Max_Offset, OBJ_S_C_DBG, 1);
+ Local[i++] = 0x03;
+ Local[i++] = S_GET_VALUE (sp);
+ Local[i++] = 0x00;
+ Local[i++] = 0x00;
+ Local[i++] = 0x00;
+ VMS_Store_Immediate_Data (Local, i, OBJ_S_C_DBG);
+ *pnt1 = ':';
+ if (spnt->VMS_type == DBG_S_C_ADVANCED_TYPE)
+ generate_suffix (spnt, 0);
+}
+
+/* this function examines a structure definition, checking all of the elements
+ * to make sure that all of them are fully defined. The only thing that we
+ * kick out are arrays of undefined structs, since we do not know how big
+ * they are. All others we can handle with a normal forward reference.
+ */
+static int
+forward_reference (pnt)
+ char *pnt;
+{
+ int i;
+ struct VMS_DBG_Symbol *spnt;
+ struct VMS_DBG_Symbol *spnt1;
+ pnt = cvt_integer (pnt + 1, &i);
+ if (*pnt == ';')
+ return 0; /* no forward references */
+ do
+ {
+ pnt = (char *) strchr (pnt, ':');
+ pnt = cvt_integer (pnt + 1, &i);
+ spnt = find_symbol (i);
+ if (spnt == (struct VMS_DBG_Symbol *) NULL)
+ return 0;
+ while ((spnt->advanced == POINTER) || (spnt->advanced == ARRAY))
+ {
+ i = spnt->type2;
+ spnt1 = find_symbol (spnt->type2);
+ if ((spnt->advanced == ARRAY) &&
+ (spnt1 == (struct VMS_DBG_Symbol *) NULL))
+ return 1;
+ if (spnt1 == (struct VMS_DBG_Symbol *) NULL)
+ break;
+ spnt = spnt1;
+ };
+ pnt = cvt_integer (pnt + 1, &i);
+ pnt = cvt_integer (pnt + 1, &i);
+ } while (*++pnt != ';');
+ return 0; /* no forward refences found */
+}
+
+/* This routine parses the stabs directives to find any definitions of dbx type
+ * numbers. It makes a note of all of them, creating a structure element
+ * of VMS_DBG_Symbol that describes it. This also generates the info for the
+ * debugger that describes the struct/union/enum, so that further references
+ * to these data types will be by number
+ * We have to process pointers right away, since there can be references
+ * to them later in the same stabs directive. We cannot have forward
+ * references to pointers, (but we can have a forward reference to a pointer to
+ * a structure/enum/union) and this is why we process them immediately.
+ * After we process the pointer, then we search for defs that are nested even
+ * deeper.
+ */
+static int
+VMS_typedef_parse (str)
+ char *str;
+{
+ char *pnt;
+ char *pnt1;
+ char *pnt2;
+ int i;
+ int dtype;
+ struct forward_ref *fpnt;
+ int i1, i2, i3;
+ int convert_integer;
+ struct VMS_DBG_Symbol *spnt;
+ struct VMS_DBG_Symbol *spnt1;
+/* check for any nested def's */
+ pnt = (char *) strchr (str + 1, '=');
+ if ((pnt != (char *) NULL) && (*(str + 1) != '*'))
+ if (VMS_typedef_parse (pnt) == 1)
+ return 1;
+/* now find dbx_type of entry */
+ pnt = str - 1;
+ if (*pnt == 'c')
+ { /* check for static constants */
+ *str = '\0'; /* for now we ignore them */
+ return 0;
+ };
+ while ((*pnt <= '9') && (*pnt >= '0'))
+ pnt--;
+ pnt++; /* and get back to the number */
+ cvt_integer (pnt, &i1);
+ spnt = find_symbol (i1);
+/* first we see if this has been defined already, due to a forward reference*/
+ if (spnt == (struct VMS_DBG_Symbol *) NULL)
+ {
+ if (VMS_Symbol_type_list == (struct VMS_DBG_Symbol *) NULL)
+ {
+ spnt = (struct VMS_DBG_Symbol *) malloc (sizeof (struct VMS_DBG_Symbol));
+ spnt->next = (struct VMS_DBG_Symbol *) NULL;
+ VMS_Symbol_type_list = spnt;
+ }
+ else
+ {
+ spnt = (struct VMS_DBG_Symbol *) malloc (sizeof (struct VMS_DBG_Symbol));
+ spnt->next = VMS_Symbol_type_list;
+ VMS_Symbol_type_list = spnt;
+ };
+ spnt->dbx_type = i1; /* and save the type */
+ };
+/* for structs and unions, do a partial parse, otherwise we sometimes get
+ * circular definitions that are impossible to resolve. We read enough info
+ * so that any reference to this type has enough info to be resolved
+ */
+ pnt = str + 1; /* point to character past equal sign */
+ if ((*pnt == 'u') || (*pnt == 's'))
+ {
+ };
+ if ((*pnt <= '9') && (*pnt >= '0'))
+ {
+ if (type_check ("void"))
+ { /* this is the void symbol */
+ *str = '\0';
+ spnt->advanced = VOID;
+ return 0;
+ };
+ if (type_check ("unknown type"))
+ { /* this is the void symbol */
+ *str = '\0';
+ spnt->advanced = UNKNOWN;
+ return 0;
+ };
+ printf ("gcc-as warning(debugger output):");
+ printf (" %d is an unknown untyped variable.\n", spnt->dbx_type);
+ return 1; /* do not know what this is */
+ };
+/* now define this module*/
+ pnt = str + 1; /* point to character past equal sign */
+ switch (*pnt)
+ {
+ case 'r':
+ spnt->advanced = BASIC;
+ if (type_check ("int"))
+ {
+ spnt->VMS_type = DBG_S_C_SLINT;
+ spnt->data_size = 4;
+ }
+ else if (type_check ("long int"))
+ {
+ spnt->VMS_type = DBG_S_C_SLINT;
+ spnt->data_size = 4;
+ }
+ else if (type_check ("unsigned int"))
+ {
+ spnt->VMS_type = DBG_S_C_ULINT;
+ spnt->data_size = 4;
+ }
+ else if (type_check ("long unsigned int"))
+ {
+ spnt->VMS_type = DBG_S_C_ULINT;
+ spnt->data_size = 4;
+ }
+ else if (type_check ("short int"))
+ {
+ spnt->VMS_type = DBG_S_C_SSINT;
+ spnt->data_size = 2;
+ }
+ else if (type_check ("short unsigned int"))
+ {
+ spnt->VMS_type = DBG_S_C_USINT;
+ spnt->data_size = 2;
+ }
+ else if (type_check ("char"))
+ {
+ spnt->VMS_type = DBG_S_C_SCHAR;
+ spnt->data_size = 1;
+ }
+ else if (type_check ("signed char"))
+ {
+ spnt->VMS_type = DBG_S_C_SCHAR;
+ spnt->data_size = 1;
+ }
+ else if (type_check ("unsigned char"))
+ {
+ spnt->VMS_type = DBG_S_C_UCHAR;
+ spnt->data_size = 1;
+ }
+ else if (type_check ("float"))
+ {
+ spnt->VMS_type = DBG_S_C_REAL4;
+ spnt->data_size = 4;
+ }
+ else if (type_check ("double"))
+ {
+ spnt->VMS_type = DBG_S_C_REAL8;
+ spnt->data_size = 8;
+ }
+ pnt1 = (char *) strchr (str, ';') + 1;
+ break;
+ case 's':
+ case 'u':
+ if (*pnt == 's')
+ spnt->advanced = STRUCT;
+ else
+ spnt->advanced = UNION;
+ spnt->VMS_type = DBG_S_C_ADVANCED_TYPE;
+ pnt1 = cvt_integer (pnt + 1, &spnt->data_size);
+ if (forward_reference (pnt))
+ {
+ spnt->struc_numb = -1;
+ return 1;
+ }
+ spnt->struc_numb = ++structure_count;
+ pnt1--;
+ pnt = get_struct_name (str);
+ VMS_Def_Struct (spnt->struc_numb);
+ fpnt = f_ref_root;
+ while (fpnt != (struct forward_ref *) NULL)
+ {
+ if (fpnt->dbx_type == spnt->dbx_type)
+ {
+ fpnt->resolved = 'Y';
+ VMS_Set_Struct (fpnt->struc_numb);
+ VMS_Store_Struct (spnt->struc_numb);
+ };
+ fpnt = fpnt->next;
+ };
+ VMS_Set_Struct (spnt->struc_numb);
+ i = 0;
+ Local[i++] = 11 + strlen (pnt);
+ Local[i++] = DBG_S_C_STRUCT_START;
+ Local[i++] = 0x80;
+ for (i1 = 0; i1 < 4; i1++)
+ Local[i++] = 0x00;
+ Local[i++] = strlen (pnt);
+ pnt2 = pnt;
+ while (*pnt2 != '\0')
+ Local[i++] = *pnt2++;
+ i2 = spnt->data_size * 8; /* number of bits */
+ pnt2 = (char *) &i2;
+ for (i1 = 0; i1 < 4; i1++)
+ Local[i++] = *pnt2++;
+ VMS_Store_Immediate_Data (Local, i, OBJ_S_C_DBG);
+ i = 0;
+ if (pnt != symbol_name)
+ {
+ pnt += strlen (pnt);
+ *pnt = ':';
+ }; /* replace colon for later */
+ while (*++pnt1 != ';')
+ {
+ pnt = (char *) strchr (pnt1, ':');
+ *pnt = '\0';
+ pnt2 = pnt1;
+ pnt1 = cvt_integer (pnt + 1, &dtype);
+ pnt1 = cvt_integer (pnt1 + 1, &i2);
+ pnt1 = cvt_integer (pnt1 + 1, &i3);
+ if ((dtype == 1) && (i3 != 32))
+ { /* bitfield */
+ Apoint = 0;
+ push (19 + strlen (pnt2), 1);
+ push (0xfa22, 2);
+ push (1 + strlen (pnt2), 4);
+ push (strlen (pnt2), 1);
+ while (*pnt2 != '\0')
+ push (*pnt2++, 1);
+ push (i3, 2); /* size of bitfield */
+ push (0x0d22, 2);
+ push (0x00, 4);
+ push (i2, 4); /* start position */
+ VMS_Store_Immediate_Data (Asuffix, Apoint, OBJ_S_C_DBG);
+ Apoint = 0;
+ }
+ else
+ {
+ Local[i++] = 7 + strlen (pnt2);
+ spnt1 = find_symbol (dtype);
+ /* check if this is a forward reference */
+ if (spnt1 != (struct VMS_DBG_Symbol *) NULL)
+ Local[i++] = spnt1->VMS_type;
+ else
+ Local[i++] = DBG_S_C_ADVANCED_TYPE;
+ Local[i++] = DBG_S_C_STRUCT_ITEM;
+ pnt = (char *) &i2;
+ for (i1 = 0; i1 < 4; i1++)
+ Local[i++] = *pnt++;
+ Local[i++] = strlen (pnt2);
+ while (*pnt2 != '\0')
+ Local[i++] = *pnt2++;
+ VMS_Store_Immediate_Data (Local, i, OBJ_S_C_DBG);
+ i = 0;
+ if (spnt1 == (struct VMS_DBG_Symbol *) NULL)
+ generate_suffix (spnt1, dtype);
+ else if (spnt1->VMS_type == DBG_S_C_ADVANCED_TYPE)
+ generate_suffix (spnt1, 0);
+ };
+ };
+ pnt1++;
+ Local[i++] = 0x01; /* length byte */
+ Local[i++] = DBG_S_C_STRUCT_END;
+ VMS_Store_Immediate_Data (Local, i, OBJ_S_C_DBG);
+ i = 0;
+ break;
+ case 'e':
+ spnt->advanced = ENUM;
+ spnt->VMS_type = DBG_S_C_ADVANCED_TYPE;
+ spnt->struc_numb = ++structure_count;
+ spnt->data_size = 4;
+ VMS_Def_Struct (spnt->struc_numb);
+ fpnt = f_ref_root;
+ while (fpnt != (struct forward_ref *) NULL)
+ {
+ if (fpnt->dbx_type == spnt->dbx_type)
+ {
+ fpnt->resolved = 'Y';
+ VMS_Set_Struct (fpnt->struc_numb);
+ VMS_Store_Struct (spnt->struc_numb);
+ };
+ fpnt = fpnt->next;
+ };
+ VMS_Set_Struct (spnt->struc_numb);
+ i = 0;
+ Local[i++] = 3 + strlen (symbol_name);
+ Local[i++] = DBG_S_C_ENUM_START;
+ Local[i++] = 0x20;
+ Local[i++] = strlen (symbol_name);
+ pnt2 = symbol_name;
+ while (*pnt2 != '\0')
+ Local[i++] = *pnt2++;
+ VMS_Store_Immediate_Data (Local, i, OBJ_S_C_DBG);
+ i = 0;
+ while (*++pnt != ';')
+ {
+ pnt1 = (char *) strchr (pnt, ':');
+ *pnt1++ = '\0';
+ pnt1 = cvt_integer (pnt1, &i1);
+ Local[i++] = 7 + strlen (pnt);
+ Local[i++] = DBG_S_C_ENUM_ITEM;
+ Local[i++] = 0x00;
+ pnt2 = (char *) &i1;
+ for (i2 = 0; i2 < 4; i2++)
+ Local[i++] = *pnt2++;
+ Local[i++] = strlen (pnt);
+ pnt2 = pnt;
+ while (*pnt != '\0')
+ Local[i++] = *pnt++;
+ VMS_Store_Immediate_Data (Local, i, OBJ_S_C_DBG);
+ i = 0;
+ pnt = pnt1; /* Skip final semicolon */
+ };
+ Local[i++] = 0x01; /* len byte */
+ Local[i++] = DBG_S_C_ENUM_END;
+ VMS_Store_Immediate_Data (Local, i, OBJ_S_C_DBG);
+ i = 0;
+ pnt1 = pnt + 1;
+ break;
+ case 'a':
+ spnt->advanced = ARRAY;
+ spnt->VMS_type = DBG_S_C_ADVANCED_TYPE;
+ pnt = (char *) strchr (pnt, ';');
+ if (pnt == (char *) NULL)
+ return 1;
+ pnt1 = cvt_integer (pnt + 1, &spnt->index_min);
+ pnt1 = cvt_integer (pnt1 + 1, &spnt->index_max);
+ pnt1 = cvt_integer (pnt1 + 1, &spnt->type2);
+ break;
+ case 'f':
+ spnt->advanced = FUNCTION;
+ spnt->VMS_type = DBG_S_C_FUNCTION_ADDR;
+ /* this masquerades as a basic type*/
+ spnt->data_size = 4;
+ pnt1 = cvt_integer (pnt + 1, &spnt->type2);
+ break;
+ case '*':
+ spnt->advanced = POINTER;
+ spnt->VMS_type = DBG_S_C_ADVANCED_TYPE;
+ spnt->data_size = 4;
+ pnt1 = cvt_integer (pnt + 1, &spnt->type2);
+ pnt = (char *) strchr (str + 1, '=');
+ if ((pnt != (char *) NULL))
+ if (VMS_typedef_parse (pnt) == 1)
+ return 1;
+ break;
+ default:
+ spnt->advanced = UNKNOWN;
+ spnt->VMS_type = 0;
+ printf ("gcc-as warning(debugger output):");
+ printf (" %d is an unknown type of variable.\n", spnt->dbx_type);
+ return 1; /* unable to decipher */
+ };
+/* this removes the evidence of the definition so that the outer levels of
+parsing do not have to worry about it */
+ pnt = str;
+ while (*pnt1 != '\0')
+ *pnt++ = *pnt1++;
+ *pnt = '\0';
+ return 0;
+}
+
+
+/*
+ * This is the root routine that parses the stabs entries for definitions.
