We already document that shaderClipDistance is required, and for that
feature to be supported maxClipDistances needs to be at least 8. So
there's no point in documenting the maxClipDistances-requirement.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7286>
* ``alphaToOne``
* ``shaderClipDistance``
-* ``VkPhysicalDeviceLimits``:
-
- * ``maxClipDistances`` ≥ 6
-
* Instance extensions:
* `VK_KHR_get_physical_device_properties2`_