#define USE_LOCKLESS_FAST_PATH() (false)
#endif
+#ifndef CONFIG_SLUB_TINY
+#define __fastpath_inline __always_inline
+#else
+#define __fastpath_inline
+#endif
+
#ifdef CONFIG_SLUB_DEBUG
#ifdef CONFIG_SLUB_DEBUG_ON
DEFINE_STATIC_KEY_TRUE(slub_debug_enabled);
*
* Otherwise we can simply pick the next object from the lockless free list.
*/
-static __always_inline void *slab_alloc_node(struct kmem_cache *s, struct list_lru *lru,
+static __fastpath_inline void *slab_alloc_node(struct kmem_cache *s, struct list_lru *lru,
gfp_t gfpflags, int node, unsigned long addr, size_t orig_size)
{
void *object;
return object;
}
-static __always_inline void *slab_alloc(struct kmem_cache *s, struct list_lru *lru,
+static __fastpath_inline void *slab_alloc(struct kmem_cache *s, struct list_lru *lru,
gfp_t gfpflags, unsigned long addr, size_t orig_size)
{
return slab_alloc_node(s, lru, gfpflags, NUMA_NO_NODE, addr, orig_size);
}
-static __always_inline
+static __fastpath_inline
void *__kmem_cache_alloc_lru(struct kmem_cache *s, struct list_lru *lru,
gfp_t gfpflags)
{
}
#endif /* CONFIG_SLUB_TINY */
-static __always_inline void slab_free(struct kmem_cache *s, struct slab *slab,
+static __fastpath_inline void slab_free(struct kmem_cache *s, struct slab *slab,
void *head, void *tail, void **p, int cnt,
unsigned long addr)
{