+ * it calls VMS_typedef_parse, which can in turn call itself.
+ * We need to be careful, since sometimes there are forward references to
+ * other symbol types, and these cannot be resolved until we have completed
+ * the parse.
+ */
+static int
+VMS_LSYM_Parse ()
+{
+ char *pnt;
+ char *pnt1;
+ char *pnt2;
+ char *str;
+ char fixit[10];
+ int incomplete, i, pass, incom1;
+ struct VMS_DBG_Symbol *spnt;
+ struct VMS_Symbol *vsp;
+ struct forward_ref *fpnt;
+ symbolS *sp;
+ pass = 0;
+ incomplete = 0;
+ do
+ {
+ incom1 = incomplete;
+ incomplete = 0;
+ for (sp = symbol_rootP; sp; sp = symbol_next (sp))
+ {
+ /*
+ * Deal with STAB symbols
+ */
+ if (S_IS_DEBUG (sp))
+ {
+ /*
+ * Dispatch on STAB type
+ */
+ switch (S_GET_RAW_TYPE (sp))
+ {
+ case N_GSYM:
+ case N_LCSYM:
+ case N_STSYM:
+ case N_PSYM:
+ case N_RSYM:
+ case N_LSYM:
+ case N_FUN: /*sometimes these contain typedefs*/
+ str = S_GET_NAME (sp);
+ symbol_name = str;
+ pnt = (char *) strchr (str, ':');
+ if (pnt == (char *) NULL)
+ break;
+ *pnt = '\0';
+ pnt1 = pnt + 1;
+ pnt2 = (char *) strchr (pnt1, '=');
+ if (pnt2 == (char *) NULL)
+ {
+ *pnt = ':'; /* replace colon */
+ break;
+ }; /* no symbol here */
+ incomplete += VMS_typedef_parse (pnt2);
+ *pnt = ':'; /* put back colon so variable def code finds dbx_type*/
+ break;
+ } /*switch*/
+ } /* if */
+ } /*for*/
+ pass++;
+ } while ((incomplete != 0) && (incomplete != incom1));
+ /* repeat until all refs resolved if possible */
+/* if (pass > 1) printf(" Required %d passes\n",pass);*/
+ if (incomplete != 0)
+ {
+ printf ("gcc-as warning(debugger output):");
+ printf ("Unable to resolve %d circular references.\n", incomplete);
+ };
+ fpnt = f_ref_root;
+ symbol_name = "\0";
+ while (fpnt != (struct forward_ref *) NULL)
+ {
+ if (fpnt->resolved != 'Y')
+ {
+ if (find_symbol (fpnt->dbx_type) !=
+ (struct VMS_DBG_Symbol *) NULL)
+ {
+ printf ("gcc-as warning(debugger output):");
+ printf ("Forward reference error, dbx type %d\n",
+ fpnt->dbx_type);
+ break;
+ };
+ fixit[0] = 0;
+ sprintf (&fixit[1], "%d=s4;", fpnt->dbx_type);
+ pnt2 = (char *) strchr (&fixit[1], '=');
+ VMS_typedef_parse (pnt2);
+ };
+ fpnt = fpnt->next;
+ };
+}
+
+static
+Define_Local_Symbols (s1, s2)
+ symbolS *s1, *s2;
+{
+ symbolS *symbolP1;
+ for (symbolP1 = symbol_next (s1); symbolP1 != s2; symbolP1 = symbol_next (symbolP1))
+ {
+ if (symbolP1 == (symbolS *) NULL)
+ return;
+ if (S_GET_RAW_TYPE (symbolP1) == N_FUN)
+ {
+ char * pnt=(char*) strchr (S_GET_NAME (symbolP1), ':') + 1;
+ if (*pnt == 'F' || *pnt == 'f') break;
+ };
+ /*
+ * Deal with STAB symbols
+ */
+ if (S_IS_DEBUG (symbolP1))
+ {
+ /*
+ * Dispatch on STAB type
+ */
+ switch (S_GET_RAW_TYPE (symbolP1))
+ {
+ case N_LSYM:
+ case N_PSYM:
+ VMS_local_stab_Parse (symbolP1);
+ break;
+ case N_RSYM:
+ VMS_RSYM_Parse (symbolP1, Current_Routine, Text_Psect);
+ break;
+ } /*switch*/
+ } /* if */
+ } /* for */
+}
+
+\f
+/* This function crawls the symbol chain searching for local symbols that need
+ * to be described to the debugger. When we enter a new scope with a "{", it
+ * creates a new "block", which helps the debugger keep track of which scope
+ * we are currently in.
+ */
+
+static symbolS *
+Define_Routine (symbolP, Level)
+ symbolS *symbolP;
+ int Level;
+{
+ symbolS *sstart;
+ symbolS *symbolP1;
+ char str[10];
+ int rcount = 0;
+ int Offset;
+ sstart = symbolP;
+ for (symbolP1 = symbol_next (symbolP); symbolP1; symbolP1 = symbol_next (symbolP1))
+ {
+ if (S_GET_RAW_TYPE (symbolP1) == N_FUN)
+ {
+ char * pnt=(char*) strchr (S_GET_NAME (symbolP1), ':') + 1;
+ if (*pnt == 'F' || *pnt == 'f') break;
+ };
+ /*
+ * Deal with STAB symbols
+ */
+ if (S_IS_DEBUG (symbolP1))
+ {
+ /*
+ * Dispatch on STAB type
+ */
+ switch (S_GET_RAW_TYPE (symbolP1))
+ {
+ case N_LBRAC:
+ if (Level != 0)
+ {
+ sprintf (str, "$%d", rcount++);
+ VMS_TBT_Block_Begin (symbolP1, Text_Psect, str);
+ };
+ Offset = S_GET_VALUE (symbolP1);
+ Define_Local_Symbols (sstart, symbolP1);
+ symbolP1 =
+ Define_Routine (symbolP1, Level + 1);
+ if (Level != 0)
+ VMS_TBT_Block_End (S_GET_VALUE (symbolP1) -
+ Offset);
+ sstart = symbolP1;
+ break;
+ case N_RBRAC:
+ return symbolP1;
+ } /*switch*/
+ } /* if */
+ } /* for */
+ /* we end up here if there were no brackets in this function. Define
+everything */
+ Define_Local_Symbols (sstart, (symbolS *) 0);
+ return symbolP1;
+}
+\f
+
+static
+VMS_DBG_Define_Routine (symbolP, Curr_Routine, Txt_Psect)
+ symbolS *symbolP;
+ symbolS *Curr_Routine;
+ int Txt_Psect;
+{
+ Current_Routine = Curr_Routine;
+ Text_Psect = Txt_Psect;
+ Define_Routine (symbolP, 0);
+}
+\f
+
+
+
+#ifndef HO_VMS
+#include <sys/types.h>
+#include <time.h>
+
+/* Manufacure a VMS like time on a unix based system. */
+get_VMS_time_on_unix (char *Now)
+{
+ char *pnt;
+ time_t timeb;
+ time (&timeb);
+ pnt = ctime (&timeb);
+ pnt[3] = 0;
+ pnt[7] = 0;
+ pnt[10] = 0;
+ pnt[16] = 0;
+ pnt[24] = 0;
+ sprintf (Now, "%2s-%3s-%s %s", pnt + 8, pnt + 4, pnt + 20, pnt + 11);
+}
+
+#endif /* not HO_VMS */
+/*
+ * Write the MHD (Module Header) records
+ */
+static
+Write_VMS_MHD_Records ()
+{
+ register char *cp, *cp1;
+ register int i;
+ struct
+ {
+ int Size;
+ char *Ptr;
+ } Descriptor;
+ char Module_Name[256];
+ char Now[18];
+
+ /*
+ * We are writing a module header record
+ */
+ Set_VMS_Object_File_Record (OBJ_S_C_HDR);
+ /*
+ * ***************************
+ * *MAIN MODULE HEADER RECORD*
+ * ***************************
+ *
+ * Store record type and header type
+ */
+ PUT_CHAR (OBJ_S_C_HDR);
+ PUT_CHAR (MHD_S_C_MHD);
+ /*
+ * Structure level is 0
+ */
+ PUT_CHAR (OBJ_S_C_STRLVL);
+ /*
+ * Maximum record size is size of the object record buffer
+ */
+ PUT_SHORT (sizeof (Object_Record_Buffer));
+ /*
+ * Get module name (the FILENAME part of the object file)
+ */
+ cp = out_file_name;
+ cp1 = Module_Name;
+ while (*cp)
+ {
+ if ((*cp == ']') || (*cp == '>') ||
+ (*cp == ':') || (*cp == '/'))
+ {
+ cp1 = Module_Name;
+ cp++;
+ continue;
+ }
+ *cp1++ = islower (*cp) ? toupper (*cp++) : *cp++;
+ }
+ *cp1 = 0;
+ /*
+ * Limit it to 31 characters and store in the object record
+ */
+ while (--cp1 >= Module_Name)
+ if (*cp1 == '.')
+ *cp1 = 0;
+ if (strlen (Module_Name) > 31)
+ {
+ if (flagseen['+'])
+ printf ("%s: Module name truncated: %s\n", myname, Module_Name);
+ Module_Name[31] = 0;
+ }
+ PUT_COUNTED_STRING (Module_Name);
+ /*
+ * Module Version is "V1.0"
+ */
+ PUT_COUNTED_STRING ("V1.0");
+ /*
+ * Creation time is "now" (17 chars of time string)
+ */
+#ifndef HO_VMS
+ get_VMS_time_on_unix (&Now[0]);
+#else /* HO_VMS */
+ Descriptor.Size = 17;
+ Descriptor.Ptr = Now;
+ sys$asctim (0, &Descriptor, 0, 0);
+#endif /* HO_VMS */
+ for (i = 0; i < 17; i++)
+ PUT_CHAR (Now[i]);
+ /*
+ * Patch time is "never" (17 zeros)
+ */
+ for (i = 0; i < 17; i++)
+ PUT_CHAR (0);
+ /*
+ * Flush the record
+ */
+ Flush_VMS_Object_Record_Buffer ();
+ /*
+ * *************************
+ * *LANGUAGE PROCESSOR NAME*
+ * *************************
+ *
+ * Store record type and header type
+ */
+ PUT_CHAR (OBJ_S_C_HDR);
+ PUT_CHAR (MHD_S_C_LNM);
+ /*
+ * Store language processor name and version
+ * (not a counted string!)
+ */
+ cp = compiler_version_string;
+ if (cp == 0)
+ {
+ cp = "GNU AS V";
+ while (*cp)
+ PUT_CHAR (*cp++);
+ cp = strchr (&version_string, '.');
+ while (*cp != ' ')
+ cp--;
+ cp++;
+ };
+ while (*cp >= 32)
+ PUT_CHAR (*cp++);
+ /*
+ * Flush the record
+ */
+ Flush_VMS_Object_Record_Buffer ();
+}
+\f
+
+/*
+ * Write the EOM (End Of Module) record
+ */
+static
+Write_VMS_EOM_Record (Psect, Offset)
+ int Psect;
+ int Offset;
+{
+ /*
+ * We are writing an end-of-module record
+ */
+ Set_VMS_Object_File_Record (OBJ_S_C_EOM);
+ /*
+ * Store record Type
+ */
+ PUT_CHAR (OBJ_S_C_EOM);
+ /*
+ * Store the error severity (0)
+ */
+ PUT_CHAR (0);
+ /*
+ * Store the entry point, if it exists
+ */
+ if (Psect >= 0)
+ {
+ /*
+ * Store the entry point Psect
+ */
+ PUT_CHAR (Psect);
+ /*
+ * Store the entry point Psect offset
+ */
+ PUT_LONG (Offset);
+ }
+ /*
+ * Flush the record
+ */
+ Flush_VMS_Object_Record_Buffer ();
+}
+\f
+
+/* this hash routine borrowed from GNU-EMACS, and strengthened slightly ERY*/
+
+static int
+hash_string (ptr)
+ unsigned char *ptr;
+{
+ register unsigned char *p = ptr;
+ register unsigned char *end = p + strlen (ptr);
+ register unsigned char c;
+ register int hash = 0;
+
+ while (p != end)
+ {
+ c = *p++;
+ hash = ((hash << 3) + (hash << 15) + (hash >> 28) + c);
+ }
+ return hash;
+}
+
+/*
+ * Generate a Case-Hacked VMS symbol name (limited to 31 chars)
+ */
+static
+VMS_Case_Hack_Symbol (In, Out)
+ register char *In;
+ register char *Out;
+{
+ long int init = 0;
+ long int result;
+ char *pnt;
+ char *new_name;
+ char *old_name;
+ register int i;
+ int destructor = 0; /*hack to allow for case sens in a destructor*/
+ int truncate = 0;
+ int Case_Hack_Bits = 0;
+ int Saw_Dollar = 0;
+ static char Hex_Table[16] =
+ {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'};
+
+ /*
+ * Kill any leading "_"
+ */
+ if ((In[0] == '_') && ((In[1] > '9') || (In[1] < '0')))
+ In++;
+
+ new_name = Out; /* save this for later*/
+
+#if barfoo /* Dead code */
+ if ((In[0] == '_') && (In[1] == '$') && (In[2] == '_'))
+ destructor = 1;
+#endif
+
+ /* We may need to truncate the symbol, save the hash for later*/
+ if (strlen (In) > 23)
+ result = hash_string (In);
+ /*
+ * Is there a Psect Attribute to skip??
+ */
+ if (HAS_PSECT_ATTRIBUTES (In))
+ {
+ /*
+ * Yes: Skip it
+ */
+ In += PSECT_ATTRIBUTES_STRING_LENGTH;
+ while (*In)
+ {
+ if ((In[0] == '$') && (In[1] == '$'))
+ {
+ In += 2;
+ break;
+ }
+ In++;
+ }
+ }
+
+ old_name = In;
+/* if (strlen(In) > 31 && flagseen['+'])
+ printf("%s: Symbol name truncated: %s\n",myname,In);*/
+ /*
+ * Do the case conversion
+ */
+ i = 23; /* Maximum of 23 chars */
+ while (*In && (--i >= 0))
+ {
+ Case_Hack_Bits <<= 1;
+ if (*In == '$')
+ Saw_Dollar = 1;
+ if ((destructor == 1) && (i == 21))
+ Saw_Dollar = 0;
+ switch (vms_name_mapping)
+ {
+ case 0:
+ if (isupper(*In)) {
+ *Out++ = *In++;
+ Case_Hack_Bits |= 1;
+ } else {
+ *Out++ = islower(*In) ? toupper(*In++) : *In++;
+ }
+ break;
+ case 3: *Out++ = *In++;
+ break;
+ case 2:
+ if (islower(*In)) {
+ *Out++ = *In++;
+ } else {
+ *Out++ = isupper(*In) ? tolower(*In++) : *In++;
+ }
+ break;
+ };
+ }
+ /*
+ * If we saw a dollar sign, we don't do case hacking
+ */
+ if (flagseen['h'] || Saw_Dollar)
+ Case_Hack_Bits = 0;
+
+ /*
+ * If we have more than 23 characters and everything is lowercase
+ * we can insert the full 31 characters
+ */
+ if (*In)
+ {
+ /*
+ * We have more than 23 characters
+ * If we must add the case hack, then we have truncated the str
+ */
+ pnt = Out;
+ truncate = 1;
+ if (Case_Hack_Bits == 0)
+ {
+ /*
+ * And so far they are all lower case:
+ * Check up to 8 more characters
+ * and ensure that they are lowercase
+ */
+ for (i = 0; (In[i] != 0) && (i < 8); i++)
+ if (isupper(In[i]) && !Saw_Dollar && !flagseen['h'])
+ break;
+
+ if (In[i] == 0)
+ truncate = 0;
+
+ if ((i == 8) || (In[i] == 0))
+ {
+ /*
+ * They are: Copy up to 31 characters
+ * to the output string
+ */
+ i = 8;
+ while ((--i >= 0) && (*In))
+ switch (vms_name_mapping){
+ case 0: *Out++ = islower(*In) ?
+ toupper (*In++) :
+ *In++;
+ break;
+ case 3: *Out++ = *In++;
+ break;
+ case 2: *Out++ = isupper(*In) ?
+ tolower(*In++) :
+ *In++;
+ break;
+ };
+ }
+ }
+ }
+ /*
+ * If there were any uppercase characters in the name we
+ * take on the case hacking string
+ */
+
+ /* Old behavior for regular GNU-C compiler */
+ if (!flagseen['+'])
+ truncate = 0;
+ if ((Case_Hack_Bits != 0) || (truncate == 1))
+ {
+ if (truncate == 0)
+ {
+ *Out++ = '_';
+ for (i = 0; i < 6; i++)
+ {
+ *Out++ = Hex_Table[Case_Hack_Bits & 0xf];
+ Case_Hack_Bits >>= 4;
+ }
+ *Out++ = 'X';
+ }
+ else
+ {
+ Out = pnt; /*Cut back to 23 characters maximum */
+ *Out++ = '_';
+ for (i = 0; i < 7; i++)
+ {
+ init = result & 0x01f;
+ if (init < 10)
+ *Out++ = '0' + init;
+ else
+ *Out++ = 'A' + init - 10;
+ result = result >> 5;
+ }
+ }
+ } /*Case Hack */
+ /*
+ * Done
+ */
+ *Out = 0;
+ if (truncate == 1 && flagseen['+'] && flagseen['H'])
+ printf ("%s: Symbol %s replaced by %s\n", myname, old_name, new_name);
+}
+\f
+
+/*
+ * Scan a symbol name for a psect attribute specification
+ */
+#define GLOBALSYMBOL_BIT 0x10000
+#define GLOBALVALUE_BIT 0x20000
+
+
+static
+VMS_Modify_Psect_Attributes (Name, Attribute_Pointer)
+ char *Name;
+ int *Attribute_Pointer;
+{
+ register int i;
+ register char *cp;
+ int Negate;
+ static struct
+ {
+ char *Name;
+ int Value;
+ } Attributes[] =
+ {
+ {"PIC", GPS_S_M_PIC},
+ {"LIB", GPS_S_M_LIB},
+ {"OVR", GPS_S_M_OVR},
+ {"REL", GPS_S_M_REL},
+ {"GBL", GPS_S_M_GBL},
+ {"SHR", GPS_S_M_SHR},
+ {"EXE", GPS_S_M_EXE},
+ {"RD", GPS_S_M_RD},
+ {"WRT", GPS_S_M_WRT},
+ {"VEC", GPS_S_M_VEC},
+ {"GLOBALSYMBOL", GLOBALSYMBOL_BIT},
+ {"GLOBALVALUE", GLOBALVALUE_BIT},
+ {0, 0}
+ };
+
+ /*
+ * Kill leading "_"
+ */
+ if (*Name == '_')
+ Name++;
+ /*
+ * Check for a PSECT attribute list
+ */
+ if (!HAS_PSECT_ATTRIBUTES (Name))
+ return; /* If not, return */
+ /*
+ * Skip the attribute list indicator
+ */
+ Name += PSECT_ATTRIBUTES_STRING_LENGTH;
+ /*
+ * Process the attributes ("_" separated, "$" terminated)
+ */
+ while (*Name != '$')
+ {
+ /*
+ * Assume not negating
+ */
+ Negate = 0;
+ /*
+ * Check for "NO"
+ */
+ if ((Name[0] == 'N') && (Name[1] == 'O'))
+ {
+ /*
+ * We are negating (and skip the NO)
+ */
+ Negate = 1;
+ Name += 2;
+ }
+ /*
+ * Find the token delimiter
+ */
+ cp = Name;
+ while (*cp && (*cp != '_') && (*cp != '$'))
+ cp++;
+ /*
+ * Look for the token in the attribute list
+ */
+ for (i = 0; Attributes[i].Name; i++)
+ {
+ /*
+ * If the strings match, set/clear the attr.
+ */
+ if (strncmp (Name, Attributes[i].Name, cp - Name) == 0)
+ {
+ /*
+ * Set or clear
+ */
+ if (Negate)
+ *Attribute_Pointer &=
+ ~Attributes[i].Value;
+ else
+ *Attribute_Pointer |=
+ Attributes[i].Value;
+ /*
+ * Done
+ */
+ break;
+ }
+ }
+ /*
+ * Now skip the attribute
+ */
+ Name = cp;
+ if (*Name == '_')
+ Name++;
+ }
+ /*
+ * Done
+ */
+ return;
+}
+\f
+
+/*
+ * Define a global symbol
+ */
+static
+VMS_Global_Symbol_Spec (Name, Psect_Number, Psect_Offset, Defined)
+ char *Name;
+ int Psect_Number;
+ int Psect_Offset;
+{
+ char Local[32];
+
+ /*
+ * We are writing a GSD record
+ */
+ Set_VMS_Object_File_Record (OBJ_S_C_GSD);
+ /*
+ * If the buffer is empty we must insert the GSD record type
+ */
+ if (Object_Record_Offset == 0)
+ PUT_CHAR (OBJ_S_C_GSD);
+ /*
+ * We are writing a Global symbol definition subrecord
+ */
+ if (Psect_Number <= 255)
+ {
+ PUT_CHAR (GSD_S_C_SYM);
+ }
+ else
+ {
+ PUT_CHAR (GSD_S_C_SYMW);
+ }
+ /*
+ * Data type is undefined
+ */
+ PUT_CHAR (0);
+ /*
+ * Switch on Definition/Reference
+ */
+ if ((Defined & 1) != 0)
+ {
+ /*
+ * Definition:
+ * Flags = "RELOCATABLE" and "DEFINED" for regular symbol
+ * = "DEFINED" for globalvalue (Defined & 2 == 1)
+ */
+ if ((Defined & 2) == 0)
+ {
+ PUT_SHORT (GSY_S_M_DEF | GSY_S_M_REL);
+ }
+ else
+ {
+ PUT_SHORT (GSY_S_M_DEF);
+ };
+ /*
+ * Psect Number
+ */
+ if (Psect_Number <= 255)
+ {
+ PUT_CHAR (Psect_Number);
+ }
+ else
+ {
+ PUT_SHORT (Psect_Number);
+ }
+ /*
+ * Offset
+ */
+ PUT_LONG (Psect_Offset);
+ }
+ else
+ {
+ /*
+ * Reference:
+ * Flags = "RELOCATABLE" for regular symbol,
+ * = "" for globalvalue (Defined & 2 == 1)
+ */
+ if ((Defined & 2) == 0)
+ {
+ PUT_SHORT (GSY_S_M_REL);
+ }
+ else
+ {
+ PUT_SHORT (0);
+ };
+ }
+ /*
+ * Finally, the global symbol name
+ */
+ VMS_Case_Hack_Symbol (Name, Local);
+ PUT_COUNTED_STRING (Local);
+ /*
+ * Flush the buffer if it is more than 75% full
+ */
+ if (Object_Record_Offset >
+ (sizeof (Object_Record_Buffer) * 3 / 4))
+ Flush_VMS_Object_Record_Buffer ();
+}
+\f
+
+/*
+ * Define a psect
+ */
+static int
+VMS_Psect_Spec (Name, Size, Type, vsp)
+ char *Name;
+ int Size;
+ char *Type;
+ struct VMS_Symbol *vsp;
+{
+ char Local[32];
+ int Psect_Attributes;
+
+ /*
+ * Generate the appropriate PSECT flags given the PSECT type
+ */
+ if (strcmp (Type, "COMMON") == 0)
+ {
+ /*
+ * Common block psects are: PIC,OVR,REL,GBL,SHR,RD,WRT
+ */
+ Psect_Attributes = (GPS_S_M_PIC | GPS_S_M_OVR | GPS_S_M_REL | GPS_S_M_GBL |
+ GPS_S_M_SHR | GPS_S_M_RD | GPS_S_M_WRT);
+ }
+ else if (strcmp (Type, "CONST") == 0)
+ {
+ /*
+ * Common block psects are: PIC,OVR,REL,GBL,SHR,RD
+ */
+ Psect_Attributes = (GPS_S_M_PIC | GPS_S_M_OVR | GPS_S_M_REL | GPS_S_M_GBL |
+ GPS_S_M_SHR | GPS_S_M_RD);
+ }
+ else if (strcmp (Type, "DATA") == 0)
+ {
+ /*
+ * The Data psects are PIC,REL,RD,WRT
+ */
+ Psect_Attributes =
+ (GPS_S_M_PIC | GPS_S_M_REL | GPS_S_M_RD | GPS_S_M_WRT);
+ }
+ else if (strcmp (Type, "TEXT") == 0)
+ {
+ /*
+ * The Text psects are PIC,REL,SHR,EXE,RD
+ */
+ Psect_Attributes =
+ (GPS_S_M_PIC | GPS_S_M_REL | GPS_S_M_SHR |
+ GPS_S_M_EXE | GPS_S_M_RD);
+ }
+ else
+ {
+ /*
+ * Error: Unknown psect type
+ */
+ error ("Unknown VMS psect type");
+ }
+ /*
+ * Modify the psect attributes according to any attribute string
+ */
+ if (HAS_PSECT_ATTRIBUTES (Name))
+ VMS_Modify_Psect_Attributes (Name, &Psect_Attributes);
+ /*
+ * Check for globalref/def/val.
+ */
+ if ((Psect_Attributes & GLOBALVALUE_BIT) != 0)
+ {
+ /*
+ * globalvalue symbols were generated before. This code
+ * prevents unsightly psect buildup, and makes sure that
+ * fixup references are emitted correctly.
+ */
+ vsp->Psect_Index = -1; /* to catch errors */
+ S_GET_RAW_TYPE (vsp->Symbol) = N_UNDF; /* make refs work */
+ return 1; /* decrement psect counter */
+ };
+
+ if ((Psect_Attributes & GLOBALSYMBOL_BIT) != 0)
+ {
+ switch (S_GET_RAW_TYPE (vsp->Symbol))
+ {
+ case N_UNDF | N_EXT:
+ VMS_Global_Symbol_Spec (Name, vsp->Psect_Index,
+ vsp->Psect_Offset, 0);
+ vsp->Psect_Index = -1;
+ S_GET_RAW_TYPE (vsp->Symbol) = N_UNDF;
+ return 1; /* return and indicate no psect */
+ case N_DATA | N_EXT:
+ VMS_Global_Symbol_Spec (Name, vsp->Psect_Index,
+ vsp->Psect_Offset, 1);
+ /* In this case we still generate the psect */
+ break;
+ default:
+ {
+ char Error_Line[256];
+ sprintf (Error_Line, "Globalsymbol attribute for"
+ " symbol %s was unexpected.\n", Name);
+ error (Error_Line);
+ break;
+ };
+ }; /* switch */
+ };
+
+ Psect_Attributes &= 0xffff; /* clear out the globalref/def stuff */
+ /*
+ * We are writing a GSD record
+ */
+ Set_VMS_Object_File_Record (OBJ_S_C_GSD);
+ /*
+ * If the buffer is empty we must insert the GSD record type
+ */
+ if (Object_Record_Offset == 0)
+ PUT_CHAR (OBJ_S_C_GSD);
+ /*
+ * We are writing a PSECT definition subrecord
+ */
+ PUT_CHAR (GSD_S_C_PSC);
+ /*
+ * Psects are always LONGWORD aligned
+ */
+ PUT_CHAR (2);
+ /*
+ * Specify the psect attributes
+ */
+ PUT_SHORT (Psect_Attributes);
+ /*
+ * Specify the allocation
+ */
+ PUT_LONG (Size);
+ /*
+ * Finally, the psect name
+ */
+ VMS_Case_Hack_Symbol (Name, Local);
+ PUT_COUNTED_STRING (Local);
+ /*
+ * Flush the buffer if it is more than 75% full
+ */
+ if (Object_Record_Offset >
+ (sizeof (Object_Record_Buffer) * 3 / 4))
+ Flush_VMS_Object_Record_Buffer ();
+ return 0;
+}
+\f
+
+/*
+ * Given the pointer to a symbol we calculate how big the data at the
+ * symbol is. We do this by looking for the next symbol (local or
+ * global) which will indicate the start of another datum.
+ */
+static int
+VMS_Initialized_Data_Size (sp, End_Of_Data)
+ register struct symbol *sp;
+ int End_Of_Data;
+{
+ register struct symbol *sp1, *Next_Symbol;
+
+ /*
+ * Find the next symbol
+ * it delimits this datum
+ */
+ Next_Symbol = 0;
+ for (sp1 = symbol_rootP; sp1; sp1 = symbol_next (sp1))
+ {
+ /*
+ * The data type must match
+ */
+ if (S_GET_TYPE (sp1) != N_DATA)
+ continue;
+ /*
+ * The symbol must be AFTER this symbol
+ */
+ if (S_GET_VALUE (sp1) <= S_GET_VALUE (sp))
+ continue;
+ /*
+ * We ignore THIS symbol
+ */
+ if (sp1 == sp)
+ continue;
+ /*
+ * If there is already a candidate selected for the
+ * next symbol, see if we are a better candidate
+ */
+ if (Next_Symbol)
+ {
+ /*
+ * We are a better candidate if we are "closer"
+ * to the symbol
+ */
+ if (S_GET_VALUE (sp1) >
+ S_GET_VALUE (Next_Symbol))
+ continue;
+ /*
+ * Win: Make this the candidate
+ */
+ Next_Symbol = sp1;
+ }
+ else
+ {
+ /*
+ * This is the 1st candidate
+ */
+ Next_Symbol = sp1;
+ }
+ }
+ /*
+ * Calculate its size
+ */
+ return (Next_Symbol ?
+ (S_GET_VALUE (Next_Symbol) -
+ S_GET_VALUE (sp)) :
+ (End_Of_Data - S_GET_VALUE (sp)));
+}
+\f
+/*
+ * Check symbol names for the Psect hack with a globalvalue, and then
+ * generate globalvalues for those that have it.
+ */
+static
+VMS_Emit_Globalvalues (text_siz, data_siz, Data_Segment)
+ unsigned text_siz;
+ unsigned data_siz;
+ char *Data_Segment;
+{
+ register symbolS *sp;
+ char *stripped_name, *Name;
+ int Size;
+ int Psect_Attributes;
+ int globalvalue;
+
+ /*
+ * Scan the symbol table for globalvalues, and emit def/ref when
+ * required. These will be caught again later and converted to
+ * N_UNDF
+ */
+ for (sp = symbol_rootP; sp; sp = sp->sy_next)
+ {
+ /*
+ * See if this is something we want to look at.
+ */
+ if ((S_GET_RAW_TYPE (sp) != (N_DATA | N_EXT)) &&
+ (S_GET_RAW_TYPE (sp) != (N_UNDF | N_EXT)))
+ continue;
+ /*
+ * See if this has globalvalue specification.
+ */
+ Name = S_GET_NAME (sp);
+
+ if (!HAS_PSECT_ATTRIBUTES (Name))
+ continue;
+
+ stripped_name = (char *) malloc (strlen (Name) + 1);
+ strcpy (stripped_name, Name);
+ Psect_Attributes = 0;
+ VMS_Modify_Psect_Attributes (stripped_name, &Psect_Attributes);
+
+ if ((Psect_Attributes & GLOBALVALUE_BIT) != 0)
+ {
+ switch (S_GET_RAW_TYPE (sp))
+ {
+ case N_UNDF | N_EXT:
+ VMS_Global_Symbol_Spec (stripped_name, 0, 0, 2);
+ break;
+ case N_DATA | N_EXT:
+ Size = VMS_Initialized_Data_Size (sp, text_siz + data_siz);
+ if (Size > 4)
+ error ("Invalid data type for globalvalue");
+ globalvalue = 0;
+
+ memcpy (&globalvalue, Data_Segment + S_GET_VALUE (sp) -
+ text_siz, Size);
+ /* Three times for good luck. The linker seems to get confused
+ if there are fewer than three */
+ VMS_Global_Symbol_Spec (stripped_name, 0, 0, 2);
+ VMS_Global_Symbol_Spec (stripped_name, 0, globalvalue, 3);
+ VMS_Global_Symbol_Spec (stripped_name, 0, globalvalue, 3);
+ break;
+ default:
+ printf (" Invalid globalvalue of %s\n", stripped_name);
+ break;
+ }; /* switch */
+ }; /* if */
+ free (stripped_name); /* clean up */
+ }; /* for */
+
+}
+\f
+
+/*
+ * Define a procedure entry pt/mask
+ */
+static
+VMS_Procedure_Entry_Pt (Name, Psect_Number, Psect_Offset, Entry_Mask)
+ char *Name;
+ int Psect_Number;
+ int Psect_Offset;
+ int Entry_Mask;
+{
+ char Local[32];
+
+ /*
+ * We are writing a GSD record
+ */
+ Set_VMS_Object_File_Record (OBJ_S_C_GSD);
+ /*
+ * If the buffer is empty we must insert the GSD record type
+ */
+ if (Object_Record_Offset == 0)
+ PUT_CHAR (OBJ_S_C_GSD);
+ /*
+ * We are writing a Procedure Entry Pt/Mask subrecord
+ */
+ if (Psect_Number <= 255)
+ {
+ PUT_CHAR (GSD_S_C_EPM);
+ }
+ else
+ {
+ PUT_CHAR (GSD_S_C_EPMW);
+ }
+ /*
+ * Data type is undefined
+ */
+ PUT_CHAR (0);
+ /*
+ * Flags = "RELOCATABLE" and "DEFINED"
+ */
+ PUT_SHORT (GSY_S_M_DEF | GSY_S_M_REL);
+ /*
+ * Psect Number
+ */
+ if (Psect_Number <= 255)
+ {
+ PUT_CHAR (Psect_Number);
+ }
+ else
+ {
+ PUT_SHORT (Psect_Number);
+ }
+ /*
+ * Offset
+ */
+ PUT_LONG (Psect_Offset);
+ /*
+ * Entry mask
+ */
+ PUT_SHORT (Entry_Mask);
+ /*
+ * Finally, the global symbol name
+ */
+ VMS_Case_Hack_Symbol (Name, Local);
+ PUT_COUNTED_STRING (Local);
+ /*
+ * Flush the buffer if it is more than 75% full
+ */
+ if (Object_Record_Offset >
+ (sizeof (Object_Record_Buffer) * 3 / 4))
+ Flush_VMS_Object_Record_Buffer ();
+}
+\f
+
+/*
+ * Set the current location counter to a particular Psect and Offset
+ */
+static
+VMS_Set_Psect (Psect_Index, Offset, Record_Type)
+ int Psect_Index;
+ int Offset;
+ int Record_Type;
+{
+ /*
+ * We are writing a "Record_Type" record
+ */
+ Set_VMS_Object_File_Record (Record_Type);
+ /*
+ * If the buffer is empty we must insert the record type
+ */
+ if (Object_Record_Offset == 0)
+ PUT_CHAR (Record_Type);
+ /*
+ * Stack the Psect base + Longword Offset
+ */
+ if (Psect_Index < 255)
+ {
+ PUT_CHAR (TIR_S_C_STA_PL);
+ PUT_CHAR (Psect_Index);
+ }
+ else
+ {
+ PUT_CHAR (TIR_S_C_STA_WPL);
+ PUT_SHORT (Psect_Index);
+ }
+ PUT_LONG (Offset);
+ /*
+ * Set relocation base
+ */
+ PUT_CHAR (TIR_S_C_CTL_SETRB);
+ /*
+ * Flush the buffer if it is more than 75% full
+ */
+ if (Object_Record_Offset >
+ (sizeof (Object_Record_Buffer) * 3 / 4))
+ Flush_VMS_Object_Record_Buffer ();
+}
+\f
+
+/*
+ * Store repeated immediate data in current Psect
+ */
+static
+VMS_Store_Repeated_Data (Repeat_Count, Pointer, Size, Record_Type)
+ int Repeat_Count;
+ register char *Pointer;
+ int Size;
+ int Record_Type;
+{
+
+ /*
+ * Ignore zero bytes/words/longwords
+ */
+ if ((Size == sizeof (char)) && (*Pointer == 0))
+ return;
+ if ((Size == sizeof (short)) && (*(short *) Pointer == 0))
+ return;
+ if ((Size == sizeof (long)) && (*(long *) Pointer == 0))
+ return;
+ /*
+ * If the data is too big for a TIR_S_C_STO_RIVB sub-record
+ * then we do it manually
+ */
+ if (Size > 255)
+ {
+ while (--Repeat_Count >= 0)
+ VMS_Store_Immediate_Data (Pointer, Size, Record_Type);
+ return;
+ }
+ /*
+ * We are writing a "Record_Type" record
+ */
+ Set_VMS_Object_File_Record (Record_Type);
+ /*
+ * If the buffer is empty we must insert record type
+ */
+ if (Object_Record_Offset == 0)
+ PUT_CHAR (Record_Type);
+ /*
+ * Stack the repeat count
+ */
+ PUT_CHAR (TIR_S_C_STA_LW);
+ PUT_LONG (Repeat_Count);
+ /*
+ * And now the command and its data
+ */
+ PUT_CHAR (TIR_S_C_STO_RIVB);
+ PUT_CHAR (Size);
+ while (--Size >= 0)
+ PUT_CHAR (*Pointer++);
+ /*
+ * Flush the buffer if it is more than 75% full
+ */
+ if (Object_Record_Offset >
+ (sizeof (Object_Record_Buffer) * 3 / 4))
+ Flush_VMS_Object_Record_Buffer ();
+}
+\f
+
+/*
+ * Store a Position Independent Reference
+ */
+static
+VMS_Store_PIC_Symbol_Reference (Symbol, Offset, PC_Relative,
+ Psect, Psect_Offset, Record_Type)
+ struct symbol *Symbol;
+ int Offset;
+ int PC_Relative;
+ int Psect;
+ int Psect_Offset;
+ int Record_Type;
+{
+ register struct VMS_Symbol *vsp =
+ (struct VMS_Symbol *) (Symbol->sy_number);
+ char Local[32];
+
+ /*
+ * We are writing a "Record_Type" record
+ */
+ Set_VMS_Object_File_Record (Record_Type);
+ /*
+ * If the buffer is empty we must insert record type
+ */
+ if (Object_Record_Offset == 0)
+ PUT_CHAR (Record_Type);
+ /*
+ * Set to the appropriate offset in the Psect
+ */
+ if (PC_Relative)
+ {
+ /*
+ * For a Code reference we need to fix the operand
+ * specifier as well (so back up 1 byte)
+ */
+ VMS_Set_Psect (Psect, Psect_Offset - 1, Record_Type);
+ }
+ else
+ {
+ /*
+ * For a Data reference we just store HERE
+ */
+ VMS_Set_Psect (Psect, Psect_Offset, Record_Type);
+ }
+ /*
+ * Make sure we are still generating a "Record Type" record
+ */
+ if (Object_Record_Offset == 0)
+ PUT_CHAR (Record_Type);
+ /*
+ * Dispatch on symbol type (so we can stack its value)
+ */
+ switch (S_GET_RAW_TYPE (Symbol))
+ {
+ /*
+ * Global symbol
+ */
+#ifdef NOT_VAX_11_C_COMPATIBLE
+ case N_UNDF | N_EXT:
+ case N_DATA | N_EXT:
+#endif /* NOT_VAX_11_C_COMPATIBLE */
+ case N_UNDF:
+ case N_TEXT | N_EXT:
+ /*
+ * Get the symbol name (case hacked)
+ */
+ VMS_Case_Hack_Symbol (S_GET_NAME (Symbol), Local);
+ /*
+ * Stack the global symbol value
+ */
+ PUT_CHAR (TIR_S_C_STA_GBL);
+ PUT_COUNTED_STRING (Local);
+ if (Offset)
+ {
+ /*
+ * Stack the longword offset
+ */
+ PUT_CHAR (TIR_S_C_STA_LW);
+ PUT_LONG (Offset);
+ /*
+ * Add the two, leaving the result on the stack
+ */
+ PUT_CHAR (TIR_S_C_OPR_ADD);
+ }
+ break;
+ /*
+ * Uninitialized local data
+ */
+ case N_BSS:
+ /*
+ * Stack the Psect (+offset)
+ */
+ if (vsp->Psect_Index < 255)
+ {
+ PUT_CHAR (TIR_S_C_STA_PL);
+ PUT_CHAR (vsp->Psect_Index);
+ }
+ else
+ {
+ PUT_CHAR (TIR_S_C_STA_WPL);
+ PUT_SHORT (vsp->Psect_Index);
+ }
+ PUT_LONG (vsp->Psect_Offset + Offset);
+ break;
+ /*
+ * Local text
+ */
+ case N_TEXT:
+ /*
+ * Stack the Psect (+offset)
+ */
+ if (vsp->Psect_Index < 255)
+ {
+ PUT_CHAR (TIR_S_C_STA_PL);
+ PUT_CHAR (vsp->Psect_Index);
+ }
+ else
+ {
+ PUT_CHAR (TIR_S_C_STA_WPL);
+ PUT_SHORT (vsp->Psect_Index);
+ }
+ PUT_LONG (S_GET_VALUE (Symbol) + Offset);
+ break;
+ /*
+ * Initialized local or global data
+ */
+ case N_DATA:
+#ifndef NOT_VAX_11_C_COMPATIBLE
+ case N_UNDF | N_EXT:
+ case N_DATA | N_EXT:
+#endif /* NOT_VAX_11_C_COMPATIBLE */
+ /*
+ * Stack the Psect (+offset)
+ */
+ if (vsp->Psect_Index < 255)
+ {
+ PUT_CHAR (TIR_S_C_STA_PL);
+ PUT_CHAR (vsp->Psect_Index);
+ }
+ else
+ {
+ PUT_CHAR (TIR_S_C_STA_WPL);
+ PUT_SHORT (vsp->Psect_Index);
+ }
+ PUT_LONG (vsp->Psect_Offset + Offset);
+ break;
+ }
+ /*
+ * Store either a code or data reference
+ */
+ PUT_CHAR (PC_Relative ? TIR_S_C_STO_PICR : TIR_S_C_STO_PIDR);
+ /*
+ * Flush the buffer if it is more than 75% full
+ */
+ if (Object_Record_Offset >
+ (sizeof (Object_Record_Buffer) * 3 / 4))
+ Flush_VMS_Object_Record_Buffer ();
+}
+\f
+
+/*
+ * Check in the text area for an indirect pc-relative reference
+ * and fix it up with addressing mode 0xff [PC indirect]
+ *
+ * THIS SHOULD BE REPLACED BY THE USE OF TIR_S_C_STO_PIRR IN THE
+ * PIC CODE GENERATING FIXUP ROUTINE.
+ */
+static
+VMS_Fix_Indirect_Reference (Text_Psect, Offset, fragP, text_frag_root)
+ int Text_Psect;
+ int Offset;
+ register fragS *fragP;
+ struct frag *text_frag_root;
+{
+ /*
+ * The addressing mode byte is 1 byte before the address
+ */
+ Offset--;
+ /*
+ * Is it in THIS frag??
+ */
+ if ((Offset < fragP->fr_address) ||
+ (Offset >= (fragP->fr_address + fragP->fr_fix)))
+ {
+ /*
+ * We need to search for the fragment containing this
+ * Offset
+ */
+ for (fragP = text_frag_root; fragP; fragP = fragP->fr_next)
+ {
+ if ((Offset >= fragP->fr_address) &&
+ (Offset < (fragP->fr_address + fragP->fr_fix)))
+ break;
+ }
+ /*
+ * If we couldn't find the frag, things are BAD!!
+ */
+ if (fragP == 0)
+ error ("Couldn't find fixup fragment when checking for indirect reference");
+ }
+ /*
+ * Check for indirect PC relative addressing mode
+ */
+ if (fragP->fr_literal[Offset - fragP->fr_address] == (char) 0xff)
+ {
+ static char Address_Mode = 0xff;
+
+ /*
+ * Yes: Store the indirect mode back into the image
+ * to fix up the damage done by STO_PICR
+ */
+ VMS_Set_Psect (Text_Psect, Offset, OBJ_S_C_TIR);
+ VMS_Store_Immediate_Data (&Address_Mode, 1, OBJ_S_C_TIR);
+ }
+}
+\f
+
+
+/*
+ * This is a hacked _doprnt() for VAX-11 "C". It understands that
+ * it is ONLY called by as_fatal(Format, Args) with a pointer to the
+ * "Args" argument. From this we can make it all work right!
+ */
+#if !defined(eunice) && defined(HO_VMS)
+_doprnt (Format, a, f)
+ char *Format;
+ FILE *f;
+ char **a;
+{
+ int Nargs = ((int *) a)[-2]; /* This understands as_fatal() */
+
+ switch (Nargs)
+ {
+ default:
+ fprintf (f, "_doprnt error on \"%s\"!!", Format);
+ break;
+ case 1:
+ fprintf (f, Format);
+ break;
+ case 2:
+ fprintf (f, Format, a[0]);
+ break;
+ case 3:
+ fprintf (f, Format, a[0], a[1]);
+ break;
+ case 4:
+ fprintf (f, Format, a[0], a[1], a[2]);
+ break;
+ case 5:
+ fprintf (f, Format, a[0], a[1], a[2], a[3]);
+ break;
+ case 6:
+ fprintf (f, Format, a[0], a[1], a[2], a[3], a[4]);
+ break;
+ case 7:
+ fprintf (f, Format, a[0], a[1], a[2], a[3], a[4], a[5]);
+ break;
+ case 8:
+ fprintf (f, Format, a[0], a[1], a[2], a[3], a[4], a[5], a[6]);
+ break;
+ case 9:
+ fprintf (f, Format, a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7]);
+ break;
+ case 10:
+ fprintf (f, Format, a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8]);
+ break;
+ }
+}
+
+#endif /* eunice */
+\f
+
+/*
+ * If the procedure "main()" exists we have to add the instruction
+ * "jsb c$main_args" at the beginning to be compatible with VAX-11 "C".
+ */
+VMS_Check_For_Main ()
+{
+ register symbolS *symbolP;
+#ifdef HACK_DEC_C_STARTUP /* JF */
+ register struct frchain *frchainP;
+ register fragS *fragP;
+ register fragS **prev_fragPP;
+ register struct fix *fixP;
+ register fragS *New_Frag;
+ int i;
+#endif /* HACK_DEC_C_STARTUP */
+
+ symbolP = (struct symbol *) symbol_find ("_main");
+ if (symbolP && !S_IS_DEBUG (symbolP) &&
+ S_IS_EXTERNAL (symbolP) && (S_GET_TYPE (symbolP) == N_TEXT))
+ {
+#ifdef HACK_DEC_C_STARTUP
+ if (!flagseen['+'])
+ {
+#endif
+ /*
+ * Remember the entry point symbol
+ */
+ Entry_Point_Symbol = symbolP;
+#ifdef HACK_DEC_C_STARTUP
+ }
+ else
+ {
+ /*
+ * Scan all the fragment chains for the one with "_main"
+ * (Actually we know the fragment from the symbol, but we need
+ * the previous fragment so we can change its pointer)
+ */
+ frchainP = frchain_root;
+ while (frchainP)
+ {
+ /*
+ * Scan all the fragments in this chain, remembering
+ * the "previous fragment"
+ */
+ prev_fragPP = &frchainP->frch_root;
+ fragP = frchainP->frch_root;
+ while (fragP && (fragP != frchainP->frch_last))
+ {
+ /*
+ * Is this the fragment?
+ */
+ if (fragP == symbolP->sy_frag)
+ {
+ /*
+ * Yes: Modify the fragment by replacing
+ * it with a new fragment.
+ */
+ New_Frag = (fragS *)
+ xmalloc (sizeof (*New_Frag) +
+ fragP->fr_fix +
+ fragP->fr_var +
+ 5);
+ /*
+ * The fragments are the same except
+ * that the "fixed" area is larger
+ */
+ *New_Frag = *fragP;
+ New_Frag->fr_fix += 6;
+ /*
+ * Copy the literal data opening a hole
+ * 2 bytes after "_main" (i.e. just after
+ * the entry mask). Into which we place
+ * the JSB instruction.
+ */
+ New_Frag->fr_literal[0] = fragP->fr_literal[0];
+ New_Frag->fr_literal[1] = fragP->fr_literal[1];
+ New_Frag->fr_literal[2] = 0x16; /* Jsb */
+ New_Frag->fr_literal[3] = 0xef;
+ New_Frag->fr_literal[4] = 0;
+ New_Frag->fr_literal[5] = 0;
+ New_Frag->fr_literal[6] = 0;
+ New_Frag->fr_literal[7] = 0;
+ for (i = 2; i < fragP->fr_fix + fragP->fr_var; i++)
+ New_Frag->fr_literal[i + 6] =
+ fragP->fr_literal[i];
+ /*
+ * Now replace the old fragment with the
+ * newly generated one.
+ */
+ *prev_fragPP = New_Frag;
+ /*
+ * Remember the entry point symbol
+ */
+ Entry_Point_Symbol = symbolP;
+ /*
+ * Scan the text area fixup structures
+ * as offsets in the fragment may have
+ * changed
+ */
+ for (fixP = text_fix_root; fixP; fixP = fixP->fx_next)
+ {
+ /*
+ * Look for references to this
+ * fragment.
+ */
+ if (fixP->fx_frag == fragP)
+ {
+ /*
+ * Change the fragment
+ * pointer
+ */
+ fixP->fx_frag = New_Frag;
+ /*
+ * If the offset is after
+ * the entry mask we need
+ * to account for the JSB
+ * instruction we just
+ * inserted.
+ */
+ if (fixP->fx_where >= 2)
+ fixP->fx_where += 6;
+ }
+ }
+ /*
+ * Scan the symbols as offsets in the
+ * fragment may have changed
+ */
+ for (symbolP = symbol_rootP;
+ symbolP;
+ symbolP = symbol_next (symbolP))
+ {
+ /*
+ * Look for references to this
+ * fragment.
+ */
+ if (symbolP->sy_frag == fragP)
+ {
+ /*
+ * Change the fragment
+ * pointer
+ */
+ symbolP->sy_frag = New_Frag;
+ /*
+ * If the offset is after
+ * the entry mask we need
+ * to account for the JSB
+ * instruction we just
+ * inserted.
+ */
+ if (S_GET_VALUE (symbolP) >= 2)
+ S_GET_VALUE (symbolP) += 6;
+ }
+ }
+ /*
+ * Make a symbol reference to
+ * "_c$main_args" so we can get
+ * its address inserted into the
+ * JSB instruction.
+ */
+ symbolP = (symbolS *) xmalloc (sizeof (*symbolP));
+ S_GET_NAME (symbolP) = "_c$main_args";
+ S_SET_TYPE (symbolP, N_UNDF);
+ S_GET_OTHER (symbolP) = 0;
+ S_GET_DESC (symbolP) = 0;
+ S_GET_VALUE (symbolP) = 0;
+ symbolP->sy_name_offset = 0;
+ symbolP->sy_number = 0;
+ symbolP->sy_frag = New_Frag;
+ symbolP->sy_forward = 0;
+ /* this actually inserts at the beginning of the list */
+ symbol_append (symbol_rootP, symbolP, &symbol_rootP, &symbol_lastP);
+
+ symbol_rootP = symbolP;
+ /*
+ * Generate a text fixup structure
+ * to get "_c$main_args" stored into the
+ * JSB instruction.
+ */
+ fixP = (struct fix *) xmalloc (sizeof (*fixP));
+ fixP->fx_frag = New_Frag;
+ fixP->fx_where = 4;
+ fixP->fx_addsy = symbolP;
+ fixP->fx_subsy = 0;
+ fixP->fx_offset = 0;
+ fixP->fx_size = sizeof (long);
+ fixP->fx_pcrel = 1;
+ fixP->fx_next = text_fix_root;
+ text_fix_root = fixP;
+ /*
+ * Now make sure we exit from the loop
+ */
+ frchainP = 0;
+ break;
+ }
+ /*
+ * Try the next fragment
+ */
+ prev_fragPP = &fragP->fr_next;
+ fragP = fragP->fr_next;
+ }
+ /*
+ * Try the next fragment chain
+ */
+ if (frchainP)
+ frchainP = frchainP->frch_next;
+ }
+ }
+#endif /* HACK_DEC_C_STARTUP */
+ }
+}
+\f
+/*
+ * Write a VAX/VMS object file (everything else has been done!)
+ */
+VMS_write_object_file (text_siz, data_siz, text_frag_root, data_frag_root)
+ unsigned text_siz;
+ unsigned data_siz;
+ struct frag *text_frag_root;
+ struct frag *data_frag_root;
+{
+ register fragS *fragP;
+ register symbolS *symbolP;
+ register symbolS *sp;
+ register struct fix *fixP;
+ register struct VMS_Symbol *vsp;
+ char *Data_Segment;
+ int Local_Initialized_Data_Size = 0;
+ int Globalref;
+ int Psect_Number = 0; /* Psect Index Number */
+ int Text_Psect = -1; /* Text Psect Index */
+ int Data_Psect = -2; /* Data Psect Index JF: Was -1 */
+ int Bss_Psect = -3; /* Bss Psect Index JF: Was -1 */
+
+ /*
+ * Create the VMS object file
+ */
+ Create_VMS_Object_File ();
+ /*
+ * Write the module header records
+ */
+ Write_VMS_MHD_Records ();
+\f
+ /*
+ * Store the Data segment:
+ *
+ * Since this is REALLY hard to do any other way,
+ * we actually manufacture the data segment and
+ * the store the appropriate values out of it.
+ * We need to generate this early, so that globalvalues
+ * can be properly emitted.
+ */
+ if (data_siz > 0)
+ {
+ /*
+ * Allocate the data segment
+ */
+ Data_Segment = (char *) xmalloc (data_siz);
+ /*
+ * Run through the data fragments, filling in the segment
+ */
+ for (fragP = data_frag_root; fragP; fragP = fragP->fr_next)
+ {
+ register long int count;
+ register char *fill_literal;
+ register long int fill_size;
+ int i;
+
+ i = fragP->fr_address - text_siz;
+ if (fragP->fr_fix)
+ memcpy (Data_Segment + i,
+ fragP->fr_literal,
+ fragP->fr_fix);
+ i += fragP->fr_fix;
+
+ fill_literal = fragP->fr_literal + fragP->fr_fix;
+ fill_size = fragP->fr_var;
+ for (count = fragP->fr_offset; count; count--)
+ {
+ if (fill_size)
+ memcpy (Data_Segment + i, fill_literal, fill_size);
+ i += fill_size;
+ }
+ }
+ }
+
+
+ /*
+ * Generate the VMS object file records
+ * 1st GSD then TIR records
+ */
+
+ /******* Global Symbol Dictionary *******/
+ /*
+ * Emit globalvalues now. We must do this before the text psect
+ * is defined, or we will get linker warnings about multiply defined
+ * symbols. All of the globalvalues "reference" psect 0, although
+ * it really does not have anything to do with it.
+ */
+ VMS_Emit_Globalvalues (text_siz, data_siz, Data_Segment);
+ /*
+ * Define the Text Psect
+ */
+ Text_Psect = Psect_Number++;
+ VMS_Psect_Spec ("$code", text_siz, "TEXT", 0);
+ /*
+ * Define the BSS Psect
+ */
+ if (local_bss_counter > 0)
+ {
+ Bss_Psect = Psect_Number++;
+ VMS_Psect_Spec ("$uninitialized_data", local_bss_counter, "DATA",
+ 0);
+ }
+#ifndef gxx_bug_fixed
+ /*
+ * The g++ compiler does not write out external references to vtables
+ * correctly. Check for this and holler if we see it happening.
+ * If that compiler bug is ever fixed we can remove this.
+ */
+ for (sp = symbol_rootP; sp; sp = symbol_next (sp))
+ {
+ /*
+ * Dispatch on symbol type
+ */
+ switch (S_GET_RAW_TYPE (sp)) {
+ /*
+ * Global Reference
+ */
+ case N_UNDF:
+ /*
+ * Make a GSD global symbol reference
+ * record.
+ */
+ if (strncmp (S_GET_NAME (sp),"__vt.",5) == 0)
+ {
+ S_GET_RAW_TYPE (sp) = N_UNDF | N_EXT;
+ as_warn("g++ wrote an extern reference to %s as a routine.",
+ S_GET_NAME (sp));
+ as_warn("I will fix it, but I hope that it was not really a routine");
+ };
+ break;
+ default:
+ break;
+ }
+ }
+#endif /* gxx_bug_fixed */
+ /*
+ * Now scan the symbols and emit the appropriate GSD records
+ */
+ for (sp = symbol_rootP; sp; sp = symbol_next (sp))
+ {
+ /*
+ * Dispatch on symbol type
+ */
+ switch (S_GET_RAW_TYPE (sp))
+ {
+ /*
+ * Global uninitialized data
+ */
+ case N_UNDF | N_EXT:
+ /*
+ * Make a VMS data symbol entry
+ */
+ vsp = (struct VMS_Symbol *)
+ xmalloc (sizeof (*vsp));
+ vsp->Symbol = sp;
+ vsp->Size = S_GET_VALUE (sp);
+ vsp->Psect_Index = Psect_Number++;
+ vsp->Psect_Offset = 0;
+ vsp->Next = VMS_Symbols;
+ VMS_Symbols = vsp;
+ sp->sy_number = (int) vsp;
+ /*
+ * Make the psect for this data
+ */
+ if (S_GET_OTHER (sp))
+ Globalref = VMS_Psect_Spec (
+ S_GET_NAME (sp),
+ vsp->Size,
+ "CONST",
+ vsp);
+ else
+ Globalref = VMS_Psect_Spec (
+ S_GET_NAME (sp),
+ vsp->Size,
+ "COMMON",
+ vsp);
+ if (Globalref)
+ Psect_Number--;
+#ifdef NOT_VAX_11_C_COMPATIBLE
+ /*
+ * Place a global symbol at the
+ * beginning of the Psect
+ */
+ VMS_Global_Symbol_Spec (S_GET_NAME (sp),
+ vsp->Psect_Index,
+ 0,
+ 1);
+#endif /* NOT_VAX_11_C_COMPATIBLE */
+ break;
+ /*
+ * Local uninitialized data
+ */
+ case N_BSS:
+ /*
+ * Make a VMS data symbol entry
+ */
+ vsp = (struct VMS_Symbol *)
+ xmalloc (sizeof (*vsp));
+ vsp->Symbol = sp;
+ vsp->Size = 0;
+ vsp->Psect_Index = Bss_Psect;
+ vsp->Psect_Offset =
+ S_GET_VALUE (sp) -
+ bss_address_frag.fr_address;
+ vsp->Next = VMS_Symbols;
+ VMS_Symbols = vsp;
+ sp->sy_number = (int) vsp;
+ break;
+ /*
+ * Global initialized data
+ */
+ case N_DATA | N_EXT:
+ /*
+ * Make a VMS data symbol entry
+ */
+ vsp = (struct VMS_Symbol *)
+ xmalloc (sizeof (*vsp));
+ vsp->Symbol = sp;
+ vsp->Size = VMS_Initialized_Data_Size (sp,
+ text_siz + data_siz);
+ vsp->Psect_Index = Psect_Number++;
+ vsp->Psect_Offset = 0;
+ vsp->Next = VMS_Symbols;
+ VMS_Symbols = vsp;
+ sp->sy_number = (int) vsp;
+ /*
+ * Make its psect
+ */
+ if (S_GET_OTHER (sp))
+ Globalref = VMS_Psect_Spec (
+ S_GET_NAME (sp),
+ vsp->Size,
+ "CONST",
+ vsp);
+ else
+ Globalref = VMS_Psect_Spec (
+ S_GET_NAME (sp),
+ vsp->Size,
+ "COMMON",
+ vsp);
+ if (Globalref)
+ Psect_Number--;
+#ifdef NOT_VAX_11_C_COMPATIBLE
+ /*
+ * Place a global symbol at the
+ * beginning of the Psect
+ */
+ VMS_Global_Symbol_Spec (S_GET_NAME (sp),
+ vsp->Psect_Index,
+ 0,
+ 1);
+#endif /* NOT_VAX_11_C_COMPATIBLE */
+ break;
+ /*
+ * Local initialized data
+ */
+ case N_DATA:
+ /*
+ * Make a VMS data symbol entry
+ */
+ vsp = (struct VMS_Symbol *)
+ xmalloc (sizeof (*vsp));
+ vsp->Symbol = sp;
+ vsp->Size =
+ VMS_Initialized_Data_Size (sp,
+ text_siz + data_siz);
+ vsp->Psect_Index = Data_Psect;
+ vsp->Psect_Offset =
+ Local_Initialized_Data_Size;
+ Local_Initialized_Data_Size += vsp->Size;
+ vsp->Next = VMS_Symbols;
+ VMS_Symbols = vsp;
+ sp->sy_number = (int) vsp;
+ break;
+ /*
+ * Global Text definition
+ */
+ case N_TEXT | N_EXT:
+ {
+ unsigned short Entry_Mask;
+
+ /*
+ * Get the entry mask
+ */
+ fragP = sp->sy_frag;
+ Entry_Mask = (fragP->fr_literal[0] & 0xff) +
+ ((fragP->fr_literal[1] & 0xff)
+ << 8);
+ /*
+ * Define the Procedure entry pt.
+ */
+ VMS_Procedure_Entry_Pt (S_GET_NAME (sp),
+ Text_Psect,
+ S_GET_VALUE (sp),
+ Entry_Mask);
+ break;
+ }
+ /*
+ * Local Text definition
+ */
+ case N_TEXT:
+ /*
+ * Make a VMS data symbol entry
+ */
+ if (Text_Psect != -1)
+ {
+ vsp = (struct VMS_Symbol *)
+ xmalloc (sizeof (*vsp));
+ vsp->Symbol = sp;
+ vsp->Size = 0;
+ vsp->Psect_Index = Text_Psect;
+ vsp->Psect_Offset = S_GET_VALUE (sp);
+ vsp->Next = VMS_Symbols;
+ VMS_Symbols = vsp;
+ sp->sy_number = (int) vsp;
+ }
+ break;
+ /*
+ * Global Reference
+ */
+ case N_UNDF:
+ /*
+ * Make a GSD global symbol reference
+ * record.
+ */
+ VMS_Global_Symbol_Spec (S_GET_NAME (sp),
+ 0,
+ 0,
+ 0);
+ break;
+ /*
+ * Anything else
+ */
+ default:
+ /*
+ * Ignore STAB symbols
+ * Including .stabs emitted by g++
+ */
+ if (S_IS_DEBUG (sp) || (S_GET_TYPE (sp) == 22))
+ break;
+ /*
+ * Error
+ */
+ if (S_GET_TYPE (sp) != 22)
+ printf (" ERROR, unknown type (%d)\n",
+ S_GET_TYPE (sp));
+ break;
+ }
+ }
+ /*
+ * Define the Data Psect
+ */
+ if ((data_siz > 0) && (Local_Initialized_Data_Size > 0))
+ {
+ /*
+ * Do it
+ */
+ Data_Psect = Psect_Number++;
+ VMS_Psect_Spec ("$data",
+ Local_Initialized_Data_Size,
+ "DATA", 0);
+ /*
+ * Scan the VMS symbols and fill in the data psect
+ */
+ for (vsp = VMS_Symbols; vsp; vsp = vsp->Next)
+ {
+ /*
+ * Only look for undefined psects
+ */
+ if (vsp->Psect_Index < 0)
+ {
+ /*
+ * And only initialized data
+ */
+ if ((S_GET_TYPE (vsp->Symbol) == N_DATA) && !S_IS_EXTERNAL (vsp->Symbol))
+ vsp->Psect_Index = Data_Psect;
+ }
+ }
+ }
+\f
+ /******* Text Information and Relocation Records *******/
+ /*
+ * Write the text segment data
+ */
+ if (text_siz > 0)
+ {
+ /*
+ * Scan the text fragments
+ */
+ for (fragP = text_frag_root; fragP; fragP = fragP->fr_next)
+ {
+ /*
+ * Stop if we get to the data fragments
+ */
+ if (fragP == data_frag_root)
+ break;
+ /*
+ * Ignore fragments with no data
+ */
+ if ((fragP->fr_fix == 0) && (fragP->fr_var == 0))
+ continue;
+ /*
+ * Go the the appropriate offset in the
+ * Text Psect.
+ */
+ VMS_Set_Psect (Text_Psect, fragP->fr_address, OBJ_S_C_TIR);
+ /*
+ * Store the "fixed" part
+ */
+ if (fragP->fr_fix)
+ VMS_Store_Immediate_Data (fragP->fr_literal,
+ fragP->fr_fix,
+ OBJ_S_C_TIR);
+ /*
+ * Store the "variable" part
+ */
+ if (fragP->fr_var && fragP->fr_offset)
+ VMS_Store_Repeated_Data (fragP->fr_offset,
+ fragP->fr_literal +
+ fragP->fr_fix,
+ fragP->fr_var,
+ OBJ_S_C_TIR);
+ }
+ /*
+ * Now we go through the text segment fixups and
+ * generate TIR records to fix up addresses within
+ * the Text Psect
+ */
+ for (fixP = text_fix_root; fixP; fixP = fixP->fx_next)
+ {
+ /*
+ * We DO handle the case of "Symbol - Symbol" as
+ * long as it is in the same segment.
+ */
+ if (fixP->fx_subsy && fixP->fx_addsy)
+ {
+ int i;
+
+ /*
+ * They need to be in the same segment
+ */
+ if (S_GET_RAW_TYPE (fixP->fx_subsy) !=
+ S_GET_RAW_TYPE (fixP->fx_addsy))
+ error ("Fixup data addsy and subsy didn't have the same type");
+ /*
+ * And they need to be in one that we
+ * can check the psect on
+ */
+ if ((S_GET_TYPE (fixP->fx_addsy) != N_DATA) &&
+ (S_GET_TYPE (fixP->fx_addsy) != N_TEXT))
+ error ("Fixup data addsy and subsy didn't have an appropriate type");
+ /*
+ * This had better not be PC relative!
+ */
+ if (fixP->fx_pcrel)
+ error ("Fixup data was erroneously \"pcrel\"");
+ /*
+ * Subtract their values to get the
+ * difference.
+ */
+ i = S_GET_VALUE (fixP->fx_addsy) -
+ S_GET_VALUE (fixP->fx_subsy);
+ /*
+ * Now generate the fixup object records
+ * Set the psect and store the data
+ */
+ VMS_Set_Psect (Text_Psect,
+ fixP->fx_where +
+ fixP->fx_frag->fr_address,
+ OBJ_S_C_TIR);
+ VMS_Store_Immediate_Data (&i,
+ fixP->fx_size,
+ OBJ_S_C_TIR);
+ /*
+ * Done
+ */
+ continue;
+ }
+ /*
+ * Size will HAVE to be "long"
+ */
+ if (fixP->fx_size != sizeof (long))
+ error ("Fixup datum was not a longword");
+ /*
+ * Symbol must be "added" (if it is ever
+ * subtracted we can
+ * fix this assumption)
+ */
+ if (fixP->fx_addsy == 0)
+ error ("Fixup datum was not \"fixP->fx_addsy\"");
+ /*
+ * Store the symbol value in a PIC fashion
+ */
+ VMS_Store_PIC_Symbol_Reference (fixP->fx_addsy,
+ fixP->fx_offset,
+ fixP->fx_pcrel,
+ Text_Psect,
+ fixP->fx_where +
+ fixP->fx_frag->fr_address,
+ OBJ_S_C_TIR);
+ /*
+ * Check for indirect address reference,
+ * which has to be fixed up (as the linker
+ * will screw it up with TIR_S_C_STO_PICR).
+ */
+ if (fixP->fx_pcrel)
+ VMS_Fix_Indirect_Reference (Text_Psect,
+ fixP->fx_where +
+ fixP->fx_frag->fr_address,
+ fixP->fx_frag,
+ text_frag_root);
+ }
+ }
+ /*
+ * Store the Data segment:
+ *
+ * Since this is REALLY hard to do any other way,
+ * we actually manufacture the data segment and
+ * the store the appropriate values out of it.
+ * The segment was manufactured before, now we just
+ * dump it into the appropriate psects.
+ */
+ if (data_siz > 0)
+ {
+
+ /*
+ * Now we can run through all the data symbols
+ * and store the data
+ */
+ for (vsp = VMS_Symbols; vsp; vsp = vsp->Next)
+ {
+ /*
+ * Ignore anything other than data symbols
+ */
+ if (S_GET_TYPE (vsp->Symbol) != N_DATA)
+ continue;
+ /*
+ * Set the Psect + Offset
+ */
+ VMS_Set_Psect (vsp->Psect_Index,
+ vsp->Psect_Offset,
+ OBJ_S_C_TIR);
+ /*
+ * Store the data
+ */
+ VMS_Store_Immediate_Data (Data_Segment +
+ S_GET_VALUE (vsp->Symbol) -
+ text_siz,
+ vsp->Size,
+ OBJ_S_C_TIR);
+ }
+ /*
+ * Now we go through the data segment fixups and
+ * generate TIR records to fix up addresses within
+ * the Data Psects
+ */
+ for (fixP = data_fix_root; fixP; fixP = fixP->fx_next)
+ {
+ /*
+ * Find the symbol for the containing datum
+ */
+ for (vsp = VMS_Symbols; vsp; vsp = vsp->Next)
+ {
+ /*
+ * Only bother with Data symbols
+ */
+ sp = vsp->Symbol;
+ if (S_GET_TYPE (sp) != N_DATA)
+ continue;
+ /*
+ * Ignore symbol if After fixup
+ */
+ if (S_GET_VALUE (sp) >
+ (fixP->fx_where +
+ fixP->fx_frag->fr_address))
+ continue;
+ /*
+ * See if the datum is here
+ */
+ if ((S_GET_VALUE (sp) + vsp->Size) <=
+ (fixP->fx_where +
+ fixP->fx_frag->fr_address))
+ continue;
+ /*
+ * We DO handle the case of "Symbol - Symbol" as
+ * long as it is in the same segment.
+ */
+ if (fixP->fx_subsy && fixP->fx_addsy)
+ {
+ int i;
+
+ /*
+ * They need to be in the same segment
+ */
+ if (S_GET_RAW_TYPE (fixP->fx_subsy) !=
+ S_GET_RAW_TYPE (fixP->fx_addsy))
+ error ("Fixup data addsy and subsy didn't have the same type");
+ /*
+ * And they need to be in one that we
+ * can check the psect on
+ */
+ if ((S_GET_TYPE (fixP->fx_addsy) != N_DATA) &&
+ (S_GET_TYPE (fixP->fx_addsy) != N_TEXT))
+ error ("Fixup data addsy and subsy didn't have an appropriate type");
+ /*
+ * This had better not be PC relative!
+ */
+ if (fixP->fx_pcrel)
+ error ("Fixup data was erroneously \"pcrel\"");
+ /*
+ * Subtract their values to get the
+ * difference.
+ */
+ i = S_GET_VALUE (fixP->fx_addsy) -
+ S_GET_VALUE (fixP->fx_subsy);
+ /*
+ * Now generate the fixup object records
+ * Set the psect and store the data
+ */
+ VMS_Set_Psect (vsp->Psect_Index,
+ fixP->fx_frag->fr_address +
+ fixP->fx_where -
+ S_GET_VALUE (vsp->Symbol) +
+ vsp->Psect_Offset,
+ OBJ_S_C_TIR);
+ VMS_Store_Immediate_Data (&i,
+ fixP->fx_size,
+ OBJ_S_C_TIR);
+ /*
+ * Done
+ */
+ break;
+ }
+ /*
+ * Size will HAVE to be "long"
+ */
+ if (fixP->fx_size != sizeof (long))
+ error ("Fixup datum was not a longword");
+ /*
+ * Symbol must be "added" (if it is ever
+ * subtracted we can
+ * fix this assumption)
+ */
+ if (fixP->fx_addsy == 0)
+ error ("Fixup datum was not \"fixP->fx_addsy\"");
+ /*
+ * Store the symbol value in a PIC fashion
+ */
+ VMS_Store_PIC_Symbol_Reference (
+ fixP->fx_addsy,
+ fixP->fx_offset,
+ fixP->fx_pcrel,
+ vsp->Psect_Index,
+ fixP->fx_frag->fr_address +
+ fixP->fx_where -
+ S_GET_VALUE (vsp->Symbol) +
+ vsp->Psect_Offset,
+ OBJ_S_C_TIR);
+ /*
+ * Done
+ */
+ break;
+ }
+
+ }
+ }
+\f
+ /*
+ * Write the Traceback Begin Module record
+ */
+ VMS_TBT_Module_Begin ();
+ /*
+ * Scan the symbols and write out the routines
+ * (this makes the assumption that symbols are in
+ * order of ascending text segment offset)
+ */
+ {
+ struct symbol *Current_Routine = 0;
+ int Current_Line_Number = 0;
+ int Current_Offset = -1;
+ struct input_file *Current_File;
+
+/* Output debugging info for global variables and static variables that are not
+ * specific to one routine. We also need to examine all stabs directives, to
+ * find the definitions to all of the advanced data types, and this is done by
+ * VMS_LSYM_Parse. This needs to be done before any definitions are output to
+ * the object file, since there can be forward references in the stabs
+ * directives. When through with parsing, the text of the stabs directive
+ * is altered, with the definitions removed, so that later passes will see
+ * directives as they would be written if the type were already defined.
+ *
+ * We also look for files and include files, and make a list of them. We
+ * examine the source file numbers to establish the actual lines that code was
+ * generated from, and then generate offsets.
+ */
+ VMS_LSYM_Parse ();
+ for (symbolP = symbol_rootP; symbolP; symbolP = symbol_next (symbolP))
+ {
+ /*
+ * Deal with STAB symbols
+ */
+ if (S_IS_DEBUG (symbolP))
+ {
+ /*
+ * Dispatch on STAB type
+ */
+ switch ((unsigned char) S_GET_RAW_TYPE (symbolP))
+ {
+ case N_SLINE:
+ if (S_GET_DESC (symbolP) > Current_File->max_line)
+ Current_File->max_line = S_GET_DESC (symbolP);
+ if (S_GET_DESC (symbolP) < Current_File->min_line)
+ Current_File->min_line = S_GET_DESC (symbolP);
+ break;
+ case N_SO:
+ Current_File = find_file (symbolP);
+ Current_File->flag = 1;
+ Current_File->min_line = 1;
+ break;
+ case N_SOL:
+ Current_File = find_file (symbolP);
+ break;
+ case N_GSYM:
+ VMS_GSYM_Parse (symbolP, Text_Psect);
+ break;
+ case N_LCSYM:
+ VMS_LCSYM_Parse (symbolP, Text_Psect);
+ break;
+ case N_FUN: /* For static constant symbols */
+ case N_STSYM:
+ VMS_STSYM_Parse (symbolP, Text_Psect);
+ break;
+ }
+ }
+ }
+
+ /* now we take a quick sweep through the files and assign offsets
+ to each one. This will essentially be the starting line number to the
+ debugger for each file. Output the info for the debugger to specify the
+ files, and then tell it how many lines to use */
+ {
+ int File_Number = 0;
+ int Debugger_Offset = 0;
+ int file_available;
+ Current_File = file_root;
+ for (Current_File = file_root; Current_File; Current_File = Current_File->next)
+ {
+ if (Current_File == (struct input_file *) NULL)
+ break;
+ if (Current_File->max_line == 0)
+ continue;
+ if ((strncmp (Current_File->name, "GNU_GXX_INCLUDE:", 16) == 0) &&
+ !flagseen['D'])
+ continue;
+ if ((strncmp (Current_File->name, "GNU_CC_INCLUDE:", 15) == 0) &&
+ !flagseen['D'])
+ continue;
+/* show a few extra lines at the start of the region selected */
+ if (Current_File->min_line > 2)
+ Current_File->min_line -= 2;
+ Current_File->offset = Debugger_Offset - Current_File->min_line + 1;
+ Debugger_Offset += Current_File->max_line - Current_File->min_line + 1;
+ if (Current_File->same_file_fpnt != (struct input_file *) NULL)
+ Current_File->file_number = Current_File->same_file_fpnt->file_number;
+ else
+ {
+ Current_File->file_number = ++File_Number;
+ file_available = VMS_TBT_Source_File (Current_File->name,
+ Current_File->file_number);
+ if (!file_available)
+ {
+ Current_File->file_number = 0;
+ File_Number--;
+ continue;
+ };
+ };
+ VMS_TBT_Source_Lines (Current_File->file_number,
+ Current_File->min_line,
+ Current_File->max_line - Current_File->min_line + 1);
+ }; /* for */
+ }; /* scope */
+ Current_File = (struct input_file *) NULL;
+
+ for (symbolP = symbol_rootP; symbolP; symbolP = symbol_next (symbolP))
+ {
+ /*
+ * Deal with text symbols
+ */
+ if (!S_IS_DEBUG (symbolP) && (S_GET_TYPE (symbolP) == N_TEXT))
+ {
+ /*
+ * Ignore symbols starting with "L",
+ * as they are local symbols
+ */
+ if (*S_GET_NAME (symbolP) == 'L')
+ continue;
+ /*
+ * If there is a routine start defined,
+ * terminate it.
+ */
+ if (Current_Routine)
+ {
+ /*
+ * End the routine
+ */
+ VMS_TBT_Routine_End (text_siz, Current_Routine);
+ }
+ /*
+ * Store the routine begin traceback info
+ */
+ if (Text_Psect != -1)
+ {
+ VMS_TBT_Routine_Begin (symbolP, Text_Psect);
+ Current_Routine = symbolP;
+ }
+/* Output local symbols, i.e. all symbols that are associated with a specific
+ * routine. We output them now so the debugger recognizes them as local to
+ * this routine.
+ */
+ {
+ symbolS *symbolP1;
+ char *pnt;
+ char *pnt1;
+ for (symbolP1 = Current_Routine; symbolP1; symbolP1 = symbol_next (symbolP1))
+ {
+ if (!S_IS_DEBUG (symbolP1))
+ continue;
+ if (S_GET_RAW_TYPE (symbolP1) != N_FUN)
+ continue;
+ pnt = S_GET_NAME (symbolP);
+ pnt1 = S_GET_NAME (symbolP1);
+ if (*pnt++ != '_')
+ continue;
+ while (*pnt++ == *pnt1++)
+ {
+ };
+ if (*pnt1 != 'F' && *pnt1 != 'f') continue;
+ if ((*(--pnt) == '\0') && (*(--pnt1) == ':'))
+ break;
+ };
+ if (symbolP1 != (symbolS *) NULL)
+ VMS_DBG_Define_Routine (symbolP1, Current_Routine, Text_Psect);
+ } /* local symbol block */
+ /*
+ * Done
+ */
+ continue;
+ }
+ /*
+ * Deal with STAB symbols
+ */
+ if (S_IS_DEBUG (symbolP))
+ {
+ /*
+ * Dispatch on STAB type
+ */
+ switch ((unsigned char) S_GET_RAW_TYPE (symbolP))
+ {
+ /*
+ * Line number
+ */
+ case N_SLINE:
+ /* Offset the line into the correct portion
+ * of the file */
+ if (Current_File->file_number == 0)
+ break;
+ /* Sometimes the same offset gets several source
+ * lines assigned to it.
+ * We should be selective about which lines
+ * we allow, we should prefer lines that are
+ * in the main source file when debugging
+ * inline functions. */
+ if ((Current_File->file_number != 1) &&
+ S_GET_VALUE (symbolP) ==
+ Current_Offset)
+ break;
+ /* calculate actual debugger source line */
+ S_GET_DESC (symbolP)
+ += Current_File->offset;
+ /*
+ * If this is the 1st N_SLINE, setup
+ * PC/Line correlation. Otherwise
+ * do the delta PC/Line. If the offset
+ * for the line number is not +ve we need
+ * to do another PC/Line correlation
+ * setup
+ */
+ if (Current_Offset == -1)
+ {
+ VMS_TBT_Line_PC_Correlation (
+ S_GET_DESC (symbolP),
+ S_GET_VALUE (symbolP),
+ Text_Psect,
+ 0);
+ }
+ else
+ {
+ if ((S_GET_DESC (symbolP) -
+ Current_Line_Number) <= 0)
+ {
+ /*
+ * Line delta is not +ve, we
+ * need to close the line and
+ * start a new PC/Line
+ * correlation.
+ */
+ VMS_TBT_Line_PC_Correlation (0,
+ S_GET_VALUE (symbolP) -
+ Current_Offset,
+ 0,
+ -1);
+ VMS_TBT_Line_PC_Correlation (
+ S_GET_DESC (symbolP),
+ S_GET_VALUE (symbolP),
+ Text_Psect,
+ 0);
+ }
+ else
+ {
+ /*
+ * Line delta is +ve, all is well
+ */
+ VMS_TBT_Line_PC_Correlation (
+ S_GET_DESC (symbolP) -
+ Current_Line_Number,
+ S_GET_VALUE (symbolP) -
+ Current_Offset,
+ 0,
+ 1);
+ }
+ }
+ /*
+ * Update the current line/PC
+ */
+ Current_Line_Number = S_GET_DESC (symbolP);
+ Current_Offset = S_GET_VALUE (symbolP);
+ /*
+ * Done
+ */
+ break;
+ /*
+ * Source file
+ */
+ case N_SO:
+ /*
+ * Remember that we had a source file
+ * and emit the source file debugger
+ * record
+ */
+ Current_File =
+ find_file (symbolP);
+ break;
+/* We need to make sure that we are really in the actual source file when
+ * we compute the maximum line number. Otherwise the debugger gets really
+ * confused */
+ case N_SOL:
+ Current_File =
+ find_file (symbolP);
+ break;
+ }
+ }
+ }
+ /*
+ * If there is a routine start defined,
+ * terminate it (and the line numbers)
+ */
+ if (Current_Routine)
+ {
+ /*
+ * Terminate the line numbers
+ */
+ VMS_TBT_Line_PC_Correlation (0,
+ text_siz - S_GET_VALUE (Current_Routine),
+ 0,
+ -1);
+ /*
+ * Terminate the routine
+ */
+ VMS_TBT_Routine_End (text_siz, Current_Routine);
+ }
+ }
+ /*
+ * Write the Traceback End Module TBT record
+ */
+ VMS_TBT_Module_End ();
+\f
+ /*
+ * Write the End Of Module record
+ */
+ if (Entry_Point_Symbol == 0)
+ Write_VMS_EOM_Record (-1, 0);
+ else
+ Write_VMS_EOM_Record (Text_Psect,
+ S_GET_VALUE (Entry_Point_Symbol));
+\f
+ /*
+ * All done, close the object file
+ */
+ Close_VMS_Object_File ();
+}
+
+/* end of obj-vms.c */